View Full Version : New Items in Stock :D
placidTempest
01-12-2010, 08:43 PM
Hello everyone,
I think its about time the General Item Shop owners start selling Small hp/mp pots (heals 100hp/mp per use).
The 50 points Tiny HP/MP potions recover is insufficient when mobs do 150-200 points (or more) of damage (especially for archers and mages who grind for their levels).
While I'm at it I'll suggest having the shop owners sell 3% anti-death pendants. The 7% loss doesn't change but the value of that 7% rises with level. Right now, cashless players only have access to 1% pendants...
So, what do you think? Remember! This is a free-to-play game!
solartempest
Propanol
01-12-2010, 09:24 PM
Yes to 3% anti death
No to small pots
If better pots were available in general item stores, healers would be even more useless. So I say no to this option. Take the quest from the grocery man in essene. You can easily hunt tangerines in trakian path or in auglias gorge then make juices from them. Beside juices you will also find a lot of butters and salts, which recovers HP by almost the same amount as Small Potions.
bobalitos
01-12-2010, 09:26 PM
Yes to 3% anti death
No to small pots
If better pots were available in general item stores, healers would be even more useless. So I say no to this option. Take the quest from the grocery man in essene. You can easily hunt tangerines in trakian path or in auglias gorge then make juices from them. Beside juices you will also find a lot of butters and salts, which recovers HP by almost the same amount as Small Potions.
i agree with ethanol =3
placidTempest
01-12-2010, 09:49 PM
Yes to 3% anti death
No to small pots
If better pots were available in general item stores, healers would be even more useless. So I say no to this option. Take the quest from the grocery man in essene. You can easily hunt tangerines in trakian path or in auglias gorge then make juices from them. Beside juices you will also find a lot of butters and salts, which recovers HP by almost the same amount as Small Potions.
Small Potions can't spirit monsters, or buff people. And it takes extra time/money to obtain the food items that have the equivalent healing capabilities of small potions.
wardomic
01-13-2010, 12:07 AM
Yes to 2 or 3% pendants
No to Small Hp pots
Yes to Small Mp pots
satans_worrior
01-13-2010, 01:34 AM
no to pendants
no to pots
yes to weightless pots :D
tazsbigtoy
01-13-2010, 04:56 AM
Well, since the pots are already in the game as drops from the party dungeon and seasonal lairs, why not add them to the store, I also think they need to add the small elixors, as you get a few of those for completing a quest. They should have weight though. The cash shop pots would still be bought, just because they are weightless, plus you have the medium and large sizes. The tangerines, salt, butter and cheese are still desireable too as they heal between 80 and 100 hp yet weigh less than a tiny pot. There isn't a good easy to obtain source for more mp than a tiny pot, so putting a small mp pot in the store would really benefit the magic users too. If they really want a challenge, maybe make them available only in the cabin in Lost Wedge. That would give it a reason for being there.
agha_torab
01-13-2010, 05:07 AM
I think 3% pendants are a good idea, but I don't think small pots are a good idea for the same reason Propanol described. I have two archers, both in the high 90's atm. My latest one I've been training in Amorica since he was 90, and he wears an affro, that means he gets hit around 200 dmg. I barely ever die and I've never used anything but tiny pots on him (I've also never used a pendant either).
It takes skill to play those ranged classes, and it's already bad enough that I have to watch talentless archers and rangers tanking mobs up there with large sc pots, instead of kiting them properly. How are you going to get better if things are made easier for you? If you want to die less, increase your max hp/mp with pearls or add some points to STA/WIS. If you aren't cashless, do what I did, +5 some sta wings (I have sta/atk for my archer and sta/def for my future mage). There are way more than enough atk buffs in the game now to free up some stat points...
I had to vote none of the above because you didn't include a pendants only option.
Edit: I forgot to mention: I support small pots if they come as drops, not from the store, and also I support tiny pots as drops, weak pot drops are ridiculous in high level maps, I've been saying that for over a year...
opensunflowers
01-13-2010, 06:59 AM
I voted yes to both, but I would like to add that they be implemented in Jot ONLY. (And any higher level town that comes around--if one does)
While they're at it... why don't they just take weak potions out of the general store at Jot? Seriously...anyone that goes there doesn't use them. (Do they?) And it's really annoying to buy 300 potions and discover I've selected the wrong potion. >>''
p.s. solartempest, your siggy is pretty! :3
poyopoyo
01-13-2010, 08:26 AM
OMG!!! I VOTE YES!!!! XD nvm the hp pots MP MP MP!!!!!!
Tiny mp is all there is for us mp spammers! We could REALLY use some thing that gives more mp per spam.
Don't get me wrong I'm very happy we aren't living off of weak pots any more. I remember b4 tiny pots came to the game living off weak pots for my mp was painful. X_x
BUT! I think it's time for another pot update for in game users! ^^
*votes yes for pots and anti death pend* ;D
Trashknight
01-13-2010, 09:21 AM
Bigger mp is a yes when I look at those 50+ mp eaters....
*Goes to ponder where he got a 2% anti-death pendant from the other day*
comp4ssion
01-13-2010, 09:35 AM
I vote yes for Small MP potions only, as many of the skills used at higher level can eat the cost of a tiny pot and then some. Anime spends 98 MP for each Master Volcano he casts. One bind and his MP bar is almost empty; that's brutal and should be corrected. With regard to pendants, I think the 2% pendants Aratos gives out on occasion should be made available in Jot item store and replaced by the 3% pendants.
Small HP pots in the general item store would be a little too hax. With a fistful of small HP pots, I can take my Shadow out and suicide mini-mob without a healer and actually get decent EXP in the process. Not fair to te healer class, as they already have a hard enough time leveling without an in-game dynamic cutting down on their party oportunities even further. As it is, nobody even reaches Paladin in this game without being Gorilla Glued to some AOEr's back pocket, or without a lot of help from a lot of friends.
If you find yourself in dire need of potent HP restoratives, I suggest the same thing as everyone else: take the Jikey quest for the Tangerines and Cheeses and go farm yourself some Tangerines for Juice. It's time-consuming, sure, but with enough time and effort you'll be sitting on an enormous juice supply that is sure to get you out of all kinds of really stupid situations.
himoses
01-13-2010, 10:16 AM
Yes to MP and HP small pot drops on maps over level 96. (gives additional bonus to playing high level maps)
No to HP pots being sold at any general store for right now. (already to easy to level)
No to pendants. (reason: there is a death penalty to make you better not lazier)
Maybe to MP pots being sold at an npc. The costs would need to be more expensive than buying two tiny pots to have usefulness as a kron sink. Also, these should only be available at Jot (maybe after completing a quest). I also think pots should have a zero or 1 kron resale value at NPC. This game is plenty easy to play. The hard part comes from overcoming the boredom of grinding and the amount of time it takes to level.
CyberPhoenixSlayer
01-13-2010, 10:30 AM
No, no and no!
Reason for pots:
Game will be too unbalanced for healer since they won't be needed in pt anymore if that happen and will more benefit again aoers.
Reason for Anti-Exp Death 3%:
Months ago we ask at a GM for this addition in-game and he said, it won't happen anytime soon, because this will make the game no challenge at all for everyone.
So forget about it, it won't happen. We more need new maps atm, not pots and anti-death 3%.
gouten
01-13-2010, 10:53 AM
Do you honestly think an extra 50/50 hp/mp will cause an imbalance? Things are so far imbalanced that the addition of tiny pots wont change anything. I think it would help rangers and archmages alike by hopefully allowing them to suicide aoe, and I think that would get high level healers more parties. Single killing for high level ranger or archmage is frustrating while there are a bunch of aoers taking all the mobs while getting .01 per mob. Most of the new additions to the game benefit warlords and shadow masters why shouldn't the other classes get something that could possibly benefit them?
opensunflowers
01-13-2010, 12:17 PM
I suppose everyone is right--the small MP potion, rather than the small HP potion, would be more necessary.
poochyenarulez
01-13-2010, 02:14 PM
100?
how about 200, or 300, or... 50000!!!
yea, we need npc sellable flasks, but, but, make them wtless and only cost 1 kron, yea, wtless, 1kron flasks, who don't want them?
about the exp death thing, i think every class change, u should lose 1% less from death
lvl 16-65 7% death
lvl 66-95 6% death
lvl 96-130 5% death
lvl 131+ 4% death, or maybe stay at 5%
Trashknight
01-13-2010, 02:23 PM
100mp should be enough, since I doubt anyone would want to reach 1k mp to make it worth spending.
.... Fine, 150-200 so we can see those 115mp skills get properly spammed.
petitmort
01-13-2010, 03:14 PM
none of the above
AnimePimp66
01-13-2010, 03:53 PM
mp pots that cured 100 would b efficient to spam the biggest mp cost skills ... when the mp pool runs low would b able to use 1 pot to use 1 volcano and that wouldn't b so bad lol i have to use 3 pots sometimes just to cast freeze splasher when mp is low then some more pot spam to follow up with a volcano or 2 xD..its not as bad as when had to use minor pots for volcano lv 1 that was same idea tho as now tbh and they made those tiny pots fairly fast after 3rd class was implamented..we are well past due for bigger pots..
lv restrictions on bigger pots wouldnt b a bad idea either.. i would rather have lv restrictions on pots and just sell them in all towns rather than just sell in select towns