View Full Version : Guild Tournament
SKiNG
02-05-2010, 11:15 AM
So, the team here is contemplating on the Guild Tournament feature on whether it's a waste of space to keep around or if there are small changes that can make it better?
I'd like to hear what everyone thinks about it...
da_greatist19
02-05-2010, 12:28 PM
I know I have no idea what I'm talking about from a programmers perspective, but I was wondering if its possible to do some inter server Guild War Championship kinda thing. Like the guild with the most wins on each server over a certain period of time gets to face of against the top guilds from other servers. I know that would get servers pulling together to work as a team. It would also motivate so many other people to join guild wars. If its not possible then, nvm and forget everything I said. It's just that alot of the times the same guilds always win, and this would make things alot more competitive. Just an idea tho...
Raindrops527
02-06-2010, 12:22 AM
Till today, 2 bug remain unfix.
The fighter gold ring, with description that say it will increase 5 percent evasion, does not increase evasion at all.
The pool of gold where winning teams are suppose to get, had never been fixed although previous patch notes say its been fixed.
If it can be made inter server, interest will definately revive, but then again, fiesta will come roaring back to life if any kind of inter server war/guild competition/pvp is made possible.
Putting in a wider range of reward might help a little. Stats increasing jewels and rama potions only appeal to some type of players.
Lots of Avatar vain pot in fiesta. Costume reward might entice them to want to compete in it.
most matches finish in less than 5 mins. 1000 points to win is too low, or the reward point for holding flag is a little too fast.
Lastly, throw in tons of chest into the map, have a good number of pvp kq hammer available in the tourament. That should make things abit more crazy and random and make it possible for smaller guild to compete with smart
DANk1
02-06-2010, 11:16 AM
Although I haven't participated in a guild tournament YET, I think it'd be a good idea to really include interserver guild tournaments with the guilds who have the most wins per month. I believe it'd show every server how players in other servers work as a team...also to make the idea more enticing to the outspark staff i think the guilds who wish to participate in the interserver tourny should pay about 3.5k sc? Just a suggestion ^^
DANk1
02-06-2010, 11:20 AM
Btw don't get rid of it, I think alot of people like the guild tournament part of the game, they're just waiting to level up.
heehaw316
02-06-2010, 01:19 PM
Never have I heard a player suggest we hand over more money to outspark to do something.....
BloodMage78
02-07-2010, 02:04 AM
How is it a waste of space? :o
Lilith.Doe
02-07-2010, 08:57 AM
How is it a waste of space? :o
Because no one uses it, well from out the active guilds only 5 or 6 use them, or just because its a game feature a lot of the player populations finds not attractive at all.
I meant no offense, but I think the reason why only 4 or 5 guilds join GT each week (well at least this happens on my server) is because the ones that do not join knows they are no match for guilds who outnumber and outpower them. Perhaps trying to make it more balanced and make it rely on strategy not SC items would be more appealing.
Oh yes and improving the prize pool (fixing the not giving out gold for the winners bug, and giving out better prizes, perhaps sc prizes) would be appealing too.
I believe that if it is left there, more and more guilds will make attempts to knock out the top. However, I believe the guild tournament shouldn't be so often. It doesn't seem as special when my guild's doing tournaments every week.
imeel
02-07-2010, 01:54 PM
A interserver GT each two weeks could be really awesome..i wonder if thats possible?
da_greatist19
02-07-2010, 03:33 PM
A interserver GT each two weeks could be really awesome..i wonder if thats possible?
naw, it should be like every month. That way if I guild wins they get to hold on to the title for abit, and also it would make it more special. Also, if this idea is possible it would fix so many problems within each individual server. The elite from each server would have to unite not for their guilds but on behalf of their server...I believe if this idea is possible...it would take fiesta to new heights. Everyone knows who the top guild is on their server, but against other servers WOW that would be really cool. Having the title of the strongest guild in fiesta...like really what guild wouldnt want that...and also I'd love to know that Bijou owned all the servers lol....
DANk1
02-09-2010, 11:14 AM
I think interserver tourny would show everyone different styles of playing..
Might also show what server is more dedicated, I know bijou's top guild is very dedicated and can teach the other servers a thing or two..
coles1
02-09-2010, 09:58 PM
I think interserver tourny would show everyone different styles of playing..
Might also show what server is more dedicated, I know bijou's top guild is very dedicated and can teach the other servers a thing or two..
Too much work.. where would they host it? Create a whole other server just for the sake of a guild tourney? It would be really glitchy and have major bugs and just ehhh lol.
BloodMage78
02-09-2010, 10:34 PM
I'd say remove the houses before the gt :3
queenof_thedamned
02-09-2010, 11:07 PM
I believe that the weekly guild tournaments is a good idea, the only thing id change is to make it so that the two guilds who faced off one week for top spot, be denied the ability to sign up for the following week. Allowing the guilds that constantly win due to higher level characters or massive use of spark cash items, etc. to compete over and over again will often detur many guilds who dont have those same advantages. Making it a weekly tournament like it is, but making the re-entry for the 2 guilds placing that week to be restricted for the following week, will not only open up the opportunity for all guilds to enjoy this feature once again, but reinforce its fairness by not allowing the winning guilds to reapply the next week merely to face off again.
another idea (if possible) would be to make the guild tourneys like kingdom quests, applying level restrictions in order to enter. Possibly making 3 teirs of guild tournaments if possible for guilds will low levels or low number or participants (ex. lvl 15-50 with 10 attendants) to not have to face off against a guild with all high level characters with a large number of participants (ex. lvl 85-105 with 100 attendants)
so like kingdom quests the guild tourneys would allow guilds but the guild masters have to sign up for a certain level requirement field, and then when being warped any participants who did not meet the level requirements to atten would not be warped to the field where the tournament takes place)
Yes, the prizes being more worth while to for winning would be nice (ex. the rama potions increase dmg and magic dmg, but for healing clerics they will never benefit from these items, so possibly making rama pots that increase defenses aside from the damage ones would be nice as well)
However, as it was stated before everyone knows who the top 2-3 guilds on their servers are, we know because their guild names pop up EVERY week as winning the guild tournament. This is suppose to be a feature of fairness to prove every week who the top guild is, but allowing uneven numbers of players of vast differences in the levels of the guild members to compete against each other is just unfair. Only the guilld who have a chance to win will enter, so what does this do for the other guilds who have no chance of winning but want to enter for the fun of it.
Again thats why i think the level restrictions, or a type of kingdom quest type feature allowing different levels to enroll in different teirs of the tournament is the fairest thing to do.
samieshines
02-10-2010, 12:27 AM
Change the times to more reasonable times. People in the East Coast can hardly be on because it's midnight their time. Maybe changing the times would be nice, because that is the only complaint I hear every Sunday. Or perhaps change the days instead of the time? Idk, just putting my perspective out there, tralalalalala~
coles1
02-10-2010, 12:41 AM
I believe that the weekly guild tournaments is a good idea, the only thing id change is to make it so that the two guilds who faced off one week for top spot, be denied the ability to sign up for the following week. Allowing the guilds that constantly win due to higher level characters or massive use of spark cash items, etc. to compete over and over again will often detur many guilds who dont have those same advantages. Making it a weekly tournament like it is, but making the re-entry for the 2 guilds placing that week to be restricted for the following week, will not only open up the opportunity for all guilds to enjoy this feature once again, but reinforce its fairness by not allowing the winning guilds to reapply the next week merely to face off again.
another idea (if possible) would be to make the guild tourneys like kingdom quests, applying level restrictions in order to enter. Possibly making 3 teirs of guild tournaments if possible for guilds will low levels or low number or participants (ex. lvl 15-50 with 10 attendants) to not have to face off against a guild with all high level characters with a large number of participants (ex. lvl 85-105 with 100 attendants)
so like kingdom quests the guild tourneys would allow guilds but the guild masters have to sign up for a certain level requirement field, and then when being warped any participants who did not meet the level requirements to atten would not be warped to the field where the tournament takes place)
Yes, the prizes being more worth while to for winning would be nice (ex. the rama potions increase dmg and magic dmg, but for healing clerics they will never benefit from these items, so possibly making rama pots that increase defenses aside from the damage ones would be nice as well)
However, as it was stated before everyone knows who the top 2-3 guilds on their servers are, we know because their guild names pop up EVERY week as winning the guild tournament. This is suppose to be a feature of fairness to prove every week who the top guild is, but allowing uneven numbers of players of vast differences in the levels of the guild members to compete against each other is just unfair. Only the guilld who have a chance to win will enter, so what does this do for the other guilds who have no chance of winning but want to enter for the fun of it.
Again thats why i think the level restrictions, or a type of kingdom quest type feature allowing different levels to enroll in different teirs of the tournament is the fairest thing to do.
I love these ideas, but I think the whole point of guild tourneys are to see how guilds stack up against one another. Lesser guilds have to build their forces to be able to stand up to the bigger, 'in control' ones. If any lower-level, undeveloped guild could stand a chance at all then it would be too easy. Not to mention that almost everyone needs 70% charms and sc pots to even have a chance against the bigger guilds. Sorry, this is said with some bitterness don't take it personally xD
Fre_ak
02-10-2010, 07:40 AM
how about copying the GT system for the Guild War one?
if someone war u, u will be ask if u want to warp to a special map or not...if u choose NO, the GW wont affect u, no one can attack u. and other ppl can watch the war in invisible mode.
about GT, remove the ability to use pots plz :)
da_greatist19
02-13-2010, 09:34 PM
I believe that the weekly guild tournaments is a good idea, the only thing id change is to make it so that the two guilds who faced off one week for top spot, be denied the ability to sign up for the following week. Allowing the guilds that constantly win due to higher level characters or massive use of spark cash items, etc. to compete over and over again will often detur many guilds who dont have those same advantages. Making it a weekly tournament like it is, but making the re-entry for the 2 guilds placing that week to be restricted for the following week, will not only open up the opportunity for all guilds to enjoy this feature once again, but reinforce its fairness by not allowing the winning guilds to reapply the next week merely to face off again.
another idea (if possible) would be to make the guild tourneys like kingdom quests, applying level restrictions in order to enter. Possibly making 3 teirs of guild tournaments if possible for guilds will low levels or low number or participants (ex. lvl 15-50 with 10 attendants) to not have to face off against a guild with all high level characters with a large number of participants (ex. lvl 85-105 with 100 attendants)
so like kingdom quests the guild tourneys would allow guilds but the guild masters have to sign up for a certain level requirement field, and then when being warped any participants who did not meet the level requirements to atten would not be warped to the field where the tournament takes place)
Yes, the prizes being more worth while to for winning would be nice (ex. the rama potions increase dmg and magic dmg, but for healing clerics they will never benefit from these items, so possibly making rama pots that increase defenses aside from the damage ones would be nice as well)
However, as it was stated before everyone knows who the top 2-3 guilds on their servers are, we know because their guild names pop up EVERY week as winning the guild tournament. This is suppose to be a feature of fairness to prove every week who the top guild is, but allowing uneven numbers of players of vast differences in the levels of the guild members to compete against each other is just unfair. Only the guilld who have a chance to win will enter, so what does this do for the other guilds who have no chance of winning but want to enter for the fun of it.
Again thats why i think the level restrictions, or a type of kingdom quest type feature allowing different levels to enroll in different teirs of the tournament is the fairest thing to do.
WOWE someones been thinking... I LOVE IT!!!! best idea yet...sadly good ideas never get the recognition they should get (cry's in a corner). I love the this Idea like I seriously do, and I hate the fact that u came up with it (even tho I dont know u, I still hate chu!). This Idea is a very good idea. Gives all the low lvl Pkers something to do. If outspark wants to reach out and satisfy everybody, although that is impossible this would be a great step in the right direction. Allowing everybody the chance at this feature as well as making it so people in different regions can participate is just amazing.
I strongly agree with your idea. I would love a chance to obtain some of those awesome items. I'd also love for alot of those high lvl's to make low lvl alts and get pwned and taught a lesson by us "noobs". One thing tho, if OS by any chance is already considering this idea, I'd like to make a suggestion...the lvl limits should be sectioned off kinda like how weapons are. What I mean by this is like for example theirs t1 weps and t2 weps. It should go like this, t2 by themselves, t3 by themselves, and t4 and t5 together. That way nobody can complain about fairness and high lvls.
Outspark is always talking about making service more enjoyable for all their users, this is a way to make it more enjoyable for low lvls. I know this will take time and effort to accomplish, but alot of people are getting fed up with the same guilds always winning. Breaking it down into sections makes it so everyone's fighting people that are the same lvls, and thus nobody can complain about someone being to high of a lvl.
:D:cool:
DANk1
02-13-2010, 10:31 PM
sorry nita
or ima just call u greatist now lol
i think o.s really only wants 2 see how guilds stack up against each other
and they also wnat ppl to lvl up and waste more sc at the higher llvs(because u do waste more at those lvls)
i wanted alot of things to be like that before i.e like guild wars having lvl limits but i realized that wouldnt happen so idecided to lvl up which has been a slow process for me compared 2 other ppl that way i can pwn ppl at higher llvs and higher lvl guilds can realize that im a good player
once u hit high 8x+ the fiesta world takes a whole different turn u have 2 play the game differently too and lvling up vbecomes the priorty
think about it wouldnt u wana be the best in the server rather than the best in ur llv range????
da_greatist19
02-13-2010, 11:43 PM
I'm to hated as a player on our server to get nice gears, which is a must for every character I play. I like to be a free individual being able to do what I want when I want without being on a leech. Alot of the higher lvl guilds expect people to comply and follow their rules, I don't do that lol. I hate everything to do with "guilds" cause your placed under a tag, and held accountable for anything people in your guild do or stand for. Also, any guild I'm in gets warred to death and eventually closed. Most likely I'd be an outcast on a higher lvl which is kinda cool in a way but ya. Maybe one of these days I'll lvl with Aria and just make my own guild to solo guilds.
to the people that know me... they understand why I just said that
P.S and Dank, it doesn't matter to me if I'm the best really. I just like having good gears and PvPing every once in awhile. I wouldn't mind being mentioned as one of the best, cause I should. To be honest I hate lvling with a passion lol. Eventually Aria and I will save up like 5 gems each, and then get plvled to like 9x. Or I'll buy my way into a big name guild for protection in certain area's while I lvl. Until then I'll keep on stacking more and more gold till I have enough.
Anyways, back on topic. I believe when creating the leaderboards, they were trying to reach out to lower lvls cause higher lvl players after 7x abyss kinda retire from Pking. I just noticed Sking mentioned that they're looking for minor improvement suggestions. So if they can at least consider this, or better yet let the customer decide by opening up some type of poll in regards to this issue. That would be greatly appreciated :)
DANk1
02-14-2010, 12:22 AM
ok about being an outcast at higher lvls ur right
at higher lvls u have to kiss alot of *** and suck up to ppl
thats actually something i havent practiced or never will which is why i still havent ever been in a big name guild other than the old dds (which my main and all alts were banned frm for a reason i cannot say)
so u might be right
on a positive note i never heard of anyone talking about u or hating u so u might not have 2 worry
might be tho kus i havent been in the lower lvl places for a bit
aight onto tourny's
just keep it its not a "waste of space" ppl enjoy participating in them look at the bijou forums and vids posted on youtube evry week
I WANT IT TO STAY
ppl who dont care or like it....
ummm uuhhh
YOU DONT HAVE 2 JOIN?
=O!
Dthugtherealist
02-14-2010, 04:06 PM
Yea like Dank said its different at High lvls way different I don't like kissing up either and will never do it I work hard and love my dignity :D So many people will throw it away just to get a HG or be "respected". I would like to try the GT some day though trying to rebuild mythic is gonna be hard though....... But from what my boy tells me it seems to be doing very well :D
Also about being a outcast naw you can Pk till god knows when but Pk'ing doesn't get you known unless you go on forums and say all I do is kill a fafillion noobs, Cuz people blow by people that Pk by lvl'ing and get to better places so don't wrry bout your Pk'ing. Also as a guild master it doesn't matter to me what you do as long as you don't make the guild look bad otherwise I could care less.
Aeriex
02-15-2010, 03:54 PM
make it Non-Sc.
I'm not a big SC user myself except for leveling so don't be all "OMG HYPOCRITE!"
Anyway, I think that would make it a lot more fair for lower level guilds or guilds that don't have heavy SC users. Its getting kinda old just going in to Tournie to try and fighter 10-15 people spamming SC pots. Meh if I wanted to do that I could go into FBZ on Apo, so much difference there :/
BloodMage78
02-15-2010, 04:18 PM
make it Non-Sc.
I'm not a big SC user myself except for leveling so don't be all "OMG HYPOCRITE!"
Anyway, I think that would make it a lot more fair for lower level guilds or guilds that don't have heavy SC users. Its getting kinda old just going in to Tournie to try and fighter 10-15 people spamming SC pots. Meh if I wanted to do that I could go into FBZ on Apo, so much difference there :/
But then they wont make money :o
Lolz ><
DANk1
02-15-2010, 07:54 PM
lol wow
diff between tourny and fbz is the prizes which is y u join right?
we need to stop wit the "lets get rid of sc" convos during things that o.s designed SPECIFICALLY for the use of sc things
im not a big sc user either but i get the basics including charms from friends
and ive learned to accept the fact that if we ever take sc items during any part of the game thats the day fiesta might stop as well
i think we all should as well
Dthugtherealist
02-16-2010, 12:22 AM
lol wow
diff between tourny and fbz is the prizes which is y u join right?
we need to stop wit the "lets get rid of sc" convos during things that o.s designed SPECIFICALLY for the use of sc things
im not a big sc user either but i get the basics including charms from friends
and ive learned to accept the fact that if we ever take sc items during any part of the game thats the day fiesta might stop as well
i think we all should as well
Yea I agree the GT gives some amazing stuff and for only 1g entry I think its straight. Its only a few cookies as well its not like your gonna blow your whole pack. Also if I could I would spend 100$ a month on this game but I'm barely making it in life so naw lol.
AmazonPhoenix
02-16-2010, 09:51 AM
Times have needed to be changed since the very start. It was mentioned several times but nothing was ever done about it. 80% of the playing population don't even know what it looks like, because its too late for them.
The main problem with GT is that the dominant server guild with the most high levels wins. It ends up being a test of numbers, rather than a test of skill and strategy. This has resulted in a low number of Guilds entering GT, because most realise there is no chance of them beating the dominant guild. I personally think a limit on the number of people (perhaps 10 i.e. two parties) allowed to go in would make GT so much more accessible to all. Smaller guilds who never bother to enter because they can't match the 20+ lvl 10x of the main guild of the server would suddenly have a chance.
If this happened, I think you'd see better, closer battles in GT and most of the spots filled.
Those of you in a bigger guild who don't like this idea - don't you want to challenge yourselves? It gets boring winning every week, with no close competition IMO. You can always split off into two teams if loads want to enter.
If a change along these lines isn't made, GT won't improve in relation to the number of guilds entered. as many guilds will never enter as they know they have no chance, and the dominant guild will just keep farming all the GT prizes.
A final note - it would be nice to remove the ability to use CS pots in GT. Everything else is good - charms, movers, skins etc, but CS pots are just irritating.
Dthugtherealist
02-16-2010, 11:37 AM
Times have needed to be changed since the very start. It was mentioned several times but nothing was ever done about it. 80% of the playing population don't even know what it looks like, because its too late for them.
The main problem with GT is that the dominant server guild with the most high levels wins. It ends up being a test of numbers, rather than a test of skill and strategy. This has resulted in a low number of Guilds entering GT, because most realise there is no chance of them beating the dominant guild. I personally think a limit on the number of people (perhaps 10 i.e. two parties) allowed to go in would make GT so much more accessible to all. Smaller guilds who never bother to enter because they can't match the 20+ lvl 10x of the main guild of the server would suddenly have a chance.
If this happened, I think you'd see better, closer battles in GT and most of the spots filled.
Those of you in a bigger guild who don't like this idea - don't you want to challenge yourselves? It gets boring winning every week, with no close competition IMO. You can always split off into two teams if loads want to enter.
If a change along these lines isn't made, GT won't improve in relation to the number of guilds entered. as many guilds will never enter as they know they have no chance, and the dominant guild will just keep farming all the GT prizes.
A final note - it would be nice to remove the ability to use CS pots in GT. Everything else is good - charms, movers, skins etc, but CS pots are just irritating.
Totally agree with you a lil alteration to your system would be that each gets prompted on how much players they want to bring in. Whether they can match the numbers or not are totally up to what each guild master puts in as numbers available.
mirazo
02-17-2010, 09:58 AM
Times have needed to be changed since the very start. It was mentioned several times but nothing was ever done about it. 80% of the playing population don't even know what it looks like, because its too late for them.
The main problem with GT is that the dominant server guild with the most high levels wins. It ends up being a test of numbers, rather than a test of skill and strategy. This has resulted in a low number of Guilds entering GT, because most realise there is no chance of them beating the dominant guild. I personally think a limit on the number of people (perhaps 10 i.e. two parties) allowed to go in would make GT so much more accessible to all. Smaller guilds who never bother to enter because they can't match the 20+ lvl 10x of the main guild of the server would suddenly have a chance.
If this happened, I think you'd see better, closer battles in GT and most of the spots filled.
Those of you in a bigger guild who don't like this idea - don't you want to challenge yourselves? It gets boring winning every week, with no close competition IMO. You can always split off into two teams if loads want to enter.
If a change along these lines isn't made, GT won't improve in relation to the number of guilds entered. as many guilds will never enter as they know they have no chance, and the dominant guild will just keep farming all the GT prizes.
A final note - it would be nice to remove the ability to use CS pots in GT. Everything else is good - charms, movers, skins etc, but CS pots are just irritating.
I agree with you all the way. It would make GT more fun knowing that youre not just gonna go in there and blow out the competition because your guild got a million lvl 100s, you will actually have to fight for the win.
ale.wilkins
02-17-2010, 12:41 PM
I'm to hated as a player on our server to get nice gears, which is a must for every character I play. I like to be a free individual being able to do what I want when I want without being on a leech. Alot of the higher lvl guilds expect people to comply and follow their rules, I don't do that lol. I hate everything to do with "guilds" cause your placed under a tag, and held accountable for anything people in your guild do or stand for. Also, any guild I'm in gets warred to death and eventually closed. Most likely I'd be an outcast on a higher lvl which is kinda cool in a way but ya. Maybe one of these days I'll lvl with Aria and just make my own guild to solo guilds.
to the people that know me... they understand why I just said that
P.S and Dank, it doesn't matter to me if I'm the best really. I just like having good gears and PvPing every once in awhile. I wouldn't mind being mentioned as one of the best, cause I should. To be honest I hate lvling with a passion lol. Eventually Aria and I will save up like 5 gems each, and then get plvled to like 9x. Or I'll buy my way into a big name guild for protection in certain area's while I lvl. Until then I'll keep on stacking more and more gold till I have enough.
Anyways, back on topic. I believe when creating the leaderboards, they were trying to reach out to lower lvls cause higher lvl players after 7x abyss kinda retire from Pking. I just noticed Sking mentioned that they're looking for minor improvement suggestions. So if they can at least consider this, or better yet let the customer decide by opening up some type of poll in regards to this issue. That would be greatly appreciated :)
this is the reason noone pk's on their main. if you did, it forms a problem with the people that you hunt down.
AmazonPhoenix
02-17-2010, 02:32 PM
I agree with you all the way. It would make GT more fun knowing that youre not just gonna go in there and blow out the competition because your guild got a million lvl 100s, you will actually have to fight for the win.
You'd actually have to plan, form specific groups, communicate..... rather than run in and *stab stab stab* ;).
Oh the tactics.....
It could be so much more fun ^^.
alcatraz2k0
02-21-2010, 09:40 AM
I don't know if this has been mentioned before but I think they need to introduce a way that people can still get on the tournament map if they got stuck on the loading screen or dc'ed. I have seen the effects of players not making it on the map because they dc'ed or got stuck on the loading screen which unfortunately affects the outcome of the match.
DANk1
02-21-2010, 12:33 PM
I don't know if this has been mentioned before but I think they need to introduce a way that people can still get on the tournament map if they got stuck on the loading screen or dc'ed. I have seen the effects of players not making it on the map because they dc'ed or got stuck on the loading screen which unfortunately affects the outcome of the match.
yeah i agree
seven_
02-21-2010, 11:36 PM
You'd actually have to plan, form specific groups, communicate..... rather than run in and *stab stab stab* ;).
Oh the tactics.....
It could be so much more fun ^^.
when you see "miss, miss, block, 100, miss, 100" and you are levels 6x-7x (which a lot of guilds are around) i think tactic or skill have little impact on outcome ;)
my guildies general opinion: if we could fight someone around our level we would totally enter. getting rocked by a lvl 100+ is not much fun