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notyourslave
02-20-2010, 03:44 AM
alright, we all know about the weapon skins and the devistation damage they add to our weps. but how about some skins for our sheilds? i know, this is aiming only towards sheild fighters and clerics. if we can equip skins for the Dmg/Aim/Crit bonuses why not have some skins for the Def's/BlockRate and maybe some Eva. when giving us the power to kill something at faster rates why not add something that can also let us live longer by taking less Dmg.

idk if OOS can make something of this. would like to see more things that can give us more of an edge rather than just Dmg/Crit/PWNAGE but deffensive wise. invisible suits was the the first followed by the back packs when it came to play on the deffensive (then demon horns/coffins from the Holloween promo). shields could also play a big roll for us if implimented into the works.

these are just some thoughts i felt like sharing. wasnt completely sure on how to explain all i wanted to say, so im hoping you understand from what i just put down. if you want to add something to it feel free.

Andromeda
02-20-2010, 03:49 AM
The most logical reason why skins for shields are not in place here is because it would clearly be unfair for Archers and Mages. Until they can figure out a workaround for that this probably wont happen.

tomoyo_shaina
02-20-2010, 03:50 AM
Annnnnnnnd in the meantime have archers+mages get owned? :/ It's unfair class-wise and pvp would be ruined even more .__.

Infestation
02-20-2010, 09:26 AM
I would just like the skin released in a permanent, non-bonus fashion. Allow us to at least match our shields to our weapons, we don't need the bonus, and this would still be fair for archers and mages.

SKING I see you are around could you maybe comment on this please?

SKiNG
02-20-2010, 09:38 AM
We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it.

Thanks,

TheOtherNoir
02-20-2010, 09:39 AM
Thank you very much and I hope that would be a possibility!

Infestation
02-20-2010, 09:57 AM
If you guys do decide to be totally awesome and release them in this way would you also consider a shield release week? Kinda like how the furtune skins were last July so that we have a chance to get the skins to match what we do already have instead of waiting a whole year? A different skin each day, get it then or suffer!

crazy_irishman
02-20-2010, 10:19 PM
We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it.

Thanks,

CSR_Circe
Customer Support Manager

Join Date: May 2009
Posts: 268

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As has been stated in MANY threads over the years, Outspark alone does not make the decision on what is in a game, or how it works. Outspark is the Publisher, not the Developer. We work closely with the Developers and are constantly sending them ideas and suggestions, but the bottom line is that it is their game AND they develop it for a global market, not just Outspark. Different markets react differently, and what may work well in Asia may not work as well in other parts of the world.

I also want to be sure you understand that there is a distinction to be made between something being broken and something that doesn't work the way you think it should or could. We have forums for each game where players are invited to share their ideas on how to make it a better game; we constantly monitor those and pass along the workable ideas to the developers.

We really do value your thoughtful feedback and suggestions, so please contribute to the discussions in those forums. Just because staff doesn't respond to every post doesn't mean we aren't reading, and definitely doesn't mean we don't care.
__________________


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CSR_Circe "As has been stated in MANY threads over the years, Outspark alone does not make the decision on what is in a game, or how it works. Outspark is the Publisher, not the Developer."

SKiNG "We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it."

how does that make any sense?

take.
02-20-2010, 11:53 PM
his post

That's a good idea if you want to cause an Archer and Mage uprising. Seriously -_-

I like infestation's idea better. Shield skins might be a nice touch, but void of all stat boosts :)

isteam
02-21-2010, 12:03 AM
Shield bonus would only be good for ALL in PvE situations, in PvP however it's highly unfair for obvious reasons... Would be nice if statless shields were released, they're pretty. T.T I'm pretty sure lots of people would buy them purely for looks. u-u

eternal_ember
02-21-2010, 12:12 AM
I dont really understand why releasing shield skins with similar bonus increases to the weapon skins would cause an uprising between archer and mages. Sword and shield fighters do way less damage then axe fighters, mages and archers, and clerics damage is somewhat comparable but with so few attack moves over powering the cleric will never be an option.

What i dont get is how come no one thought to lower the dmg , aim and crit, to 1/2 its current amount for one handed swords, maces, and hammers to give an availability of releasing the sheild skins. As I said 1 handed fighters and clerics dont worry about dmg so much as def, other wise why use shields at all. So why not set it so that 2 handed weapon skins add (10% dmg, 5% aim 5% crit) or whatever it is, and one handeds have (5% dmg, 3% aim, 3% crit) allowing for shields skind to have something like (5% def, 5% mag def) or offer a skin package (allowing fighter/clerics to decide between the 10% dmg that exsists now, or the weapon skin and shield skin together but somehow make the sheild skin non equippable with the 10% dmg increase weapon skin
(ex. while outfits like crit suits come in set of 3, outfits like nightmare or coloda come as all 3 pieces in 1, but if you try to equip another outfit, this current one gets removed)

so in order to have the current weapon skin, (if shield skin and new weapons skin are currently equipped) both will be removed as a package then as individual items.....

just food for thought .....

Infestation
02-21-2010, 12:20 AM
I dont really understand why releasing shield skins with similar bonus increases to the weapon skins would cause an uprising between archer and mages. Sword and shield fighters do way less damage then axe fighters, mages and archers, and clerics damage is somewhat comparable but with so few attack moves over powering the cleric will never be an option.

What i dont get is how come no one thought to lower the dmg , aim and crit, to 1/2 its current amount for one handed swords, maces, and hammers to give an availability of releasing the sheild skins. As I said 1 handed fighters and clerics dont worry about dmg so much as def, other wise why use shields at all. So why not set it so that 2 handed weapon skins add (10% dmg, 5% aim 5% crit) or whatever it is, and one handeds have (5% dmg, 3% aim, 3% crit) allowing for shields skind to have something like (5% def, 5% mag def) or offer a skin package (allowing fighter/clerics to decide between the 10% dmg that exsists now, or the weapon skin and shield skin together but somehow make the sheild skin non equippable with the 10% dmg increase weapon skin
(ex. while outfits like crit suits come in set of 3, outfits like nightmare or coloda come as all 3 pieces in 1, but if you try to equip another outfit, this current one gets removed)

so in order to have the current weapon skin, (if shield skin and new weapons skin are currently equipped) both will be removed as a package then as individual items.....

just food for thought .....

Red - This a free to play game, not everyone uses or has access to sparkcash. You can't cripple an entire class (clerics) or 1h users just to release a cash shop item, which is why no one would suggest that.

Blue - I don't know if you have a cleric but my main is, and I'm certainly worried about my damage output. So are many other clerics that are full str builds. Plenty of us are soloers, not heal bots, so it does make a difference.

Green - Besides the fact of an uproar if those three skins got lowered bonuses, the point of a shield skin now is to match the existing weapon skins we have. Pretty sure people don't want to have to respend for new weapon skins just to get the shield one.

And while I agree that giving clerics a little extra def wouldn't be bad to compensate for the terrible lack of offensive skills they have, mages and archers would be peeved that they don't also have a cash shop item that would give them a def increase. And why does everyone count out the 2h/axe users? Don't you think they would be upset that they can't get a def/m.def bonus as well?

Although with the current mage skin glitch I suppose they have an unfair weapon skin advantage as it is. Just wanted to throw that out there :D and yes I have skins on my mage so I have that advantage now too, if I use my RoCs instead of my GOC rings anyway.


Regardless back to the topic at hand. Perm shield skins without stats please. This would make everyone happy I think. Good lord please don't release statless skins with a durability, that would just be so disappointing and reduce sales so much. I know I have about 4 I would buy regardless of price, but it would be 0 if I had to constantly feed something not supplying a bonus. And also as I had suggested a skin release week would be ultra awesome of you. Thanks again for your consideration of this.

EDIT: I like my edit button, thanks :P

take.
02-21-2010, 12:23 AM
Lol, Fighters and Clerics defense are already past godly. It would be outright stupid to give them another 5-10% defense boost, then call them even with the other classes. Yeah, Archers and Mages would be pretty upset by it, and the staff would probably receive an S-Storm of complaints because of it. Need I say more?

Andromeda
02-21-2010, 12:35 AM
I dont really understand why releasing shield skins with similar bonus increases to the weapon skins would cause an uprising between archer and mages. Sword and shield fighters do way less damage then axe fighters, mages and archers, and clerics damage is somewhat comparable but with so few attack moves over powering the cleric will never be an option.

What i dont get is how come no one thought to lower the dmg , aim and crit, to 1/2 its current amount for one handed swords, maces, and hammers to give an availability of releasing the sheild skins. As I said 1 handed fighters and clerics dont worry about dmg so much as def, other wise why use shields at all. So why not set it so that 2 handed weapon skins add (10% dmg, 5% aim 5% crit) or whatever it is, and one handeds have (5% dmg, 3% aim, 3% crit) allowing for shields skind to have something like (5% def, 5% mag def) or offer a skin package (allowing fighter/clerics to decide between the 10% dmg that exsists now, or the weapon skin and shield skin together but somehow make the sheild skin non equippable with the 10% dmg increase weapon skin
(ex. while outfits like crit suits come in set of 3, outfits like nightmare or coloda come as all 3 pieces in 1, but if you try to equip another outfit, this current one gets removed)

so in order to have the current weapon skin, (if shield skin and new weapons skin are currently equipped) both will be removed as a package then as individual items.....

just food for thought .....


Hurr Hurr you havent played PvP much have you? When Fighters go up against Mages they usually start with a 1h+Shield equip and after they have connected with Deva they switch to Axe while the Mage is stunned and destroy the mage

Dthugtherealist
02-21-2010, 04:48 AM
The imbalance argument over shield skins makes no sense to me. Clerics and Fighters already have shields which give em an advantage so whats the big deal with giving em a lil bit more Def from the shield and some block rate maybe? Thats all a shield skin should do I know mages and archers were freaking out thinking " Nuuuu there gonna give em more Crit/Dmg/Aim and maybe some mdef" Naw I don't think it should be like that. Anyways if there gonna make a "no stated" shield skin it shoudn't have dura cuz I think that would be a waiste.

My answer to this thread.....

rbtheking
02-23-2010, 07:50 AM
i dont see the balance right now for archers...
can anyone see for me?
only afew skills after 95+ n that few ones are bugged... nice.

isteam
02-23-2010, 08:03 AM
Hurr Hurr you havent played PvP much have you? When Fighters go up against Mages they usually start with a 1h+Shield equip and after they have connected with Deva they switch to Axe while the Mage is stunned and destroy the mage

Not only that but during fear, etc, they just pop on 1h/s for the duration, until they can land a stun, then like you said they equip axe and rip the mage a new one.

Oh and imagine hellgait shield with a statted shield skin.....yea no thanks.

zoey199
02-23-2010, 08:12 AM
lol, I would be in favor of shield skins having only a block rate increase, Of maybe 5 or 10, and instead of a hit on the player taking durability, a Block, Would be 1 durability. :3 But just my opinion.

Infestation
02-23-2010, 08:26 AM
lol, I would be in favor of shield skins having only a block rate increase, Of maybe 5 or 10, and instead of a hit on the player taking durability, a Block, Would be 1 durability. :3 But just my opinion.


I'm not for a durability of any sort no matter how small. Ok maybe if they have 100k durability and as you said only a block decreases it by one. But that would also be only if it had a block rate bonus.

zoey199
02-23-2010, 08:30 AM
Admitably, A player takes far more hits then they deal, So i agree a higher durability, But realize that at best a player might have 20% block rate, So we're talking maybe 25% chance to miss, and out of the remaining 75% dmg, 20% of it would be blocked, So we're talking a 15% chance to take up 1 point of Durability, I would agree a Shield skin should be released at like, 25k, 50k and 100k durability, In SoD you'd use up 0~20 durability ea mob if your mobbing. Though, I somewhat think there should be a small def bonus, Like instead of a percentage, Add a +50 Def +25 Mdef lol. Which is good at low lvls, and basically nothing at the higher lvls.

Infestation
02-23-2010, 10:25 AM
I for one am still more in favor of perm versions that don't give a bonus so I can slap it on to match my weapon skin and not have to worry. Not to mention have 2 alerts spamming my notice box a million times a second when they get to 30% and below.

devin_nicolai
02-23-2010, 12:21 PM
We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it.

Thanks,

How about just releasing Cleric shield skins only, not like they're made for PvP.

notyourslave
02-23-2010, 12:54 PM
OK, one of the main reasons i suggested this is because if your in FBZ watching the wars that you happened to walk in on. you can witness clerics get owned pretty fast.

Mage vs. Cleric = Mage - CC - Fears - Stiffles (clerics worst enemy)
Fighter vs. Cleric = Fighter - Stun - Face Roll (no matter the class, you dead)
Archer vs. Cleric = N/A - Archer already have their set damage with the poisons DoTs

Mage vs. S/S = Either way (most cases fighter if theyre the s/s-switch-2h/axe type)
Figter vs. S/S = Fighter - Stun - Face Roll (2h/axe fighters normally always emerge victorious over shield users)
Archer vs. S/S = Either way (If archer kites they win, If fighter stuns they win)

My main is a 74 mage atm, i know its anoying enough to even kill a cleric but most cleric builds today have been less resistant to dying during PvP(in some cases PvE as well or even KQs), also during wars whether its a guild war or abyss/fbz war, whos the first to target? Clerics


btw: thanks for replying to this post, whether its a stat-less bonus or not, if they decide to release it that would really be cool. level 1 cleric with 7x mace and shield XD XD

Infestation
04-11-2010, 01:51 PM
Let's just pretend I'm not necro posting since remaking threads repeatedly is just plain lame. Thanks.

I think Neko is the one running the cash shop now, but not entirely sure. Anyway I wonder if either her, SKiNG, or one of the other GM's could please give us an update about these being released, bonus and dura or hopefully no bonus and perm!

Lukasz_Lucky
04-11-2010, 02:31 PM
*Ignores the necro*

Nekopon is on vacation and Straega is taking care of the store from what I know.

Infestation
05-10-2010, 02:13 PM
Bringing this back to the top because we haven't heard any news back in a little while

RikoRain
05-10-2010, 02:33 PM
Too bad the shield skins cant be oriented to certain more specific things. Like a Knights Shield specifically. Epic shield skins though, statted or just for looks, would still be just as epic *o*

KazooZ_RaZzoR
05-10-2010, 03:02 PM
Wonder how shield skin points would decrease...each hit you take or each block you make?

GigiBunny
05-10-2010, 03:14 PM
Let's just pretend I'm not necro posting since remaking threads repeatedly is just plain lame. Thanks.

I think Neko is the one running the cash shop now, but not entirely sure. Anyway I wonder if either her, SKiNG, or one of the other GM's could please give us an update about these being released, bonus and dura or hopefully no bonus and perm!
:confused: you necroed it in April lol :rolleyes: huh.. good topic...though we still all have to follow the forum rules... still...not a bad topic...

hamsterfest
05-10-2010, 03:48 PM
Wonder how shield skin points would decrease...each hit you take or each block you make?

Well if they're going to make it w/o any stats at all like they said they would, then I don't think it'll need any counters. Just make it really hard to get or make it like a time-limited item (30 days and such) and then maybe for it to not disappear you could use the repair thing to give it 7~30 more days?

WindCaster
05-10-2010, 03:56 PM
Lets just give mages and archers shields.

hamsterfest
05-10-2010, 04:07 PM
Lets just give mages and archers shields.

Can archers have more dex and skills instead? 8D

draeei
05-10-2010, 04:09 PM
I'd rather my mage have a magical shield like Ring Shield. :(

ciahuicoatl
05-10-2010, 04:13 PM
I actually like both ideas....one sheild skin that offers a def bonus...but uses durability AND a shield skin that doesnt use dura is just for looks and is perm.

I am a cleric and could care less about dmg output for my main. But her DEF is always the priority. That being said, I wouldnt buy the def bonus sheild skin, only the beauty one. But that's just my two cents.

DANk1
05-10-2010, 04:13 PM
*Ignores the necro*

Nekopon is on vacation and Straega is taking care of the store from what I know.

nekopon wants me

Infestation
05-10-2010, 07:42 PM
:confused: you necroed it in April lol :rolleyes: huh.. good topic...though we still all have to follow the forum rules... still...not a bad topic...

I only keep bumping this thread because it actually has a positive GM response in it already so I'd rather keep this active instead of spamming the forums with more repeat threads monthly. I suppose I should just make a list of threads to bump weekly so they aren't ever really necroed.

drigr_x
05-10-2010, 10:25 PM
Let's not forget, this "info" is still relevant, and I think that is the main reason on necro threads.

Aslo, they could somewhat easily make a "beauty skin" run off of dura so that it can be repaired with a kit and not need any aditional coding on the kit. Just give shield skins 7k and 30k dura and every day they loose 30k (which I think is how much the top repair kit is?). If the math doesn't add up right, just alter it slightly. Heck, this could even work if it DID have stats. It would guarentee that it looses dura without making it loose 30k dura in a day.

skylark18
05-10-2010, 11:35 PM
Uhm....just no.

angryrabbit
05-10-2010, 11:52 PM
yea why not? make archer's more underpowered :o
give archer's and mage a kind of shield skill then,at least

olelykke
05-11-2010, 12:21 AM
shield skins ftw! that would use dura when u take hits from 25 BBs each mob for 5 hours constant xD im glad im mage now

yaseeda
05-11-2010, 12:29 AM
When I was exploring fiesta folder, I think I saw shield skins... Means we have them, they just not in store yet (i.e. no item that activates them).

Program Files>outspark>fiesta, try exploring this folder, especially resitems folder....

Infestation
05-11-2010, 01:36 AM
Yeah OS has them but there were balance issues if they gave them to us with a bonus so they haven't been released. Blah blah pvp weighs too heavily in a pve based game.

And to all those crying about archers and mages since the last bump if you read through I pushed for a non-bonus permanent version of them so we can just match our shield appearances to our weapon appearances, and SKiNG even said they would pretty much only be released this way. Well non-bonus fashion, who knows about the perm/dura situation. You chose the class you play, don't hate on other classes because of your own choice. And as well the game is pve based so please keep your pvp concerns elsewhere. The day pking gives you exp is the day that complaint become valid. Pretty sure when you are looking for a tank to help you out in instances you wouldn't mind them having bonus def on thier shields so they can keep you from kissing the floor.

olelykke
05-11-2010, 01:49 AM
Well if they're going to make it w/o any stats at all like they said they would, then I don't think it'll need any counters. Just make it really hard to get or make it like a time-limited item (30 days and such) and then maybe for it to not disappear you could use the repair thing to give it 7~30 more days?

that would make shield skins kinda OP?
anyway why not dura? OS earns money on that so OS makes it like that. the "balance" thing is just how they can make us spend more money on defeating shieldskin users

yaseeda
05-11-2010, 01:57 AM
Lmao, if game has pvp elements, they must be balanced. Dont add if you cant make work properly.

If outspark cant fix pvp side of game, disable pking and pvp kq, remove guild wars option. Till they exist, all players have rights to complain.

What If somebody playing game not for pve, but for pvp? What about them?
Nobody has rights to force us play just pve side cause pvp ruined. ALL content must be balanced and work properly.

---------------------------------
Car made for driving, but go drive w/o brakes.
Whats problem, cant? But I thought main purpose of car is to move, not brake?

^----- Thats nearly same as saying that "since game mainly pve oriented, just pve must be balanced. Nothing else."

Both pve AND pvp are PARTS of game. BOTH must be balanced.

Infestation
05-11-2010, 02:04 AM
My point is there is no reason to cry about fighters and clerics getting a skin that does nothing other than change an appearance. It has been said repeatedly we won't get them with a bonus. People are also always bugging OS for more perm sc items so I see no reason why they wouldn't want these to be the same way.

skylark18
05-11-2010, 02:10 AM
Yeah OS has them but there were balance issues if they gave them to us with a bonus so they haven't been released. Blah blah pvp weighs too heavily in a pve based game.

And to all those crying about archers and mages since the last bump if you read through I pushed for a non-bonus permanent version of them so we can just match our shield appearances to our weapon appearances, and SKiNG even said they would pretty much only be released this way. Well non-bonus fashion, who knows about the perm/dura situation. You chose the class you play, don't hate on other classes because of your own choice. And as well the game is pve based so please keep your pvp concerns elsewhere. The day pking gives you exp is the day that complaint become valid. Pretty sure when you are looking for a tank to help you out in instances you wouldn't mind them having bonus def on thier shields so they can keep you from kissing the floor.


We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it.

Thanks,

Hi.

10 char.

yaseeda
05-11-2010, 02:12 AM
Well I can say that if shield skin will get bonus, it would be really not fair, for example, knights already have uber high def and as hard to kill as clerics. Beside, they have good dmg potential and currently can even outdamage gladiator with correct gears/build, if they will get even more def boost from skin....

Remove gladiators as class then, it will become useless>.>

Infestation
05-11-2010, 02:19 AM
Hi to you too. I was just trying to point that out. I think a lot of people pop their head in on threads, read the original post, and never look beyond that before they go on a rant about how unfair things are. I even state in the 4th post about fairness to archers and mages. I only use my mage for pvp trust me I don't want figthers/clerics getting even harder to drop without having to double fear some of them. But I'm also of the mind they need to disable all sc that gives a bonus for things such as pvp kq because this is the only situation where pking gives exp.

Anyway on topic: Since I haven't seen SKiNG around lately, would Razia or Straega or WeaponX mind letting us know about any developments, or lack of, with these please?

drigr_x
05-11-2010, 06:15 AM
hmm... One thread that was necro'd got the plain "close" and move on because it was showing how OS likes to just tell us things and forget about it, the other remains open.... :o

Plushii
05-11-2010, 06:19 AM
shields would be nice, but won't happen till they come up with something for archers and mages I think.

drigr_x
05-11-2010, 06:43 AM
Are you even reading Plush? The skin we are requesting would be COMPLETELY STATLESS! Why should archers and mages feel left out when fighters and clerics would have to buy one more part of SC that does NOTHING beneficial? It's just to make the shield look cooler/match the weapon skin.

KazooZ_RaZzoR
05-11-2010, 07:19 AM
Wierd lookin' shield skins...

Cleric:
http://i40.tinypic.com/ru9qio.jpg

Fighter:
http://i41.tinypic.com/4puiqo.jpg

Infestation
05-18-2010, 07:23 PM
Weekly bump

ladyschatten
05-18-2010, 10:13 PM
I think statless would be cool, would eliminate the arguement of an unfair advantage. I know I would love a shield skin to match my weapon skin, that would be awesome! However I think if they are statless they should be permanent, if they don't do anything they shouldn't expire. Like the Lovesick suit that is perm, it doesn't do anything but it doesn't expire either. Granted there are other perm suits that do but those cost a heck of a lot more...But anyways I'm all for without bonuses and perm.

Infestation
05-31-2010, 05:53 PM
bring it up

killer_pagan
05-31-2010, 08:35 PM
Shield bonus would only be good for ALL in PvE situations, in PvP however it's highly unfair for obvious reasons... Would be nice if statless shields were released, they're pretty. T.T I'm pretty sure lots of people would buy them purely for looks. u-u
that is the only reason I have a skin but when they changed the look of +10s my axe skin ( Halloween ) don't look so cool

Infestation
06-14-2010, 10:23 PM
keeping this active until we hear about it again....

also cause everything else active in general right now is just a flame war and I'm tired of the constant negativity. There is enough of that in life, doesn't need to be dragged into this as well.

Infestation
08-12-2010, 02:34 PM
I got a little distracted and forgot to keep up with my adopted thread sooooo.....

BUMP.

Would love some new input from the staff please about the possibility of the perm version without a bonus.

lavah
08-12-2010, 03:40 PM
Statless shield skins sounds prutty cool :).

always7777
08-12-2010, 03:55 PM
how dare u necro your own post D= THE INSANITY!!!

Infestation
08-12-2010, 05:49 PM
how dare u necro your own post D= THE INSANITY!!!

It's not really mine, but seeing as I more or less took it over I'm claiming it!

Hinata_Naruto
08-12-2010, 05:52 PM
If it is going to be added with no bonus then don't put it in Remi's rare fine or James' forge because that's messed up.

yuoijkl
08-12-2010, 05:56 PM
well i think it would be unfair to mages and archers unless the skins for mages and archers where a little better than fighters and clerics.:pFIESTA

AmayaSoma
08-12-2010, 06:22 PM
If they are statless, that would be fine and dandy for me. Actually would like seeing 'em around and make a cleric just so I could get one for her. xD

Plushii
08-12-2010, 08:03 PM
http://i707.photobucket.com/albums/ww73/Plushii/ThreadNecro.gif

Infestation
09-21-2010, 11:55 PM
I got lazy on my bumping again...... darn school. Straega I know you own the cashshop now, any comments?

PS thanks Fatal for reminding me!

resigood
09-22-2010, 07:03 AM
if they're statless, i want permanent lol
not paying for 30 day appearance...
and shouldnt have durability if no bonus

Mewaki
09-22-2010, 07:28 AM
Yeah I agree. Statless perma shield would be best because think of all the times you get hit, that would destroy your shield skin in less than maybe 2-3 days. As a healer of a guild war, tourny, or any type of pvp, I get attacked first. Which means if my durability went down from 1 hit each, that means if I get attacked by, pretend, a mage, and 2 fighters (even if they are lower lvl, I still get "hit") I'd be losing my durability on the skin pretty fast compared to a weapon skin where you can only attack one person vs 3 ppl attacking you and if you aoe it still counts as 1 hit/durability.

Soooo yeah, agreed on being PERMA & STATLESS lol

Infestation
09-22-2010, 07:57 AM
Yeah pretty much everyone seems to be in agreeance that we don't care about getting a def/m.def/block bonus from them, we'd just like the availability to get a perm version without a bonus.

degs92
09-22-2010, 08:16 AM
Here is some of the shield skins thats allrdy in files o: enjoy :D
http://img38.imageshack.us/img38/3260/shieldskins.jpg

citcat21
09-22-2010, 08:43 AM
wow sooo many people complaing about shield skins making pvp un fair.....

honestly shield skins if they gave a bonus and a duration like weapon skins would.

They give no more advantage than weapon skins. The only place they give an unfair advantage are with fighters that can switch between 1hand and shield to axe and lets be honest they are going to kill u w/ or without the shield skin as soon as they stun you.

Shields were supposed to be +10 able too back when the option to plus 10 weapons come out mean while clerics are defence limited and they are not going to do any dmg in pvp we all know that they are designed to survive. The current skins only give advantage to people attempting to kill a cleric why not give something back to even it out. Damage and defence should be more even in game os tends to lean towards giving everyone more and more dmg.

There are many more options to adding dmg than defence.

delfy
09-22-2010, 08:57 AM
would be cewl x3

Infestation
09-22-2010, 08:59 AM
There are many more options to adding dmg than defence.

Having a cleric as a main I tend to disagree. I can +9 eight seperate things that give me more defense and magic defense on two of four classes, and an additional item (a shield) on my cleric and fighter. I only have one option to +10 a weapon for damage. Yeah I can go nuts with the damage suit items but I can do the same with defense based sc items as well.

Crazy_Kai
09-22-2010, 09:16 AM
Not sure if this is a necro or not..


I would just like the skin released in a permanent, non-bonus fashion. Allow us to at least match our shields to our weapons, we don't need the bonus, and this would still be fair for archers and mages.

SKING I see you are around could you maybe comment on this please?


We have the Shield Skins. We didn't release them because of balance. But infestation's idea is good. We did consider having them released with no bonus previously. I'll speak to the team about it.

Thanks,

I just had an idea, why not put shield skins (fighter/cleric) that give no bonuses whatsoever, besides matching your weapon, in a pack with the 1h Sword, Mace, and Hammer? Not with 2h weapons, and have the shield skin no extra charge, but I don;t see this happening, maybe just being added as another SC item just for looks and a little cheaper than the actual Weapon Skins.

vizzerdrixx
09-22-2010, 09:32 AM
Hell if they release the shield skin then give archers and mages our stick shield with a skin. Then its all fair right?

Im still waiting for my Helgait stick OS!

novel_
09-22-2010, 09:38 AM
Knights/clerics could do with shield skins...but that won't happen ~_~
Shame really, other classes can keep boosting their dmg and crits to pewpew through my def, but it seems I'm limited with boosting my def. D:

imeel
09-22-2010, 03:46 PM
Would be fun poking an afk random fighter/cleric with shield skin till u break it..

Oh so, they could have shield skins and improve stats, what about mages archers?

Lukasz_Lucky
09-22-2010, 04:10 PM
Of course the main issue is balance, but we have to agree to the obvious. Nothing will never perfectly be balanced. If everything was balanced, we wouldn't have what we call "classes". From the beginning of the game to the cap, Fighters and Clerics ALWAYS had more defense. Why? Because they used shields. At level one, a Fighter and Cleric could buy a shield and have more defense than a Mage and Archer. A Knight should obviously have more defense (but there are some issues with Gladiator and Knight armors right now, but anyways...) and so shall Clerics over other DD classes. I don't see why adding a Shield Skin would be that bad. I chose the Fighter class as it was more of a defensive class and I went Knight because I wanted to be a tank. A shield skin with stats won't kill Fiesta, it will make a difference for those who use shields for defense, the Knights and Clerics. These classes would shine for what they are. I don't see why I wouldn't have the right to reach even more defense than another class, I am a Knight. Isn't it the stat I am seeking? Defense? Isn't is my job to tank?

Archers, Mages and Gladiators are DD's at first, not some tanking-defensive classes.

If the Shield Skins are released without stats, it better be Permanent, or else it is useless.
If the Shield Skins are released with stats, they better be duration based and not durability. 30 days Shield Skins.

I know this might create flames, but you can't tell I am wrong~

Knights = Tank Class = Should have more defense, magic defense and HP.
Clerics = Support Class = Should have more defense than damage, it is the case. They always use shields.
Archers = Physical Damage DD = What can I say? Damage Dealers, not extreme defense-trying-to-be-tank class.
Mages = Magical Damage DD = Same as Archer. They are here for damage.
Gladiators = Physical Damage DD = They could use shield skins, but they went the DD class, so their weapon of choice would remain the Axe.

novel_
09-22-2010, 04:47 PM
Of course the main issue is balance, but we have to agree to the obvious. Nothing will never perfectly be balanced. If everything was balanced, we wouldn't have what we call "classes". From the beginning of the game to the cap, Fighters and Clerics ALWAYS had more defense. Why? Because they used shields. At level one, a Fighter and Cleric could buy a shield and have more defense than a Mage and Archer. A Knight should obviously have more defense (but there are some issues with Gladiator and Knight armors right now, but anyways...) and so shall Clerics over other DD classes. I don't see why adding a Shield Skin would be that bad. I chose the Fighter class as it was more of a defensive class and I went Knight because I wanted to be a tank. A shield skin with stats won't kill Fiesta, it will make a difference for those who use shields for defense, the Knights and Clerics. These classes would shine for what they are. I don't see why I wouldn't have the right to reach even more defense than another class, I am a Knight. Isn't it the stat I am seeking? Defense? Isn't is my job to tank?

Archers, Mages and Gladiators are DD's at first, not some tanking-defensive classes.

If the Shield Skins are released without stats, it better be Permanent, or else it is useless.
If the Shield Skins are released with stats, they better be duration based and not durability. 30 days Shield Skins.

I know this might create flames, but you can't tell I am wrong~

Knights = Tank Class = Should have more defense, magic defense and HP.
Clerics = Support Class = Should have more defense than damage, it is the case. They always use shields.
Archers = Physical Damage DD = What can I say? Damage Dealers, not extreme defense-trying-to-be-tank class.
Mages = Magical Damage DD = Same as Archer. They are here for damage.
Gladiators = Physical Damage DD = They could use shield skins, but they went the DD class, so their weapon of choice would remain the Axe.

I agree with you on everything lol.
If they were to add shield skins, maybe make them have knight/cleric requirements. The big issue people have is that glads can switch to shield so they don't get pwned in PvP, eliminate glad useage and bam~ no problems (lol i wish...someone always finds something to hateDx)

I play a cleric, the ONLY reason why I got a weapon skin was for the looks. Not like it helps my dmg any o.O Oh yea I'm ttly gonna go pwn Helga with my 1 dmg! Yea I'm definitely gonna go rampaging through PvP zones with my wittle cleric dmg. I'd love to have a shield skin with bonuses, I mean, after all it IS my job to have high def so I can take hits while keeping everyone else alive, right? ._.

Lukasz_Lucky
09-22-2010, 06:25 PM
I agree with you on everything lol.
If they were to add shield skins, maybe make them have knight/cleric requirements. The big issue people have is that glads can switch to shield so they don't get pwned in PvP, eliminate glad useage and bam~ no problems (lol i wish...someone always finds something to hateDx)

I play a cleric, the ONLY reason why I got a weapon skin was for the looks. Not like it helps my dmg any o.O Oh yea I'm ttly gonna go pwn Helga with my 1 dmg! Yea I'm definitely gonna go rampaging through PvP zones with my wittle cleric dmg. I'd love to have a shield skin with bonuses, I mean, after all it IS my job to have high def so I can take hits while keeping everyone else alive, right? ._.

Yay! Someone agrees! Thank you~

While I am at it, it is true. Clerics have the worst damage and worst damage dealing skills. It wouldn't be bad to give them more of something, which in this case would be defense. People might say they already have Party Buffs, but the name says it pretty well. Party Buffs. They are good for the cleric, but also for the whole party. It's someone's option not to party with a cleric or the opposite but there is always a chance for YOU to join a Cleric, so please don't complain on this matter.

And it is true... What is better? A cleric with low defense, or a cleric with higher defense? I believe it is the one with higher defense. If he is attacked, he will survive a little longer, and this little moment could heal you longer or simply give him enough time to revive you.

leobaloy
09-22-2010, 06:42 PM
Shield skins with duration would be hell when tanking (in kq's, heavily populated areas, ex: 6x abyss, TOS, AR, OLT). So it'd definitely need something else other than a hit system for it, but at the same time i don't think it'd be a good idea for 30day only

It'd be hard to come up with a useful system of how it would work

novel_
09-22-2010, 10:02 PM
Yay! Someone agrees! Thank you~

While I am at it, it is true. Clerics have the worst damage and worst damage dealing skills. It wouldn't be bad to give them more of something, which in this case would be defense. People might say they already have Party Buffs, but the name says it pretty well. Party Buffs. They are good for the cleric, but also for the whole party. It's someone's option not to party with a cleric or the opposite but there is always a chance for YOU to join a Cleric, so please don't complain on this matter.

And it is true... What is better? A cleric with low defense, or a cleric with higher defense? I believe it is the one with higher defense. If he is attacked, he will survive a little longer, and this little moment could heal you longer or simply give him enough time to revive you.

But god forbid clerics have higher defense, people will complain "they'll be invincible" in PvP situations. That's 1 thing that annoys me, I'll go in FBZ to relax with some friends and some guy high on his ego will be like "nove 1v1 me now u noob" .... So basically it's a "Ok I'll TRY to survive until this person gives up, but inevitably a stun or mage combo will finally get me and they'll rub it in my face how noob I am anyway..." so it's not even enjoyable, not like I can kill my opponent. I'd rather have the extra defense for PvE situations ._. I mean, clerics are kinda the backup tanks. I steal aggro like a bish. Plus if I can take hits, I can keep the party alive longer... grumble grumble. Damn it OS gimme my statted shield skin QQ

leobaloy
09-23-2010, 02:57 PM
But god forbid clerics have higher defense, people will complain "they'll be invincible" in PvP situations. That's 1 thing that annoys me, I'll go in FBZ to relax with some friends and some guy high on his ego will be like "nove 1v1 me now u noob" .... So basically it's a "Ok I'll TRY to survive until this person gives up, but inevitably a stun or mage combo will finally get me and they'll rub it in my face how noob I am anyway..." so it's not even enjoyable, not like I can kill my opponent. I'd rather have the extra defense for PvE situations ._. I mean, clerics are kinda the backup tanks. I steal aggro like a bish. Plus if I can take hits, I can keep the party alive longer... grumble grumble. Damn it OS gimme my statted shield skin QQ

They won't complain, well at least shouldn't, since, they really can't kill anyone lol (unless the other person has crap gear, no skill, no common sense, etc.)

CrystalEyes
09-23-2010, 04:08 PM
Just thought I'd bring this up, since it seems relevant,

Way back when, when weapon skins were still new to the game, I made a thread about adding a shield skins too. It ended up evolving into a debate on what they should do/add, but the original purpose was just to get an answer of whether or not they would be ever added.

Original thread:
http://www.outspark.com/forums/showthread.php?t=216338&highlight=shield+skin

Official GM response:

Hi guys,

In the past I've tried to get all the shield skins into the game. Some were scheduled but didn't get made.

Here's some stats I picked:
+ Def
- Crit (from attacker)
+ Block

Ultimately my variations did not get approved and future shield skins will be vanity only and have no functionality. I am unsure if the Teva shields will be made or not (it's been purposed).

Skin rotation is every 2 months.

(I know it says GM_Pilkysico now, but I promise it was originally from GM_Silkypico, they changed his name and GM status on the forums recently, though he's been gone from OS for a long while. You can check my quote of the post on the next page if you don't believe it was from him =])

Anyways, I know the info is probably out-dated but I thought it might be helpful to see an official response.
At the very least, it does seem like they were intended to be released for vanity reasons
but any kind of stated ones were out of the question.

Who knows what their intentions are now though.

Infestation
09-23-2010, 06:19 PM
We had an official response at the beginning of this thread which is why I adopted it and keep bumping it, we've just been waiting for more word from OS.

novel_
09-23-2010, 09:30 PM
They won't complain, well at least shouldn't, since, they really can't kill anyone lol (unless the other person has crap gear, no skill, no common sense, etc.)

I've had people complain and badmouth me for having def suits as a cleric, the whole "ur no0b u nid def suit so i cnt kill u. witout suit i kill u fast i bet" dealio (although they were decked out like a sparkcash christmas tree in every crit/dmg item & weapon skin). I'd imagine they would cry even more if there was a statted shield skin. Like. Hi. I can't kill you. I hit 1's on you. It's illegal for me to boost the only stat that's beneficial to me? Oryte. It's illegal 'cause only fighters/mages are allowed to survive in PvP >w>

CrystalEyes
09-24-2010, 08:32 AM
We had an official response at the beginning of this thread which is why I adopted it and keep bumping it, we've just been waiting for more word from OS.

Okay, so I was too lazy to read the whole thread, you caught me ._.

But I am still curious if we'll ever get them Q.Q

Infestation
10-06-2010, 09:45 AM
Bump for my adopted thread cause remaking threads over and over is lame.

CrystalEyes
10-06-2010, 09:53 AM
*response to your bump so everyone knows the community still wants these D:<*

Infestation
10-12-2010, 11:17 PM
Up Up and Away!

Orchids_Mantis
10-12-2010, 11:31 PM
I have to admit, I'd likea permannt item with no stat that maybe...made +9 shields look +8 (this I would love), or just gave it different insignias on the surface

notyourslave
10-13-2010, 12:16 AM
lol.....wow you guys kept my post alive for so long. I thought it died out ages ago.

ok, Ive been reading through most of the posts, got tired around the 7th page..lol, and I'm seeing a lot of complaints from the archers and mages claiming this new skin with bonuses would be unfair in PvP situations. I could imagine why, but there has been a few good ideas.
Like:

Non-stated perms skins.

Really long duration skins with block bonus stats only.

And if ever made possible the block/def/mdef stated skins.

But this last one would require re-balancing for the archer and mage community. Such as giving archers the skills they've been denied of, and un-nurfing the mages. As for fighters, you really don't need to complain because with your axes and 2h swords your OP anyways. Plus if your dying to a s/s fighter with skin, use s/s with skin yourself and maybe you wont die.

Anyways....thanks for the bumps and the (will not take notice) necros.

Infestation
03-08-2011, 06:16 PM
Ok so I got really lazy with keeping this active but seeing as it's still pertinent, hasn't been responded to again since SKiNG replied, and it would still be a great addition I'm going to bring this thing back instead of making a new one.

GM_Wishbone
03-08-2011, 06:21 PM
Please do not necro post.

-Closed-