View Full Version : Level location questions
Horinia
11-20-2007, 04:09 PM
With XP to next level increasing so much, Im stuck as where to go now. Im an END build fighter at level 27 sitting 76% into it. I have a friend who is a level 22 almost 23 cleric, mostly built SPR ans END. Lately we have been duoing in BH with slimes and Glow Wolves, Which has been nice as its a steady stream of pot materials. That allows us to pretty much grind out non stop, only heading back to town to refill scrolls.
However, I dont know if its just that partcular zone or just bad luck, it seems we cannot go 30 minutes without having at least one train dumped on us. Yesterday in fact, as a few friends and I were grinding there, a player named Fight-Knight, for reasons unknown to us, decided it would be fun to drop train after train on us. We lived through the first few thanks to Mock, but when we had 6 in camp from his last one and he brought 10 more it was just too much. And of course he left us with the oh-so-witty comment of "Have fun newbs".
For reasons like this, as well as the XP slowing down, I was wondering if there are any better/safer/less train places to grind at. Preferably with the two types of mobs that would drop the ingredients for SP and HP potions.
We are both pretty new to Fiesta, and have not really explored too many zones yet. Any advice would be most appritiated.
Thanks.
Horinia 27 Fighter
Archaonn
11-20-2007, 04:13 PM
What are the materials for sp and hp potions?
Horinia
11-20-2007, 04:15 PM
For tier 1 (2) tough meat (1) LQ spirit "fruit"?= 1 hp potion
Tier 1 (2) LQ magic crystals (1) tough meat = 1 sp potion
Archaonn
11-20-2007, 04:16 PM
I would say where all the Marlone clans hang out.
Horinia
11-20-2007, 04:27 PM
We have been up there before if you are refering to the top of the hill in BH. Its not bad, there do tend to be a lot of adds however. Nothing we cannot handle though. Ive noticed that human models such as pirates or Marlone type drop dusts and signs more then anything. While those are nice for my friend to pump out Elrunes' , and the rare silver lumps are a godsend, there seems to be a lot of confusion with the groups up there as to whose mobs are which groups. Basically a lot of KS'ing, since I will generally use AoE taunts and skills, other people take that as a chance to kill off mobs they need for quests while we are doing all the work. Im not really complaining, its a game and no matter what that sort of thing will happen, but its sometimes a bit exasperating.
How is MT at level 27 for an END tank? Can we do that area, and if so is there any good spots that dont involve people flying through on horses leaving us thier mobs to handle? We prefer static camp sites to zerg grinding.
Archaonn
11-20-2007, 04:30 PM
We have been up there before if you are refering to the top of the hill in BH. Its not bad, there do tend to be a lot of adds however. Nothing we cannot handle though. Ive noticed that human models such as pirates or Marlone type drop dusts and signs more then anything. While those are nice for my friend to pump out Elrunes' , and the rare silver lumps are a godsend, there seems to be a lot of confusion with the groups up there as to whose mobs are which groups. Basically a lot of KS'ing, since I will generally use AoE taunts and skills, other people take that as a chance to kill off mobs they need for quests while we are doing all the work. Im not really complaining, its a game and no matter what that sort of thing will happen, but its sometimes a bit exasperating.
How is MT at level 27 for an END tank? Can we do that area, and if so is there any good spots that dont involve people flying through on horses leaving us thier mobs to handle? We prefer static camp sites to zerg grinding.
MT is alright if you have a cleric healing you like crazy. They're loads of bats, spiders and ice vivis once you get there.
mifdsam
11-20-2007, 04:35 PM
We have been up there before if you are refering to the top of the hill in BH. Its not bad, there do tend to be a lot of adds however. Nothing we cannot handle though. Ive noticed that human models such as pirates or Marlone type drop dusts and signs more then anything. While those are nice for my friend to pump out Elrunes' , and the rare silver lumps are a godsend, there seems to be a lot of confusion with the groups up there as to whose mobs are which groups. Basically a lot of KS'ing, since I will generally use AoE taunts and skills, other people take that as a chance to kill off mobs they need for quests while we are doing all the work. Im not really complaining, its a game and no matter what that sort of thing will happen, but its sometimes a bit exasperating.
How is MT at level 27 for an END tank? Can we do that area, and if so is there any good spots that dont involve people flying through on horses leaving us thier mobs to handle? We prefer static camp sites to zerg grinding.
For the most part, MT would not be a good place for that, especially since many of the higher level players (myself included, sorry) tend to get on their mounts and zoom through MT cause most of the mobs there aren't worth the time to fight (at my level anyways). But actually, there are some areas in MT, off to the side(place near the entrance with ice vivis, for example), where you could grind relatively free from trains, unless of course some idiot decides to train you...
Stenbumling
11-20-2007, 11:06 PM
If you go to MT you'll need an archer or mage, else the kills come REALLY slow.
smitske
11-21-2007, 11:17 AM
true monsters a lot of hp and vivi's high damage, alo dont go to staffs the masic staffs are deadly for you all(they drain your sp)
and watch for boss monsters.