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Black-Phoenix
04-30-2010, 10:56 PM
I'm currently lvl 24, I've used all the point I've gotten on minimizing the sp cost and cd of Heal and now working on Damage with Bash. I guess by lvl 30 ill be done so im not sure what i should spend the other points on. Im a solo cleric, but i do support when i have to.

Infestation
05-01-2010, 12:41 AM
Ok well you'll be wanting to do Power of Heal, cd of bash, and after that it's a mixed bag. You can do 1 point into invincible duration if you'd like, but no other points should go onto it. Don't put any points into Trip/Bleed power, however you may want to do the cool down of one.

Try not to do any more SP reductions, with the crazy amount of stones clerics have it's no big deal.

Aeriex
05-01-2010, 01:57 PM
iQuote.

If you dont want to read that whole thig just read the quick empowerments it pretty much covers it lol.



Cleric Skills and You

>>>>>Basic Empowerments<<<<<

Quick Empowerments for support:
-Heal: Max Cool Down and Power
-Invincible: One point in duration
-Rejuvenate: Max Cool Down and Power
-Recover: Max Cool down
-Quicken: Max Cool Down
-Awaken: Max Cool Down

Quick Empowerments for Soloing:
-Heal: Max Cool Down and Power
-Bash: Max Cool down and Power
-Trip/ Bleed: Max Cool Down
-Rejuvenate: Max Cool Down and Power
-Quicken: Max Cool Down
-Awaken: Max Cool Down




>>>>>Skills<<<<<


http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-4.jpg
Heal: Cleric's bread and butter, and the basis for the entire cleric class. Exactly what it sounds like, Heal.
-Empowerments: Max Cool Down and Power
* You will always be using heal regardless of Party or soloing

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-2.jpg
Bash: First attack skill available to Clerics
- Empowerments: Max Cool down and power
* Not necessary but makes soloing and PVP easier

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-7.jpg
Protect: Party buff that increases party member's defense and damage by the amount specified by the level of skill
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-6.jpg
Resist: Party buff that increases party member's Magic defense and magic attack by an amount specified by level.
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-3.jpg
Revive: Revived the target at full health
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-2.jpg
Invincible: Absorbs a certain amount of damage and is broken when that amount is met or makes the target invincible for 10 seconds
-Empowerments: One point in duration
*any more than one point is useless because it is based on damage absorption
*Cool down is not necessary because currently it is bugged and only removes -5.6 seconds with the exception of the level 84 invincible

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-3.jpg
Cure: Cures the target of disease and illness
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-4.jpg
Restore: Restores a certain amount of HP specified by level of skill every 1.2 seconds for 15 seconds
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-9.jpg
Immune: First buff skill! Increases Poison and illness resistance by a certain percentage based on level of skill
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-8.jpg
Stoneskin: Increases block rate by a certain percentage based on level of skill
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-3.jpghttp://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot282-1.jpg
Trip/ Bleed: Another offensive attack skill for clerics. Trip is a hammer specific skill and bleed is a mace specific skill
-Empowerments: Max CD
* Not necessary but good for soloing, if you chose to empower one of these skills it is suggested that you only pick one based on the weapon that you use most primarily. Adding power to either of these skills is unnecessary because it does not add a signifigant amount

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-5.jpg
Rejuvenate: A powerful healing skill that equate to about 1.5 times heals ability, .8 second cast time
-Empowerments: Max CD and Power

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-10.jpg
Endure: The much sought after HP/ SP buff
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-11.jpg
Sacrifice: When you die a certain amount of HP/SP is resotred to your party members within range Fail skill ~
-No empowerments needed

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-2-1.jpg
Quicken: Negates the cool time of your skill next cast Note: Cast order is Quicken> Skill> Skill
-Empowerments: Max Cool down
*Highly suggested for AOE and party situations

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-6.jpg
Recover: First AOE heal skill
-Max Cool down
* Not necessary, but helps in AOE and party situations.

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-8.jpg
Invigorate: AOE restore skill
-No empowerments necessary

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/screenshot281-1-7.jpg
Awaken: Another AOE heal skill
-Empowerments: Max Cool Down
*Not necessary but helps A LOT in AOE situations and holding and pulling aggro from other party members.

http://i367.photobucket.com/albums/oo114/Aeyr_/Fiesta/Guides/choppunch.jpg
Mighty Chop/ Punch: Another offensive cleric skill. Mighty Chop is for Maces and Mighty Punch is for Hammers. These skills are pretty useless because of their cool down, however empowering cool time may be wise
-Empowerments: Max Cool Down
*Not necessary but advised if you intend to solo


For a detailed list as to what each stat point adds for ever skill and level CLICK HERE (http://www.fiestafan.com/wiki/index.php?title=Cleric_Skills)

You may consider empowering SP consumption on any skills you use a lot, but be advised you may have to remove points from other skills to cover this.

Black-Phoenix
05-01-2010, 11:17 PM
thanks a lot this has all been really helpful!