oooopz
05-31-2010, 06:44 PM
Yeah, what are the various builds for a Rogue -> Assassin and their pro's and con's? I would like a build that is good in the long term... Also, please list how I should begin my guy (the 9 points at the beginning), a 1-30 Stat Build, and a 31-99 Stat Build. Thanks!
P.S. How do skills work in this game? Do you put skill points or something into them, or just unlock them at certain levels and use them? What's a good skill build, if that's how it works, for a Rogue/Assassin?
lynn.novice
05-31-2010, 08:52 PM
Building a class is quite easy, don't need to do any fancy stuff like "odd level 1 point in this 2 point in that, even level do this and that".
For any class, SPR is essential, no class can survive without it. So the easiest way to build a class is keep your SPR to your level, and the remaining points into your main attribute. That means:
Warrior/Monk:
Lv 1-29: 1 SPR: 3 STR
Lv 30+: 1 SPR: 4 STR
Archer/Rouge:
Lv 1-29: 1 SPR: 3 DEX
Lv 30+: 1 SPR: 4 DEX
Mage/Priest
Lv 1-29: 1 SPR: 3 INT
Lv 30+: 1 SPR: 4 INT
INT gives additional MP, so it is a good idea to add around 10-15 INT for non Mage/Priest classes.
And of course the builds are imo the easiest way out for any classes. You can add less SPR for long range classes if you like.
For the initial 9 points when you created the character, just put all into SPR or all into your main attribute, doesn't matter.
For skills, there is no skill builds, all skills are bought from the skill master of your class that includes upgrades, no additional points or anything to enhance them.