View Full Version : Another Mage nerf Tonight??
sayasha1
06-22-2010, 09:05 PM
"The time duration for the Mage skill Drain Mind will have an adjusted time duration."
- GM_Straega posting from OSKI
So wait........there are 4 choices here:
Negative:
Shorter Effect time
Longer Cool Time
Positive:
Longer Effect Time
Shorter Cool Time
Really, Mages are gettin nerfed again before Fighters.................I'm going to die in Pvp even more that before with a less than 7second Fear.
==========================
Wow, they Fixed a Bug in Drain Mind 3 -.- OS failed sometimes
emonicarcher
06-22-2010, 09:54 PM
hmmm i wish theyd stop nerfing the mages and do fixing, stifle needs fixed (from an unmage veiw clerics cant run and use ksills while stifle is on >.>)
but have no clue what kind of update will happen to fear, im just glad that stuid color thing is being fxed >.>
leobaloy
06-22-2010, 11:15 PM
Actually, only two choices.
Effect duration is being adjusted, not the cool down time.
And "Another" Mage nerf?
What was the previous one?
sayasha1
06-22-2010, 11:34 PM
Mages should be, damage wise, the strongest class. Hence why they are limited on attacks.
But now Fighters have them beat in every way. They hit harder, faster, ect.
I mean, according to OS Class Guide, a (for example) lvl 60 Mage with full INT should hit harder than a Fighter with full STR. But even with white gears, Fighters still win.
luvvince
06-22-2010, 11:41 PM
it's always mages / fighters.
when will it be archers which gets fixes, balancing?
=(
RyaikenDune
06-22-2010, 11:47 PM
Yeah what WAS the first nerf?
List of Mage Changes in the Past:
-2008: Fixed fear so that it doesn't stun. (Mages were invincible back then. Fear, nova/inferno. Dead char)
-Somewhere between 2008-2010 (I was inactive): Lightning kiteable, Magic Blast 60 kiteable.
-This.
Dthugtherealist
06-22-2010, 11:50 PM
Mages have better AoE dmg fighters have better single target dmg get it straight.
leobaloy
06-23-2010, 12:00 AM
Mages should be, damage wise, the strongest class
They are.
Only warlocks can 1 shot my lv71 cleric.
Glads can't.
But fighters are somehow stronger?
-confused- explain this to me please lol.
sayasha1
06-23-2010, 12:04 AM
Lets rephrase this a bit. They didn't get nerfed them selfs, that is just what it's called by Mages in the game. Everything else got better stated, so now Mages have issues with them. Fighter became over powered, Monsters got better M.Def.
I mean, not like a Mage can really go out and Solo very fast, but there is no reason in the time it takes a Mage say level 74 to get to level 75, a Fighter is already working on 76 or 77. (Yes, a friend and I raced on this. I was on more than him and he still got to 77 before I was 76....I'm still not 76!)
As for the Archer issue....maybe they will fix it when they raise the cap? I dun even knwo what is wrong with them XD
sayasha1
06-23-2010, 12:08 AM
Mages have better AoE dmg fighters have better single target dmg get is straight.
But they shouldnt! The Mage class was deigned to trade End for "Str". Fighters are spossed to be a natural balance of both so they stay under a Mages technical damage. The variance of this of course being if:
Fighter: Spr/Str gears
Mage: End/Int gears.
But even in Whites, pure Str (Fighter) and Int (Mage), Fighter still hits for more damage.
"The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind. The Mage is the heavy hitter of the group, casting powerful damaging ranged spells at single and multiple targets." - Fiesta Class Guide
leobaloy
06-23-2010, 12:11 AM
Lets rephrase this a bit. They didn't get nerfed them selfs, that is just what it's called by Mages in the game. Everything else got better stated, so now Mages have issues with them. Fighter became over powered, Monsters got better M.Def.
Again another lie.
Back when I was level 96, my current wife at that time was a mage lv89 (doing red nix repeat)
And for some reason, she did the same damage as I did on red nix, despite the fact that
1.) 7 levels higher
2.) i was using a +10 BKR axe
3.) she was using a +9 lv85 bk wand
4.) I was on vitality
5.) i was pure str
yet the same dmg on the same mob? rofl
but mages are weak right? c;
-still waiting to learn about this previous nerf-
lloyd501
06-23-2010, 12:31 AM
Mages have better AoE dmg fighters have better single target dmg get is straight.
yes. mages do have better aoe dmg. aoe means area of effect. which means more than one target. so. you go make a mage. cap it. and then take on +2 fighters with your 'aoe' and tell me which will win no?
sayasha1
06-23-2010, 12:32 AM
And again we look back at gears. I'm not talking about gear, I'm talking about without anything; hence the terms Whites.
Even my Guild Master who has a 103 Mage as his technical main (since he's a smart *** about it) says that his lvl 89 Fighter is stronger. They have the same build up until the Str/Int part.
Even he stands next to the fact that Fighters are Over powered.
Another Guild Member who has a level 86 Fighter and level 71 Mages that the Fighter is stronger, despite level differences. His way of saying it was to random and I can't remember it atm.
sayasha1
06-23-2010, 12:33 AM
yes. mages do have better aoe dmg. aoe means area of effect. which means more than one target. so. you go make a mage. cap it. and then take on +2 fighters with your 'aoe' and tell me which will win no?
Oh I know!!! Who ever stuns first.
Dthugtherealist
06-23-2010, 01:35 AM
lololololololol
@lloyd I have a 101 Glad I been playing 2+ yrs. why do I have to Cap a mage to understand mage tactics? Leo has a 101 Knight and 98 Fighter why does he have to explain anymore on this either.
@Sayasha I know who your guild master is he's strong as hell can MM BB's without cookies and he solo's Phouches whole sides @.@ You really can't compare 7x/8x to 9x/10x you just can't and your masters fighter is right now a Perm PvP Kq fighter yea fighters are strong when it comes to PvP but when it comes down to it you can't hit 100 on just PvP.
windnrainclouds
06-23-2010, 05:22 AM
Lets rephrase this a bit. They didn't get nerfed them selfs, that is just what it's called by Mages in the game. Everything else got better stated, so now Mages have issues with them. Fighter became over powered, Monsters got better M.Def.
I mean, not like a Mage can really go out and Solo very fast, but there is no reason in the time it takes a Mage say level 74 to get to level 75, a Fighter is already working on 76 or 77. (Yes, a friend and I raced on this. I was on more than him and he still got to 77 before I was 76....I'm still not 76!)
As for the Archer issue....maybe they will fix it when they raise the cap? I dun even knwo what is wrong with them XD
Hiya :) if you raced a fighter to lvl and you lost there are ways to pervent that:
1. You teva when you fail at self healing.
2. Stop trying to AoE mobs you can not handle.
3. Use charms or Cookies ;)
4. Have a cleric on your arm to save you from falling flat D:<
5. Dont race a fighter and tell ppl you lost (makes you look more fail)
6. Exp cards work well...
7. Stop playing on other chars and just work on your mage
But how is it hard to lvl as a mage when you get inferno at 67... two AoE's and you cant lvl?? Do not blame OS for your failure to learn your class!
Shout outs to Dthug and all my crew ... Peace.
Btw .. Your guild master has NEVER worn a white in his days of playing...hence how the heck would he know?...and his mage takes less Dmg but more Dmg than his fighter... tell him get it right! Smart tail or not he was probably sick of the stupid question and gave a smart reply.
Hazol
06-23-2010, 06:16 AM
"The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind. The Mage is the heavy hitter of the group, casting powerful damaging ranged spells at single and multiple targets." - Fiesta Class Guide
Powerful damage.
Not best damage.
Powerful damage.
h.blitzkreig
06-23-2010, 06:23 AM
fiesta's goal is to make fighters the strongest class-why, because fighters bring in the most revenue in SC items for enhancing thier shiny weapons or buying charms to the max. etc etc
Mages will prevail one day..the day when they stop decreasing mage skills in benefit for other classes *er cough cough* fighters.
firemage111
06-23-2010, 10:22 AM
what they gonna do to us poor mages..i hope its not a nerf...and for gods sake decrease the DAMN CD of fear..it has less effect duraction than stun and deva but has such long CD..
avgost_
06-23-2010, 10:25 AM
We need more quests for 70~76 ;( this are the WORST levels
Poisonbl4de
06-23-2010, 11:29 AM
1st. Mages, you'll live. You still kick *** in pvp. I think your fear is fone. Get over it.
2nd. OS needs to fix major problems befire they keep fixing these minor things, like a couple of seconds (or whatever it is) on fear. That is WAY less important than other things in Fiesta.
thedragonblade
06-23-2010, 02:20 PM
They are.
Only warlocks can 1 shot my lv71 cleric.
Glads can't.
But fighters are somehow stronger?
-confused- explain this to me please lol.
true that warlocks do have more damage then gladiators. but what makes glads stronger is the fact that a fighter can cast about 7 skills in a matter of 2 seconds. and also that stack damage effect i have been hearing about for years now. those are too gliches needed to be gone.
demwind
06-23-2010, 03:44 PM
Yes, warriors are overpowered, just take a look,
they use skills much faster than Mages
their skills has almost the same extra dmg than our spells
and the axe has much more base dmg and critical rate than our staff/wand, plus they have lots of HP they wouldnt need M.DEF with that high HP thats obvious.
And finally, warrior vs mage
1.- Axe warrior:
warrior can kill mage with 2 ~ 3 hits, even with 1 hit if they are using a skin on the axe.
2.- 1h sword / shield:
They just have much more M.DEF and HP, a mage cant kill warrior by just kiting even in pvp kq where you can only use stones.
come on guys, before level 81 when Magic Blast becomes spammable a mage cant kill players, clerics are impossible even with stiffle and fear, and archers can kill you with 2 hits if they chaincast power shot <before stiffle -.^>.
So yeah, Mages before level 81 and after level 81 are two different classes.
Now, i´m talking if we are not using any charms / scrolls / +9 armors or jewelery.
Of course charmed Mage vs normal players can kill them very easy, but even charmed archers can do it ^^
shader_naraz
06-23-2010, 07:13 PM
"The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind. The Mage is the heavy hitter of the group, casting powerful damaging ranged spells at single and multiple targets." - Fiesta Class Guide
Powerful damage.
Not best damage.
Powerful damage.
Did you even read that whole quote? Read it again please. I even highlighted it for you so you can't miss the point.
...and for the record...I do feel like my poor Mage was shafted. ...and I have every right to say she was. >.>
leobaloy
06-23-2010, 07:20 PM
lololololololol
@lloyd I have a 101 Glad I been playing 2+ yrs. why do I have to Cap a mage to understand mage tactics? Leo has a 101 Knight and 92 Fighter why does he have to explain anymore on this either.
lv98 @ 51%* c:
@Sayasha I know who your guild master is he's strong as hell can MM BB's without cookies and he solo's Phouches whole sides @.@ You really can't compare 7x/8x to 9x/10x you just can't and your masters fighter is right now a Perm PvP Kq fighter yea fighters are strong when it comes to PvP but when it comes down to it you can't hit 100 on just PvP.
With SC, a lv10x mage can easily solo BB's or phouces, with SC can a fighter do that? Well maybe, but a mage will do it about 6x faster
-still wanting to know what other mage nerf there has been, not that there ever has been rofl, they just fixed a fear duration bug-
Dthugtherealist
06-23-2010, 07:27 PM
lv98 @ 51%* c:
I just realized and was like damn son your about to hit prestige again have fun on your Glad man ^^
Yes, warriors are overpowered, just take a look,
they use skills much faster than Mages
their skills has almost the same extra dmg than our spells
and the axe has much more base dmg and critical rate than our staff/wand, plus they have lots of HP they wouldnt need M.DEF with that high HP thats obvious.
And finally, warrior vs mage
1.- Axe warrior:
warrior can kill mage with 2 ~ 3 hits, even with 1 hit if they are using a skin on the axe.
2.- 1h sword / shield:
They just have much more M.DEF and HP, a mage cant kill warrior by just kiting even in pvp kq where you can only use stones.
come on guys, before level 81 when Magic Blast becomes spammable a mage cant kill players, clerics are impossible even with stiffle and fear, and archers can kill you with 2 hits if they chaincast power shot <before stiffle -.^>.
So yeah, Mages before level 81 and after level 81 are two different classes.
Now, i´m talking if we are not using any charms / scrolls / +9 armors or jewelery.
Of course charmed Mage vs normal players can kill them very easy, but even charmed archers can do it ^^
Actually man every thing points the other way in PvP take two equally matched gear for gear Fighter and Mage and have them fight 6 fights. Im talking bout 6x+ and Prestige it usually comes out to 3 wins 3 losses for both. That same Mage goes and PvE's while the fighter PvE he still gets hell more experience than the Fighter. So PvE wise Mage>Fighter PvP wise Mage<>Fighter if you don't see that your in denial.
Hazol
06-23-2010, 09:17 PM
"The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind. The Mage is the heavy hitter of the group, casting powerful damaging ranged spells at single and multiple targets." - Fiesta Class Guide
Powerful damage.
Not best damage.
Powerful damage.
Did you even read that whole quote? Read it again please. I even highlighted it for you so you can't miss the point.
...and for the record...I do feel like my poor Mage was shafted. ...and I have every right to say she was. >.>
What I said still holds true.
If you want your mage to be better than a fighter in every aspect except Hp and Def... Games aren't made like that. You'll be better than some fail fighters at 1v1, but worse than most.
Mages are great for PvE. They -are- the hard hitter of the group. You don't really PK in "groups" thus the quote is talking about PvE.
Get it through your head - Fighter for 1v1/pvp, Mage for PvE.
PS. It'd help your case if before you say any more you got a (using your example) 60 mage pure int white gears and a 60 fighter pure str white gears and did a damage test.
Dthugtherealist
06-23-2010, 10:06 PM
One thing I notice is alotta mages on these forums are extremely Bias towards fighters and they don't think about maybe theres something wrong with them 1st. Instead its always "Fighters are OP" yea then you go and see warlocks 5 hitting extended 10k HP Glads O.o or Wizes using crazy tactics without even dropping spells on em. Theres a counter argument for everything if your gonna say Fighters are OP I can bring out the many reasons why mages are OP and theres no denying it.
Gnocide
06-23-2010, 10:12 PM
One thing I notice is alotta mages on these forums are extremely Bias towards fighters and they don't think about maybe theres something wrong with them 1st. Instead its always "Fighters are OP" yea then you go and see warlocks 5 hitting extended 10k HP Glads O.o or Wizes using crazy tactics without even dropping spells on em. Theres a counter argument for everything if your gonna say Fighters are OP I can bring out the many reasons why mages are OP and theres no denying it.
Do it Thug >D
Aeriex
06-23-2010, 11:09 PM
Actually, only two choices.
Effect duration is being adjusted, not the cool down time.
And "Another" Mage nerf?
What was the previous one?
Yeah what WAS the first nerf?
List of Mage Changes in the Past:
-2008: Fixed fear so that it doesn't stun. (Mages were invincible back then. Fear, nova/inferno. Dead char)
-Somewhere between 2008-2010 (I was inactive): Lightning kiteable, Magic Blast 60 kiteable.
-This.
Are we forgetting the Mez nerf because Karen was killed? Yes, yes we are.
xogeley
06-24-2010, 12:27 AM
One thing I notice is alotta mages on these forums are extremely Bias towards fighters and they don't think about maybe theres something wrong with them 1st. Instead its always "Fighters are OP" yea then you go and see warlocks 5 hitting extended 10k HP Glads O.o or Wizes using crazy tactics without even dropping spells on em. Theres a counter argument for everything if your gonna say Fighters are OP I can bring out the many reasons why mages are OP and theres no denying it.
rofl ikr
I don't care what anyone says about the "fail pve" mage class - if you're a fighter and you can survive a Wizard's full chain-fear skeleton inferno nova ice shield while being blasted with magic blasts as the mage kites away, without spamming cs pots and hp pots, And KILL the mage, you are my hero. Those things (aoes and skeletons) don't miss, and they hurt like hell.
Warlocks on the other hand, come on, you deal like 1k+ a magic blast. Just kite in a straight line and you'll be fine...? Once the Gladiator catches you, yeah OF COURSE you're gonna die, do you expect to live through the skill spam just so you can kite him with that insane damage again? Don't worry, once cap raises, you'll drop that Gladiator in a second, unless they keep giving them hp and mdef boosts, because the strongest shield that could be equipped by a Gladiator is a HG, but Warlocks are gonna get increasingly stronger magic blasts and fire blasts as they level. That's the reason everyone thinks fighters are overpowered - they can equip a shield, which actually saves your life when they're tanking for you, but they're your opponent in pvp so it should NOT be allowed, right? :P
Warlocks and Wizards ARE aoe classes. In parties, you aoe. You aoe to level. Warlocks and Wizards are amazing in things like pvp kq and Guild Tournament, they can easily stalk the weak and help their party mates and rack up points. Fighters, they're not an aoe class - at all. Rofl they kill monsters 1vs1 to level ffs. I'd like to see any of the QQing mages on forums level a 9x fighter to prestige and then come back and call fighters overpowered. The thing about pvp is, you're exactly the same as that Fire Titan or Rhino Hunter they grind on, they can drop you in 4-5 hits once they catch you, because they're DESIGNED to do that.
Are we forgetting the Mez nerf because Karen was killed? Yes, yes we are.
It's not like Curse Resist serves any purpose at all in pvp. Fear has been able to resist in pve for years, why not Mez.
citcat21
06-24-2010, 08:42 AM
Are we forgetting the Mez nerf because Karen was killed? Yes, yes we are.
it's not really the the skill was nerfed the bosses were given resistence. Mez is supposed to be a pvp skill.
leobaloy
06-24-2010, 09:27 AM
Are we forgetting the Mez nerf because Karen was killed? Yes, yes we are.
Been answered by more than one person already rofl ;c
and lulz @ your sig.
Coming back when clerics are useful...yet you only play to do raids.
Uh..yea kinda self-contradictory right there ;c
docile101
06-24-2010, 11:35 AM
PS. It'd help your case if before you say any more you got a (using your example) 60 mage pure int white gears and a 60 fighter pure str white gears and did a damage test.
I have both a lvl 67 Enchanter and a 67 Warrior. I have actually tested them for kicks and giggles once before(gotta love those reset scrolls. :p). I love both my Warrior and my Enchanter but I just don't think they are built the way they 'should' be. ...and I'm not talking about 'just' my Enchanter. I think Warriors are screwy too. >.>
:edit: Oh yea. Forgot I was on my alt account. Ahh well. I'm to lazy to switch back over. Anyhow, This is Shader. ._.
zephyr_wind
06-24-2010, 12:33 PM
It's not like Curse Resist serves any purpose at all in pvp. Fear has been able to resist in pve for years, why not Mez.[/font][/size]
Curse resistance helps you resist the fighter debuff that lowers evasion :x. I'm done with the whole fighter vs. mage argument as to whose more overpowered. compared to clerics and archers, yes we're a lot better off and overpowered because we can actually kill people in pvp. I think we're fine skill wise, no nerfs needed seeing as any real threats in pvp can fail/miss/have large cd. Mages hit hard in pvp because other classes by design have low magic defense. It's because at the moment we're the only class to deal magic damage so ofc it appears we're RAWR with the damage. Fighters are able to run through their entire skill set in under a minute, something that doesn't seem to be an issue to OS/OOS so they seem RAWR when they finally catch you in their stun. :x
RyaikenDune
06-24-2010, 12:34 PM
rofl ikr
I don't care what anyone says about the "fail pve" mage class - if you're a fighter and you can survive a Wizard's full chain-fear skeleton inferno nova ice shield while being blasted with magic blasts as the mage kites away, without spamming cs pots and hp pots, And KILL the mage, you are my hero. Those things (aoes and skeletons) don't miss, and they hurt like hell.
Warlocks on the other hand, come on, you deal like 1k+ a magic blast. Just kite in a straight line and you'll be fine...? Once the Gladiator catches you, yeah OF COURSE you're gonna die, do you expect to live through the skill spam just so you can kite him with that insane damage again? Don't worry, once cap raises, you'll drop that Gladiator in a second, unless they keep giving them hp and mdef boosts, because the strongest shield that could be equipped by a Gladiator is a HG, but Warlocks are gonna get increasingly stronger magic blasts and fire blasts as they level. That's the reason everyone thinks fighters are overpowered - they can equip a shield, which actually saves your life when they're tanking for you, but they're your opponent in pvp so it should NOT be allowed, right? :P
Warlocks and Wizards ARE aoe classes. In parties, you aoe. You aoe to level. Warlocks and Wizards are amazing in things like pvp kq and Guild Tournament, they can easily stalk the weak and help their party mates and rack up points. Fighters, they're not an aoe class - at all. Rofl they kill monsters 1vs1 to level ffs. I'd like to see any of the QQing mages on forums level a 9x fighter to prestige and then come back and call fighters overpowered. The thing about pvp is, you're exactly the same as that Fire Titan or Rhino Hunter they grind on, they can drop you in 4-5 hits once they catch you, because they're DESIGNED to do that.
It's not like Curse Resist serves any purpose at all in pvp. Fear has been able to resist in pve for years, why not Mez.
Epic Epic Epic Epic Post. I'd put this in my signature but it's too big. I'd spam rep you but there's no rep.
come on guys, before level 81 when Magic Blast becomes spammable a mage cant kill players, clerics are impossible even with stiffle and fear, and archers can kill you with 2 hits if they chaincast power shot <before stiffle -.^>.
Chained powershot takes a total of 4 seconds to pull off. That's the cool time for an HP stone. Sorry, if you want your arguement to succeed best avoid any mention of overpowered archers XD.
calibur1015
06-25-2010, 09:35 PM
getting to the point of this post. i think its just the duration of fear. either way i dont really mind. iv played mages long enough to work around the obsticles and im sure others have as well :)
ale.wilkins
06-26-2010, 05:55 AM
But they shouldnt! The Mage class was deigned to trade End for "Str". Fighters are spossed to be a natural balance of both so they stay under a Mages technical damage. The variance of this of course being if:
Fighter: Spr/Str gears
Mage: End/Int gears.
But even in Whites, pure Str (Fighter) and Int (Mage), Fighter still hits for more damage.
"The Mage may be frail and weak in body, but that is a worthy sacrifice for the strength of the mind. The Mage is the heavy hitter of the group, casting powerful damaging ranged spells at single and multiple targets." - Fiesta Class Guide
this is the part that im going to correct you on. yes it is true that fighters can and always will kill a mage in one faceroll, but that is only i f they can catch the mage.
pvp for certain levels is different for mages/fighters and fighters/mages. with the mage having technical skills(stifle,fear, ice field, mana burn, chaincast), it makes them a more technical class to play. the deal with the damage isnt INSTANT DOOMSDAY DAMAGE. its the idea of DAMAGE BUILDING UP OVER A CERTAIN PERIOD OF TIME. slow and steady wins the race.
even though there are now rings that enable everyone to boost their base mdef,(imma start to QQ here, but they are o.p.) mages can still kill fighters if they do it right. if you use your noodle you have the potential to be able to kill the godliest geared fighters on any server no matter how much spr they have in their gears or how much their rings are enhanced.
now i can understand the whole cooldowns really long thing, but to be honest it is a little bit fair. most skills dont even need to be fully cd'd because their cd's are already so short, and mages can shorten them even more if they do it right( for instance, use lvl 75 int set with a fear that has cd and dura on it w h i l e wearing a gab set ur fear is nearly instantly cooled down, tested it myself.)
rather than saying ''i cant kill fighters because they hit me too hard. if getting hit is the problem for pvp AND for pve, then simply dont get hit.
dthugtherealist2
06-26-2010, 05:43 PM
rather than saying ''i cant kill fighters because they hit me too hard. if getting hit is the problem for pvp AND for pve, then simply dont get hit.
Exactly and alotta mages miss this point O.o