View Full Version : Amorica Cave Dungeon Map
bu-xhiuan
07-01-2010, 12:17 PM
K, heres the map of the Amorica Cave Dungeon
http://home.xihuan.me.uk/sos/Amorica Cave.jpg
deoxys114
07-01-2010, 12:27 PM
Wow that was fast. Nicely done.
nad_papillon
07-01-2010, 02:55 PM
Must be from xenepic ;)
Nerfing the dragons defense would have been nice tho, nobody in pt had time to amp to deal decent damage
GM Herok said he was gonna help us kill it, then dragged us into the dragon trap and watched us die while eating pop corn ...
himoses
07-01-2010, 05:14 PM
Must be from xenepic ;)
GM Herok said he was gonna help us kill it, then dragged us into the dragon trap and watched us die while eating pop corn ...
Ah, what a brilliant move by the GM. Wish I was there to watch and eat popcorn as well...
justanotherlowbie
07-01-2010, 06:37 PM
why is there no "finish" ?
jrgoofy
07-02-2010, 12:22 AM
I guess there is no finish cause the dungeon only has one floor and all paths eventually lead to a death end. The boss is not in a fixed spot but is just in a random place somewhere inside the dungeon.
armypro99
07-02-2010, 05:10 AM
Really? The side in the middle right looks a lot like a pathway to an "end", though, if it goes everywhere, then the dungeon is never safe!!!
My friend said he had 3-500 attack and was hitting 1xxxs (I'm not too sure about the specifics, we barely talked about it before I logged out D: ). I guess they did nerf it? (Though, 200 attack points is a BIG difference -___-)
jrgoofy
07-02-2010, 05:59 AM
It could be an end I was just guessing cause I haven't explored the whole dungeon myself yet. I died after invis ran out and got mobbed couldn't invis again in time. And in most of the sos dungeons the bosses are just at random places and not in fixed spots, but maybe this one is different I don't know.
armypro99
07-02-2010, 06:57 AM
True. Maybe it's an "end" to the map and possibly the beginning of a second floor? o.~
victorjr4352
07-02-2010, 08:11 AM
huh! A mew dungeon? i kind of want to try that out.
bu-xhiuan
07-02-2010, 10:46 AM
No second floor to this dungeon, and yes the dragon (boss) just moves around, and there are at least 2 dragons.
nad_papillon
07-02-2010, 12:57 PM
Now if O+ was a bit smart, and really wanted to make the players happy and stop the plvling issues, they would use that "new lvl100+ maze" that allows us to warp to the new amorica dungeon, as the only access to templar + maps ;) => templar + will be lvl restricted => less xenians hitting 3rd class in 2 days
There's like a warp green thingy just when you warp to the amorica dungeon. Y don't you transform it into an exit to templar? and block the access from east eir maps?
But, then again, we are asking too much from a company that cares less for the health of the game, and is only focused on how to make more money : Making the dragon "easy" to kill + make it drop lbs and +5 gears + put it in a map where 10% death penalty is effective => makes the people buy pendants + sc towels (good job on raising their prices ;) ) so that the pow classes have a chance to deal some damage => money sink
what else?
bloodly-chan
07-02-2010, 07:28 PM
Templar blues out at about early 13x. I'm sure you already know this Nad, but my paladin, soon after I changed, was still mobbed and could not make anything run. -facepalm-
Even now, after it's gotten a few more levels, Templar BARELY runs. IT's sad. Yeah.
But moving on from my fails...
I have a templar now. (hehe)
At level 91, I have enough def WITHOUT a 15% def mount, roulettes, to mob templar legitly. I think I should have def to spare, as well.
I know that several warriors / late knights have enough def to mob those east eir maps without having to use these haxor def things long before they get to 100. Also, sometimes I like to go visit the templar maps to go help some of my lower leveled friends, and I'd hate to have to go through that giant maze looking thing on my super squishy paladin just to go visit them.
armypro99
07-02-2010, 08:20 PM
Well, I think Nad was trying to poke at temp+ should be lv 100+, regardless of available defense.
I personally disagree. As a sin, I have to suicide to gain levels. If you don't believe me, my ap6/+5 set of uni armor/helm, quant shoes/gloves, and spa buff, gives me ~280 def. I'm level 111. Seriously? That's barely enough to survive Edine, which ran ~15 lvls ago >.> Sins rely on their dodge to suicide AoE on maps a little higher than their def because facing facts, Aoeing on maps for our def, for our levels, provides epic crap xp. Not like we can solo AoE either like a certain class *looks at knights* that can AoE maps cause of their uber def, uber HP, and uber WT to carry pots, tank shots, and lvl responsibly >.> The level limit is stupid, unless there's a certain difference, that's not too small (ie, 30 lvls, since you'd have to be straight stupid and/or def-buffed-out to go to maps and AoE 30 lvls higher than you, though, ranged characters are now bought into question... >.>)
Maybe ATTACK restrictions? You'd need a certain number of attack and/or magic or w/e to enter a map, that way noobs aren't doing 100s in tin and SARs/AMWAM can go to Temp+ once their binds work :3
bloodly-chan
07-02-2010, 08:40 PM
OHH. I like this attack restriction except for one small fact.
-pokes Paladin- This useless thing has less than 80 int.
It's not so much that we're all in +7/6 gears, but more on the fact that outspark gives so many def opportunities. xD;
Cape + bell + spa buff + def mount + bless + selfbuffs (if you're a templar/HA/disc) + def pet + pearls + mounts +whatever else I'm too lazy to list, you got yourself at least another +40ish def. xD;
Grapefruithead
07-03-2010, 02:27 AM
Boy this thread is getting kind of off topic...
Love the map! This is definitely going to come in handy when scouting for the dragon XD Also to damage the Amaranth Wyrm without amp you're going to need around 425+ atk. If you want to stun it probably going to need more around 500+ atk. The Lesser Amaranth is about 100 less attack needed to be able to damage it.
CyberPhoenixSlayer
07-03-2010, 03:42 AM
At least, that a challenge everyone will look foward. Which is already the case.
armypro99
07-03-2010, 05:25 AM
Woot! Figures :D Now I know I *have* to amp* (I have ~2xx atk @^@)
I think I'll go post about the attack limitation :x