ale-luja
12-02-2007, 01:59 AM
Hi, i found out that block rate system is buggy.
1. I have +34 END points, so this gives me +3,4% block rate.
2. I use 30lvl shield, that has 3% blobk rate.
3. I have a skill "toughness", it gives +14% to block rate when activated.
I did some research and that what i got:
I was always wearing shield, and activated toughness.
Out of 200 hits TO ME, only 16 were blocked, and thats only 8%.
OK, now lets calculate MY teoretical block rate: that is 3.4%+3%+14% = 20.4%
8% and 20.4% wow what a difference, dont you think?
---------------------------------
lol its almost the same as with damage.
very interesting numbers here
damage i deal to monster(same kind with both weapons)
70-80 (sword)
120-140 (axe)
75/130 = 73.3% (difference between them)
Dmg shown in characters windows
211-256 (sword)
372-461 (axe)
233.5/416.5 = 78.4% (difference)
Dmg shown on weapons
45-78 (sword)
170-235 (axe)
61.5/202.5 = 329% (difference)
So its very interesting. Axe as it self has 3x higher dmg, but when i equip it, dmg raises only 78.4% in character window, and even less 73.3% when fighting monsters.
Its just some kind of nonsense. (same goes to skills, this is why most of ppl use lvl1 skills, as higher lvls dont add enough damage to compensate cooldown time and SP consumption)
1. I have +34 END points, so this gives me +3,4% block rate.
2. I use 30lvl shield, that has 3% blobk rate.
3. I have a skill "toughness", it gives +14% to block rate when activated.
I did some research and that what i got:
I was always wearing shield, and activated toughness.
Out of 200 hits TO ME, only 16 were blocked, and thats only 8%.
OK, now lets calculate MY teoretical block rate: that is 3.4%+3%+14% = 20.4%
8% and 20.4% wow what a difference, dont you think?
---------------------------------
lol its almost the same as with damage.
very interesting numbers here
damage i deal to monster(same kind with both weapons)
70-80 (sword)
120-140 (axe)
75/130 = 73.3% (difference between them)
Dmg shown in characters windows
211-256 (sword)
372-461 (axe)
233.5/416.5 = 78.4% (difference)
Dmg shown on weapons
45-78 (sword)
170-235 (axe)
61.5/202.5 = 329% (difference)
So its very interesting. Axe as it self has 3x higher dmg, but when i equip it, dmg raises only 78.4% in character window, and even less 73.3% when fighting monsters.
Its just some kind of nonsense. (same goes to skills, this is why most of ppl use lvl1 skills, as higher lvls dont add enough damage to compensate cooldown time and SP consumption)