View Full Version : Max limit of players in GT
cangu_pa
01-05-2011, 07:55 AM
I have 30+ active members in my guild, can all of the participate in the tournament?
avgost_
01-05-2011, 09:02 AM
The master of guild have to register the guild for the GT, and all players in guild can join. When the GT start all online players got ask '' do u wanna teleport to GT '' and they press ''yes'' and they are in :) but they may get bug while loading and may dotn get in
GM_Delita
01-05-2011, 11:20 AM
Technically 100 :eek:
leex69
01-16-2011, 09:33 AM
Technically 100 :eek:
lmao. Yah well i doubt it will ever be 100 :c
yaseeda
02-22-2011, 04:15 AM
Uh I think amount of participants should be limited by 25-30... Because GT already gives lot of dces and bin errors, what kind of connection we should have to load 200 players on same map O_O??
grinko
02-22-2011, 12:27 PM
lol yaseeda you dont load anything, the server does , and i think you dont know the amount of player playing in each server.
btw in the last 3 GT i did (3 in a row) i didn't get any d.c or bin so its gotten better.
aonotsukunev
02-25-2011, 07:08 PM
o.o lol thtd be fun a Lag GT first one to break away from the lag wins e.e?
yaseeda
03-16-2011, 03:15 AM
lol yaseeda you dont load anything, the server does , and i think you dont know the amount of player playing in each server.
btw in the last 3 GT i did (3 in a row) i didn't get any d.c or bin so its gotten better.
Well we get dcs and bin errors in GTS WAY more often then at normal maps. Only exception is Elderine that has more then 100 people at time and also gives random bins/dcs.
First of all, big amount of players at same map requires good pc, and not many ready to buy uber godly last to date PC just to not lag at specific map.
And secondary, server starts laggin as well when too many gather in same spot.
I know amount of players at each server, and guess what?
Warp to elderine from some low populated location. Gonna try persuading me you dont lag first few seconds?
I think almost all do, even with best pcs, and this proves that server unable to work fast with lot of people gathered in one spot.
So yes, amount of players for Gts should be limited to lets say 20 per guild.