PDA

View Full Version : Some Info on an Acolyte


Sobero
12-11-2007, 04:13 PM
Well to begin with, What is an Acolyte?
An Acolyte is in other words a healer, he does not have a powerfull attack, however the ability to heal and buff himself and others balances out.

After your Job Change, You get to use 3 basic Skill,
Sprit, Illusion Quake, and Minor Heal.

After Lv 21- 26 you get the most popular spells so far.
Fist Ups, and Bless.
If you have these two spells plus the ability to heal 80+, everyone will want you on their party.

To get the best Results as an Acolyte, I suggest you put all your stat points on Inteligence.

*IMPORTANT* Do not think you can reset skills by talking to the skill master, he doesn't do that anymore. So everytime you put you points on your stats they are permanent.

After you put all you points on Inteligence you should get both a higher attack, and a higher healing number.

Some Equipment suggested:

I always bring 100+ MP potions, however if you cannot afford this make sure you got time and a good armor. Since you can heal yourself, what's the point of bringing HP potions, ofcourse it would be also recommended to bring 3-5 healing items since not everytime your are going to be able to heal yourself.

Some Strategies:

I find it best to go alone, since this gives you all the experience and the loot. Since your going to be buying a lot of MP potions, which if without MP your basicly useless in a battle, you need all the money you need. Don't worry for my personal experience, lv 16-26 are go by fast and you find many items on demand such as cherries, mana books, skill books, and long staffs, not to mention all the +1 equipment which sell better on a public place.

Anyways, when attacking a monster you always want to make sure you have enough MP to last the match, if not just make sure you got enough for a sprit and get ready to run. If at any case your just plain out empty just start running into a red zone, monsters usually tend to no attack there.

If your going low on HP, I recommend you use your sprit and back away a few paces and heal yourself.

When attacking a monster which will obviously going to kill you if you encounter it face on, just attack and back away. remeber Illusion Quake makes your opponent slower so you can do this and not get damaged ( if done properly)

When fighting monsters that use ranged attacks, such as weeds and angeloos, remeber if your running low on HP just use sprit and heal yourself.

Also, if your getting mobbed by several monsters, i suggest you run away. no Acolyte will survive this unless they are all purple names (really weak monsters)
Finally, If you run out of potions or just don't wanna use them, simply rest, it may take longer but it's cheaper. I usually don't use my potions if i have less HP than my MP.

Well that's Everything, I have to give you, before the reset i almost made it to a predictor so this info got me though until then.

If you feel like i miss something just post your opinion, and if your reading this please comment on it so this post will stay on the top and more people will find it useful. Thanks.

Any questions just ask me, my Acolyte's name is " Man "
so if you see me around just say Hi.

Happy Hunting
-Sobero

Some Info on an Acolye: Part 2

As many of you have recently read, being an Acolyte is really hard, probably the hardest job in the whole game. In this summary you will read about some interesting arguments i found while leving my Aco, aswell as some information on the Aco Armour, Weapons, Acolyte Merchanting and Skills.

Acolytes, mostof you people know them as the weaker member in a party, many of you people have probably killed many on a PvP event. However being an Acolyte is not that bad. generally an Aco has a weak attack, a weak defence, and a weak dodge rate but all the skills they have even the playing field. As you level up your Aco you will find several useful skills, among which you will find the revive skill (level 46). Once you achieve this skill you will probably be a famous Aco since you probably will show off and get many people back in action. Also, by that time you will accumulate several others skills, like Illusion quake lv2, which at the cost of 3 more mp points per attack, you will increase your damage by almost 1 half. Still think Acolytes aren't worth it? Also in your way to lv 46, you will aquire other skills that will make you mroe important to other players like, Unbuff(37), Clear poison(31), and Minor Heal lv2 (31). I believe there are others but these are the ones that stand out since with these you can give a buff or take a buff away. You will be the judge between a powerfull player, and a possibly dead one. You have the choice between giving a person a second try in while hunting or just let him be. You can unbuff other players in PvP, or just to other mean players around the hunting grounds. You can be like the description on a cleric on the Fiesta game " the god between life and dead".

However getting to this level isn't a piece of cake, well unless your like that guy "cig" who has a lv 50+ archer even tho the game has been on for 10 days. Well anyways, you need strong armour, basicly +1 items and accessories. for the +1 items make sure your not getting ripped off. for lv 16 items they are all around 5000-7000 krons. lv 24 around 10000-15000. and for lv 33, around 20000-22000. these prices are generally what people are charging for these items. If you have read the beggining of this thread you have probably learned the "Hit and Run" strategy, this will help you raise money along with buying your MP potions. While your hunting you can also pick up parts of your +1 armour collection. Meanwhile, if you come across some +1 armour from another job, keep it, save it in storage for a couple of days. after several days of doing this, you will most lilkely leveled up a few times, and probably have your whole +1 level armour. well now it's your time to sell so get all the +1 equipment you collected and go to the "Noobie Market" refered to this for all the noobie prices of some people, and sell your equipment at the prices stated above. notice that the prices above are added to the store price so if in a store a lv 16 helmet cost 1000 krons, get a +1 and you can sell it for 6000-8000- krons. If your like me you should collect around 1m-3.3m in Krons in all that little time. If your desperate for money just drop the price by 2000 krons and name your store, "+1 equipment blow-out" which will sure attrac many people. this however will reduce your revenue by several 10,000 krons.

If you have do this right, you will probably be successful in being an Acolyte, along with having lots of money which will help you get all your +1 equipment. as for the regular equipment just sell it at a store since most people won't even bother buying it from a player since they are found everywere.

Also when you hit lv32 in all jobs, you get some makeover in your items. As an acolyte you will get another helmet look (helmet of fire) which will look like the current helmet of a mage but with blue wings on the side instead of the white ones. Also your weapon (cane of the holy spirit) will be blue. to see this for yourself you can talk to any character that will show you the job tree, and you will see how you would look like as an acolyte, with lv 32 armour along with other jobs.

Well thats all i have to give you loyal readers. As i find some more tips i will be sure to make a part 3 to this guide. This part will also be edited in the original thread for easy acces. so yea...
remeber keep trying , an Aco is not easy to raise but is really worth it.
as for my decision to becoming a templar, am just staying with an Aco so this will keep going.
Happy Hunting~
-Sobero

P.S.: keep posting after this thread so it will stay in the top and more people will be able to see it and help them.

:) thanks for reading.

kikiloveyou
12-11-2007, 04:18 PM
Thats super helpful, thanks! :3
I almost made it to predictor in CB as well,
but think I will go cleric if I play that long.

Although going alone might get you more exp,
I find it more enjoyable and worthwhile to join parties,
especially higher leveled ones so as to go further on the map.
Unlike most classes the level at which an aco is doesn't necessarily hold it back.
Plus after level 26 any aco is useful.

But thats just me of course!

Horforia
12-11-2007, 04:27 PM
very usefull! thanks a ton!

darcane
12-11-2007, 05:51 PM
Very nice writeup.

Joining a party is the major question. I solo when I'm looking for specific drops or close to lvling. It's nice to form parties though. The interaction and added damage make gaining exp a little faster. Especially if you go onto harder maps than you can solo.

Sobero
12-11-2007, 09:40 PM
Very good, however on this OBT, due to the mysterious dissapearance of items such as the "Lucky Ball" buying MP potions become harder and harder.

Maybe if they added a discount on mass purchases on items it would help.

Ranmayasha
12-11-2007, 11:12 PM
Very good, however on this OBT, due to the mysterious dissapearance of items such as the "Lucky Ball" buying MP potions become harder and harder.

Maybe if they added a discount on mass purchases on items it would help.

Well actualy buying anything isn't hard. Personaly i have like 900.000 kron so its not a problem of money. Rather of weight :/ For mages it realy sux couse they use alot of Mana pots, but they have such small weight that it makes it realy annoying to go back to city each time they end :/

Your's Ran~

Ryokosha
12-12-2007, 03:28 AM
Wonder how people have so much money. x-x

Also that it's faster to get items and exp in solo isn't really true imo... it's very hard to solo with an Acolyte at early levels because Illusion Quake only does 50 HP damage and costs 8 SP when you only have 100-200 SP max. x-x

D15TURB3D
12-12-2007, 03:59 AM
Very helpful indeed, but you don't put any into WIS for more MP? I figured my attack is never gonna be that strong so the more heals I could get off without having to rest the better.

1stmessenger
12-12-2007, 04:22 AM
Well, heals get better with your int, so for heals you could say int is better, because you will need less mp to heal the same amount of hp, and higher heals means you can keep party members alive longer during aggro anyway

On the contrary, wis is handy if you dont like pot burning the whole time and keep buffs up as well. Since int has no effect on buffs, putting a few points in wis every now and then helps you to maintain buffs w/o running short on mp all the time, or having to resort to using 10+pots per min

Ninja_Chicken
12-12-2007, 06:15 AM
I kinda disagree with putting all stats into int for an alco, yeah most of it probably should be, but wis is definanltly something that alcos shoudl consider getting, because when you get fistup and bless, if you have a party of 6 or more, you can drain all your mp trying to rebuff them every 3 minutes, not to mention that for every point you spend in wis, you can get another heal before you run out of mp. so maybe go full int till you hit level 20 then start going 3 int per every wis you spend, or something to that degree

Claiomh.Solais
12-12-2007, 08:41 AM
Ok people, to add some more little info:

In order to calculate how much HP you heal, you just take your magic value (the total between the magic from INT + the magic from your weapon and buffs) and multiply it by 1.15, then round it to the nearest ten (5 gets rounded down). That’s for lvl 1 heal, if you have a lvl 2 heal you just add +10 HP to result of the formula (or in other words, lvl 2 heal only heals 10 more HP than lvl 1).

That’s it, hope it helps.

Also, while I haven’t come out with a function to know how much INT equates to how much magic (math has never been a strong point for me xd), I have enough info to manually predict it. So, starting with 8 INT (your base INT from acolyte), you have 12 magic, then for every point of INT you add, magic grows like this: 13 magic (for 9 int), 14 magic (for 10 int), 16 magic (for 11 int), 18, 19, 20, 22, 24, 25, 26, 28, 30, etc. See the relation?. You go up one on one, one on one, then two on two, two on two, then back to one on one, one on one, two on two, etc.

Dunno if that last part made much sense, maybe someone else that gets it can explain it better xd


That’s it, hope it helps, byes.

johnbunny
12-12-2007, 10:37 AM
What *I* would like to know is the formula for WIS and how much MP you'll regen. So we can determine how useful it is. How much we should get, etc...

And plan accordingly.

pradalady
12-12-2007, 10:49 AM
IMO, Wis is not needed at all. If you need MP, pot instead. And don't give me that pots are expensive chat. But if you like to sit around waiting for your MP to regen, be my guest. I for one, hate to do sit to regen MP.

Ryokosha
12-12-2007, 11:31 AM
You get 5 MP per WIS. Recover is still 12 for me so far... don't know if it'll raise later. o.o

darcane
12-12-2007, 11:43 AM
I'm pretty sure you get more than 5MP per WIS...

Aurican
12-12-2007, 04:22 PM
Buffing the primary party role for an Acolyte. Healing is the equivalent of Slash for a Squire. An Acolyte needs ALOT of mana, and should only use potions when NEEDED. Int and Wis are the primary stats. Men is the secondary stat. Pow is increased as needed for equipment. I don't have a formula myself as I have yet to level my Acolyte.

LunnaBella
12-12-2007, 05:22 PM
somebody could make a tutorial in portuguese, please? uahuaha thanks \o

Muchiko
12-12-2007, 05:35 PM
Adding WIS does not hurt.

I tested on CB and I think 3 WIS = 1 regen.

@ LunnaBella -> Posso responder ao que queres saber - PM me ;p

Sobero
12-12-2007, 06:08 PM
Putting it all on Int makes you stronger, however it may give you low MP.
If you look at it from my point of view, the stronger you are the less Magic Power you have to use on a monster. The more effective your bless minor heals and fists ups are going to be.

In the end if you put it all on Int your going to use less mp to heal a person. As for the matter of the MP potions, that's why i recommended 100+ while going hunting and you could also rest, since MP goes faster but equivalent to the use of HP in a battle. instead of other characters getting 50 hp and 50 mp potions, we just have to worry about mp and as i stated before, Acolytes are useless without Mp.

Remeber were not mages and we have different methods of leveling up, this is my method maybe you have a different one and would like to share.

kanoona
12-12-2007, 06:24 PM
yeah but w/that many mp potions my wieght is red and i cant carry anything else
your method makes a lot of sense but the wieght won't let me

darcane
12-12-2007, 07:09 PM
I just checked it and Acolytes get 11MP per WIS. I had thought this was the case but I wanted to be sure before saying so.

Also, INT doesn't affect Bless or Fist Up. The description for both says that the "effect varies as skill level" meaning Bless Lvl 2 gives more defense than Bless Lvl 1. You can check your Information page too. Fist Up gives +5 att/magic and Bless gives +10 defense no matter what your INT is.

INT does increase your Minor Heal. You'll notice more HP healed every time you add INT.

Claiomh.Solais
12-12-2007, 07:24 PM
I just checked it and Acolytes get 11MP per WIS. I had thought this was the case but I wanted to be sure before saying so.

Also, INT doesn't affect Bless or Fist Up. The description for both says that the "effect varies as skill level" meaning Bless Lvl 2 gives more defense than Bless Lvl 1. You can check your Information page too. Fist Up gives +5 att/magic and Bless gives +10 defense no matter what your INT is.

INT does increase your Minor Heal. You'll notice more HP healed every time you add INT.

I already posted about the relation of heal and int.

As for Wis, you do get 11 MP for every point of wis, and 3 mp for every lvl up.

Sobero
12-12-2007, 07:48 PM
Just carry 100-150 MP pots, your armour, 4 warp scrolls, 4 return scrolls and 2 trackers.

do that and you wil last over 4 and a half hours without restocking.

and you will have about 800 weight, which by the way, won't slow you down.

however if your looking for speed, go for +1 shoe equipment

Aurican
12-12-2007, 10:46 PM
You would be doing your party no favor by neglecting Wis. Keeping an entire party buffed and heal requires massive amounts of mana, and no amount of pots can sustain that in a cost effective fashion. Put points into Wis

Ryokosha
12-13-2007, 02:20 AM
Can anyone confirm that every 3 WIS points you gain 1 regen?

I have 7 WIS now and regen 12.

Maybe it's 10+WIS/3 = regen?

Claiomh.Solais
12-13-2007, 07:09 AM
Can anyone confirm that every 3 WIS points you gain 1 regen?

I have 7 WIS now and regen 12.

Maybe it's 10+WIS/3 = regen?

The increment could also come from your max MP. So if for example, you regen a certain % of your whole MP, certain amounts of WIS would definitely increase your MP regen, but just because that WIS gave you more total MP.

It would have to be tested out with lots of level ups... I'll try to start doing it, although if more people could post here their info (the lvl of your aco, your total wis, your max mp and you mp regen), it would help out a lot in reaching a conclusion.

Ryokosha
12-13-2007, 07:12 AM
Well my info so far:

Level 16 Acolyte, 7 WIS, 145 MP -> 12 regen
Level 17 Acolyte, 7 WIS, 148 MP -> 12 regen

Claiomh.Solais
12-13-2007, 09:19 AM
Well my info so far:

Level 16 Acolyte, 7 WIS, 145 MP -> 12 regen
Level 17 Acolyte, 7 WIS, 148 MP -> 12 regen

That 7 WIS includes your equip or not?

I would preffer people if you could all post your stats just as they're shown in-game.

Thx :p

Ryokosha
12-13-2007, 12:14 PM
Do you have stat bonus with default equip? I didn't think I had any bonus...

Sobero
12-13-2007, 04:44 PM
I just posted the strategy to works best, so yea...

diamondust13
12-13-2007, 09:52 PM
I have 229 max MP and I'm getting a regen rate of 16.
I have 9+3 WIS, 3 from three Acolyte Brooches and an extra 10 MP from my Cane of Crowd+1.

FearTheBunny
12-14-2007, 01:01 AM
Hey guys I have a aco lvl 29 and have only been getting .5 -.6% per kill since lvl 16 is this a bug or is everyone getting the same amount either solo or grouped?

I tend to solo more than group since I find the money and exp worth it. Just wondering

Thanks and happy hunting

talonmas
12-14-2007, 04:21 PM
Begin to party. Level faster as an aco that way. BUT, always see to it that item share is ON. Otherwise you're getting ripped. Easiest way to do this is to be the party leader :)

Sobero
12-14-2007, 05:22 PM
Am awed at the quantity of views and post on this thread, i decided to make another one which includes some new strategies for the higher leveled.

Happy Hunting
-S:Dber:)

Dragonboy89
12-15-2007, 12:52 PM
I have 229 max MP and I'm getting a regen rate of 16.
I have 9+3 WIS, 3 from three Acolyte Brooches and an extra 10 MP from my Cane of Crowd+1.



By having more acol brooches,what does it do?

How do u get more of those?


How can u even wear that many at a same time?

diamondust13
12-15-2007, 01:06 PM
By having more acol brooches,what does it do?

How do u get more of those?


How can u even wear that many at a same time?

Acolyte Brooches increase your WIS by 1 point, you start with one. I made two other characters and traded the items over to trustworthy friends whom traded them back when I logged back in as the character I wanted to have them. Complicated? Not so much. Completely fair? Eh, debateable >>;
And you can have 3 accessories on at any given time ^^

laba321
12-15-2007, 01:09 PM
You could also transfer the brooch through a hotel's storage. All characters on the same account share the same storage.

diamondust13
12-15-2007, 01:33 PM
That would have made things much easier o.o

Dragonboy89
12-15-2007, 07:00 PM
Acolyte Brooches increase your WIS by 1 point, you start with one. I made two other characters and traded the items over to trustworthy friends whom traded them back when I logged back in as the character I wanted to have them. Complicated? Not so much. Completely fair? Eh, debateable >>;
And you can have 3 accessories on at any given time ^^


Yup i understand ;)

Sobero
12-16-2007, 09:23 PM
As many of you have recently read, being an Acolyte is really hard, probably the hardest job in the whole game. In this summary you will read about some interesting arguments i found while leving my Aco, aswell as some information on the Aco Armour, Weapons, Acolyte Merchanting and Skills.

Acolytes, mostof you people know them as the weaker member in a party, many of you people have probably killed many on a PvP event. However being an Acolyte is not that bad. generally an Aco has a weak attack, a weak defence, and a weak dodge rate but all the skills they have even the playing field. As you level up your Aco you will find several useful skills, among which you will find the revive skill (level 46). Once you achieve this skill you will probably be a famous Aco since you probably will show off and get many people back in action. Also, by that time you will accumulate several others skills, like Illusion quake lv2, which at the cost of 3 more mp points per attack, you will increase your damage by almost 1 half. Still think Acolytes aren't worth it? Also in your way to lv 46, you will aquire other skills that will make you mroe important to other players like, Unbuff(37), Clear poison(31), and Minor Heal lv2 (31). I believe there are others but these are the ones that stand out since with these you can give a buff or take a buff away. You will be the judge between a powerfull player, and a possibly dead one. You have the choice between giving a person a second try in while hunting or just let him be. You can unbuff other players in PvP, or just to other mean players around the hunting grounds. You can be like the description on a cleric on the Fiesta game " the god between life and dead".

However getting to this level isn't a piece of cake, well unless your like that guy "cig" who has a lv 50+ archer even tho the game has been on for 10 days. Well anyways, you need strong armour, basicly +1 items and accessories. for the +1 items make sure your not getting ripped off. for lv 16 items they are all around 5000-7000 krons. lv 24 around 10000-15000. and for lv 33, around 20000-22000. these prices are generally what people are charging for these items. If you have read the beggining of this thread you have probably learned the "Hit and Run" strategy, this will help you raise money along with buying your MP potions. While your hunting you can also pick up parts of your +1 armour collection. Meanwhile, if you come across some +1 armour from another job, keep it, save it in storage for a couple of days. after several days of doing this, you will most lilkely leveled up a few times, and probably have your whole +1 level armour. well now it's your time to sell so get all the +1 equipment you collected and go to the "Noobie Market" refered to this for all the noobie prices of some people, and sell your equipment at the prices stated above. notice that the prices above are added to the store price so if in a store a lv 16 helmet cost 1000 krons, get a +1 and you can sell it for 6000-8000- krons. If your like me you should collect around 1m-3.3m in Krons in all that little time. If your desperate for money just drop the price by 2000 krons and name your store, "+1 equipment blow-out" which will sure attrac many people. this however will reduce your revenue by several 10,000 krons.

If you have do this right, you will probably be successful in being an Acolyte, along with having lots of money which will help you get all your +1 equipment. as for the regular equipment just sell it at a store since most people won't even bother buying it from a player since they are found everywere.

Also when you hit lv32 in all jobs, you get some makeover in your items. As an acolyte you will get another helmet look (helmet of fire) which will look like the current helmet of a mage but with blue wings on the side instead of the white ones. Also your weapon (cane of the holy spirit) will be blue. to see this for yourself you can talk to any character that will show you the job tree, and you will see how you would look like as an acolyte, with lv 32 armour along with other jobs.

Well thats all i have to give you loyal readers. As i find some more tips i will be sure to make a part 3 to this guide. This part will also be edited in the original thread for easy acces. so yea...
remeber keep trying , an Aco is not easy to raise but is really worth it.
as for my decision to becoming a templar, am just staying with an Aco so this will keep going.
Happy Hunting~
-Sobero

P.S.: keep posting after this thread so it will stay in the top and more people will be able to see it and help them.

:) thanks for reading.

Aurican
12-16-2007, 09:36 PM
Aco's are very easy to level. ^^ You don't need +1 eq at all. Aco's solo best on low lvl maps which happen to be the fastest maps to level at. By low I mean mobs with white names. Ideal party is 2 with the second of any class. 1 cleric per 3 people at most. 1 point into INT each level, excluding a level divisible by 5. Those points will be 1 to Men, and the rest into Wis. Best to divert a point into Pow on the level it's reqiured for EQ. Not hard at all. ^^

Sobero
12-16-2007, 09:39 PM
am just going by some arguments from some people.
that was just an all around strategy, i know wisdom is not
hard

Claiomh.Solais
12-16-2007, 11:09 PM
Aco's are very easy to level. ^^ You don't need +1 eq at all. Aco's solo best on low lvl maps which happen to be the fastest maps to level at. By low I mean mobs with white names. Ideal party is 2 with the second of any class. 1 cleric per 3 people at most. 1 point into INT each level, excluding a level divisible by 5. Those points will be 1 to Men, and the rest into Wis. Best to divert a point into Pow on the level it's reqiured for EQ. Not hard at all. ^^

And you're a lvl 19 squire expert on acos... right.


Btw, nice post Sobero, although you’re heavily over simplifying a lot of things. Instead of helping the newbies, your post mostly describes the life of aco for someone who has actually played other mmorpgs, knows how they work and therefore wont have much problems at all getting things done. Still, is nonetheless useful.

AntiNegativE
12-17-2007, 03:30 AM
yes indeed aco need wis...but with out a good healing or a good damage..a aco is usless....im a lvl 36 aco and i have 215mp and 300 hp...isnt that enough.....oo plus to make it even more gratefull if u can get 3 aco amulet, which boost +1 to ur wis would be very usefull thuoghout the game.:rolleyes:

Sobero
12-20-2007, 03:47 PM
:):)Bump for useful info

Aurican
12-20-2007, 04:52 PM
And you're a lvl 19 squire expert on acos... right.


Btw, nice post Sobero, although you’re heavily over simplifying a lot of things. Instead of helping the newbies, your post mostly describes the life of aco for someone who has actually played other mmorpgs, knows how they work and therefore wont have much problems at all getting things done. Still, is nonetheless useful.

Nothing is what it seems. >_> That's 1 character out of the 5 I have. I was on CB testing builds for the 4 first tier classes. >_> My squire was level 40 on CB. I deleted my level 30 squire on OB and I am now back at level 30. My test of a pure pow build squire in OB did reveal how bad of a choice it was to make.

An Aco's primary stat is Wis. Healing is great, but you only need Healing to keep up with damage; and 1 point on almost every level does indeed do just that. At higher levels you will want the aco to cast faster, so putting points into Men achieves this. Wis gives a larger pool for buffing and status removal. It also gives back more Mana per tick. An aco should be sitting for a tick or two when they can manage it. Using Illusion Quake has it's place, but in a GOOD party it is NOT required.

I can see a pure Pow build doing this, but why???
Partying in groups of two is most efficient for an Aco and an Aco's damage dealing should be secondary to the primary damage dealer.

Again, that's just what I think.

p.s. I should also mention that a party should not require more than 1 Aco in most cases. A smart player with a decent build can handle an entire party. At low levels and maps you should have a party of 2-4 tops. A party of should have 1 of each first tier class or respectable 2nd tier class.

Sobero
12-20-2007, 08:57 PM
The fact that an acolyte wants to level him or herself up doesn't always have to be in a party. Most acolytes like myself level up faster using the hit and run method. In this technique, you don't really really on your HP but on the damage your dealing. Therefore, an acolyte is best at putting all his points on Int, and saving the 32th point for power so he/she can wield the lv32 weapon. If you do this you will level up faster, i mean way faster than using a party, i may not have been on the CB but i know this to be a fact because i first experimented during the first OBT and applied it to the 2nd OBT. I respect your opinion but in my point of view, the only reason an Acolyte should party is if they are getting destroyed by high level monsters, in that case that will help, however you must party with people 10lv's over than your own. since after all your "not the damage dealer but the healer". In any other case, an acolyte can handle himself. maybe you don't get that since you prefer a squire and probably believe an acolyte is just for healing not for fighting. if it's for that, what's the fun of the game.

PS: I, personally agree with the fact that a smart player can handle a whole party, yet they can handle more than 2-4. also an aco partying in low level maps who follows this moral is just being nice and taking care of friends or people in need, afterall this is why we chose to use an acolyte

Claiomh.Solais
12-20-2007, 10:46 PM
The fact that an acolyte wants to level him or herself up doesn't always have to be in a party. Most acolytes like myself level up faster using the hit and run method. In this technique, you don't really really on your HP but on the damage your dealing. Therefore, an acolyte is best at putting all his points on Int, and saving the 32th point for power so he/she can wield the lv32 weapon. If you do this you will level up faster, i mean way faster than using a party, i may not have been on the CB but i know this to be a fact because i first experimented during the first OBT and applied it to the 2nd OBT. I respect your opinion but in my point of view, the only reason an Acolyte should party is if they are getting destroyed by high level monsters, in that case that will help, however you must party with people 10lv's over than your own. since after all your "not the damage dealer but the healer". In any other case, an acolyte can handle himself. maybe you don't get that since you prefer a squire and probably believe an acolyte is just for healing not for fighting. if it's for that, what's the fun of the game.

PS: I, personally agree with the fact that a smart player can handle a whole party, yet they can handle more than 2-4. also an aco partying in low level maps who follows this moral is just being nice and taking care of friends or people in need, afterall this is why we chose to use an acolyte

Are you past lvl 40? Do you solo?

If yes to both of these, you either have too much free time or found the aco heaven.

I do agree though, on the lower lvls is much better to just solo.

Aurican
12-20-2007, 10:50 PM
All classes can solo or party. I never said an aco couldn't solo or had to be in a party. I said for an aco that it's more efficient to be in a party of 2, and it is true. >_>

You might have noticed that Illusion Quake does the least damage of all lvl 16 attack skills. Soloing on low level maps will be the fastest method of leveling in the beginning, so pure Int losses it's luster for fast grinding when by diverting a few points means a couple extra hits. Grinding on lower lvl maps doesn't require any Pure build, and it's the fastest way to level early in the game. By low maps I mean maps with mobs that generally give bewteen .6-.8 xp per kill.

Pow should be increased as needed, there is a lvl 26? wpn you're neglecting that adds a decent boost.

An Aco's primarly role is support through buffing and healing. That's they way they were made to be and are the best at that. >_>

I don't prefer a squire, I play all 4 base classes, and will have 1 2nd tier class. xD An aco is a support class, that's how I view it.

I think you misread the part about how aco's handle in parties.

And don't speak for other players.

Tefnut
12-21-2007, 01:13 AM
@Sobero

I think you should include in your guide a note about the revive skill since you talked about it anyway. It's important for all Aco's to ask their party members if they are DNR (Do Not Resuscitate/Revive) Though I have yet to test it out (for fear of having to re-level) but in CB we would recall that you do level down and because of this most people opt to not be revived for fear of being killed twice.

Revive, when you first get it, resurrects the player with 1hp (yes 1!) so one hit from an agro and you'll have lost 14% exp and if you're unlucky you might have leveled down by then too. So remeber always ask your party members or any other players if they'd like to be revived or not before you actually show off or do an act of random kindness just to make sure it does not back-fire on you ^.^

IronHawk
12-21-2007, 04:46 AM
Are you past lvl 40? Do you solo?

If yes to both of these, you either have too much free time or found the aco heaven.

I do agree though, on the lower lvls is much better to just solo.

i can go solo till 45lv its not that hard if u got lots of money

Panteperu
12-21-2007, 09:03 AM
I respect your opinion but in my point of view, the only reason an Acolyte should party is if they are getting destroyed by high level monsters, in that case that will help, however you must party with people 10lv's over than your own. since after all your "not the damage dealer but the healer".

Wow no, if you havent notice exp is divided according to your lvl, that mean higher lvl ppl will get more exp than low lvl ppl in the same party. I have even tested it on a party with a friend 10 lvls below mine and he got .6~ each monster while i got .4~

It dont really seen worth a full int aco past lvl 40, because if you planing to solo your damage still will be too low against higher monster lvl, except you planing to lvl 1 or 2 maps from essene which is not a good idea after all at the time you start getting .1 or less each monster and it still take you 4 hits~ to kill 1.

Claiomh.Solais
12-21-2007, 10:45 AM
i can go solo till 45lv its not that hard if u got lots of money

Really? How and Where? How many pots would you burn?

Can you get a lvl in a few hours?

Are you actually lvl 45 just from solo?

Pics or it didn't happen :p

Horforia
12-22-2007, 10:22 PM
has anyone found out what stats i need to raise how fast my mana gains back?

Claiomh.Solais
12-22-2007, 11:33 PM
has anyone found out what stats i need to raise how fast my mana gains back?

That would be wis, though still the higher increment to your MP regen comes just from your level. And to be noted, your Total MP is not a factor on your regen, as the +60 MP you can get from equips right now changes absolutely nothing.

Zinc210
12-22-2007, 11:39 PM
Also, from what I've found out, MEN raises your MP regen as well. I'm not sure whether or not it increases it at the same pace as WIS, but either way, I'm happy being lvl 35 with 14 MEN, 9 WIS (with brooches), and recovering 21 MP per tick:D Level still plays a large part in MP regen tho, but I also saw that when I removed all my brooches, My regen went down by 1 per tick.

talonmas
12-23-2007, 11:14 AM
I solo just fine at level 40. I go north of CandyVault and one map further or so (same stuff as in Luan Basin and surroundings). I get around 10% exp for 100 pots. And 100 pots last me like 15 min. So 100k per level in pot costs. And a level takes maybe 2 hours? It do get boring though ^.^

Sobero
12-23-2007, 11:20 AM
@Sobero

I think you should include in your guide a note about the revive skill since you talked about it anyway. It's important for all Aco's to ask their party members if they are DNR (Do Not Resuscitate/Revive) Though I have yet to test it out (for fear of having to re-level) but in CB we would recall that you do level down and because of this most people opt to not be revived for fear of being killed twice.

Revive, when you first get it, resurrects the player with 1hp (yes 1!) so one hit from an agro and you'll have lost 14% exp and if you're unlucky you might have leveled down by then too. So remeber always ask your party members or any other players if they'd like to be revived or not before you actually show off or do an act of random kindness just to make sure it does not back-fire on you ^.^


Yeah, that's my part 3 to my article. don't worry it will be there once i can revive ppl.

and no i have not made it to lv40 solo am only lv 37. i don't party, I do burn a lot of MP pots, and i don't really mind since i get to keep ALL my loot. and since i train in higher lv grounds, even after i refill 130 pots per go, i still have 20k remaining. instead with a party, i'd have to use my own money to refill and i end up 1st, loosing money. 2nd, more time in lving up. and 3rd, wasting more MP pots that i would just by healing myself.

o about that 100 pots per 10%, that's what i get for partying, instead i get about 60% with 130 pots, solo, and in barely 1 hour

Sobero
12-24-2007, 06:55 PM
Bump. Read this.

kazumi204
12-25-2007, 12:56 AM
up up ^^^ bump up bump up

donthurtme_imazn
12-25-2007, 02:36 AM
Wow, I was just about to make an Acolyte and I saw this and now I'm very confident in making one now. Thanks so much :D:)

Sobero
12-25-2007, 07:01 PM
Your welcome, that's why i started this.

talonmas
12-25-2007, 10:02 PM
o about that 100 pots per 10%, that's what i get for partying, instead i get about 60% with 130 pots, solo, and in barely 1 hour

I SO want to know where you solo :D

Sobero
12-26-2007, 06:31 AM
sure, i solo north of essene, right were the monsters are with a (pink)ish name. thats were you get loot enough to make up for the pots you burn and such and still get leftover, on a good hunt i get 12k after i restock, that's just in one go.

RozuHime
12-26-2007, 07:01 PM
I want to solo as a aco! I generally don't like to party due to various reasons... (and I was planning on becoming a Templar, so yeah...) I'm on lv. 20~ right now... I find it really hard! I've put all my stats into INT, but am only doing 55-60 dmg w/ illusion quake on white named monsters...

Any tips for a soloing aco?

Claiomh.Solais
12-26-2007, 08:15 PM
I want to solo as a aco! I generally don't like to party due to various reasons... (and I was planning on becoming a Templar, so yeah...) I'm on lv. 20~ right now... I find it really hard! I've put all my stats into INT, but am only doing 55-60 dmg w/ illusion quake on white named monsters...

Any tips for a soloing aco?

Train on mobs weaker than you, of course, not deep blue mobs, just somewhat grey. West and east of Essene could be great to easily lvl (solo) till around lvl 30, though you may still need a few lvls for them to be weaker than you.

Aurican
12-27-2007, 06:08 PM
I'm fairly certain that the percent of mana regen is based on total mana and either Int, Men, or Int/Men. That +magic amount on staffs isn't for Mana, and the +mana from the staff might not be calculated into regen rates. As far as levels go, you do get mana every level up so..

Aco's should stick to low level maps to level. Party in groups of two at maps with your tier of eq. Parties of more than then 2 should be on high level maps farming for eq and splitting according to class.

Sobero
12-28-2007, 05:27 PM
no
:confused:

Claiomh.Solais
12-28-2007, 07:29 PM
I'm fairly certain that the percent of mana regen is based on total mana and either Int, Men, or Int/Men. That +magic amount on staffs isn't for Mana, and the +mana from the staff might not be calculated into regen rates. As far as levels go, you do get mana every level up so..

Aco's should stick to low level maps to level. Party in groups of two at maps with your tier of eq. Parties of more than then 2 should be on high level maps farming for eq and splitting according to class.

Considering that any +MP item has no effect on the MP regen (tested with the antlers and +MP staffs), it's easier to believe that it's level and total wis what has an effect on regen rather than the total MP without considering any +MP from items.

Just my opinion though, any one could be true or false till anything is actually proved with lots and lots of in-game experimentation with stats and lvls (therefore, with different chars)… that or someone hacks onto the game and gets all the inside functions and logarithms of the game for us :D

Aurican
12-28-2007, 09:19 PM
Asked some buddies close in level and compared it to my Squire.

Squire(30) WIS: 1, Regen = 8.
Aco(21) Wis: 8, Mana = 167/189, Regen = 14.
App(23) Wis: 4, Mana = 120*, Regen = 12.
*Forgot the exact number, but it was within 10 points of that. The Aco's mana is with necklace and without.

I asked to check twice each with and without EQ, removed the staff after using mana..

Unless class plays a role, it looks like Wisdom affects Regen. Anyone want to make a pure Wis Aco and App to level 21?

Sobero
12-30-2007, 05:40 PM
:pBump bump bump

Miyon
01-03-2008, 11:15 AM
Ah i was about to make an Aco and this helped me very much. Everyone has such a different view on how the builds should be XP but none the less it helped choose what to do :P

Harappy
01-07-2008, 05:41 PM
Good job on the guide


Bump

Vesperance
01-13-2008, 11:20 AM
good job! this guide really gave me an insight on acolytes. now i can't wait to start playing

Sobero
01-21-2008, 10:59 PM
yikes, even if theres not a lot of replies, theres a bunch of views in this thread. check out the first page. i'll edit it soon, am just gathering some information.

Will be great. maybe i'll get it to be a stickie :O!!!

Exstaphion
01-24-2008, 10:09 PM
uv really inspired me to become an aco
thanks alot, we all appreciate it

pradalady
01-25-2008, 10:25 PM
Man inspired me to go make a character named Woman......but someone already took it :<

ElizaItano
01-27-2008, 11:12 AM
I think that your info is awesome!! Thank you thank you....I was wondering about everything you posted...now I know..

Liz

bckyjhsn
02-03-2008, 11:56 AM
thanks for the awesome posts. Great info. for a newbie :)

Hyozaru
02-06-2008, 04:53 PM
Beyond cool guide, helped me alot with my Aco keep up the good work.:D
Oh yeah and before i forget, can Diciples or Templars use ressurection?
Or is it only a skill for Clerics and Acolytes?

yaboycooper
02-08-2008, 12:50 AM
haha neos are better haha

manic33
02-08-2008, 02:44 AM
haha neos are better haha

But who keeps you alive? XP

Lovesnuffles
02-08-2008, 07:21 AM
But who keeps you alive? XP

Told xD Lawls.

You forgot to add that acos are extremely weird and strange and make everyday fun =o ((Cause honestly, all the acos I know are sooooooo weiirrrrd!! Including myself D=))

Lonely_star
02-08-2008, 06:10 PM
How do I get Bless and fists up? I am level 21.

TKhaos
02-08-2008, 08:50 PM
How do I get Bless and fists up? I am level 21.

Well, if you cant find bless(lvl21 skill) in any player store, go to Essene and buy it from the book merchant there, albeit at a much higher price than normal. Same goes for fist up at lvl26.

Sobero
02-12-2008, 01:29 PM
:D aco gets really hard to level at the 60's gawd

childofoturan
02-12-2008, 03:02 PM
thak you i now know what job i want

LuzEterna
02-13-2008, 05:36 PM
I really found this guide helpful thanks, just something that I notice since I use the quake-backaway tactic I guess it makes people think that I am trying to run away from the monster cause I'm in trouble so they step in to try and help... I appreciate they're eagerness to help but how do I tell em nicely that I did not need they're help? = / it happens really often.

-Shade-
02-14-2008, 10:48 AM
@ Aurican - Since this game uses the same engine that Ragnarok Online uses I checked and and RO does apply a class modifier to their MP and HP regen rates. That doesn't mean that SoS does or will use one, but simply that it's a definite possibility (and one that by and large makes sense - it seems like you'd want your tank-classes to heal faster than others, and your magic classes to regen MP/SP/mana faster than others). I'd be very interested in finding this out, but unfortunately I barely have the time to level a single character (was 32 in CB; now only 23...thats what a new marriage does, i guess *shrugs*).

For all - the discussion here is pretty good, but what I don't recall seeing tossed about yet is any discussion on varying the build based on the intent of the character. Maybe someone prefers a PVP-focused build, in which case DPS would cause a player to invest more in mentality and HP boosters (I realize that Aco's are mainly healers, but they still have Solstice Survivor for them, yes?). This would also allow them to randomly go out and have fun buffing/helping newb's since the heal/buff skills are still accessible.

Anywho, my point is that the desired end result should very much be considered in your stat build. Of course, with the addition of the stat reset items in the cash shop, I guess that matters far less now *shrugs*

Sobero
02-24-2008, 11:23 AM
Bump n Bump
:confused:

Sobero
03-16-2008, 01:02 AM
Anyways i dropped my quest to become a cleric, instead now am going for archer <_<

almost lv 60 now:eek:

xfinctoryum
03-20-2008, 02:05 PM
10X a lot Man!!!
I've just decided to become a Aco, but I intend to reach the Paladin lvl.
Your tips are great.!!!!

Sobero
04-02-2008, 09:20 PM
bump. Am almost lv 80 now :O!

duaane
04-02-2008, 11:30 PM
Yes the intent of previous beta games I played was to work on play fields, first, debug improve, and then charactor builds.


Anywho, my point is that the desired end result should very much be considered in your stat build. Of course, with the addition of the stat reset items in the cash shop, I guess that matters far less now *shrugs*

So it looks like their making progress with the PF's, in this game so I could see the stats being more adjustable for individuals soon after the first few lvl 150's (players) are in-game. :eek:

Yet time permited may make changes more sooner if they have the time and resorces (yep donated my first 100+ buck last month) :D

Oh and on the 60+ Aco's their more easy now till clerk lvl (as more people get higher up the more they need a high rank healer too).

Sobero
06-27-2009, 07:36 AM
lol this is an old thread so bump :) may things have changed since back then so like yea someone should tell me on what to update it on :O

Mikitan
06-27-2009, 08:11 AM
x_____x

Necroing an old thread.. This is not allowed. No matter the circumstances.

(in anycase, the information is rather out of date..)
-closed-