tersmha
05-30-2011, 01:17 PM
Its the summertime again. You know what means ...
Tiramisu's Three's Hax (3v3) Tournament
Saturday July 9th at 2:00 PM EST (11:00 AM Outspark Time) @ Mining Area B1 (Channel 1)
Prizes
First Place: 100% Experience Booster 7 Day
Second Place: 100% Experience Booster 1 Day
Third Place: 50% Experience Booster 1 Day
*Prizes are awarded to all three members of the team that are present during the finals*
Gameplay
1. Each team consists of 3 players (can be less but you will have to go against a team of 3 players), all of different first classes. Characters themselves can be second class or first class, but no two characters can have the same first class. (I.E. - No Bishop, Dark Priest, Priest. No Elementalist, Summoner, Trapper. An acceptable team would be DarkPriest, Summoner, Trapper.)
2. Each class has limitations that they must follow along with the general rules. These limitations serve to balance the classes and provide a more challenging gameplay. See below for list of limitations.
3. Each round has 3 matches (5 Minutes Long, Popola, STD PVP). The team that wins the most matches will be the team that advances.
4. The final round will have a total of 5 matches in the same settings. The first final round will determine the 3rd place winner. The second final round will determine the 2nd and 1st place winner.
5. All teams should have alternates ready in case of disqualifications/disconnections. Your alternate cannot break the "different first class rule" but they can be a different class than your original player. The alternate cannot be a current participant in the tournament. If one of your team members disconnect between matches or rounds we will allow a 5 minute waiting period. If they do not return, then the alternate will take his/her place. If they return afterwards and your team advances, they may replace the alternate in the next round.
6. There will be penalties given out for certain actions deemed unfair by the judges (yellow cards and red cards). For minor offenses players will be given yellow cards. For major offenses players will be given a red card. Two yellow cards will result in one red card. A red card will result in the player being taken out of the match. The match will be redone with an alternate in their place.
General Rules
1. No Running. Even if you are the last player you are not allowed to run.
2. No Glitch Hitting. Please have a macro ready to press to acknowledge that you are glitched. If a player obviously sees that you are glitched and hits you anyway then that player will be given a red card.
3. No Heal/MP/HP Glitching.
4. No SC Items.
5. No 1v1.
6. Do Not Annoy Tiramisu.
__________________________________________________ __________________
Class Limitations
Listed below are each class and their specific skill limitations. The limitations put a maximum on the amount of times a skill can be used in a match (one fight, not a round). If the skill misses then it does not count towards the maximum number.
Per person: Can only hit each player on the opposite team the specified amount.
Per match: Can only use the skill the specified amount for the entire match.
Counter: 1 "Cartilage Smash" per person.
Shaolin: No "Merciless Strike". 1 "Triple Attack" per person.
Elementalist: No "Nova". 2 "Blizzard" per match.
Summoner: No fairy glitching allowed (casting fairy attack to remove debuffs). 3 "Meteor" per match.
Beserker: 2 "Sonic Slash" per person.
Paladin: 2 "Healing Aura" (Group Heal Buff) per round. 3 "Holy Protection" (Bubbles) per round.
Assasin: 2 "Assassination" per person. 1 "Blind" per person. 1 "Stun" per person.
Trapper: No "Puppet". 1 "Stun" per person.
Sniper: No limitations.
Beastmaster: 3 beasts (Tough Bear and Cutephant) to tank per round. (Does not include if you use the beast to attack).
Bishop: 2 "line" heals per round ("Heal", "Remote Heal", not including "Self Heal" and "Group Heal"). No Breath of Life (Reviving/Resurrection).
Dark Priest: 2 "Wicked Protection" per round. 3 "line" heals ("Heal", "Remote Heal", not including "Self Heal") per round.
Note: If you aimed for one person with a skill and hit another person with a skill that you have already hit, it will not be a penalty but will instead be counted towards the person you aimed for. So you cannot hit them again with that skill. Example: A trapper has already stunned player 1. The trapper aims to stun player 2 but hits player 1. Then the stun on player 1 will be counted as the trapper hitting player 2. Therefore the trapper cannot hit player 2 with stun. However, this only applies in the case of an accident. If you do it on purpose the judges can tell and will penalty you.
__________________________________________________ __________________
Judges
There will be three judges overseeing the matches. They will decide what counts and what does not. They will decide on fairness, match redos and penalties. WHATEVER THE JUDGES SAY IS FINAL - that's why there are three of them :).
The judges include:
Tiramisu
-And Our Special Guest Judge-
Funky!
Yaaaaaaay!
How to Register
Get your team together and come up with a team name. You can tell other people who's on your team if you like but for those who want to keep it private I will only post up team names.
You can register by:
- Replying to this topic
- Private message to me on the forum
- Find me in game
Ingame Names:
Tiramisu - lvl 90 Summoner
Psilocybe - lvl 49 Sniper
I will need the following information:
1. Team Name
2. Each Player's ingame name and class
Be sure to check the forums to make sure I have your team as registered.
Deadline to Register (Updated): I will be taking registrations up until before the tournament. However, I will be limiting entries to 8 teams. Its on a first come basis and teams that registered with me before the tournament have a guaranteed entry.
______________________
Participating Teams (Updated July 8th):
1. The Winners
2. Poltergeist
3. Sprinkles
4. The A-Team
5. The Asianistics
______________________
Tiramisu's Three's Hax (3v3) Tournament
Saturday July 9th at 2:00 PM EST (11:00 AM Outspark Time) @ Mining Area B1 (Channel 1)
Prizes
First Place: 100% Experience Booster 7 Day
Second Place: 100% Experience Booster 1 Day
Third Place: 50% Experience Booster 1 Day
*Prizes are awarded to all three members of the team that are present during the finals*
Gameplay
1. Each team consists of 3 players (can be less but you will have to go against a team of 3 players), all of different first classes. Characters themselves can be second class or first class, but no two characters can have the same first class. (I.E. - No Bishop, Dark Priest, Priest. No Elementalist, Summoner, Trapper. An acceptable team would be DarkPriest, Summoner, Trapper.)
2. Each class has limitations that they must follow along with the general rules. These limitations serve to balance the classes and provide a more challenging gameplay. See below for list of limitations.
3. Each round has 3 matches (5 Minutes Long, Popola, STD PVP). The team that wins the most matches will be the team that advances.
4. The final round will have a total of 5 matches in the same settings. The first final round will determine the 3rd place winner. The second final round will determine the 2nd and 1st place winner.
5. All teams should have alternates ready in case of disqualifications/disconnections. Your alternate cannot break the "different first class rule" but they can be a different class than your original player. The alternate cannot be a current participant in the tournament. If one of your team members disconnect between matches or rounds we will allow a 5 minute waiting period. If they do not return, then the alternate will take his/her place. If they return afterwards and your team advances, they may replace the alternate in the next round.
6. There will be penalties given out for certain actions deemed unfair by the judges (yellow cards and red cards). For minor offenses players will be given yellow cards. For major offenses players will be given a red card. Two yellow cards will result in one red card. A red card will result in the player being taken out of the match. The match will be redone with an alternate in their place.
General Rules
1. No Running. Even if you are the last player you are not allowed to run.
2. No Glitch Hitting. Please have a macro ready to press to acknowledge that you are glitched. If a player obviously sees that you are glitched and hits you anyway then that player will be given a red card.
3. No Heal/MP/HP Glitching.
4. No SC Items.
5. No 1v1.
6. Do Not Annoy Tiramisu.
__________________________________________________ __________________
Class Limitations
Listed below are each class and their specific skill limitations. The limitations put a maximum on the amount of times a skill can be used in a match (one fight, not a round). If the skill misses then it does not count towards the maximum number.
Per person: Can only hit each player on the opposite team the specified amount.
Per match: Can only use the skill the specified amount for the entire match.
Counter: 1 "Cartilage Smash" per person.
Shaolin: No "Merciless Strike". 1 "Triple Attack" per person.
Elementalist: No "Nova". 2 "Blizzard" per match.
Summoner: No fairy glitching allowed (casting fairy attack to remove debuffs). 3 "Meteor" per match.
Beserker: 2 "Sonic Slash" per person.
Paladin: 2 "Healing Aura" (Group Heal Buff) per round. 3 "Holy Protection" (Bubbles) per round.
Assasin: 2 "Assassination" per person. 1 "Blind" per person. 1 "Stun" per person.
Trapper: No "Puppet". 1 "Stun" per person.
Sniper: No limitations.
Beastmaster: 3 beasts (Tough Bear and Cutephant) to tank per round. (Does not include if you use the beast to attack).
Bishop: 2 "line" heals per round ("Heal", "Remote Heal", not including "Self Heal" and "Group Heal"). No Breath of Life (Reviving/Resurrection).
Dark Priest: 2 "Wicked Protection" per round. 3 "line" heals ("Heal", "Remote Heal", not including "Self Heal") per round.
Note: If you aimed for one person with a skill and hit another person with a skill that you have already hit, it will not be a penalty but will instead be counted towards the person you aimed for. So you cannot hit them again with that skill. Example: A trapper has already stunned player 1. The trapper aims to stun player 2 but hits player 1. Then the stun on player 1 will be counted as the trapper hitting player 2. Therefore the trapper cannot hit player 2 with stun. However, this only applies in the case of an accident. If you do it on purpose the judges can tell and will penalty you.
__________________________________________________ __________________
Judges
There will be three judges overseeing the matches. They will decide what counts and what does not. They will decide on fairness, match redos and penalties. WHATEVER THE JUDGES SAY IS FINAL - that's why there are three of them :).
The judges include:
Tiramisu
-And Our Special Guest Judge-
Funky!
Yaaaaaaay!
How to Register
Get your team together and come up with a team name. You can tell other people who's on your team if you like but for those who want to keep it private I will only post up team names.
You can register by:
- Replying to this topic
- Private message to me on the forum
- Find me in game
Ingame Names:
Tiramisu - lvl 90 Summoner
Psilocybe - lvl 49 Sniper
I will need the following information:
1. Team Name
2. Each Player's ingame name and class
Be sure to check the forums to make sure I have your team as registered.
Deadline to Register (Updated): I will be taking registrations up until before the tournament. However, I will be limiting entries to 8 teams. Its on a first come basis and teams that registered with me before the tournament have a guaranteed entry.
______________________
Participating Teams (Updated July 8th):
1. The Winners
2. Poltergeist
3. Sprinkles
4. The A-Team
5. The Asianistics
______________________