View Full Version : Stat problem...
happy_monkey
12-22-2007, 08:41 AM
I reseted my stats when becoming an Acolyte because it said I had to have certain stats to become an Acolyte so I did it. Now should I make my build 3:1 (Int/Wis) or 2:1 (Int/Wis)
Rodaa
12-22-2007, 08:44 AM
pure INT is good
but i think INT 2 WIS 1 works too
Claiomh.Solais
12-22-2007, 09:09 AM
i think INT 2 WIS 1 works too
Squire, go back to your forum before you ruin his/her build ¬¬
For an Aco, full Int is recommended till around lvl 30 (better heal and IQ damage for both soloing and partying, even if you will be seating, the little MP improvement from Wis won’t help a lot really), then you can put some Wis (Don’t get much more than 12~14 total Wis though, and get other two aco brooches, so no more than 11 points into Wis) to help you have a better total MP for buffing a party, and then stick back to Int (though putting Pow when required for a new staff) till around lvl 40 where putting some points into Men would help your casting speed and overall performance. Once you reach this point, you should know enough to be able to decide what else you want/need.
Rodaa
12-22-2007, 09:11 AM
i also play a aco....still need to add him to my Sig
i forgot about the POW for staffs though, you can just put points into that on the level you get a new weopon for now
Midgardstorm
12-25-2007, 03:04 PM
Squire, go back to your forum before you ruin his/her build ¬¬
For an Aco, full Int is recommended till around lvl 30 (better heal and IQ damage for both soloing and partying, even if you will be seating, the little MP improvement from Wis won’t help a lot really), then you can put some Wis (Don’t get much more than 12~14 total Wis though, and get other two aco brooches, so no more than 11 points into Wis) to help you have a better total MP for buffing a party, and then stick back to Int (though putting Pow when required for a new staff) till around lvl 40 where putting some points into Men would help your casting speed and overall performance. Once you reach this point, you should know enough to be able to decide what else you want/need.
I'm kinda new at this thing too...but i was wondering how u do the stat pts cuz i'm kinda lost if i should actually put n e thin into POW or AGI or even STA. Since it did require me 2 put a few pts into ea. b 4 i could chng jobs to acolyte...so basically purely int until lvl 30 n put a few pts into WIS and POW every so often? Do i ignore AGI? I know i hav asked a lot of questions but i jus wanna make sure i'm doin the rite thing =D btw duz n e 1 no wher i can find the requirements in order to chng jobs (e.g. required stat pts and/or items)?
Sobero
12-25-2007, 07:08 PM
Rodaa, really Solais is right, you really don't know muchy about this job, your more of a squire...
therefore you use your prespective as a squire to tell people to change their stats to make people hate Acolytes since those stats will make a person struggle during the whole game...
All int is good for an acolyte, you will get more HP while healing people. your illusion quake (main attack) will be stronger, not to be compared as a mage. and you will level up faster by having all int.
Rodaa
12-26-2007, 06:20 AM
All int is good for an acolyte, you will get more HP while healing people. your illusion quake (main attack) will be stronger, not to be compared as a mage. and you will level up faster by having all int.
you say that im giving bad advice and then give them one of builds i said....
Sobero
12-26-2007, 06:28 AM
yes, yes i am
Rodaa
12-26-2007, 06:30 AM
0.0 you didn't prove your point to well did you?
Claiomh.Solais
12-26-2007, 01:43 PM
0.0 you didn't prove your point to well did you?
The point is, you just repeated the typical builds that have been flying around for a while and that probably where proposed sometime on CB. And of course, some of them have already been discarded because they aren’t really useful on the long run (2 int: 1 wis for example). Therefore, unless you’re an acolyte who has tried a few builds and stats on his char and knows what they did and what they didn’t and how hard or easy was to train it and etc., please just refrain from posting in here, unless is for info that you can actually back up with your own experience.
arianmsani
12-26-2007, 09:25 PM
Roda has a 2X Acolyte named Keramu :D
Rodaa
12-27-2007, 03:39 AM
I only said "i think" when i used the 2 INT 1 WIS build as an option, i was basically asking for confirmation on that build, i do know however that the Pure INT build works, from my own experience and from my friends experience
yeah, i know 2x isn't incredibly high but i was just trying to be helpful >>
Aurican
12-27-2007, 05:56 PM
Has anyone here played a high level Aco? Has anyone gone into a dungeon before?
Diverting a few points from Int won't hamper much on dmg or healing. For an Aco, maps lower than his/her level is the ideal place to be to solo. So pure Int isn't important for damage. >_>
Pots...people are too addicted to a mere pot to see the true evil behind them. Worse than crack..
Wis gives large amounts of mana for buffing and restores more per tick, which is VITAL in parties. Especially in dungeons and pvp. Better to have 1 great aco in the party than 2 meager ones. Those bonus points you see every 5th level are suppose to go into other stats. 1 point int every level is more than enough. Think wisely.
Claiomh.Solais
12-27-2007, 07:21 PM
Has anyone here played a high level Aco? Has anyone gone into a dungeon before?
Diverting a few points from Int won't hamper much on dmg or healing. For an Aco, maps lower than his/her level is the ideal place to be to solo. So pure Int isn't important for damage. >_>
Pots...people are too addicted to a mere pot to see the true evil behind them. Worse than crack..
Wis gives large amounts of mana for buffing and restores more per tick, which is VITAL in parties. Especially in dungeons and pvp. Better to have 1 great aco in the party than 2 meager ones. Those bonus points you see every 5th level are suppose to go into other stats. 1 point int every level is more than enough. Think wisely.
I completely agree with this, which is why I actually suggested to put some wis here and there in order to indeed have a good MP poll to buff a whole party AND heal a good amount of times before actually having to start smoking pots.
The point actually, is that on the lower lvls (up to 30 probably) wis wont really do you that much good, as soloing on these lvls is still quite fast and therefore, a higher damage would help you more than a few more points on MP. But indeed, once you start going for some heavy party time, being a good acolyte (meaning that you keep you whole party at all times buffed, you know who to heal first so no one ever dies, you help to keep agros at bay with sprit, etc.) is the only way for people wanting you on their party again and therefore meaning you wont have a hard time finding a party, meaning again that you will train fast.
And for being a good acolyte you do need a decent MP poll, of course, not necessarily 20 points on wis, up to 15 or 16 total (with the 3 aco brooches equipped) would suffice.
Ketann
12-27-2007, 09:20 PM
It makes me feel better reading some of these posts. I rarely use pots. I think when I first started playing I bout maybe 15 pots each. I haven't bought any since, lol. I get from drops, and only use in emergency when I'm mobbed. Also, I solo in lower level maps. I been killed enough to learn by now.
talonmas
12-27-2007, 09:31 PM
Quote "...heal a good amount of times before actually having to start smoking pots..."
You DO realize, that even if you wait 10 seconds longer than me (pure int) to smoke pots, we're gonna use the same amount of em'. Cause no party lvl 50+ will sit and wait for you...
And I dont see what you're doing wrong, but it must be something... I dont have a single point in wis, and still i used only HALF my mana pool when buffing a large party. And yes, with level 2 buf.
Why are some ppl so affraid of using mana pots? They are virtualy free at higher levels...
Muchiko
12-27-2007, 11:06 PM
Has anyone here played a high level Aco? Has anyone gone into a dungeon before?
Diverting a few points from Int won't hamper much on dmg or healing. For an Aco, maps lower than his/her level is the ideal place to be to solo. So pure Int isn't important for damage. >_>
Pots...people are too addicted to a mere pot to see the true evil behind them. Worse than crack..
Wis gives large amounts of mana for buffing and restores more per tick, which is VITAL in parties. Especially in dungeons and pvp. Better to have 1 great aco in the party than 2 meager ones. Those bonus points you see every 5th level are suppose to go into other stats. 1 point int every level is more than enough. Think wisely.
*Stands up and claps*
On CB my aco was high lvl had 16+3 WIS rest INT my heal was around 220 (lvl 3 minor heal plus a +3+6ap lvl 54 weap) had around 400~ mp pool. Which was pretty cool :O
The spells start asking for a bigger mp cost ... Lvl 3 bless needs 23 mp ._.! Lvl 4 minor heal 19 mp .. etc etc >.<
davisf18
12-28-2007, 05:17 AM
So your saying i should stop pumping into INT XD lolz i have been putting some in Wis (wish i could reset stats) i have like 38+ in Int and 8+ in wis
but whats men for exactly? i think i have 1+ in men =/
Rodaa
12-28-2007, 05:21 AM
Men speeds up casting speed, apprently it works well on an Apprentice, Might work on an Acolyte
Claiomh.Solais
12-28-2007, 03:59 PM
Quote "...heal a good amount of times before actually having to start smoking pots..."
You DO realize, that even if you wait 10 seconds longer than me (pure int) to smoke pots, we're gonna use the same amount of em'. Cause no party lvl 50+ will sit and wait for you...
And I dont see what you're doing wrong, but it must be something... I dont have a single point in wis, and still i used only HALF my mana pool when buffing a large party. And yes, with level 2 buf.
Why are some ppl so affraid of using mana pots? They are virtualy free at higher levels...
Very true, but on the lower lvls when a party starts being better than soloing for an aco (30+ maybe), a few points on wis can indeed make a difference. And once again, I’m not telling to put a lot of points on wis, just 3~5 over what you already have once you class change. And of course, overall it all comes down to what you really want. A few points on wis may help out a bit, in the same way that having a somewhat better heal and IQ (int) or a somewhat better cast (men), it all comes down to how you wanna play your character.
The problem is, right now people are saying that full int is THE only way for an aco to be useful and that’s not true. Of course, too much wis would indeed be bad on the higher lvls where you will be smoking pots anyway, but a few points (I would suggest against having more than 12+3 Wis max till around lvl 48, then it's up to you.) before you start the heavy pot consumption won’t really be a hindrance.
By being full Int (around 46 int maybe?) and having at least 10 Men on lvl 50, you would heal with lvl 2, around 155~160 HP. Now, if you took from that full int 6 points (which is the max I would suggest), and put them onto wis, you would have 66 more MP (true, only 3 pots, but still, a few buffs or around 5 more heals before actually having to start pot smoking.), and your heal would only go down to around 145~150 HP.
And btw, from my personal experience, I could party with 3 other people around lvl 30~36 with little pot smoking, by simply sitting on the little time they took to kill the mobs (and they where actually pot smoking btw)… of course I had to be fast for both healing or spriting or even healping with IQ if things got complicated, but it’s quite possible to do so, and no one ever died or had any complains with my supporting (most of them wanted me on their buddy list to party again.)
So your saying i should stop pumping into INT XD lolz i have been putting some in Wis (wish i could reset stats) i have like 38+ in Int and 8+ in wis
but whats men for exactly? i think i have 1+ in men =/
Having a very high int is not a bad thing, in the same way that a few points on wis won't make your build bad. As for men, with around 10 men you will really see a difference, but don't expect just 2 points to help a lot. And it does really help on high lvl parties, as you will be buffing in between heals while they kill the mobs or while you run to the next batch of mobs… either way, the faster you buff your whole party, the better.
Aurican
01-01-2008, 06:29 PM
Slowly building up secondary stats doesn't take away much from number output. In the end it just makes the character more efficient.