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View Full Version : Trying out something dif need some suggestions


chirag403
12-29-2007, 05:43 AM
Hey guys waddup?
Im building an aco on the lines of int and sta. I would be able to support quite a bit and tank. One of those hard to kill variants! I wont be putting anything into men or wis. Tho i might base my equips eventually on those stats that i feel the need for later on.
I was looking for some suggestions on when i could start pumping in sta, coz from what i see i dont need sta atm. So im thinking going all int atleast till 40 odd lvl.
thx in advance...

Rodaa
12-29-2007, 07:12 AM
i don't think this would work...

lordmetal
12-29-2007, 11:25 AM
IMO you dont need much, because acolytes are not made to tank damage, like when your on a party your main goal is to support and place in the middle of the party or back of the party, it's not your job to tank. As in soloing acolytes doesn't have AOE spells, to make mobs of monsters and kill them all, so it's still not worth pumping much point in STA.

IMO depending on the monsters, if they can kill you with just 1-3 hits, add some STA or equip some +def gears so you don't get KO'ed.

chirag403
12-29-2007, 12:12 PM
ok i get what u guys are saying.....but dont look at it from the pvm or pve point of view.
Try looking at it from the pvp perspective. I dunno if they have party vs party or guild wars sort of thing in this but if they do have pvp and im not talking abt 1v1 here then it would be really good.
Imagine a priest who just refuses to die, and as long as hes alive so are his party ppl.. or atleast 1 other person!

Claiomh.Solais
12-29-2007, 12:40 PM
i don't think this would work...

Roda, once again I would ask you to stop posting things just because, be it either your opinion or something else. If you won’t back it up with some real knowledge or experience instead of just saying things for the sake of it then don't post at all.


As for an Int Sta Aco, it’s not necessarily a bad idea, and indeed, once you hit around lvl 50 if you have been putting every point into int (and the minimum needed on pow), you would have such a powerful heal that putting more points on int for a while could even be a waste. The thing, of course, is that for the lower lvls you will anyway need a lot of int, and while not necessarily full int, still not more than a max of 5 to 6 points on something else (pow aside) till around lvl 40, so you can get both a good enough heal and decent damage with IQ for some soloing on lower lvls.

Now, once you hit lvl 40, you could perfectly start a 3 int : 2 sta build or something like that and there’s not reason for this not to work. BUT some few points should be considered before attempting anything like this:

First, once you hit around lvl 60 and have a good enough sta, while you could indeed tank, the point is that the mobs target whoever is damaging them, therefore a tanking cleric that’s just healing itself would mean the mob going for someone else. That’s why just healing a squire/knight who’s actually attacking the mob and keeping the attention on itself can be more effective as far as tanking goes.

Second, this is no RO, where Priests and even more High Priests became almost 100% death proof on later lvls with the combination of their powerful heals, good enough defense with +6 or +7 equips, powerful buffs and mostly, their ability to completely block almost every type of damage if played well enough. Also, there's no GW, so no need for an unbeatable supporter, although indeed for the PVP events, it could be useful (and later on they will add guilds, so something similar to GW is possible) In here, while you could indeed achieve a very high heal and HP with an Int/Sta build, it wouldn’t increase your defenses nor would you have godly damage blocking buffs (although the defensive ones on high lvls could be good enough, hard to tell right now).

And third, it has been done on Xenepic (yup, I’ve seen videos of clerics or maybe their higher tier tanking an mvp while it healed itself and a wiz rained spells down, and I’ve even seen one tacking on an mvp alone, although that took quite long), which means that it’s not necessarily a bad idea, what’s more, most if not all high lvl acos/clerics will need some sta sooner or later, although it’s still debatable if they actually need a lot or not.

Personally, for support, once you hit around lvl 50 with an almost full int and at leat 10 men build, I would stick with putting more men and sta till around lvl 60 (maybe 6 more men and the rest to sta) and then start with something like 5 int:3 men:3 sta or something like that (on that particular quantity so I can get the most of magic with the int.)

diamondust13
12-29-2007, 03:29 PM
Maybe instead of sta you should try agi? o.O
Instead of taking greater damage, you'd take fewer hits/less damage, aye? =D

Also, we don't have the full game available to us yet, so think in a much MUCH long term scale. How much is too much of a heal? At a later level? How much damage do you really think you could sustain with the crappy armor we have? I dunno, think of things of that nature...

I really don't have much info on it, so just watch some xenepic videos or something lol. See how much damage can be dealt, estimate how much HP you'll have anyway, stuff like that.

talonmas
12-29-2007, 04:19 PM
For tanking purpouses, your idea suck (you need to hold aggro as a tank which you cant do with your low damage and lack of aggro skills). HOWEVER. I just love the idea of int stamina! I was planning to do this myself if I stayed Aco. We (well, you now, i switched :( ) will rule the pvp!!

And yes, go all Int til about lvl 40-45 or so, then start pumping stamina. Good luck to ya!

chirag403
12-29-2007, 09:00 PM
Thx guys! esp claiomh! Very detailed and well explained. This thread was meant to tell ppl im going int sta and theres no doubt abt it.....but i only needed help as to how much of them i needed to take and from which lvl onwards, and not to ask if int sta build was good or not! Anyways i got my answers....ill work out something and make sure its both feasible and effective!
...and abt the tanking part, well like i mentioned b4, the tanking was with reference to pvp and the likes and not for mobs. So against mobs im still a support!

Theres just one more thing i needed to ask though. Is men really important considering im going this build? Or could i go pure int sta (apart from the equip requirements).

Thx again...

Claiomh.Solais
12-29-2007, 09:27 PM
Theres just one more thing i needed to ask though. Is men really important considering im going this build? Or could i go pure int sta (apart from the equip requirements).

Thx again...

Men means less time between spells... therefore, it allows you to support better and heal faster, be it to yourself or to someone else. Just healing a lot is not enough in a party, as you’re usually healing at least two tanks and if things get complicated, it helps to be able to distribute fast heals among anyone who really needs it.

Still, with 10 men it will make a good enough difference, so you could leave it like that. If then, later on, you want more, raise it to 16 or 20 (generally, it seems to work better on multiples of two)

Barkingllama
01-01-2008, 01:15 AM
I like the idea for pvp purposes, but training is going to be a whole heck of a lot harder...