View Full Version : Dodging rate?
UCD22
01-08-2008, 09:09 PM
Im not sure if it just me or not but it seem that if i got mob my at least 2 monster there seem to be a dodge penalty?
when i got mob by two monster they rarely miss compare to one vs one....
I wonder if it just me or there is?
Zeltar
01-09-2008, 01:06 AM
Im not sure if it just me or not but it seem that if i got mob my at least 2 monster there seem to be a dodge penalty?
when i got mob by two monster they rarely miss compare to one vs one....
I wonder if it just me or there is?
or maybe statistical variation.
if you think so then you can test it, count the misses Vs one or two mobs. average over at least 100 hits. maybe it just seems like it as you're getting attacked much faster. i doubt it's implemented, they probably wouldent go to that type of hassle(although it would be realistic as it's harder to dodge two people at once)
thoth22
01-09-2008, 02:11 PM
some game have those tho :x
zer0slayn
01-09-2008, 02:32 PM
yeah, ragnarok online had that. But I can't quite tell in this game because I can't dodge very well to begin with. Though in that monster invasion event, when all the monsters were attacking Murdock, they missed alot even though there were like 30 monsters on him but I'm not sure if he can really be used as a reference -_-
Zeltar
01-10-2008, 12:34 AM
it could change their hit rate, i know they normally hit be about 60% of the time, but yesterday one followed me into the safe zone, and then it hit me about 40% of the time averaged over many strikes, at one time it missed 5 in a row. it wouldent be hard to implement.
BTw SoS is a totally different game than ragnarok online, so something there means nothing in SoS.
thoth22
01-10-2008, 10:40 AM
it could change their hit rate, i know they normally hit be about 60% of the time, but yesterday one followed me into the safe zone, and then it hit me about 40% of the time averaged over many strikes, at one time it missed 5 in a row. it wouldent be hard to implement.
BTw SoS is a totally different game than ragnarok online, so something there means nothing in SoS.
um....so are you getting mob?
just to let you know that is exactly why im asking this question just to be sure whether or not it has this system.
talonmas
01-10-2008, 04:54 PM
The game might be completely different from Ragnarok, but it's still built upon the very same engine. Pehaps the dodge penalty was already coded deep within the engine? Not likely, but still a possibility.
Zeltar
01-12-2008, 08:11 AM
I doubt the dodge penalty would be encoded in the engine.
there is a hit chance stat, i guess that's what they would use. giving a penalty to the hit rate, e effecting the dodge.
Kretzer
01-13-2008, 11:14 AM
I hope it is not implemented, the Dodge rate is quite low to begin with =/
Zeltar
01-14-2008, 12:06 PM
I hope it is not implemented, the Dodge rate is quite low to begin with =/
actually i doubt it's implemented, i was just attacked bu 5+ mobs, still dodged about half the blows.