View Full Version : Player Suggestions! Be Heard!
lordalden
01-12-2008, 02:33 PM
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Hey guys, L.A. here. I have some great news. I'm going to be compiling all player based suggestions into a weekly PM for me to send off to the Staff it pertains to. This includes, but is not limited to:
Gameplay Suggestions. What do you want to see added to the game?
Forum Suggestions. Want to see something changed or added to our community home base?
Bug Fix Suggestions. What needs to be fixed asap?
Please be sure to post a reply here, and in your posts include what area of the Outspark services you are suggesting for, to make it easier for general compiling.(I appreciate it, those who do it.)
Troubleshooting posts will be deleted here, and I will clear this weekly as I organize and send off the the information. Thanks a lot you guys! You really do make Outspark great!
-Lord Alden
P.S. SHOOP DA WHOOP!
Mikitan
01-12-2008, 02:36 PM
Lol. It's my shoop da whoop again! *throws hearts at alden* ;o
What day(s) do you plan on sending this pm at? I may have some written up later this week to contribute - but need to know when so I can pass it on time. xD
lordalden
01-12-2008, 11:00 PM
I will be sending them probably on Wednesdays, then clearing the thread, and repeating. I'll keep this up a while.
Fireslinger
01-12-2008, 11:16 PM
well, I'm not one to complain about this game... I love it..
but constructive criticism seems to be the name of the game here... so let me start us off...
the thing I would like to suggest is a bug... many bugs, in fact... a lot of the quests (especially later level quests) are bugged. Either the NPC's do not exist, or the NPC does not have the quest available (I cite Betran from the Magicians Convene, he is mentioned in at least two quests, but the only one availabale from him is the "Guardiant" quest, and that itself is bugged to boot)
so anyway, I'm sure there are other suggestions to make the game better, and some that come to mind, but I'll let others make the suggestions for themselves! Thanks, Alden for hearing us out!
xTaRgEtx
01-12-2008, 11:28 PM
Well i believe what i wanna say is close to fireslinger issue on the bug, but the thing that i really find the need the change quickly are the terms used in the game..
The npc in the quest usually use a different term from the actual item in game.. this would cause players to not be able to do the quest efficiently..
ChaosAD
01-13-2008, 12:41 AM
Typos in the game should be fixed immediatly. Small pumpkins don't exist, the correct name is Squash, maybe players will be confused by these types of mistakes. the Test Of Peishan quest says gardiant instead of Guardian, the grocery quest says 15 clementines instead of tangerines (what in the world are clementines?) The request of a guard quest says Misril mine instead of Mythril mine. The moon stone quest for the ore refiner has all the material's names spelled incorrectly. Haidrin instead of hydrin and the rest of them. Also those other quests that have the name of the monster spelled way differently. What the heck is a Hatcher guron?
Other then the several typos in quest information, half of them don't work properly. For example the 20 soul stone quest gives you a 5000 kron reward but it doesn't Say you obtained 5000 kron, you just see your kron go up by 5000 in your inventory.
There are soooo many more, someone should make an organized file about it or something.
P.S. thank you so much for making this thread. Let's all unite together and create a better SoS for us all!
JackOfTrades
01-13-2008, 12:48 AM
Rant: Tools are selling Xen Stones and YWM for too much. Their scarcity has gone way down, and what used to be 1-2 people selling them, is now over a dozen people selling them in the square. I find them generally every 3-4 hours, but people are selling them for over 1.5mil Kron! It's just plan ridiculous. :mad:
ChaosAD
01-13-2008, 03:22 AM
Rant: Tools are selling Xen Stones and YWM for too much. Their scarcity has gone way down, and what used to be 1-2 people selling them, is now over a dozen people selling them in the square. I find them generally every 3-4 hours, but people are selling them for over 1.5mil Kron! It's just plan ridiculous. :mad:
Give it a week, you'll see a difference. Im already seeing people selling them at 800-900k. Give it a week and you'll see the prices going down to 800k-1mil
JackOfTrades
01-13-2008, 03:46 AM
Give it a week, you'll see a difference. Im already seeing people selling them at 800-900k. Give it a week and you'll see the prices going down to 800k-1milI want to see YWM go down to.. hmm..
200K =.=
I have about 4mill, but im not spending 5mill for 5 items that for some reason drop for everyone else. I havent seen a YWM drop ONCE in eir. lol
ChaosAD
01-13-2008, 03:57 AM
it will take a couple of months for YWM's to drop to 200k x.x If pets ever come out at the Spark Shop, be ready to see YWM prices plummet (who would get a poyo poyo instead of a cool mini-elephant?)
JackOfTrades
01-13-2008, 04:00 AM
it will take a couple of months for YWM's to drop to 200k x.x If pets ever come out at the Spark Shop, be ready to see YWM prices plummet (who would get a poyo poyo instead of a cool mini-elephant?)Yea, I kind of want... a DRAGON. >.<;;
haha
ChaosAD
01-13-2008, 04:05 AM
I want a Moon Bear ^^ Or that cool lizard monster at Rudworck (only been there once)
JackOfTrades
01-13-2008, 04:06 AM
I want a Moon Bear ^^ Or that cool lizard monster at Rudworck (only been there once)Moon bear.. more like care bear. o.O
Still, people are being robbed if they buy YWM and XStones now.
Drelovely
01-13-2008, 11:01 AM
if there's one thing that i'd like to see improved, it's the amount of users that you can have on your buddy list. i think the max amount is 30 atm, and i think that's a lil bit too low. i'm tired of having to tell potential buddies that my list is full, lol. maybe increase it to like 100 or something...heck, even 50 is good.
Darlantus
01-13-2008, 01:06 PM
Overall, I really wish there was just more variety in everything in the game. There's only one set of equipment per level group, but it would be nice to have more options. For example, have one set of armor that is more speed and less defense and vice versa. That way players can customize more to their style of play. Also, more hair styles, and accessories.
They should open up the houses in towns for exploration. Have more people and more quests that aren't simply fetch quests. Maybe rescue, monster hunting, etc.
Lastly, it would be interesting if there was a 'steal' skill for the 'Rogue' class.
LoyalFlush
01-13-2008, 01:34 PM
Also, more hair styles, and accessories.
Well it's not really the hair style I'm concerned about , but if we have different hair colors that'd be cool.
Lastly, it would be interesting if there was a 'steal' skill for the 'Rogue' class.
Hm... that's a really good idea.
However I think if this skill is ever added, that it would take alot of mp
to summon it (perhaps half the mp for the first uses) in order to prevent
skill abuse. Well, that's my opinion, anyway. It makes it more fair towards other classes.
But overall I think it's a great idea. ^^
They should open up the houses in towns for exploration. Have more people and more quests that aren't simply fetch quests. Maybe rescue, monster hunting, etc.
I'd definitely like that. Fetching quests are getting repetitive.
Oooh... a puzzle game-quest would be nice. :D
Talong222
01-13-2008, 02:01 PM
We should have a Best Players Table that shows the highest level players or something like that
The_Black_Assalant
01-13-2008, 02:22 PM
I would like to see a incress in base xp,and a change made to the damege you do useing skill's FYI slash, i was doing 150-160 with slash 1 now at slash 2 im doing 165-170 -_- and im useing a sword of black volcano +1 with a power of near 30,yet i see lower level people hitting well about 200 with slash 1 and a sword of waterfall +1. also the level up point's should be incressed slightly,like level 1-10 get 1 and 11-20 get's 2 point every other level then at 30+ give 1 for every 10 so 3 point's for level 30's-39 and 4 for 40 and so one. just so your work is paying off more for leveling up. and the monster's should be adjusted slightly cause some are way more powerful then they really should be. i couldnt make it thru the novice maze at level 29 with even a team of 8 people and a map. i know it's souposed to be a challenge but not impossable. I have played many rpg's in my life and i feel thouse would be great changes and wouldnt effect the over all injoyment of the game.
Black-Phoenix
01-13-2008, 06:46 PM
didint read most of teh previus posts--------
Ok i think that something that should be changed is the stats, i its hard to know what your actually doing on every lvl, because its like you lvl and your still as weak as you where 2 lvls ago, and over that you get less exp so its harder to lvl again and keep almost that same stats.
i think teh stats should be more organized, so that you can also see what stats go up when you lvl(if any<i wonder if you actually get stats by lvl other than teh points.) plus teh points, i mean to me it looks like the only stats that go up per lvl are the ones you put the points into.
So i thought that was my something, ill post again soon, i just dont feel like doing anything atm.
Claiomh.Solais
01-13-2008, 07:41 PM
I'm not sure if a lot of people will actually go to the point of typing everything they have a complaint about, but if lots of noobs get the word about this, good luck sorting all the trash and spam you would get. I hope it doesn’t happen, and wish you luck :D
zer0slayn
01-13-2008, 10:01 PM
I agree with several of the above posters.
1) Every lvl doesn't feel much different so the grind is harder because you aren't getting much stronger. Stats need to be either improved, or you get increased amount of stats. So that when we lvl we aren't going to be the same as where we were several other lvls ago.
2)Because our stat gain is slow and we are weak, we are heavily dependant on equipment yet it takes too many levels before we have to change equipment so it's the same dillema where we have to grind to a lvl to wear stronger equipment. that and a variety of armor would make things more interesting.
3)Skill lvls are kind of pathetic. You get a lvl 1 skill at lvl 16 and do say 150 damage. Then you get the lvl 2 skill at 32 and its only maybe 10-20 increase but double the mp usage?
niwakaze
01-13-2008, 11:17 PM
i'm not going to stress this enough :P, ADD SOME, NOT ALOT, BUT AT LEAST SOME PERMANENT ITEMS to the cash shop ;).
ChaosAD
01-13-2008, 11:21 PM
3)Skill lvls are kind of pathetic. You get a lvl 1 skill at lvl 16 and do say 150 damage. Then you get the lvl 2 skill at 32 and its only maybe 10-20 increase but double the mp usage?
Quoted for truth, i hope the damage increases by at least 50-70 because the double mp cost makes it really unworthwhile
Black-Phoenix
01-13-2008, 11:23 PM
Yeah on the skill thing, i think something kool might be, lving skills by using them rather than by buying them and that way you can have fun also lvling skills while you make them stronger as you use em.
Edit: I think it would also be nice if we could have a more hair styles and colors, prolly we will have a place to change em later, i just hope its cheap, if i remm correctly the one on Fiesta, it costs about 5 dolars O.o
baubo
01-14-2008, 09:01 AM
1) auto-follow for group members; also some way to "target" the same mob;
2) a way for the bank to allow us to choose the amount of something we withdraw;
3) a way to hot button dialogue, i.e., "major train, run for your lives!!", or "your healer is being eaten, HELP!!", and "no, I'm not in trouble, please don't help...!" When these things are happening, typing is usually not an option.
4) some way to know when "slash" runs out so I can stop spamming it;
5) longer timers on buffs as you level up, especially those for the healer classes;
6) please, get rid of the "trash" drops, like the soldier's letter, etc. We need like one of those, and never at higher levels. Frankly, I'd rather get more food drops at any level.
Blessed Be, Baubo
Rodaa
01-14-2008, 09:04 AM
4) some way to know when "slash" runs out so I can stop spamming it;
What are you talking about?, what do you mean, when it runs out
ChaosAD
01-14-2008, 09:19 AM
1) auto-follow for group members; also some way to "target" the same mob;
2) a way for the bank to allow us to choose the amount of something we withdraw;
3) a way to hot button dialogue, i.e., "major train, run for your lives!!", or "your healer is being eaten, HELP!!", and "no, I'm not in trouble, please don't help...!" When these things are happening, typing is usually not an option.
4) some way to know when "slash" runs out so I can stop spamming it;
5) longer timers on buffs as you level up, especially those for the healer classes;
6) please, get rid of the "trash" drops, like the soldier's letter, etc. We need like one of those, and never at higher levels. Frankly, I'd rather get more food drops at any level.
Blessed Be, Baubo
1. is very helpful
2. it does let you, it's the check box at the bottom
3. very helpful also
4. i don't understand what you mean by this one
5. helpful but not necesary
6. Soldier's letter quest is repeatable so we'd need more then one soldier's letter.
Black-Phoenix
01-14-2008, 09:55 AM
i like 1 and 3
4. if you ran out of mp you wont be able to spam it, so i dont think we need that one
5 might help, if skills had lvls like i said a couple of posts ago, it would be a nice trait to imporve
6. they can be lowered a bit, and get higher rates for food, wich is a lot better than potions.
but i mostly liked 1 and 3
3 could be a hotkey you put and they you just hit something like Ctrl+1 and its types something you have saved, problem with this might be crazy spam, like in Fiesta.
ChaosAD
01-14-2008, 10:18 AM
I have another suggestion. Can the developers make the launcher have a Remember Me? Option for the launcher? Its very annoying typing my long email and password everytime i want to login.
Black-Phoenix
01-14-2008, 10:24 AM
I was thinking that in teh forum a couple of... idk how to call them... well division or w/e:
1. An area for stuff like Journals, so people can get to know each other better, maybe tell their storis for other players to learn
2. And off-Topic area to talk about Fried Chicken or w/e, mostly no one off-topics on general disc.
3. Guide, where people can add where they think is teh best place to lvl, stat recomendations and stuff like that. More of a guide than ech individual class divitions.
4. An area, for posting pictures, we already have Fan Art, maybe a Screen Shot area...
-----I think thats it for now
I saw some of those stuff on other forums, they looked great... then again in the one i saw #1, i saw a GM flaming a bigginer...
Thants why i didint get that game...
Gooserider
01-14-2008, 10:28 AM
you don't actually have to type out your email, I just use my user name - Gooserider -and password.
ChaosAD
01-14-2008, 10:31 AM
you don't actually have to type out your email, I just use my user name - Gooserider -and password.
I dunno what you're talking about but it always asks for my email and password when i go to login. im talking about the game not the forum, just in case you misunderstood.
Rodaa
01-14-2008, 10:39 AM
2. And off-Topic area to talk about Fried Chicken or w/e, mostly no one off-topics on general disc.
Already exists, go to the Root forum to find it
and chaos, he's right, in game you only need to type username and password
xTaRgEtx
01-14-2008, 10:55 AM
Yea.. its the username that u used to sign up with outspark.. i didnt knew it at first until a fiesta player told me that..
ChaosAD
01-14-2008, 10:55 AM
and chaos, he's right, in game you only need to type username and password
http://i89.photobucket.com/albums/k232/Genesis_Genocide/OutsparkLauncher.jpg
Why does mine require Email instead of Username then.
Rodaa
01-14-2008, 10:58 AM
-.- it says email but you can just type in your username...
baubo
01-14-2008, 10:58 AM
I meant that I'm not sure how long the recast time is on slash. What I meant was when the timer expires and it can be cast again. I know it's fast, maybe two seconds when I'm counting it. An indicator would be nice though.
Baubo
Rodaa
01-14-2008, 10:59 AM
you can reuse it instantly...
xTaRgEtx
01-14-2008, 11:02 AM
lolx the best way would be for u to log off and try logging in with ur user id..
ChaosAD
01-14-2008, 11:15 AM
-.- it says email but you can just type in your username...
Type the username in the email field? well you don't see that everyday...
Which username? The forum one?
dylanangel
01-14-2008, 02:05 PM
Fix the skill stat guy back the way it was in CB. If not then remove him because he is useless.
PandaGlue
01-14-2008, 02:13 PM
make the item drops stay on the map at least 10 seconds longer, before they disappear!!
i had a YWM drop but i died.... quickly warped back to the same map, went invisible because i had no hp.... the YWM disappeared just 3 seconds before i could reach it! and i swear, item drops lasted longer on the map in CB....
so, make the item drops stay on the map at least 10 seconds longer!! at least for the rare drops!
FatTony30
01-14-2008, 02:46 PM
Neophytes Sandstorm Skill is bugged.
Skill Master shows it as a lvl 46 skill, but he doesn't sell the book. And the book dropped for it is for lvl 81 I think.
baubo
01-14-2008, 04:17 PM
I must be dumb as a salad bar, but for the life of me, I can't find any check box for items stored at the hotel. I have looked, and looked. Now, that doesn't necessarily mean it isn't there, but I have yet to discover where.
Blessed Be, Baubo
Shiryou
01-14-2008, 05:49 PM
I must be dumb as a salad bar, but for the life of me, I can't find any check box for items stored at the hotel. I have looked, and looked. Now, that doesn't necessarily mean it isn't there, but I have yet to discover where.
Blessed Be, Baubo
it's not a dumb question really...I didn't know there was a checkbox until someone told me in the forums XD...
but anyway, when the little window pops up for storage, there is a little checkbox under the list of stuff you have in your inventory:
http://img.photobucket.com/albums/v463/meigetsu/storagecheckboxexample.jpg
if you un-check it, whenever you move items, it'll ask how many you want to take out or store
Tea_Fan
01-14-2008, 09:50 PM
Not sure if this was already mentioned in this thread, but it'd be great if we could actually see how much exp we have and what exp we need to level up, rather than these simple percentages.
Like, it'd be great if we could scroll over our 'Lv' bars and see something like "23423/25000 exp" and be able to ascertain how much exp we get per kill from each monster. :O For instance, if I had such an exp bar and killed a Kabino and it raised to "23623/25000 exp", then I'd know that each Kabino was worth 200 exp, rather than making these rough estimates.
Not only that! But the quest rewards are given in '25,000 exp' or such, and that's kind of lame if you don't really know what percentage that amount of exp is and if it's worth doing the quest or training instead.
Anyways, PM me if you need me to explain further, though I think I rest my case. ^^
Rodaa
01-15-2008, 01:16 AM
Fix the skill stat guy back the way it was in CB. If not then remove him because he is useless.
he's still used for quests (the rumour about descendant of hero's for example)
ChaosAD
01-15-2008, 01:20 AM
Not sure if this was already mentioned in this thread, but it'd be great if we could actually see how much exp we have and what exp we need to level up, rather than these simple percentages.
Like, it'd be great if we could scroll over our 'Lv' bars and see something like "23423/25000 exp" and be able to ascertain how much exp we get per kill from each monster. :O For instance, if I had such an exp bar and killed a Kabino and some it raised to "23623/25000 exp", then I'd know that each Kabino was worth 200 exp, rather than making these rough estimates.
Not only that! But the quest rewards are given in '25,000 exp' or such, and that's kind of lame if you don't really know what percentage that amount of exp is and if it's worth doing the quest or training instead.
Anyways, PM me if you need me to explain further, though I think I rest my case. ^^
Wonderful idea! =] i'd love to see this happen also. But mostly i want a Remember Me? function for the SoS launcher...i hate having to type my user and password every single time >.<
JackOfTrades
01-15-2008, 04:02 AM
I suggest they raise the the normal HP/MP pot heal rates.
I'll buy 100 med pots every now and then... but the price is too much if its 2000+ points for just 200 pots.
davisf18
01-15-2008, 04:50 AM
I want to see YWM go down to.. hmm..
200K =.=
I have about 4mill, but im not spending 5mill for 5 items that for some reason drop for everyone else. I havent seen a YWM drop ONCE in eir. lol
200k that sounds nice ^^
Oreo4Snacks
01-16-2008, 10:11 AM
About the PvP.
Please restrict the Shop of buying the Jureah Revival.
When people use the shop it hides them, please cancel that too.
other than that, its cool.
Make a price forum? xD! for items and such, so players know how much it costs so they dont get ripped off @_@!
Tea_Fan
01-16-2008, 10:15 AM
Make a price forum? xD! for items and such, so players know how much it costs so they dont get ripped off @_@!
Considering how the prices, availability, and dynamics of the game will constantly change and greater numbers of higher-level folk come up...
I don't think this will ever happen.
It's OUR job (the consumer) to be aware!
...ie, If we're ripped off, it's our fault and not the seller's. xD
Ameranth
01-16-2008, 11:10 AM
Gameplay Suggestions:
--- I will suggest for a PVP room where players can go there and have some 1 on 1 fight whenever they want. and the prize is good exp. or some item will do.
It's kinda cool if you will have a PVP room.
Forum Suggestions.
--- for forums i will suggest that we cud use our own picture for the avatar
Bug Fix Suggestions.
--- for bugs i think the surface of some maps that become black or what. and the mobs that we are trying to kill will disappear all of a sudden.lol
that's all for now
Legion501
01-16-2008, 11:16 AM
Maybe someone else said it before but anyways: i suggest that the game gets the possibility of sending money to other chars via hotel or some NPC. tis wolud make it easier to redistribute money and needed item with all the chars on 1 account. Besides if you can make a possibility to send money to other people as well, it would be great!
Zeltar
01-16-2008, 11:57 AM
I think the exp could be fixed a bit, no not made easier, i think it's good to work for the exp, i don't mind spending time working on getting exp.
but the thing is that when fighting harder mobs you get about 10% more exp for a mob that takes twice as long to kill. so in the end you end out getting 55% of the exp in the same amount of time.
this means that if you want to level you need to fight white mobs. which is no challenge, but just what you have to do to level. if you fight red mobs you'll level slower. and partying normally requires more exp for everyone in the party, but then you fight red mobs which are only worth 105 more then the white ones you were soloing, and that exp is divided between the party, giving less exp.
the way to fix it would make it that you get more exp/min by challenging yourself on harder mobs and less exp/min by fighting easy mobs.
one way to fix this would be to make
modified_mob_exp=mob_exp*(mob_LVL/your_LVL)
or something similar to this, favouring fighting red mobs over white ones
in the end it won't change the overall experiance, just tip it towards favoring fighting against red mobs (which is realistically where you'd get more experiance from a chalenge), and so break the endless solo against white mobs. this would also create diminishing exp as you level, so you get less exp fighting mobs 20lvls lower than yourself, so encouraging people to take on more chalenging mobs.
Oreo4Snacks
01-16-2008, 09:43 PM
How about a BARBAR SHOP?!
so we can change our hair color and hair styles!!!! yayyyy
or..
not x.x
Yisa4ever
01-17-2008, 01:15 AM
Of course what everyone has said, I agree (but then again, I didn't really read through all the replies... that would take forever...)
but more storage room would be helpful. I would like to store things for future use, but find out I can't anymore -_-;
Maybe move it up to like 500 items... or something... :)
trigonicus
01-17-2008, 06:34 PM
some one may have suggested this but, I think :
1)we need branch jobs for fighter and mage classes.
for example squires can move away from knight codes and laws to become ronins or samurais (wield 2 swords with out the shield)
mages could become like druid or darkmage...
2)i think pets should be able to help you during fight... since YWMs cost ton of moneys and pets are pretty much for show.
3)also, character reaction for monster's attack would be nice... instead of just stand and take damage, i think the character should automatic fight back
kanoona
01-17-2008, 08:05 PM
i kinda wish there was more story to it like instead of us just levling we had a point.
kinda like the quest but more meaningful. idk if that makes any sense probly not but something big to go along with the story line i guess.
and i dnt like that u have to have cash items for some events i dnt think thats fair to ppl who dnt buy cash items.
Rodaa
01-18-2008, 03:24 AM
i kinda wish there was more story to it like instead of us just levling we had a point.
kinda like the quest but more meaningful. idk if that makes any sense probly not but something big to go along with the story line i guess.
and i dnt like that u have to have cash items for some events i dnt think thats fair to ppl who dnt buy cash items.
there is a plot, its only OB though so its still developing
Kusanagi_K
01-18-2008, 09:58 AM
hmmm... only just came back, wasn't able to comment a few days ago... but looks like all my problems and suggestions are already been taken care off by the other posters...
some one may have suggested this but, I think :
1)we need branch jobs for fighter and mage classes.
for example squires can move away from knight codes and laws to become ronins or samurais (wield 2 swords with out the shield)
mages could become like druid or darkmage...
2)i think pets should be able to help you during fight... since YWMs cost ton of moneys and pets are pretty much for show.
3)also, character reaction for monster's attack would be nice... instead of just stand and take damage, i think the character should automatic fight back
about number 3... that'd be nice but have you thought about that idea's possibilty of being abused? ex: the player leaving their chars at low lvl maps in which the char automatically attacks mons that attack?
baubo
01-18-2008, 10:45 AM
lol, I figured out finally that the little box that says "don't ask..."actually pertains to quantity choices. It would be nice if it said "request quantities", which would give an old lady a clue.
Blessed Be, Baubo
trigonicus
01-18-2008, 12:25 PM
and i dnt like that u have to have cash items for some events i dnt think thats fair to ppl who dnt buy cash items.
well i don't mind these event since OutSpark does not charge people for their service. so it's a way for OutSpark to makes some money.
-------------------------------------------------------
about number 3... that'd be nice but have you thought about that idea's possibilty of being abused? ex: the player leaving their chars at low lvl maps in which the char automatically attacks mons that attack?
:confused: i have though about that... but...
i guess you gain some, you lost some :rolleyes: i guess
Break
01-18-2008, 12:45 PM
Hey Guys,
I am reading a lot of great suggestions and recommendations. I assure you, we are listening! I can't promise all of you that we will grant all your requests, but we are working hard on finding alternatives. I am very happy to see how involved the community is, hopefully we can get 99% of our players into the forums!
Some good stuff to know based on your Suggestions:
Solstice Pets - New pets will be released soon. You will have to take care of them and do a lot of quests for them in order for them to "hatch" from their eggs. Each pet gives the player different benefits.
Coming in a few months:
- Hair Salon
- Guilds
- Open PvP Arena
- Story Quests
- Much More
On top of all these really cool things, we are working hard to fix a lot of the bugs, and text in the game. So please be assured that we are working on it.
Thank you for playing Secret of the Solstice
kanoona
01-18-2008, 12:49 PM
Yay! ty i can't wait for the pets and everything really you guys have done an amazing job already! ty so much and keep up the great work :D
Tea_Fan
01-18-2008, 12:49 PM
...The GM response in this game is amazing. o_o; So much more involved and... FAST than the other MMORPG I used to play (Maple Story).
Great work, GMs! [And thanks, Break. <3]
TKhaos
01-18-2008, 01:03 PM
Make them so average players who cant buy from the cash shop can participate in events too, excluding people who cant spend real money for virtual currency is really disenchanting about this game and really actually discourages me from considering to send my money for this game and makes me want to look for another mmorpg which doesn't exclude players because of finances.
Rodaa
01-18-2008, 01:11 PM
there are still events that don't require cash shop items you know -.-
Trashknight
01-18-2008, 04:40 PM
Update class guides on the homepage and subforums' names to stop the confusion about believing that Neophytes are Rogues and so on with Apprentice-Mage, Squire-Fighter and the others among new players.
Gay-For-PayCarebear
01-18-2008, 04:44 PM
I think their should be a way to see who has you removed/ignored from their buddy list. Or the buddy limit should be stretched.
Because too many times you remove a buddy only to see that another one of your buddies removed you from their list. xD
And there's no way to tell.
Or when someone deletes/ignores you, they should automatically be removed from your list.
Or something like that.
Does that make sense? =O?
naotaru
01-18-2008, 05:33 PM
We should have a Best Players Table that shows the highest level players or something like that
I deffinitely agree with this. A type of leader board showing who is the highest level player and what class they are. I know some people dont like their level revealed so either a way to set it to private or just make the list not have levels, just showing rankings. another good thing would be a pvp leader board showing wins, losses, and total points.
also, i dont know if its been said yet, but when the hair salon comes, maybe another person there who lets you customize the color of your clothes to however you want to create more diversity in the look of players.
ill prolly get more later. for now tho thats all. too bad a headache to think right now XD
Deathbreed
01-18-2008, 07:00 PM
some kind of mini game within would nice.Leveling gets boring after awhile.
trigonicus
01-18-2008, 11:03 PM
about number 3... that'd be nice but have you thought about that idea's possibilty of being abused? ex: the player leaving their chars at low lvl maps in which the char automatically attacks mons that attack?
i got an idea... let make it so that some (not all monster) be aggressive toward characters that are lower level then they are. every body happy... :D
nativepride311
01-19-2008, 01:41 AM
I would like to see events take place at times other then 11:30 - 4:30. I like a lot of people cannot get online in the day time. I work a 2nd shift job. I don't get home till 12:30 AM (eastern time GM-5:00) I know that you cant have events all day long but maybe 1-2 a week or even on the weekends would be better. That my opinion.
Rodaa
01-19-2008, 05:20 AM
the GM's have already said that in future the events will spread out
RamenDem0n
01-19-2008, 11:28 AM
this is off topic but i need help. i clicked on free download and then waited for 4 hours to download 700 mbs. when i finished, i still have no idea how to get in the game. how do i start???? how??
eatboxmen
01-19-2008, 09:46 PM
ok I got a lot of ideas.
-Duel, you can duel someone 1 vs 1 by right clicking, but you can only duel once every 10-30 mins or so to prevent the madness.
-pvp arena, instead of holding events there should be a place where you can
teleport to pvp 10-20, 20-30, 40-50, etc. and stuff
-party quest, you can only do these quest in a party and each job has an important role to play in. and of course at the end of the party quest THERES A BOSS! sorta like the labyrinth, cept it needs a boss at the end =P
this is what I mostly want!
-Boss monsters, only parties can kill it, and drops rare items!
-armor actually changes your avatar look, please god, I'm tried of looking like everyone else for 42 levels straight!!!
-more hair color/styles
-pets having a role, like it can heal you or attack or do something atleast,
can die if not fed, etc.
-target command, if your in a party someone can select a monster yo attack,
and a gaint arrow appears ontop of the head of the monster
-guild vs guild
-follow command, It would be sooo great if we had this
-dual wield, for theifs they can equip 2 daggers, left hand and right hand,swords can have their own class which can dual weild, etc.
-skill points OR leveling skill by using them, like if you use them certain amount of times the skills level up and become stronger, but can noly level up if your level is what it is required
-more stat points instead of 1 each level, it would be so nice!
sorry I know this is beta but I seriously hope these come true
THINGS WRITTEN IN ORANGE IS WHAT I MOSTLY WANT
El_Suave
01-19-2008, 10:00 PM
Kron be divided among party members, for instance, a party of three and one person picks up 150 kron, each player is then given 50 kron each.
Black-Phoenix
01-19-2008, 11:50 PM
Skill points liek in Fiesta so you can make Skills take less mp and less cooldown and cast time and especial effect time....
doushini
01-20-2008, 10:26 PM
I'd like to see that players are friendly. I was just invited into a party, and this is my second day of playing but, even with the party item distrubution division, I was yelled at by a party member, who said I was stealing all of his loots. He did not want to listen, when I said that the item distrubution is set to all, and even the other party member said it's so it'll be fair. But no, he just kept on swearing at me, and I felt like I didn't feel welcomed. I don't know, maybe he is a older fan, with a higher level character, but players like these, will soon or later kill the community. I experienced this, in other games I use to play. It dropped from 1,000 players to only nearly 140 players because new players were being bullied. :eek: Also as a suggestion, chat filter doesn't work. There should be a tracer of any unwanted related words, and suspended for trying to break up the community.
Horforia
01-21-2008, 12:14 AM
i realy like the idea for a follow command...like when u right click a player and get that lil list of stuff to interact with them, you could pick follow. ik that when i am in a party it is hard to keep up with where everyone is, and heal everyone, and buff everyone, and everything elce at the same time...
i'm sure that some of the other classes have problems like this too.
also when i'm just out exploring, and have a player escourting me to a new map, or something, it'd be nice to be able to hit follow, and not worrie about losing them, and getting mobed...
LoneGoth
01-21-2008, 02:25 AM
Already posted a bug in the proper forum...But here's a suggestion!
A toggle for experience notifications. IE: Server tells player how much exp was gained for killing the mob. Can be toggled off :P
Black-Phoenix
01-21-2008, 09:58 AM
1. bigger friend list, i hate having to delete friends, and it really hurts when you see a friend you had to delete, and they tell you "Yeah i remmeber you, i got you on my buddy list", i cant tell you how bad i feel after i hear that.
2. Better drops from high lvls, if you dont get droms from blues you should atleast get more from reds, and maybe some food too, they just drop potions... most of them atleast....
3. Cheaper potions if there not gona heal anything , atleast make em super cheap, even if you want ppl to buy the ones in the cash shop, those are weightless so there beter any how.
thrakx
01-21-2008, 04:34 PM
1. bigger friend list, i hate having to delete friends, and it really hurts when you see a friend you had to delete, and they tell you "Yeah i remmeber you, i got you on my buddy list", i cant tell you how bad i feel after i hear that.
2. Better drops from high lvls, if you dont get droms from blues you should atleast get more from reds, and maybe some food too, they just drop potions... most of them atleast....
3. Cheaper potions if there not gona heal anything , atleast make em super cheap, even if you want ppl to buy the ones in the cash shop, those are weightless so there beter any how.
Agree on almost all the suggestions here
specially the above ones and the follow option one. keep posting maybe they will add. I cant even play this game anymore on account of how ****ing boring it is now.
ITEM DROP RATES AND EXP RATES SUCK ****. PLZ FIX.
make me want to play again....
DecemberWinds
01-23-2008, 04:50 PM
I haven't taken the time to read all 9 pages of this thread, but some suggestions:
There should be an option available which allows people to click somewhere on their minimap and the character would move there. This would save a LOT of time.
Or an option where if you like... iunno... shift and click in a direction, the character would keep moving in that direction.
Also, if the quest log and descriptions describing monsters would match the actual names of the monsters we see in fields, that would be splendid.
trigonicus
01-23-2008, 06:23 PM
would be nice if we can see monster level and other people level.:p..
color doesn't do much for some people... because they might be color blind (not me though:))
ShuAnShi
01-24-2008, 02:37 PM
It would be nice to have a topic in the class discusions section [GENERAL] with a few stickyies on ALL classes making it easier to compare.
example of a nice sticky:
You become a Neophyte(or any other 1st class) at lvl 16 at Arcarinas Square, The NPC's name is Reinmoth. You will need 1/4 2/4 3/4 4/4 of Jureah's Pendant though. They drop from monsters outside town. Hi-Jelly, Green Slime, Poco Poco, etc.
Xenian > lvl 16 Squire > lvl 66 Knight > lvl 96 Warrior > lvl 130 Warlord
Xenian > lvl 16 Apprentice > lvl 66 Mage > lvl 96 Wizard > lvl 130 Archmage
Xenian > lvl 16 Neophyte > lvl 66 Rogue > lvl 96 Assassin > lvl 130 Shadow Master
Xenian > lvl 16 Neophyte > lvl 45 Scout > lvl 80 Archer > lvl ??? Ranger
Xenian > lvl 16 Acolyte > lvl 66 Cleric > lvl 96 Paladin > lvl 130 Priest
Xenian > lvl 16 Acolyte > lvl 45 Disciple > lvl 80 Templar > lvl ??? Holy Avenger
Also like most games there are only a few "good" builds for each class, if there WAS a [GENERAL] topic under classes I'd gladly complile a list of choices such as this one for mage:
Pure INT:Powerhouse. Average casting-speed and manapool. Lesser chance to crit.
INT/MEN: Quicker spellcasting and better chance of critting. Below power and average manapool.
INT/WIS: Bigger manapool. Lesser power, casting speed and crits.(Fits best with Magic Shield on a first glance.)
I believe this would cut down on repeat threads quite a bit, as it makes the information easier to find. (yes I am aware of the search feature, and no it isn't all that easy to use due to repetitive questions)
thrakx
01-24-2008, 05:45 PM
heres another one i been thinking over lately....
whenever i have a exp boost, i find myself not wanting to loggin unless im ready for a serious grind. Why? cause i only have X amnt of time with said boost right? Any way we might be able to turn it off or on for X amnt of time? I know its not that much or whatever, but it shuts down a lot of the social interaction I have grown to love about SoS, cause im too busy trying to NOT waste my boost....
Any one else?
Lawson246
01-24-2008, 09:12 PM
Hey Fellow SOS Players and managers.
I am here today to give you my game enhancement idea.
My idea is that you could exchange Kron for SparkCash, this way people would be more enclind to complete quests and Go on hunting expaditions either by themselves, or, with a group of friends to gain Kron, to echange into SparkCash. Now, I Was thinking that you could have an exchange store/shop in every magor town which gamers could exchange their currency for SparkCash.
Hopefully people would like this idea having asked people myself during my adventures in the game itself
Thankyou for taking the time out of your life to read my Enhancement idea and hope that you will take it into concideration.
again thankyou,
Lawson aka SOS Username: Lawson246
PS: Please reply and send all further messages regarding tis matter to lawsongrau@hotmail.com
thrakx
01-24-2008, 11:26 PM
I cant say it enough: STAT RESET in store or at least somewhere, i hate the fact that theres no way to fix my dumb mistake and it might make hours and hours and hours of work just shoot down the toilet. PLEASE I WILL GIVE YOU MY FIRSTBORN
LAWSON:
IDK about anyone else but exchagin fake money for real money sounds like a real stupid idea. no offense i see what you are trying to do man but it'll never fly
Rodaa
01-25-2008, 01:33 AM
Hey Fellow SOS Players and managers.
I am here today to give you my game enhancement idea.
My idea is that you could exchange Kron for SparkCash, this way people would be more enclind to complete quests and Go on hunting expaditions either by themselves, or, with a group of friends to gain Kron, to echange into SparkCash. Now, I Was thinking that you could have an exchange store/shop in every magor town which gamers could exchange their currency for SparkCash.
Hopefully people would like this idea having asked people myself during my adventures in the game itself
Thankyou for taking the time out of your life to read my Enhancement idea and hope that you will take it into concideration.
again thankyou,
Lawson aka SOS Username: Lawson246
PS: Please reply and send all further messages regarding tis matter to lawsongrau@hotmail.com
the whole point of sparkcash is so the company can make money -.-
also, posting your email was a bad idea
thrakx
01-25-2008, 02:19 AM
*lets roda off his leash
Go get em flame-dog!
j/k
Trashknight
01-25-2008, 02:33 AM
Wait a minute... does this make Rodaa a hot dog like those in Grandia? O.o
Things on the list:
- Improve the quest book you can buy to view all available at all levels you have achieved.
- Knock up the party exp-bonuses a bit.
- Make buffs which can be casted on others target the caster by default without having to click on oneself: Example, Acolyte casting Minor Heal will heal the Acolyte himself/herself if no one else is targeted.
Rodaa
01-25-2008, 02:59 AM
*lets roda off his leash
Go get em flame-dog!
j/k
how many times have i said it, i don't flame people like i used too -.-
Naetuer
01-25-2008, 05:35 AM
Hi,
The only things I would wish to see in the game is more fairness to Xenians. I personally wish to not choose a second class, but Xenians can only go to 3 maps from Bryn or the Labrynth. I would also Like to see some more gear for Xenians, at the very leaste ones that only drop from monsters or Immaturity items that drop with +1-+10 and Ap (depending on area of course). Maybe even some enhancements to the only 2 skills they can have? I know your not supposed to use Xenians, but I would really like for Xenians to be a selectable class. They have so many disadvantages if you want to get them past 16, hardly any advantages.
Rodaa
01-25-2008, 07:16 AM
new gear and xenians is believed to be on its way
Lucifers_Lingerie
01-25-2008, 03:13 PM
I absolutely love the game but I think that they should put a chat filter in that we can change at any time. Some of us don't like changing the way we talk normally. Have the "swear words" ***'d out or something. I know the topic has been brought up before, but you know, whatever. :D
thrakx
01-25-2008, 03:15 PM
i know you dont rodaa and i miss that. XP
icebliz
01-25-2008, 06:31 PM
I was wondering if you could put up openGL ver 1.2 downloads in your downloads also? I dont have it and i cant play sos. =.='' I spent a few hours to find it. All the results were all crap. =.=
Katlyn
01-26-2008, 02:48 PM
As a new player, I have a few suggestions --
1. Make it easier to find your character in a crowd - I can't tell you how many times I lost track of my character in the central square, particularly with so many others standing around advertising goods.
2. Make it easier to move around -- using my mouse is very tiring ... I'd rather have the option to switch to the arrows on my keyboard (if there's a way to do this, I wasn't able to find it)
3. Provide better 'help' systems -- the guide who is supposed to explain the basics doesn't do a very good job of it, and in fact, has topics listed in the text that have no corresponding topic buttons (i.e. HOW TO EXIT). The info on the website isn't any better -- I wound up having to ask how to exit the game (hitting 'esc' is not intuitive, nor could I find it covered anywhere)
4. Make it more clear that you're stuck with one camera angle (or, if that isn't true, do a better job of explaining how to change the camera angle).
5. Make the mini-map clickable (i.e. click on a spot on the mini-map and your character moves to that location), or at least let us move our camera back from the main map far enough that we can see where we need to go ... clicking every 10 paces or holding down the mouse for character movement is tiring.
6. Fix everything everyone else has mentioned (i.e. typos, mismatched names, etc.)
That's it for now ... I'm going to log back in and try to figure out what I'm supposed to do now that I've done the first 10 quests :)
p.s. For the person who asked about clementines ... they're a variety of tangerine :)
Everto
01-26-2008, 04:29 PM
Fix a LOT of the Quest Descriptions. A lot of them are so vague that I can't understand them even after I accept the quest!
El_Suave
01-26-2008, 05:57 PM
Wish we could name our pets, that would be awesome.
Lucifers_Lingerie
01-26-2008, 07:18 PM
I vote that we should be able to have more friends on our list. It's sad to have to delete friends to make room for more ones!:(
lumaz
01-26-2008, 07:38 PM
being able to name your pet thats a good one
k_w_k_w
01-26-2008, 08:35 PM
I hope tat better consumables could be sold in the game. Coz the onli one for hp and mana tat are sold by the shop merchant is the weak mana/hp potions, which onli heals 20mana/hp. This is not good enough for high lv characters. Hope tat the game can improve on tis.
Tiptoe
01-27-2008, 10:46 AM
If these suggestions been said already I apologize in advance.
1. Auto Refresh for mages (1 mana a sec)
2. Mages Casting Refresh on other party members
3. Linkshells, Guilds, Clans. whatever they're called be nice to have them.
4. Skillchaines but that might be alittle to advance for a beta.
5. Open PvP. be nice to fight anytime
I think this game is very fun, the developer's definately have the right idea and has alot of potential "but" they got to keep at it.
Tip
thrakx
01-27-2008, 11:18 AM
Make the consumables you can buy from the cash store tradable, make the price "reasonable" I mean christ.
1. MP/HP pots from the store are already redicuously expensive if you expect to use any real amount of them its gonna cost you 5$+ a day?(if 100 small mp pots are 700pts, and 700pts = about 1$ AND 100 small pots last roughly around an hour and a half to 2 hours)
*** is that? That adds up to more than most game subscriptions for a month! that makes my bum hurt!
2. If i spend that much freaking money on something, which i wont, I should be able to do with it what i want, including selling it or giving it away. Especially since it cost so much
3. I realize that making those types of items tradable in some small way MIGHT take business away from the store, but the numbers wouldn't add up to that much in comparison. And i dont mean that ALL items should be tradable, just consumables.
4.How about a option to purchase krons from the cash store? I never saw the option if its there. But make it reasonable huh? like 100K for a dollar or something.
5.Item drop rates suck guys we all starting to get tired of it, cmon how about increase just a bit?
Rodaa
01-27-2008, 12:07 PM
If these suggestions been said already I apologize in advance.
1. Auto Refresh for mages (1 mana a sec)
2. Mages Casting Refresh on other party members
3. Linkshells, Guilds, Clans. whatever they're called be nice to have them.
4. Skillchaines but that might be alittle to advance for a beta.
5. Open PvP. be nice to fight anytime
I think this game is very fun, the developer's definately have the right idea and has alot of potential "but" they got to keep at it.
Tip
1. MP already regens...
2. See above...
3. Its coming
4. What?
5. In an interview i read it said that the PvP events are only a taster, Open PvP is on its way
Bijoux18
01-27-2008, 01:06 PM
I think we should be able to buy items from other players while our sell windows are open. If you set up a sale, you are still able to browse what others are selling, but can't buy anything unless you close out your sale first. You then have to re-enter and re-price everything.
Tiptoe
01-27-2008, 01:13 PM
1. MP already regens...
2. See above...
3. Its coming
4. What?
5. In an interview i read it said that the PvP events are only a taster, Open PvP is on its way
1. true. guess i like to see it regen other then it jumping by 10-20 clicks
2.so I guess theres talk about it
3.cool
4. if you played FFXI or WoW u know what I mean. Lets say a Squire and Neo. Squire does slash then neo does threathen which results in a bonus hit making it a skillchaine
5. cool
thanx for your reply
tip
Ban-Lord
01-27-2008, 02:39 PM
I'm new here but I'm not knowing if the stuff is added already:
• Pet Naming
• Hairchanges
• Action Bars
(What are action bars?)
(Action Bars are used where a spell/item can be dragged onto a bar, and can be assigned a number, or letter. This is HIGHLY suggested :D)
Trashknight
01-27-2008, 02:50 PM
• Action Bars
(What are action bars?)
(Action Bars are used where a spell/item can be dragged onto a bar, and can be assigned a number, or letter. This is HIGHLY suggested :D)
Uh... we already have a hotkey bar. Just use F12. ^_^'
Ban-Lord
01-27-2008, 02:57 PM
Uh... we already have a hotkey bar. Just use F12. ^_^'
Finally someone tells me :D
Lost_Sage
01-27-2008, 07:30 PM
the whole point of sparkcash is so the company can make money -.-
also, posting your email was a bad idea
I want to "piggyback" on that idea.
Since, like Roda said, a direct 1 Kron to 1 Sparkcash would make Outspark broke before anyone makes it to their 3rd jobs. However, if there is a high exchange to it, it just might work...
For example: 1000000krons (1000k) trades into 500 sparkcash, that's a pretty high, but neverless fair amount.
This would be good for those who will never be able to use sparkcash, but the amount is high so not everyone will be able to afford it.
It's also good for those rich players out there who can give themselves a "small present" after earning alot of krons.
Ban-Lord
01-27-2008, 07:48 PM
Be happy, I don't care if the server is selling items, because they have to make money somehow, or this game would be Pay to Play, and we wouldn't want that now would we?
Its called a business people :)
The_Black_Assalant
01-27-2008, 09:38 PM
Again these will come off as "complaint's" but from a old school mmrpg nut these are what i belive to be important.
1. there is a lot and i mean a LOT! of lag death going on in sos. i alone today dropped from 90% to 45 down to 60% witch come's out to being ruffly 3 hour's of solo training,and 2.15 hours of leveling party training with a good training party :( 7% apon death is to broad band,7% to a level 20 is nothing compared to a level 30 or 40. I have a thought,rather then loseing your xp,why not cause a drop of an item in your invo. LIke in RS,apon death you retain your top 3 item's and drop everything eles. or lower the amount of xp lost apon death till the lag problem can be corrected. I for one am getting fustrated training and getting nailed by lag death.
2. the sell system need's reworked really bad. the idea is good,but raise the amount of what you can sell in a store. it take's to long to have a bank clearing sell when you top out at like 7 items at a time.
3.please add a world map to the game that show's the diffret screens and there names. i still get lost trying to work my way around eir and candy vault.
4. please lower the power of the monster's in mith mines a little. you can start the quest for the guard at 36,but i still cant kill the monsters even with a team of 3 people. just suggestion's. i hope you will take them into consdieration.
Horforia
01-27-2008, 09:51 PM
As a new player, I have a few suggestions --
1. Make it easier to find your character in a crowd - I can't tell you how many times I lost track of my character in the central square, particularly with so many others standing around advertising goods.
2. Make it easier to move around -- using my mouse is very tiring ... I'd rather have the option to switch to the arrows on my keyboard (if there's a way to do this, I wasn't able to find it)
3. Provide better 'help' systems -- the guide who is supposed to explain the basics doesn't do a very good job of it, and in fact, has topics listed in the text that have no corresponding topic buttons (i.e. HOW TO EXIT). The info on the website isn't any better -- I wound up having to ask how to exit the game (hitting 'esc' is not intuitive, nor could I find it covered anywhere)
4. Make it more clear that you're stuck with one camera angle (or, if that isn't true, do a better job of explaining how to change the camera angle).
5. Make the mini-map clickable (i.e. click on a spot on the mini-map and your character moves to that location), or at least let us move our camera back from the main map far enough that we can see where we need to go ... clicking every 10 paces or holding down the mouse for character movement is tiring.
6. Fix everything everyone else has mentioned (i.e. typos, mismatched names, etc.)
That's it for now ... I'm going to log back in and try to figure out what I'm supposed to do now that I've done the first 10 quests :)
p.s. For the person who asked about clementines ... they're a variety of tangerine :)
1: your char is the one in the middle...alwayse. also, if you hit atl+D you can change the options to show everyones name under thier char.
2: i totaly agree with this...would be nice to use the arrow keys, and the mouse, and swap them interchangably. the mouse is good for movement while fighting, but for long distance the arrows would be nice.
3: the best help system is the great playerbase. there are tons of player that are willing to help you in any way possible.
4: to change your camera angle just hold down the right mouse button, and slide your moue to the left or the right.
5: the mini map clicking would be nice, and you can zoom in or out of your map by using the scroll on your mouse. scroll up to zoom out, and scroll down to zoom in.
6: that one is a duh.
Zedia
01-27-2008, 10:23 PM
Okies...so I don't know if anyone mentioned this because I read some of the posts but not all ><
There were several posts on creating a variety of quests instead of just fetch quests. I would like to see dungeons with actual bosses at the end that give you nice gear or super rare items or something of the sort. I enjoy running maps and the like but it's kind of just repetative fighting the same monsters over and over again...not that it's the same monsters in every map I just want one super strong one that you only encounter in the dungeon. ><
If there is a dungeon in the game then I haven't encountered it and I'm not sure if I would consider the mine as a dungeon seeing as I'm too scared to run through it. ><
I also agree to naming pets. It gives you a sense of feeling like they are actually in a small part a unique extention of you. :D
Other small bugs need to be fixed as well like names of items that don't match quests etc. I know everyone at Outspark is doing thier best to get everything done and I appreciate thier hard work, seeing as this game is just soooo much fun to play! :D
Zedia
01-27-2008, 10:40 PM
Oh! I forgot to add something. Once again I don't know if someone else posted this but I would also like to see different types of attacks for the acolytes. I mean I've never played any other class other then acolyte ><;; and Illusion Quake is a nice move but I would like some sort of other attack besides that and a bunch of buffs. It would make acos a little more rounded...well at least I think so. And it doesn't need to be a new move every lvl, just you know, reasonably spaced out like Illusion Quake is available at lvl 16 and the new attack would be available at lvl 32 for example. I know you can get different lvls of Illusion Quake but it's basically the same thing only with higher attack at the cost of a little more mp. I would like to see some sort of attack(s) that are more...erm...holy or divine since acos are supposed to be in tune with divine entities. Like here is something totally ripped off of Fire Emblem but it's just an example. Thier clerics and monks and other light magic weilders had attacks like Aura and Shine (which sounds kind of fruity ><) but they focus on the light element which is the thought of when thinking of the healing class. And I know healing is the basis of acos it's just we would like to be a little stronger too and have some pretty BA moves. >< Or at least I would...
dark94
01-28-2008, 03:51 AM
I haven't read the whole topic but is it possible to add a "money" item in the fiesta store ?
we are always spammed by bots that offers to provide us silver or gold. I'm lack of time and i don't want to spend many hours selling items. I would like to convert sparkcash into gold or silver in the fiesta store instead of going on other websites.
Tori845
01-28-2008, 04:06 AM
I haven't read the whole topic but is it possible to add a "money" item in the fiesta store ?
we are always spammed by bots that offers to provide us silver or gold. I'm lack of time and i don't want to spend many hours selling items. I would like to convert sparkcash into gold or silver in the fiesta store instead of going on other websites.
I do believe this is SoS, and no Fiesta sorry...
Anyways, I believe Stat Resets should be brought back. I've totally screwed my stats over, putting 18 in POW, and giving me the nickname "The POW Mage", not to mention having several million other names...
Also, giving pets a name would be totally awesome~!
Zedia
01-28-2008, 04:24 PM
Meh~ Another Zedia suggestion. >< nyar!!!!
To make it easier on acos who are in large parties with multiple acos I wonder if a small symbol can be placed beside party members names. These symbols would represent the different buffs they have. I hope it would minimize multiple same buff buffing, saving the aco a small amount of mp. >< It just bothers me when I buff someone whos already been buffed and I didn't need to.
Sorry this was written crappily. Doing homework ><
Ban-Lord
01-28-2008, 04:43 PM
Also, you should increase HP that potions heal by an additional 25%, because they are extremely low, and do not close compare to food that just drops off of monsters just as common. They are also extremely expensive.
calmshadow
01-28-2008, 04:49 PM
i just wanna see the attack speed decreese fixed. being a rogue with the almost the same att speed as a fighter sux and at half the strength. without having a speed kill there wouldnt be any point 4 even having a rogue class. plus i think it would realy b kick a** 2 have a falcon or hawk 4 a pet. and a ninja class(or assassins that actualy look like assissins and not fighters :P)
but i just mostly want my regular attack speed back.
Ban-Lord
01-29-2008, 01:17 AM
On Print Screen action, can you make it save as a Bitmap file? JPG is poor quality to me, and some people want high quality, then take a chunk of what they want out or whatever.
Tori845
01-29-2008, 03:29 AM
On Print Screen action, can you make it save as a Bitmap file? JPG is poor quality to me, and some people want high quality, then take a chunk of what they want out or whatever.
To make it your own screenshot under any . file you like, hold down CTRL while using Print Screen.
And for the symbol buff idea, that's awesome! Though maybe make one for every buff, and even one for each status, such as bleeding, poison, ect.
SPDgonzales
01-29-2008, 04:55 AM
this game is awesome to the millionth power! i just wish that there will be mounts in the future. (that would be sooo cool:D)
GM_rider
01-29-2008, 03:48 PM
Hello Solstice Players,
Thank you all for your concerns, ideas, and opinions. With out players like yourselves we would never get great feedback such as these. I have read everything in this thread up until here and there are some excellent ideas that I will try my best to acquire for Solstice.
Please keep tossing anything constructive to Secret of the Solstice here. I appreciate all your feedbacks ^^
devilwoman
01-29-2008, 07:43 PM
Zedia's idea about the symbols would be pretty helpful to tell who has buffs but you can also just talk to the other acos in the party and figure out who is responsible for which characters.
I'd like to see an in game party bulliten board. The game Trickster had this feature in it and it was really helpful for finding a party. The party leader just needs to make a notice on the board of what lvl and/or class they are looking for and anyone who sees the notice can apply to the party no matter where they are in the SoS world.
Everto
01-30-2008, 02:31 AM
The only reason I'm grinding:
So I can take part in epic guild wars.
There better be some kind of epic guild wars system on here.
If anybody has anything about this, you guys can PM me. >_> I wanna know if I'm wasting my time or not. [shrug].
Rodaa
01-30-2008, 02:39 AM
well, i havent seen any pics of guild wars on Xen Online or Xenepic...you can always use PvP when it goes open
Everto
01-30-2008, 02:43 AM
well, i havent seen any pics of guild wars on Xen Online or Xenepic...you can always use PvP when it goes open
I guess..
But I seem to always switch games quickly if the Guild value is shot to nothing. x_x
Guess i'll just have to wait and see.
groefmule
01-30-2008, 05:02 AM
Adjustments to the droprates of npc vendor trash in the newly added ice maps.
Im Assuming these did not get a test phase in Closed Beta.
The drop rate on everything except maybe +AP gear is so much lower compared to the original S.O.S maps.
It makes me wonder if its all intended this way.
Trashknight
01-30-2008, 05:21 AM
Adjustments to the droprates of npc vendor trash in the newly added ice maps.
Im Assuming these did not get a test phase in Closed Beta.
The drop rate on everything except maybe +AP gear is so much lower compared to the original S.O.S maps.
It makes me wonder if its all intended this way.
Most maps connected directly to Eir and Candy Vault weren't available in CB, just lke Belph and Cobolt were closed off areas for example. ^_^'
thrakx
01-30-2008, 10:16 AM
I for one would like to see that quest book fixed. Not that i quest much at all but i think it would be nice if that item wasnt so useless. Like maybe it doesnt disappear after looking at it, or maybe be able to review ALL the quests you didnt do when you lvled. Cause face it as it is the thing is USELESS. thank you.
xromad01
01-30-2008, 06:28 PM
alot of posts.haven't played this game long so i may have missed something thats already been added.and some may have already mentioned the same but here is what i think would improve the game.
region coding i.e weather,make some zones give status effects.goes along with open pvp,make some open,others safe.
group loot-either a lotto or share in party order.
maybe dual classing,or customization of powers.city of heroes and ultima online was better at this than any other.allowing people to choose from additional spells/attacks that number twice or three times what they can achieve will give the game more variety.
catch the flag/base wars.not sure if these events have taken place here,i am only level 31.scripted a bit of this the years i ran and hosted a uo server.i only had a total of 5k accounts with around 90 or so active at once but something your size would require a more of an auto event.maybe a signup stone that issues color uniforms or changes the color of the character.one interesting way with classes is to divide your teams that way,the winning class gets a constant buff for that week.
the tracker/warp is a pretty good idea.it would be nice if we could have an option of saving more than one location-as far as i know i can have only one at this time.maybe a book or bag that holds all of your trackings.
i think having evil classes in this game would be pretty cool.i know its been done alot already with eq and such but it would still give an easy way to double the size of the entire game.
Eraldus
01-30-2008, 09:55 PM
What I'd like to be added, well, not quite added, but revised, is those mobs that run way from you just because you are a bit higher in level than they, i can understand that blue/mild blue mobs can run away due to the big level difference, but purple and gray named monsters are a bit too much( saying this because I'm a Squire and i like to solo a lot and Squires doesn't handle white named mobs solo too well, unless they spam skills and pots like crazy).
TKhaos
01-30-2008, 10:11 PM
I would like to see a dance command in the future, it would give me something to do in my down-time.
thrakx
01-31-2008, 01:37 PM
Auto-renew button for store bought items to renew before they expire for same price or whatever.
Also since store is so expensive now, how about a break when you spend a certain amount of real money. like buy 5 get one free or something. I know that would go far to convincing me to keep supporting you guys by buying things.
FatTony30
02-01-2008, 07:07 AM
May have been mentioned already, but would be nice if we had the option to skip the first 10 quests, if it is NOT the first character on an account.
Cladnestina
02-01-2008, 07:25 AM
I know, my idea sounds kind of absurd, but I think it's a pretty good one.
Well, I think we should have like a laser tag mini game thing. It doesn't have to be laser tag, it could be more like kill all the other team's players and capture their base. Like, you have a red, yellow, green, and blue team and your team (Lets say you're red) has planned an attack on green team. And so you have to charge their base, paralize/KO everyone in the building who's not your team, take down green team's flag, and raise your own. But any other team can take any building you own at any time. And for every building you capture (not including your starting building unless you recapture it) you get points. And after alot of points you can get some exclusive items or maybe something from the SparkCash Store.
I know, it sounds really absurd, but I really like it ^^
TKhaos
02-01-2008, 08:05 AM
I have another suggestion, and it is that you lower the waiting time on the Mystery Egg quests, 4hrs is a very long time to wait after doing something that took 5-10min to accomplish.
Katlyn
02-01-2008, 06:46 PM
This evening I innocently teleported into Essene, as I wanted to check out the next skill book for my lvl 27 acolyte, and while looking at the list provided by the skill book seller, someone killed me.
After becoming dead, I realized that there was some event going on in Essene -- an event that I know had been broadcast 20 times, but that I'd forgotten about before shelling out 800krons to teleport :(
It would be really nice if the system would remind you about events going on in areas to which the transporters teleport -- before letting you get there and die. Based on what I saw while floating as a ghost, there's no way a lvl 27 acolyte would have survived that event (there was some really red stuff running around :eek: ). If I'd remembered the event and known that being in that area was a tacit agreement that people could kill me, I'd have waited till later to go shopping.
Darlantus
02-01-2008, 06:57 PM
The spawn events can be a lot of fun, but lately that's only been true for high leveled characters. I have a level 40 neophyte that was useless just now. The most damage I took off a monster was 87 (aside from the poyo poyo's).
Is it possible to have multiple spawn events with suggested levels, like Solstice Survivor? More people would be able to get into the action and enjoy it, and it would allow for some minor 'boss' characters (Maybe henchmen of Alastor) to be created.
CharliePace
02-01-2008, 11:33 PM
I'm not sure if it's been suggested already, but I think it would be nice to have a way to hide the head gear and other facial accessories.
k_w_k_w
02-02-2008, 07:00 AM
I hope to see that the item shops in the game sells a larger variety of items. And i hope that the armories or item shops start to sell some equipment that all classes can use. This will make a larger variety of items in the game, which will result in it getting more exciting.
k_w_k_w
02-02-2008, 07:14 AM
I hope that Player vs Player events and other special events on the event schedule can be held more then once each day. This will benefits those living in different time zones. I made this point because when PvP(solistice survivor) starts, it is already 3.30am in my country. In other words, so i have to stay up till that late in order to take part in the PvP? If these events are held more then once per day, the concern now would be that those players who keep winning will keep on taking part and winning and getting those rewards again and again, depriving others of the opportunities. My suggestion is that only allow every player to take part in the event once each day(like some kinds of quests which u can only do it once per day). Another important point about PvP is that they should cater for different levels. This is because that players who are higher level will of course be able to easily to beat those who are at lower levels. My suggestion is that make put a level limit and separate the arena for players of different levels(eg Arena1-lv20-30 Arena2lv30-40 Arena3 lv40-50...etc). This will ensure that one is fighting agaonst one's match in the arena.
Black-Phoenix
02-02-2008, 12:18 PM
i suggets thet within the forum the stickies and normal posts are devided, it would look better, and also it wouldent make players have to scroll between pages because there to many stickes- Keep in mind most ppl dont search.
Ex:
Is the max topics per page are 20, instead of having 11 stickes and 9 topics per page, the 11 stickies on top and devided the 20 normal topics.
Tatsuma
02-02-2008, 01:12 PM
wow we can get a mini elephant. >.< how do we get them?
thrakx
02-02-2008, 01:35 PM
Next idea- I dont know how feasible this would be but adding a way to hotkey other unused parts of the keyboard besides just the F1-F12 buttons would make healing,scrolling,switching between sheep helm and regular helms, armor ect, a LOT easier than just having 12 hotkey options on three bars you have to switch between.
Like i said just a thought.
TKhaos
02-02-2008, 02:10 PM
Another suggestion: Lower the price on exp boosters. It's nice that they now double experience, but quadrupling the price on a 3hr boost? C'mon! thats a blatant ripoff. It's only twice as strong as a 50% booster, so make it double the price of that. 1400 for 3hr, 7000 for 24hr, its only fair that way.
Vash22345
02-03-2008, 11:13 AM
Yeah uhm... Heres a suggestion...
http://img.photobucket.com/albums/v291/Vash22345/huh.jpg
COVER UP!! :< ... By any chance, can we fix that little sprite there? Im not really for fighting little poyos while butt naked :x
Tea_Fan
02-03-2008, 11:20 AM
Yeah uhm... Heres a suggestion...
http://img.photobucket.com/albums/v291/Vash22345/huh.jpg
COVER UP!! :< ... By any chance, can we fix that little sprite there? Im not really for fighting little poyos while butt naked :x
Rofl, that made me laugh.
Um! But that's supposed to be leather... seat protection, I believe. :x Think of the old cowboys and their leather stirrups/pants/etc.
chaos2727
02-03-2008, 01:40 PM
By any chance could anyone make a complete map as well as what kind of monsters are on that map?
Or at least a somewhat complete map of the game?
When people are talking about places to train I have no idea where they are.
Tea_Fan
02-03-2008, 02:01 PM
By any chance could anyone make a complete map as well as what kind of monsters are on that map?
Or at least a somewhat complete map of the game?
When people are talking about places to train I have no idea where they are.
Go to www.solsticeplayer.com. Register for the forum (it's free), then look under Guides and Map Database.
Or just browse the fanart section/use the search function on this forum to find a map.
dani1182
02-03-2008, 04:43 PM
I haven't use my account for a while, and for some reason all my players are gone, some1 either deleted them a technical glitch. It took me a long ime 2 get those lvl 20 - 30s and i want 2 know wat happened
MahiMahi
02-03-2008, 10:33 PM
Simple as it may be, I'd like more command functions. :)
I'd like to be able to /dance and /clap and /bow and /wave especially. And whatever else is fun and cool.
Permanent store items. I understand you make more money with temporary items but id rather spend a larger one time amount instead of a bunch of little upkeep payments. (Irritatinggg)
A built in map function, perhaps they could be drops or you could buy them in game. They all compile in a book in your inventory and voila, any maps you have you can automatically view which would really help with getting around and finding the proper quests.
More customized drops. Boots that increase speed or resist thunder magic etc.. Of course stuff that like may be implemented with time.
An in game wardrobe shop, all the really cool stuff could still be in the outspark store but it would add more customization.
Cheers!
(Edit: Dani maybe your characters where in closed beta? I think everything got whiped when Sos hit open beta.)
SilverTitan
02-04-2008, 12:46 PM
i want to be able to dance like in fiesta D:
maybe a in game weapon and armor customizer
a few mounts in game and better ones in the cash-shop
or being able to tame monsters
monsters that destroy buildings (in awakening)
side-jobs (farmer, carpenter, rancher, fisherman,etc) as alternate ways to gain exp, maybe an in game president and mayors of each of the cities
and also some mini-games to make kron
thats all my ideas.....for now
thrakx
02-05-2008, 09:29 AM
Increase amount of Krons that drop from mobs in 40+ lvl maps. Cause 500 krons per mob isnt even really worth the pots it cost to kill said mob. andthat is rediculous, drop rates already are terrible.
Also IDK whos bright idea it was to make Server-wide notices so that i have to see tha crap every two seconds, but we need a notice filter or even undo what you did with it. plz. thankx.
Caffeine703
02-05-2008, 10:10 AM
decrease the amount of exp taken away after death, and make it at least a little easier to level, it's ridiculous. it takes me like 3 hours to gain a level
AtuinBlue
02-05-2008, 10:50 AM
i know this has been said somewhere in this thread, but im going to emphasize. the cash shop is rediculous; everything is overpriced and last far too short an amount of time. i honestly think you would rake in alot more buyers if you made the items permanent, even if they were more expensive. i know i would buy lots of stuff if it was permanent! however, with it in its current state, i refuse to buy anything from the cash shop. It's just not worth my hard-earned cash.
one other thing that kind of bugs me is that so little of the regular (non cash shop) gear actually makes an impact on your appearance. am i correct in assuming that only the hats and noses make a difference? so aside from hats noses and job advances, we look the same for the majority of the game? thats pretty boring if you ask me.
aside from thoes gripes, this game is great! keep up the good work, devs!!!!
Rodaa
02-05-2008, 11:54 AM
plenty of cash shop items effect your appearance, all the equips do
pradalady
02-05-2008, 01:14 PM
My suggestion is to get rid of some of the stickys on the General Discussion page. >>
thrakx
02-05-2008, 02:30 PM
My suggestion is to get rid of some of the stickys on the General Discussion page. >>
Or at least separate them with a bar or something so we know where the player posts start without looking all the way thru.
NEW SUGG
some way to leave msgs for offline players. with buddy list so small you can ever have all you friends and their characters on it. MAKE IT BIGGER DARNIT!
zemigon
02-05-2008, 02:38 PM
INCREASE THE DROP RATES FOR QUEST ITEMS
lets take the Ring of Remasto Quest, its a level 35 Quest, u need 15 glitery pices, 10 ores and 10 solid fuels, i dropped my first glittery piece at level 37, now i´m 47 and i got 7 more pieces but i havent even seen the other materials!
I saw this ring in a sellroom once, it adds only +1 stamina. Its absolutely underpowered but it takes days of gameplay to complete this quest, now its the same with the new pet quest, i know it is intendet to be difficult, but not that difficult! i dont think i will complete the egg-incubator step until the next year, i have only 1 wood and 1 leather (and 3 firewoods) until now, and according to my private statistics i have to kill 200 NPCs to get one of these items
guebstrike
02-05-2008, 03:00 PM
Also IDK whos bright idea it was to make Server-wide notices so that i have to see tha crap every two seconds, but we need a notice filter or even undo what you did with it. plz. thankx.
I have to agree with thrakx, I logged in as soon as the server was back up this morning and was horrified at the unblockable slurry of bologna pouring out of the green [NOTICE:]... Someone keeps getting slapped or something stupid like that. I will keep playing for now but you really have to change that. Either separate the junk from the really really important notices like that I will die if I go to Essene because of a PVP event or let me turn it off!
I also think an in-game map would be nice.
thrakx
02-06-2008, 03:20 AM
I also think an in-game map would be nice.
super nice.
Some pet suggestions i know sum been made before but
Being able to name the poko would be pretty nice. being able to control it would be kewl too. I only say that because mine glitched today and i was controlling the poko not my guy for like 5 min. It was actually kinda cool.
Fessick
02-06-2008, 03:20 AM
I think an option to shut off those msgs would be great. Perhaps listed under Game Options? I lost count how many times I've been typing along, looking at my keyboard (because I'm just that darn good :D), look up after pressing ENTER just to find that only 1/4 of what I though was typed actually did! I don't know why those msgs even cut off the ability to type? It doesn't make any sense to me! No one elses msgs cut me off. Why do these?
Anyway, I wanted to make my own suggestion...
I hope this hasn't been mentioned already as I only made it through page 5 before I felt my life slipping away because of boredom. So, my suggestion is this... The speach bubbles that appear when a skill is used, make them optional. Again, a checkbox listed under Game Options. Maybe this is just because I'm special ed but, I've died plenty times because I thought the monster was near death and just let my natural swing take over the beating, thinking 1 or 2 more hits would finish it off. But, the skill speach bubble covered the end of their life meter which showed that I really needed to give em one more good WHACK to get the job done. If I could turn that bubble off then I could see a lot more of the vital area surrounding me. Plus I think seeing the effect of some of these skills w/o the text would be cool and definately show better in screenshots.
AtuinBlue
02-06-2008, 10:07 PM
plenty of cash shop items effect your appearance, all the equips do
as i said, i dont want to buy stuff in the cash shop because it is over priced for how short a time it lasts, and i was talking about normal equips, it seems like its only every 30 levels or so that you see any change in appearance. but i dunno, maybe i need to get to level 100 or so first so that i can comment on that experience better. :/
i've also found that i really dont like the loot randomizer. i feel that if you are going to have shared loot, it shoudl go in an even, predictable sequence. pls add that kind of loot sharing as an option in parties.
Rodaa
02-07-2008, 04:15 AM
i can pretty much say that boby armour is never gonna change your appearance, that would ruin part of the fun of a class change
swords and shields change occasionly and helms change every 2 sets
its better than RO where just about every sword looked the same
LorelaiAshe
02-07-2008, 05:31 AM
i can pretty much say that boby armour is never gonna change your appearance, that would ruin part of the fun of a class change
swords and shields change occasionly and helms change every 2 sets
its better than RO where just about every sword looked the same
In place of entirely new armors, how about different colour filters for the different lvl armors instead? That would give some level of induviduality to characters.
trigonicus
02-07-2008, 02:46 PM
In place of entirely new armors, how about different colour filters for the different lvl armors instead? That would give some level of induviduality to characters.
that would be nice. White Fang needs a white amour, white shield, white helmet, and a big white sword....
**if we could have cape that would be awesome too... (white cape)
thrakx
02-07-2008, 03:01 PM
In place of entirely new armors, how about different colour filters for the different lvl armors instead? That would give some level of induviduality to characters.
THIS REALLY GOOD IDEA. makes customizable without having to Dev a lot of code or anything. Easy to do and i think would be well recieved. MAKE IT HAPPEN!!!!
Kage_Ninja
02-07-2008, 04:37 PM
i still like the idea that body armour changes when you make a class change so you can which class they are and it is kind of like .hack//gu where the main character gets an armour change after every job extension
example:1st form on the top,2nd form on the left,3rd form on the right,and Xth form(a hacked form)in the center
http://ui05.gamespot.com/1380/dothackwallpaper_2.jpg
Katlyn
02-07-2008, 05:53 PM
I'm not sure what's going on -- maybe we're due for a full moon or something, but the "notice" spam has really gotten out of control. It's distracting and the nature of the messages makes me feel like we're in a junior high chat room or something. At the very least, please make a filter where we can turn notices off.
Likewise, can you possibly differentiate where the notices for newbies are displayed? They really only apply to players in a handful of areas, yet are broadcast across every area to every player. Anyone who has reached a high enough level to leave the beginner areas no longer needs to see where the pet shop and veggie girl are, and its no longer relevant to anyone who's changed class to see the 'put your stats in power', etc.
On a similar topic, please make our communication preferences permanent -- meaning if I turn "shout" off, let it stay off instead of making me turn it off every single time I log in.
Autumns_Gray
02-07-2008, 06:37 PM
im sick of this new notice thing where people can go around slaping other people and telling the whole server about it.. a nice though it may be to wish happy birthday... but when DeathBread goes around and slaps everyone and i have to her about it in candyvault it get old quick.. stop it... or put that stuff in limited quanties.... im sick of hearing about someone who slaped another or something like that.... it overpowers normal chat....
by the way is there any way to turn the notices off???
Rodaa
02-08-2008, 01:29 AM
im sick of this new notice thing where people can go around slaping other people and telling the whole server about it.. a nice though it may be to wish happy birthday... but when DeathBread goes around and slaps everyone and i have to her about it in candyvault it get old quick.. stop it... or put that stuff in limited quanties.... im sick of hearing about someone who slaped another or something like that.... it overpowers normal chat....
by the way is there any way to turn the notices off???
It's getting fixed in the next update
AtuinBlue
02-08-2008, 02:46 AM
i was training with a friend today and they got too much aggro at one point. i was sitting down to heal up, and was almost full so i tried to go and save them. i double clicked on the enemy monster but of course, i was still sitting down so my char didnt move at all. then my friend died becuase i failed to aid them :(
pls make it so double clicking a monster while sitting will make your char stand up and attack them. it would help make the controlls more intuitive.
Katlyn
02-11-2008, 07:50 AM
Or, what if the armor actually looked like it does in the pictures you see when you're purchasing it? While it isn't dramatically different, it is DIFFERENT, which would be a huge improvement over the current state, where everything looks basically the same.
Rodaa
02-11-2008, 07:59 AM
well that wouldn't happen with body armours it would be more of a possibility with helms, shields and swords. That would be nice but thats still unlikely to happen =/ (its just how it works)
Eraldus
02-11-2008, 09:08 AM
Another suggestion!(not sure if there is these on the game right now)
How about adding more "useful" pots to the npcs? Seriously, I have just reached lvl 40 and went to the Jur and there the npcs still sell only weak pots,these pots barely helps you, they just heal you 20 hp/sp and the mobs hit you for more than they heal.There should be pots that heal you for 80 or 100 hp ever since the mobs started to get aggro and hitting you for 20 hp or so.
Mullanaphy
02-11-2008, 03:41 PM
Housing. That would be cool. Places to build houses and different sort of things of that nature.
I'd settle for a tent or something, just a plot of land to call my own.
Mmmmm, that would be sweet.
AtuinBlue
02-11-2008, 03:43 PM
Another suggestion!(not sure if there is these on the game right now)
How about adding more "useful" pots to the npcs? Seriously, I have just reached lvl 40 and went to the Jur and there the npcs still sell only weak pots,these pots barely helps you, they just heal you 20 hp/sp and the mobs hit you for more than they heal.There should be pots that heal you for 80 or 100 hp ever since the mobs started to get aggro and hitting you for 20 hp or so.
that is because potions that are better than weak are in the cash shop. i think its really lame to be honest.
sophronia
02-11-2008, 03:46 PM
I have an idea well see i want them to breate a house for players to earn or get.And have furniture for it and well see i want you to be able to make a house even i the wild.You should be able to get furniture from monsters or quest or sumthin.Then people who travel 24/7 could get tents.You should be able to get a storage area in there and a bed for rest to regain.And more but they should make it easy kinda to get like buying a house for500k kron or something.
sophronia
02-11-2008, 03:51 PM
Also we should have wagons to carry our stuff for journeys and be able to make campfires and have friends settle their wagons too!also we should be able to get in wagon and get a ride!
Mullanaphy
02-11-2008, 03:57 PM
Yeah, campfires would be a nice touch. Think a good old fashion kumbya by the fire roasting marshmellows and making s'mores. Thats an idea I could get behind.
trigonicus
02-11-2008, 07:22 PM
do u know what would be cool?
a 2 hand held sword for squire...
ultimate damage but slow attack rate.
awesome...
or Katana... i like katana too...
:cool:
or a guan dao would be cool too...
i mean, look at this big boy...
:eek: :eek: :eek: :eek:
http://www.artsmartiauxchinois.org/dossiers/d50/GuanDao.jpg
:rolleyes: :rolleyes: :rolleyes:
it's just plain awesome!!!
Eraldus
02-11-2008, 07:38 PM
that is because potions that are better than weak are in the cash shop. i think its really lame to be honest.
Wow, amazing that "practically" the only way to play this game is to buy cash.
This is TOTALLY lame!
Maximi11ion
02-11-2008, 08:40 PM
Please, provide us a way to turn off Emots! PLEASE!
AtuinBlue
02-12-2008, 12:34 AM
do u know what would be cool?
a 2 hand held sword for squire...
ultimate damage but slow attack rate.
awesome...
or Katana... i like katana too...
:cool:
or a guan dao would be cool too...
i mean, look at this big boy...
:eek: :eek: :eek: :eek:
http://www.artsmartiauxchinois.org/dossiers/d50/GuanDao.jpg
:rolleyes: :rolleyes: :rolleyes:
it's just plain awesome!!!
lol white fang. actually you know im awfully surprised that naginata (thats the japanese name) aren't in this game already. The Koreans are usually crazy about naginata because they originated in Korea. and Guan Yu made it a famous weapon during the war of the three kingdoms. i mean, they freakin named it after him he was so awesome! Guan Dao by the way, means something like "Guan's art" or "the way of Guan". it could also mean "Guan's Spear/sword/weapon" it really depends on the actual characters they use.
anyways i'd also REALLY REALLY like to have a way to chat with all my friends at the same time. like /f could send a pink text message to all the people on your buddy list.
Oh and Larger Buddy Lists pls. 30 is just ridiculously small.
Rodaa
02-12-2008, 01:11 AM
do u know what would be cool?
a 2 hand held sword for squire...
2 handed swords become available at the warrior class (3rd class for fighter path)
warrior isnt implemented yet though
Sauteur
02-12-2008, 02:41 PM
Please, provide us a way to turn off Emots! PLEASE!
Yes, seriously. Why do those emotes have to be [Notice] level messages? We already get spammed with how to find the vegetable girl, and how we should be using milk if we're Xenian. My highest character is only 27, but I wouldn't doubt if those stupid newbie [Notice] messages are being displayed on higher level players' screens. They need to be the same message level as normal chatting. Nobody 10 zones away, nor even an adjacent zone, need to hear about somebody getting slapped, or loved, or prasied.
It's only going to get worse as more people buy the emoticons, so let's try to fix that nuisance before my chat box comes 100% useless.
lumaz
02-12-2008, 06:52 PM
you know what i would love to see, if they made a building where players could make their own quests for other players offering some kind of item and a small amount of xp
that would add a whole new level to the game and increase player involvement like ten fold
idontplay
02-12-2008, 08:07 PM
i want player suggestions to be heard!
idontplay
02-12-2008, 08:11 PM
i think there should be a are where you can fight others not like the pvp arena more of a area with lvl restrictions like if you are in lvl 1 you can only fight people your lvl. as the lvls in the area go up the people you can atk like if im lvl 21 and someones 31 and i want to fight them i go to lvl 10 and we can fight each other. If you kill the person you should have a counmt to how many times you killed some1 and how many times you died. This would increase the fun of the game giving players more things to do. Maybe a small reward for killing them like some of there money or a item or exp. I would love to see my message heard and peace out
Horforia
02-12-2008, 08:15 PM
my sugestion is in my signurature. please check it out and post what you think.
the second link is the sugestion.
the first is a link to how to be a good party member.
LoyalFlush
02-12-2008, 08:42 PM
Yes, seriously. Why do those emotes have to be [Notice] level messages? We already get spammed with how to find the vegetable girl, and how we should be using milk if we're Xenian. My highest character is only 27, but I wouldn't doubt if those stupid newbie [Notice] messages are being displayed on higher level players' screens. They need to be the same message level as normal chatting. Nobody 10 zones away, nor even an adjacent zone, need to hear about somebody getting slapped, or loved, or prasied.
It's only going to get worse as more people buy the emoticons, so let's try to fix that nuisance before my chat box comes 100% useless.
So how about a Notice box filter? That would seem reasonable.
I mean, we already have a shout box filter. Why not a notice filter?
AtuinBlue
02-13-2008, 12:00 AM
2 handed swords become available at the warrior class (3rd class for fighter path)
warrior isnt implemented yet though
epicness. i'd love to see that. i'd also love to see me some cash shop items that overskin your equipment rather than replace them.
dylanangel
02-13-2008, 12:23 AM
Again these will come off as "complaint's" but from a old school mmrpg nut these are what i belive to be important.
1. there is a lot and i mean a LOT! of lag death going on in sos. i alone today dropped from 90% to 45 down to 60% witch come's out to being ruffly 3 hour's of solo training,and 2.15 hours of leveling party training with a good training party :( 7% apon death is to broad band,7% to a level 20 is nothing compared to a level 30 or 40. I have a thought,rather then loseing your xp,why not cause a drop of an item in your invo. LIke in RS,apon death you retain your top 3 item's and drop everything eles. or lower the amount of xp lost apon death till the lag problem can be corrected. I for one am getting fustrated training and getting nailed by lag death.
2. the sell system need's reworked really bad. the idea is good,but raise the amount of what you can sell in a store. it take's to long to have a bank clearing sell when you top out at like 7 items at a time.
3.please add a world map to the game that show's the diffret screens and there names. i still get lost trying to work my way around eir and candy vault.
4. please lower the power of the monster's in mith mines a little. you can start the quest for the guard at 36,but i still cant kill the monsters even with a team of 3 people. just suggestion's. i hope you will take them into consdieration.
Lets just say NO WAY on that one. I don't have lag and I don't care to lose items that I have worked my butt off for. Losing the exp is alright just lower the amount you lose.
SnowDragon187
02-13-2008, 01:09 AM
I think that app.s ice spell needs a better timer! I really dont understand the one we have now! it goes for like 10 sec and the monsters are frozeb for a longer period then out timer! it would be really helpfull for us to know when it is about to run out so i am not spamming my ice because i am in a high lvl place to train and i dont want to die and loose the 20+ min.s it takes to get the 7% i loose!! I also agree with alot that has been said here!
1. The skill topic!
2. Exp. needs to be increased, I get sick of dieing by lag (Death Lag!) and loosing 7%
3. I think the store should have perminite items,
4. The whole highest lvl players thing i like, but only if you want to reg. like you could do only pl that want to be ranked have to in the standdings! Like fireslinger i would love to know wat lvl he is with out asking him every time i get on!
5. The store prices need to be lower! For example: 5, 50% enhance books coast 3500 spark cash,(not bad)
1, 100% enhace book 2800 spark cash?? Now you can't get 50% any more idk why but you cant me myself would have rather payed the 5 bucks for 5, 50% rather then 5 bucks for just one 100%( These are 3hr enhances)
6. AND THE NOTICE FILTER THING REALLY NEEDS TO HAPPEN CUZ I GET SICK OF READING ABOUT SO AND SO SLAPPED SO AND SO FOR THE ENTIRE TIME I AM PLAYING. REALLY GETS OLD!!!!
I could go on and on but i will stop there because there is already 20 pages of this stuff!
Rodaa
02-13-2008, 01:10 AM
i think there should be a are where you can fight others not like the pvp arena more of a area with lvl restrictions like if you are in lvl 1 you can only fight people your lvl. as the lvls in the area go up the people you can atk like if im lvl 21 and someones 31 and i want to fight them i go to lvl 10 and we can fight each other. If you kill the person you should have a counmt to how many times you killed some1 and how many times you died. This would increase the fun of the game giving players more things to do. Maybe a small reward for killing them like some of there money or a item or exp. I would love to see my message heard and peace out
well, we don't even know how the PvP arena is gonna work yet
however the taking item and exp would be stupid, those that lose almost all the time would be discouraged from trying again, there is a prize: PvP points, i expect a use might be implemented along with the arena
Anyixia
02-13-2008, 11:10 AM
When i grind, i usually find myself killing a monster and then picking up whatever it drops and repeating this over and over again.
What if your poco pet could just run and pick up the item for you since they basically do nothing?
TKhaos
02-13-2008, 12:19 PM
When i grind, i usually find myself killing a monster and then picking up whatever it drops and repeating this over and over again.
What if your poco pet could just run and pick up the item for you since they basically do nothing?
Well, the new pets do that. I'm pretty sure the poyo is just for decoration.
catry
02-13-2008, 12:30 PM
The poyo/poko/pokus really should do something...
(And we should be able to have more than one out at the same time >> )
dylanangel
02-13-2008, 01:37 PM
I think they should change our poyo's to do something. I am trying my hardest to get the new pet but lets face it some people will not be able to get those soul frags. At least let the pet that is within their reach do something great instead of look like a tag along
jesse_coyote
02-13-2008, 06:55 PM
7% death penalty is WAY TOO MUCH. it makes me really desperate sometimes =\
Kaiyane
02-13-2008, 06:58 PM
yea, let them throw in a few punches like the real ones do, especially like they do when you fight a huge poyo
woodman336
02-14-2008, 04:37 AM
I have been enjoying my outspark experience between SoS and Fiesta, but I've noticed that in SoS, the drop rates are annoyingly slow and it takes FOREVER to level up, whether you are in a party or not. It's taking about an hour and a half of straight through game play to get about 30% experience added to my bar. I've stopped playing and I'm not purchasing anymore items, because there is no way for me to enjoy killing the same three monsters for hours on end. The drop rates for quests are ridiculous, too. I leveled up 4 times on only Duby's lvl 25-29, and I still have not run into a yellow watermelon. BTW- that was about a 20 hour venture leveling up that much. If there is a patch for these problems coming out I'd love to know about it and I would resume playing SoS.
Wood
P.S. I don't even bother with the quests, few that I have talked to do. They have low rewards and too low of drop rates for them to be at all enjoyable. Who wants to spend hours collecting ten spotted mushrooms or bananas? I have better games and better things to do with my time that look for fruit that appears once in a blue moon. Especially when i only get 500 Kron. I think i could sell everything I find in one trip and get around 10,000. In my opinion, and those of MANY others, all of these issues would make Sos THE best free MMORPG out there.
Xysticus
02-14-2008, 06:22 AM
A save login/password button. My email is like from here ------------------------------------ (36 letters, 3 _)to here. It's really annoying to write everything all the time and my password is pretty long too.. So my point is that like a window [ ] and you put click in it [X] and then the login saves and another for password.
Katlyn
02-14-2008, 08:21 AM
A save login/password button. My email is like from here ------------------------------------ (36 letters, 3 _)to here. It's really annoying to write everything all the time and my password is pretty long too.. So my point is that like a window [ ] and you put click in it [X] and then the login saves and another for password.
While there is no way to retain your username/password at present, you could save a few keystrokes by using your username instead of your email address ... I know the field says "email address" but it also accepts your username, which is a lot shorter than your email (wow - you have a LONG email address with 36 characters! )
Xysticus
02-14-2008, 10:16 AM
While there is no way to retain your username/password at present, you could save a few keystrokes by using your username instead of your email address ... I know the field says "email address" but it also accepts your username, which is a lot shorter than your email (wow - you have a LONG email address with 36 characters! )
Oh, didn't know you could use username.. I'll do it now then! I belvied you could only use email.. But I'll try now my username. (Should still be good if you could have save)
thrakx
02-14-2008, 01:09 PM
CHANGE DROP RATES BACK. for xen and YWMs. I feel like a chump buying and selling them so cheap. Market is flooded and its lame. Now instead of a high kron item, you have something thats only worth 250K? maybe? Thats just wrong man.
Help us recapture the fun of CB guys- it was waaay funner.
Katlyn
02-14-2008, 01:21 PM
I've noticed that many of the quests that are made available to us as we level are way too hard for the character/class/level -- here's an example:
The quest to join the punitive force to the mine was displayed to me when my characters (apprentice and acolyte) reached level 30. I just got my level 33 apprentice over to the mine, went inside and almost immediately died, as the monsters in the mine are all RED.
I don't mind that some quests are intended to take longer than others (although some take WAY too long), but if it requires I level up more than three levels to even attempt the quest, that seems to be something of a mismatch. Now it's entirely possible that when I get my squire up to level 30+ that she'll be able to attempt this quest, but it'll take at least another 3 levels for my apprentice (and who knows how many for my acolyte) before I can try again.
How about more closely matching the quests that are made available to the actual capabilities of class/level combinations? I enjoy the idea of the quests, but the current implementation leaves a bit to be desired -- they're mismatched to the character's abilities and some take far too long to complete (unless you're willing to purchase the necessary items from someone else).
Katlyn
02-14-2008, 01:26 PM
CHANGE DROP RATES BACK. for xen and YWMs. I feel like a chump buying and selling them so cheap. Market is flooded and its lame. Now instead of a high kron item, you have something thats only worth 250K? maybe? Thats just wrong man.
Help us recapture the fun of CB guys- it was waaay funner.
It sounds like you're saying that you think the drop rate is too high, but personally I think the drop rates for many of the things required by the various quests is way too low. I have 4 characters, 3 of whom can play in the Mystra areas, and have found a combined total of three yellow watermelons. Given the number of hours I've spent killing stuff to get two characters to 3x levels and two into the 2x levels, it would seem I should have found at least enough to get one toy pet ... but sadly that isn't the case.
I'm finding that the drop rate for quest related items is just too low to make the activity of questing any fun -- which is unfortunate, as this is what drew me into the game (if it turns out to just be mindless killing of monsters, I'll find something else to do).
My vote -- increase the drop rate of 'good' stuff, particularly when you're killing stuff that's stronger than you are (i.e. pink to red ranges).
thrakx
02-14-2008, 01:59 PM
It sounds like you're saying that you think the drop rate is too high, but personally I think the drop rates for many of the things required by the various quests is way too low. I have 4 characters, 3 of whom can play in the Mystra areas, and have found a combined total of three yellow watermelons. Given the number of hours I've spent killing stuff to get two characters to 3x levels and two into the 2x levels, it would seem I should have found at least enough to get one toy pet ... but sadly that isn't the case.
I'm finding that the drop rate for quest related items is just too low to make the activity of questing any fun -- which is unfortunate, as this is what drew me into the game (if it turns out to just be mindless killing of monsters, I'll find something else to do).
My vote -- increase the drop rate of 'good' stuff, particularly when you're killing stuff that's stronger than you are (i.e. pink to red ranges).
It used to cost like 1 million krons or MORE to get YWMs. AND the quest was lvl 35 not 25. Xens used to go for 1.2 million krons on average.
The point of that is to make it harder to get the Strong weapons, and the pets. Everyone has em now and they are lame. same with ap+ gear.
still cost a lot now but itll go down eventually the more and more people enhance. With the stuff so cheap it becomes meaningless, like why do i care about that. its not even special anymore. I hardly have to work for it at all. I got 0 YWMs or Xens in CB not even one. and since OB started in Dec, Ive only found 4 YWMs and that was Before the drop rate was upped. I worked so hard to get my pet and when i finally got it it wasn't as cool.
dylanangel
02-14-2008, 02:01 PM
I've noticed that many of the quests that are made available to us as we level are way too hard for the character/class/level -- here's an example:
The quest to join the punitive force to the mine was displayed to me when my characters (apprentice and acolyte) reached level 30. I just got my level 33 apprentice over to the mine, went inside and almost immediately died, as the monsters in the mine are all RED.
I don't mind that some quests are intended to take longer than others (although some take WAY too long), but if it requires I level up more than three levels to even attempt the quest, that seems to be something of a mismatch. Now it's entirely possible that when I get my squire up to level 30+ that she'll be able to attempt this quest, but it'll take at least another 3 levels for my apprentice (and who knows how many for my acolyte) before I can try again.
How about more closely matching the quests that are made available to the actual capabilities of class/level combinations? I enjoy the idea of the quests, but the current implementation leaves a bit to be desired -- they're mismatched to the character's abilities and some take far too long to complete (unless you're willing to purchase the necessary items from someone else).
Nope aim for higher. I still cant do it ;)
dylanangel
02-14-2008, 02:04 PM
I never considered the old pet "cool". I don't think they need to increase the rate because people want to price gouge others. If you want kron then sell sell sell. Don't get mad because your meal ticket of 1 mil for a freakin ywm is gone. No offense but seeing people attempt to sell something for such a high price is irritating.
Tressley
02-14-2008, 03:00 PM
I agree. The price of certain objects is ridiculous. I've partied numerous times, spent hours leveling, and I've never seen a YWM. Granted, that's the reason they are so high, but I still don't think that it is necessary.
thrakx
02-14-2008, 03:44 PM
I never considered the old pet "cool". I don't think they need to increase the rate because people want to price gouge others. If you want kron then sell sell sell. Don't get mad because your meal ticket of 1 mil for a freakin ywm is gone. No offense but seeing people attempt to sell something for such a high price is irritating.
xPPP well i just think its funner. I dont want to price gouge, i just think the economy sux. I wish we all had 5mill + krons.
dylanangel
02-14-2008, 05:50 PM
xPPP well i just think its funner. I dont want to price gouge, i just think the economy sux. I wish we all had 5mill + krons.
You can say that again. I wish I had a 5 mil kron to
Exstaphion
02-14-2008, 06:14 PM
sometimes when u want to party with all ur buddies, which is like 6 ppl online, then it pretty annoying to have to send out "wanna party" message to six ppl, over and over.
WISH THERE WAS A WAY TO SEND A MESSAGE TO ALL YOUR BUDDIES, KINDA LIKE SHOUTING ONLY WITH JUST UR BUDDIES...
Mullanaphy
02-15-2008, 09:39 AM
Speaking of flooding the market, that seems to be the case for Aloe right now as well. Started out selling about $20k, had to drop all my prices to $10k. Butter seems to still sell well at $45k.
My net worth is up to $4m. So far the open market is my enjoyable part of this game (only a level 29 and no plans of grinding anytime soon).
Unless I could buy land and build houses. That would give me incentive to level.
thrakx
02-15-2008, 12:10 PM
Speaking of flooding the market, that seems to be the case for Aloe right now as well. Started out selling about $20k, had to drop all my prices to $10k. Butter seems to still sell well at $45k.
My net worth is up to $4m. So far the open market is my enjoyable part of this game (only a level 29 and no plans of grinding anytime soon).
Unless I could buy land and build houses. That would give me incentive to level.
Aloe and butter both should sell for 1k each but all you nubs came along wanting it inflating the prices. Good work.
SeaWolf330
02-15-2008, 12:22 PM
new classes/ a merchant class so we can sell more in the window, more variety of equipment (so far its one kind of item for each character, spears would be fun along with swords), guild battles, more cities, elections, investment capabilities, skills are cool, mounts like horses and stuff, quests that actually relate to the story, guild castles, a got a lot i know, it would be great if you guys could actually implement some of these, it would add a whole lot more depth and entertainment value.
Rodaa
02-15-2008, 12:33 PM
new classes/ a merchant class so we can sell more in the window
we don't need new classes -.- any new additions for now are just gonna be advances on the currents, plus a merchant class would just make more people complain about the fact that this game looks a little bit like RO -.-
more variety of equipment (so far its one kind of item for each character, spears would be fun along with swords)
Not too bad an idea, i'd like a spear, When the warrior (3rd fighter class) and Assasin (3rd Rogue Class) comes along they get 2 handed swords and dual wielding though
guild battles
its coming, though guilds and PvP are further up on the list
more cities
still in Open beta, games don't start out with tons of cities, expect plenty more to come as the game develops =P
elections, investment capabilities
eh?
skills are cool
is that actually a suggestion?
mounts like horses and stuff
horses might not fit the games style, and they should keep well away from huge birds...if they come up with something original then this wouldn't be too bad
quests that actually relate to the story
in my opinion events that push the plot along work better (of course this can include event quests (temp quests))
yes, i like to offer my thoughts on peoples idea's ^^
thrakx
02-15-2008, 04:04 PM
how about more esporter options so that when you get to higher levels you dont have to run from bryn to get to bel or grudin ect. Like a port station that goes to the N/S mines or something if you are lvl 40+
Ginto
02-15-2008, 04:22 PM
we really need battle at mallstreet again ><
thrakx
02-17-2008, 01:12 PM
I know greedy outspark will prolly never go for it, but It would be freaking awesome if the NPCs actually sold some quest items so you didnt have to always find them. Not all but itd be cool if the Vege chick actually SOLD fruits and veges. It makes sense yes? and the pet guy actually SOLD some of the many items you give him.
I know it still beta but if its gonna be anything that makes this game fail its gonna be the quest/Items part of it.
SoulKnightSeven
02-18-2008, 05:36 AM
Suggestion # 1:
I'd like to have something on the website, telling you the status of the game server(s), letting you know how many users are online/if the servers are even up. Most games I've played have that feature.
Suggestion # 2:
I noticed the game client doesn't nescessarily have a 'full screen' option, and for some reason wasn't centered on my desktop. While a minor inconvenience, I didn't even realize I was missing part of the game screen under my taskbar until I accidently adjusted the position of the client on my screen. I was missing out on part of my chatbox and quickbar for the status, quests, etc. for the first few hours of play. A full screen option in the settings menu would be nice.
Rodaa
02-18-2008, 10:37 AM
there is full screen, press alt+enter
account-issues
02-19-2008, 05:54 AM
more events that don't require premium items. that way the game would be more fun for those that aren't allowed to buy 'em. and events that take place at day time in europe.
EmoBoySammy
02-20-2008, 02:23 PM
could you make mounts in the game?? ^^
like in worlf of warcraft?
trigonicus
02-20-2008, 02:35 PM
mount would be awesome... but don't make it like the new pet that just got released. (i would like to ride on those little poyos and pokus):p
and if blazing could heal as well as raise max HP would be cool.
because i use Blazing every time i train; however, it bugged me that i have to sit and waste my time sitting and healing 90HP every single time i use blazing.
and also squire could use this to get out of tight situations (heal them self when got mobbed my monsters or running away) like neo use their invisibility.:D
wouain
02-20-2008, 10:42 PM
I wouldn't mind a /noctrl so I don't have to hold CTRL before clicking a mob. Also, allow tips to be turned off, that would be awesome. :)
Thanks!
IcyGrip
02-21-2008, 12:21 AM
a hotkey for selecting yourself. It's hard as a acolyte who's being mobbed and can't run because of all the monsters to select him/her self to heal until the party can help. maybe like a cntrl+q or something to select self would just be awesome.
TKhaos
02-21-2008, 12:31 AM
A dance command would make this game complete for me. :D
Trashknight
02-21-2008, 02:39 AM
a hotkey for selecting yourself. It's hard as a acolyte who's being mobbed and can't run because of all the monsters to select him/her self to heal until the party can help. maybe like a cntrl+q or something to select self would just be awesome.
We Disciples would be really grateful for that function too if it was implemented in the future.
Rodaa
02-21-2008, 03:54 AM
I wouldn't mind a /noctrl so I don't have to hold CTRL before clicking a mob. Also, allow tips to be turned off, that would be awesome. :)
Thanks!
you dont need a nocrtl command, just double click the enemy
Valanduil
02-21-2008, 06:55 AM
I didnt have the time to read all posts yet,but the are two things verry basic that i would like to see atm..
1) To be able to see others ppl LvLs and Classes (as ofc HP and MP) without been in a party..
2) To be able to see in party who has and what kind of buff,de-buff..
My 2 cents for the moment! ;p
account-issues
02-21-2008, 10:57 AM
do you mean the effect of the de-buff? if you mean the kind of de-buff it's easy to explain you see;)
Rodaa
02-21-2008, 11:03 AM
he means the effect i think
account-issues
02-21-2008, 11:06 AM
that could come in handy:D
Valanduil
02-21-2008, 03:10 PM
he means the effect i think
True!~
My point is that is crucial for the healing Classes (and for the others,since a party doesnt always have Healers..) to know what kind of de-buff a party member has..Hell is even more crucial when (if) pvp becomes a 24/7 issue in this game..
The are manny good ideas to make a Mmorpg better and unique,but i think Devs must take first little steps,add basic things (that almost every other Mmorpg has,free or not) and then move to greater patches like changing Skill trees,abilitys,armors for dif. styles of play at each Class,PvP areas,etc etc..
Ps: A World Map would be nice too ;p
Cladnestina
02-21-2008, 04:22 PM
I have a quick 3 word suggestion.
Spell Tag Tournaments.
Aco: MAGIC HEAL!!!
Neo: Dangit, I got tagged...
Alastor: *Magic Lightning* I TAG YOU ALL!!!!!! MWHAHAHAHA
Valanduil
02-21-2008, 04:42 PM
I have a quick 3 word suggestion.
Spell Tag Tournaments.
Aco: MAGIC HEAL!!!
Neo: Dangit, I got tagged...
Alastor: *Magic Lightning* I TAG YOU ALL!!!!!! MWHAHAHAHA
We asking for "matches",and you are talking about "Nuclear warheads"... ;p
Cladnestina
02-21-2008, 05:08 PM
Just something to make rider laugh so he adds it into the events section xD
wouain
02-22-2008, 02:41 AM
you dont need a nocrtl command, just double click the enemy
I'd rather just click it once. xP
ashley88
02-22-2008, 03:29 AM
Added to the game: New hair and all>< ahaha we all look the same...
Forum: I havent a single clue if anyones posted on any thread ive posted on unless i actually GO to the forums.=p
Bug fix: LAG!!!!!!!!! and so i die~ another thing maybe more exp?^^:p
oh and woain, if your using skills u can click the enemy once and use skill no matter if ur not aco or app=D but i want the double click to still be there
nilysa
02-22-2008, 06:26 AM
How about an ignore list. I mean it would be soo much better to be able to right click someone and click ignore when they being totally annoying or irrational. Put an option in Buddy List that opens a list that u can add people to permanetly ignore box msg and whispers and default. I mean theres some pretty immature people that really have no respect or just wanna make trouble. We should be able to ignore them in some way instead of having to run off. It would also decrease fights and stress people have to deal with. Theres lots of drama in this game now and frankly to tell u the truth i would soo love to just right click and ignore someone. As of right now u can only block people in ur bl but that dont block whisper. Yes i know u can set ur status to offline but when u do that u cant msg the people u actually wanna talk to. If u ignore whisper u cant recieve or send whispers. I know i would be one who would totally use the ignore list like mad! Ignore list FTW pls
fang225
02-22-2008, 07:49 AM
Do you think you could make ywm have a littile better drop rate plz it would make life just a lil easier
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