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View Full Version : Aco Players have incresed.


Sobero
01-13-2008, 08:53 AM
Since the beggining of the game, i find that there are more people chosing to be an acolyte. Any Theories?

Mine is, Many High Lv acolytes go out for fun, to buff newcomers. maybe that has influenced their decision, however when they become an acolyte, they find out that it's not that easy, compared to other classes.

will this rise, become our downfall?

i ask you.




ps. i don't think stickies in the acolyte thread, or any other class discusion threads are fair. since whe a person comes to see the forums they always see them fair and never get down to the bottom were other info is.

Emo_Cupcake
01-13-2008, 09:09 AM
That is so true... when i started tons of higher lvls helped me and so i wanted to be one 2 but then i foundout its realyhard to gain lvls fast... :eek: i actuly think it may be harder then anyother class... but thats only what i think... but i sitll love being an Aco :D



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Srry bout spellen... i suck haha
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Rodaa
01-13-2008, 09:27 AM
nah acolyte aint the hardest, squire is

taigech
01-13-2008, 11:36 AM
That's a pretty interesting theory... lol.

I haven't played this game yet (still waiting for my confirmation email :rolleyes: ) but I'm planning on going acolyte because I always pick healer as my first class for mmorpgs. I like being the healer :D

Buffing new characters is fun!

Claiomh.Solais
01-13-2008, 07:34 PM
nah acolyte aint the hardest, squire is

That depends, and on a damn lot of factors.

Arguably, a squire can solo even at later lvls, and soloing would beat a bad party everyday. And even then, if you can get a well done buddy list, you still wouldn’t find it that hard to find a good party, and after all, most parties would want at least one squire even if just for the bonus; so overall, a squire would have the advantage, being able to mix up both solo and party depending on the situation and the needs. In the case of acos, later on we’re damned to party if we want to lvl fast enough, and while it’s also somewhat easier for an aco to find a decent party, that’s just because at later lvls there’re less acos than chars of any other class. Even then, I’ve been with parties of 8 that love having just one aco with them.

Also, if you have been on any higher lvl party, you would know that squires, with their high HP and blaze that increases the survivability of the whole party (and more importantly, acos and aprens) are pretty appreciated. I’ve never been in a party that would have two of a same class by leaving one class behind (unless that particular character sucked, but that’s a different matter altogether.)



As for the topic at hand, the average newbie is likely to get tired of an aco once he hits around lvl 35, so unless he/she has enough perseverance, most of them would just give it up for another class or maybe even look for a new game to play for another one or two months before it gets boring and the cycle repeats itself. As for the smaller % that actually keeps going with the aco, the amount that won’t actually change at lvl 45 is even smaller.

So sure, maybe you can see a lot of low lvl acos running around, but the amount that actually will get 45+ is quite little, as most of them probably won’t even make it to a disciple. The cash shop may change things somewhat for those that won’t think it twice and start spending on it, but even those are probably not the majority.

Sobero
01-15-2008, 02:20 PM
gosh, it's like you went into my brain and stole my thoughts...

Convent
01-15-2008, 04:14 PM
I noticed that also. I think it could be secondary chars that people are training because they saw revivals on their main char and wanted to do that too or something (that's one of my reasons). And I also noticed that there are a lot more people who like to just run around and help out others than just me.

I guess that's my 2 cents.

kanoona
01-17-2008, 08:22 PM
yeah i love being an acolyte and helping everyone and i is very hard to level i havn't seen many cliercs around but i have seen a couple of mages and knights....so i wonder..

Some0ne
01-21-2008, 02:52 PM
Sometimes, I think that some people become acolytes just cause they look the best xD

I know its shallow, but thats why I became one....
It was only because I thought I would stop playing this game in 2 weeks, but things never turn out the way I think. So it shouldn't suprise me that I fell in love with being an acolyte.

But yea, we look the best ^^

yaboycooper
02-01-2008, 09:20 PM
That depends, and on a damn lot of factors.

Arguably, a squire can solo even at later lvls, and soloing would beat a bad party everyday. And even then, if you can get a well done buddy list, you still wouldn’t find it that hard to find a good party, and after all, most parties would want at least one squire even if just for the bonus; so overall, a squire would have the advantage, being able to mix up both solo and party depending on the situation and the needs. In the case of acos, later on we’re damned to party if we want to lvl fast enough, and while it’s also somewhat easier for an aco to find a decent party, that’s just because at later lvls there’re less acos than chars of any other class. Even then, I’ve been with parties of 8 that love having just one aco with them.

Also, if you have been on any higher lvl party, you would know that squires, with their high HP and blaze that increases the survivability of the whole party (and more importantly, acos and aprens) are pretty appreciated. I’ve never been in a party that would have two of a same class by leaving one class behind (unless that particular character sucked, but that’s a different matter altogether.)



As for the topic at hand, the average newbie is likely to get tired of an aco once he hits around lvl 35, so unless he/she has enough perseverance, most of them would just give it up for another class or maybe even look for a new game to play for another one or two months before it gets boring and the cycle repeats itself. As for the smaller % that actually keeps going with the aco, the amount that won’t actually change at lvl 45 is even smaller.

So sure, maybe you can see a lot of low lvl acos running around, but the amount that actually will get 45+ is quite little, as most of them probably won’t even make it to a disciple. The cash shop may change things somewhat for those that won’t think it twice and start spending on it, but even those are probably not the majority.

lol thats true but i did it alot earlier.... i quit being an aco at lvl 23 and changed to a neo becouse it was hard to lvl and it was getting boring

Lost_Sage
02-01-2008, 09:29 PM
That depends, and on a damn lot of factors.

Arguably, a squire can solo even at later lvls, and soloing would beat a bad party everyday. And even then, if you can get a well done buddy list, you still wouldn’t find it that hard to find a good party, and after all, most parties would want at least one squire even if just for the bonus; so overall, a squire would have the advantage, being able to mix up both solo and party depending on the situation and the needs. In the case of acos, later on we’re damned to party if we want to lvl fast enough, and while it’s also somewhat easier for an aco to find a decent party, that’s just because at later lvls there’re less acos than chars of any other class. Even then, I’ve been with parties of 8 that love having just one aco with them.

Also, if you have been on any higher lvl party, you would know that squires, with their high HP and blaze that increases the survivability of the whole party (and more importantly, acos and aprens) are pretty appreciated. I’ve never been in a party that would have two of a same class by leaving one class behind (unless that particular character sucked, but that’s a different matter altogether.)



As for the topic at hand, the average newbie is likely to get tired of an aco once he hits around lvl 35, so unless he/she has enough perseverance, most of them would just give it up for another class or maybe even look for a new game to play for another one or two months before it gets boring and the cycle repeats itself. As for the smaller % that actually keeps going with the aco, the amount that won’t actually change at lvl 45 is even smaller.

So sure, maybe you can see a lot of low lvl acos running around, but the amount that actually will get 45+ is quite little, as most of them probably won’t even make it to a disciple. The cash shop may change things somewhat for those that won’t think it twice and start spending on it, but even those are probably not the majority.

I couldn't agree more. All the other acos i meet is at lv 35 or lower, and only a yesterday i met squall, who today was a Disciple. So that explains all the lv40+ aco invite yells all over Xen.

I've just had my session finished with Xanthe yesterday and then a Scout comes up and ask me to join. I've died once while in Eir fighting with Xanthe, so i just said no to him. Not more than 5 minutes later, a Squire comes and... you get my drift...

P.S. Im currently lv42, if you need me, PM me and i'll be glad to help (Unless im busy..)

knighten
02-01-2008, 10:21 PM
I always choose healer class when I make my player for the first time. When it was closed beta, I also had an acolyte. I just find them more fun to play with and I like healing and buffing other players =)

I think new players choose it because they think it would be easy and nice, but it does take some effort to lvl.

jusjust
02-02-2008, 01:41 AM
how will i be an aco? the priest told me to fix my stats then im done.. but i aint still an aco?? :( help!

jusjust
02-02-2008, 01:41 AM
how will i be an aco? the priest told me to fix my stats then im done.. but i aint still an aco?? help!

Somniloquy
02-02-2008, 02:36 AM
Fix the stats and then talk to the NPC again and select Chaneg class to Priest.

Also you will need to have un-equip all your gear as well.

stormyhill
02-14-2008, 02:16 AM
I chose to be an aco to help people

bobalitos
02-18-2008, 08:57 PM
"As for the topic at hand, the average newbie is likely to get tired of an aco once he hits around lvl 35, so unless he/she has enough perseverance, most of them would just give it up for another class or maybe even look for a new game to play..."

waaa so true im lvl 34 and im getting bored already.. takes long!

Oreo4Snacks
02-19-2008, 11:05 PM
"As for the topic at hand, the average newbie is likely to get tired of an aco once he hits around lvl 35, so unless he/she has enough perseverance, most of them would just give it up for another class or maybe even look for a new game to play..."

waaa so true im lvl 34 and im getting bored already.. takes long!

its not boring o_o

its fun as hell lolol

DishonorablePie
02-20-2008, 01:42 AM
Hmmmm... so what you're saying is if we stop buffing the newbs, the numbers will shrink again, and we'll be in more demand. Devious. (I'm kidding)

Hit 45 today, and I've gotta say, as much as I love being a healer, I considered wandering over and changing to a disciple just to make things easier on myself for leveling. Last 10 levels or so have been noticibly slower than what my buddies in other classes have been doing, the lack of any solo ability really costs us, but I prefer parties anyways. Nothing like being the solo underleveled aco in an eir or icemap party and realizing that it's been an hour or two, and nobody has died (of course having a good party helps too...).

Is the aco increase good or bad? Honestly, I don't think it really matters. The people who are serious will stick with it and become clerics/disciples like they planned, those that arn't will probably quit reguardless of what class they take once it slows down and gets tougher. If they don't quit, they'll probably become disciples, so i guess the real question is; are we about to be swarmed with a bunch of them?

Trashknight
02-20-2008, 01:57 AM
I take that as an offence. It is still tough being a Disciple and not for the softhearted if you intend on levelling. ^_^'

DishonorablePie
02-20-2008, 03:19 PM
I take that as an offence. It is still tough being a Disciple and not for the softhearted if you intend on levelling. ^_^'

My apologies, I didn't mean that being a disciple wasn't tough, just that it's more attractive to those that didn't realize what they were getting into when they became an aco. You disciples have more options than heal, buff, and run, and have a more realistic option of soloing. Sorry if I came across as disp being the cheap way out, I was just saying that many of those disallusioned by aco will take that route when it presents itself because it greatly changes thier playing style.

SiloRush1
02-22-2008, 10:29 AM
Hit 45 today, and I've gotta say, as much as I love being a healer, I considered wandering over and changing to a disciple just to make things easier on myself for leveling. Last 10 levels or so have been noticibly slower than what my buddies in other classes have been doing, the lack of any solo ability really costs us, but I prefer parties anyways. Nothing like being the solo underleveled aco in an eir or icemap party and realizing that it's been an hour or two, and nobody has died (of course having a good party helps too...).

Is the aco increase good or bad? Honestly, I don't think it really matters. The people who are serious will stick with it and become clerics/disciples like they planned, those that arn't will probably quit reguardless of what class they take once it slows down and gets tougher. If they don't quit, they'll probably become disciples, so i guess the real question is; are we about to be swarmed with a bunch of them?

Why would an aco not want to promote at lv45? Just curious.

Trashknight
02-22-2008, 11:13 AM
Why would an aco not want to promote at lv45? Just curious.

Because turning into a Disciple means you won't be able to heal/buff/revive like before.

chaostade
02-22-2008, 11:53 AM
Ye..when I get revive skill I'm gonna stop...

I just enjoy healing/buffing/reviving(in future) others when they need it.

Sometimes I just stand beside the transport lady and heal who just died back to town..
or get out of city to help low lv ppl...

that's fun.

especially with a "ty" or a big red heart above their heads...

^^ play cool

IcyGrip
02-23-2008, 03:47 AM
Because turning into a Disciple means you won't be able to heal/buff/revive like before.

Cleric is for people who actually ENJOY being an aco (like me). It's not an easy class by any stretch of the imagination. Leveling is slower than mollases in January unless you use exp boosters or have a good party available when your available. Clerics look better than disciple in my opinion. Plus there is always a massive "TY" and hearts swarming when the party is about to die and out comes a major heal spell saving everyone and allowing them to survive.

EDIT: BTW, check my sig... party with me...

Trashknight
02-23-2008, 03:56 AM
Cleric is for people who actually ENJOY being an aco (like me). It's not an easy class by any stretch of the imagination. Leveling is slower than mollases in January unless you use exp boosters or have a good party available when your available. Clerics look better than disciple in my opinion. Plus there is always a massive "TY" and hearts swarming when the party is about to die and out comes a major heal spell saving everyone and allowing them to survive.

Excuse us for not having Great Sphere until level 96 I think it was. ^_^'

I had talked some more with Muxi about the Cleric, which have made me wonder why that class gets no new offensive spell until Priest. >_>

IcyGrip
02-23-2008, 07:56 PM
well if you think of what a disciple is, it's a faith warrior... cleric's generally as a rule don't fight they "support", actually the only one that is a warrior in the cleric path is the Paladin... so it almost surprises me that you get a offense skill at priest

Trashknight
02-23-2008, 08:28 PM
Faithwarrior only holds truth until Templar, when persuation was abandoned.

It's enough High Clerics don't get any new offensive skill in Fiesta for soloing and party, and it shouldn't happen to SoS' Acolyte-line, despite the sense in seeing a priest running around unleashing divine wrath. (Then again, rationality and logic was pretty much abandoned in my head when I looked at the monsters-fauna. XD )

Disciples serves the goddess of war Pollutance, while Acolytes serves Jureah, who is opposing the latter when it comes to ideals.

Mark, even if having a offensive skill contradicts the passive nature, they should be able to defend themselves with more then Spirit and Ghost Steel.(Makes me wonder why I haven't seen an AoE-version of this yet. WOuld help a lot to counter the cool down.)

Heck, having Jureah's wrath as your skill should be something for the divine power of the line, the only thing that could beat that would be AoE-buff-versions of Bless and Fist Up.(Can't recall if Priest got any of those now, since Paladin got the standards of final tier)

IcyGrip
02-23-2008, 08:44 PM
to balance the fact that clerics don't have really any offense i think an AoE of the buff skills added to the major heal skill would be great... either that or give clerics an actual damaging AoE. I think most people probably don't go Cleric because of the lack of true soloing... if clerics get mobbed they don't have an AoE to help, all they can do is spirit, ghost steal... perhaps oblivion, then run like heck.

EDIT: grammar...

Lost_Sage
02-23-2008, 11:11 PM
The reason i chose the Disciple path is:
1. I rarely find parties anymore -_-
2. I want to get the best of both worlds.
What i mean is, i can countinue to heal as a Disciple and also have a better overall attack. Though they are not as good as Acolyte's heals/ Squires strength, i like it when i get the best of both worlds...:D

farrence
02-24-2008, 12:36 AM
My first character was an acolyte. My second character is a squire. My acolyte is leveling on quest more often than parties. Although I have friends who wants to party with me. This is what I noticed. When your lvl 16 acolyte you can start hunting the monster "pangya" which drop guards report. I keep hunting it until I was at lvl 26. Having Equip my higher gears I get good descent amount of defense to tank most of the monster on that area. The good thing about it I collected 87 guard reports, which is a quest item. I just talk to the guard at the south of Arcanis (Brynhild) or the guard north in Essene who gives me the quest. I think you will get 179 exp and 500 kron as a reward. My character when to 2 lvl ups just by talking to the guard over and over again until the quest item runs out and that is only one quest. Combine with other quest my Aco went to straight to level 30 after 2 days playing the game.

Then my Friend happens to see me playing the game. He becomes addicted to it. He told me that he wants to make an acolyte.... just like me. So I told him that he can party with my Squire. So I Create a Squire. My squire is lvl 30 when he join to party up. To make my acolyte become strong I hunt good items with my squire. The Hanson request at CV is also helpful and Milk delilvery. Now I provide my aco with Halo Helm which adds 50 to both hp and mp with +16 to shield. it a good helm for my aco since it doesn't have any level restrictions. Although the item only last for 5 days my squire have already hunted cupid arrrows for the next one.

I used my Squire to hunt all the item, quest items and just give it to my aco. like the paint quest. After 6 days of playing my squire is almost lvl 42 and my acolyte is almost lvl 40. What I do is I used my acolyte when my friend is not online.

It also depends on your equips and stats. My aco at lvl 39 can do 124 on minor heal. It is just about strategy and your goal. My goal is to make a support healer class to help others and join groups to hunt bosses. It always feels good to hear if someone say thanks if you heal them. Gives you confidence and motivation to do better. ^^