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jblazedc5
02-11-2008, 11:56 AM
Just wondering if anybody is a scout n full men stats? Also when I change to scout should I go full pow or men? And is there ne way I could reset my stats if I wanted to later on thank you all

Thungbard
02-11-2008, 02:41 PM
Full MEN? I'm nearly 100% certain nobody has ever done that as a scout. Mostly because it is a horrible idea, You would have the attacking power of a Cleric covered in bubble wrap.

In the very least you should take AGI. Only AGI and POW increase your Attack Strength, so if you don't take either and go full MEN, you'd end up dealing the same amount of damage when you're a level 45 Scout as you would when you're a level 100 Archer. The only thing that would really change is how often you do critical hits.

I definitely advise against attempting to go all MEN. On the other hand I wouldn't mind seeing someone attempt to go full AGI as a Scout just to be able to compare their stats to the typically considered to be the best full POW Scouts.

Finally, Yes you can reset your stats if you don't like them, it just costs real money, the higher your level the more it costs, so if you don't like your stats I'd recommend reseting them quickly if you don't mind paying for it or simply starting all over always works to fix stat problems.

jblazedc5
02-11-2008, 03:47 PM
so full pow for a scout then?

Convent
02-11-2008, 05:12 PM
Actually I'm planning to make a full men scout when I'm bored. xD If they fix the men glitch (or if it's fixed) then you'll cast wind blow like Legolas. xD That should be interesting.

But yeah, full pow is the best for fast leveling, but I have a feeling that it sorta hurts you in the long rung when others do the same amount of damage and yet cast twice as fast and critical more than you do. Don't go with agi though, it's not too wise. Men is good (10 men is preffered by most people I've seen).

jblazedc5
02-11-2008, 06:05 PM
swt i hope its gunna be fast cuz lvln up right nows dreadful haha either way i'll just reset the stats if i dont like them thanks

Thungbard
02-11-2008, 06:20 PM
From what I hear the MEN stat is as fixed as it's going to ever get. Or at least that's what it says in the Known Issues section of the forum, well what it says is there was never anything wrong with MEN to begin with, it was a graphical bug that didn't actually affect game mechanics. Unless I misunderstood it.

chaostade
02-13-2008, 04:20 AM
I am planning to make a full MEN squire it's easier
& I can compare with my full POW squire

let's see how fast the cast & how weak the attack could be

just planning

Jackieliu
02-13-2008, 01:39 PM
Just wondering if anybody is a scout n full men stats? Also when I change to scout should I go full pow or men? And is there ne way I could reset my stats if I wanted to later on thank you all

i never seen scout doing a full men. but i seen a scout doing full agi tho.....she was fast....i mean very fast....but also very weak atk.... i only seen her for once and never see that char anywhere...

chaostade
02-14-2008, 03:59 AM
i never seen scout doing a full men. but i seen a scout doing full agi tho.....she was fast....i mean very fast....but also very weak atk.... i only seen her for once and never see that char anywhere...

this makes me lmao:D

Zeltar
02-14-2008, 10:30 AM
i never seen scout doing a full men. but i seen a scout doing full agi tho.....she was fast....i mean very fast....but also very weak atk.... i only seen her for once and never see that char anywhere...

that is only for normal attack. Skills she would be no faster than pure POW.
(I know as I have 0.5 attack time myself)

MEN affects your skill speed. Lets sat for example 15MEN gives you -0.1 skill time. (if people would do some tests we could confirm the magnitude of these effects)
That would take yout skill time down from 1s to 0.9s (10% increase in DPS). but if putting in 15 POW would boost your attack by 15-20% then it’s best to put it into POW.

On the other hand in theory it’d be interesting for a full MEN scout, might be feasible later when you have 150+ stat points to spare, fivinfg a skill time of 0.1. so even if for example you do 1/3 the damage, you fire off 10 blows in the time someone else fires one, so doing 3 times the damage per second than a pure POW aarcher(while using 10 times the manna per second). Although this is just in theory, and would be hard to get there, as 15 men points earlier when you have 0.2 skill time you’d do half that damage per second. Hence It’d be torture to get to that level, although might be an option once you have 150+ stat points and do a reset, changing everything into MEN. (if you still have some attack from a bow). you'd also get crit every shot with 150MEN. I don't know if it'd work in practice, Interesting thought though.

Thungbard
02-14-2008, 04:31 PM
A couple problems with that theory are:

1) in your example if you reduce your skill speed from 1.0 to 0.1 seconds you may or may not be doing 3 times the damage but you'll use up Mana 10 times as fast. People of our class already don't have a whole lot to begin with, it would be insane because you'd also be using up arrows 10 times as fast. It would be insanely more costly to operate a character in this manner

2) Double Attack does not equal Double Damage, you need to take opponents armour/defense into account. Just as a purely hypothetical example. Suppose you have 200 for attack(100 in power and 100 for your bow), and you attack something that has 75 for their defense, after the 75 attack that is absorbed by your opponents defense you'd still have a surplus of 125 attack to deal damage to them, but if you take away your 100 attack thanks to the power. fighting the same enemy you'll only have 25 spare attack after the enemies armour defense cushions your lighting fast skills.

The game obviously doesn't work on such a simplified way, but a simple experiment would be to get a low level Neo to cast invisible and walk to some high level place, next you'll need a high level scout/archer with roughly double the attack power of said neo. have them both hit the same monster, I can almost guarantee the neo will do single digit damage to the monster.

Meaning, if we assume that the game caps you off so that you can never attack faster than 0.1 seconds, it's meaningless to see how fast you can attack or use skills because doing 1-2 damage every .1 seconds still only adds up to 10-20 damage per second and costs you an armload of arrows and mana to do it, where an ordinary scout/archer will be attacking slower but with a whole lot more umph in each hit. Even criticalling every hit doesn't help you enough to make it worth it. Other than a good conversational starter when you join parties it would be fairly useless unless your true aim is to fight only things with bright blue names,

Thungbard
02-14-2008, 05:05 PM
I figured a faster way to prove my point is to unequip my weapon. So I just grabbed my Neo and here's what I found.

At this moment I have 33+29 as my attack and average 66 as my damage on a Dilogue, quickly unequiping my weapon dropping my attack to 33+0 my damage drastically drops to averaging 11 damage. I guess that proves having half the attack does not mean you do half the damage, so even if you attack twice as fast or even 10 times as fast, you won't be doing anywhere close to the amount of damage you could be doing with a full Pow Archer.

The higher the defense of the enemy the more in favour it becomes to be full Pow in my opinion.

jblazedc5
02-15-2008, 11:57 PM
thanks for all the info ppl , but now im goin straight to rogue hope it all pays off in the long run