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View Full Version : Err..... Run through walls bug?


slashshooter
02-15-2008, 04:22 PM
Since we know that the monsters can run through walls, I'm doing some 'research' about why monsters can run through walls. Then in Elderine, when I got lag..... serious lag, I tried to run towards Storage Keeper Kyle. Because of the lag, I tried to push the auto attack mode many times and the results, wall running discovery. Then I tried doing that again while making screenshots.

There I am standing.
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot064.jpg

I ran and get stuck on walls....
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot067.jpg

Whoa! I'm on the roof!
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot068.jpg

Getting to Kyle...
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot071.jpg

Almost there.....
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot075.jpg

Tada! Wall running! In this case, roof running.
http://i258.photobucket.com/albums/hh274/slashshooter/screenshot078.jpg

I wonder if this is a bug....? Maybe thats why monsters can run through walls.

radiati0n
02-16-2008, 01:30 AM
:eek: That's...interesting, i think i had a simular thing,...it was some cain't of event and the point was to kill the GM who was spamming monsters, he located himself in that house thing (if u got the moonlight tomb gate to the left u see that building thing) and I did had serious lag becouse of the huge amount of ppl on the same place. And then i suddently walked OVER the water and in to that garden thing to the right of the guild master and those guards, i don't have a pic of it (i wish i took one :( ) i think this is some cain't the same bug (it did happend before the valentines days patch so it might be fixed)

FiendFire
02-16-2008, 01:38 AM
One thing I've found disturbing recently is that bots can now run through inaccesible areas... I've seen them running through walls in burning hill and running over large hills in moonlit tomb. Bots are evolving .-.