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GM_Dakkon
02-26-2008, 06:03 PM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30

B) Adding a lvl 30 or higher requirement to the Uruga gates

Unfortunetly I didn't see where I could make the poll multi voteable. So if you choose to leave feedback please add in if you support the other idea
If you agree with these ideas cast your vote if not then simply leave it as is.

hesqua
02-26-2008, 06:10 PM
Is it one or the other?

Does putting level restrict on gates mean ppl lower than level 30 cannot enter the map through the gate, BUT they can scroll there if they can afford to scroll?

just a random thought.. nvm if i'm thinking too much at this stage :D

Uhmanduh
02-26-2008, 06:13 PM
Hmm, this would solve a lot of the spamming problems in Uruga and in Elderine. Poor Roumen though would be bombarded with spammers. But other than that I like the idea ^ ^

Jhanniss
02-26-2008, 06:14 PM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30

B) Adding a lvl 30 or higher requirement to the Uruga gates

If you agree with these ideas cast your vote if not then simply leave it as is.


I know once this vote gets out it'll be a lot of feedback.

I say make Uruga the minimal level to turn in those milk bottles for that one quest. I think it's above level 30 but I forget what level the quest is for.

MissusDolly
02-26-2008, 06:32 PM
I know once this vote gets out it'll be a lot of feedback.

I say make Uruga the minimal level to turn in those milk bottles for that one quest. I think it's above level 30 but I forget what level the quest is for.
Psst.. it is level 37. ^^

I believe putting limit locks on both would be best. Anyone can just pick up a scroll to get there passing a gate lock. I voted the gate lock one only because I didn't see the scroll limits and how you put them is exactly how I thought they might work best. x3
-Dolly

IroguroMeek
02-26-2008, 06:45 PM
Well as much I'd hate to say this, I think the Uruga gate AND scroll should be locked to lvl 40. If the milk quest is at lvl 37, waiting 3 more lvls wouldnt hurt to turn it in. And if they really want to enter Uruga, they can do it the old fashion way, via CP1. lol...but wait...X_O, people would still be able to come to Uruga via CP1 too...lol..ahhh *head blows up*

Catica1
02-26-2008, 06:55 PM
Is it one or the other?

Does putting level restrict on gates mean ppl lower than level 30 cannot enter the map through the gate, BUT they can scroll there if they can afford to scroll?

just a random thought.. nvm if i'm thinking too much at this stage :D

This was what I was wondering too, cause then putting a restriction on the gate is pointless.. It should be on the scrolls AND gate. And IMO should be at least lvl 35, though I would say 40 would be even better.

While your at looking into things how about our lvl 60+ green drops -.-!

Andrewm
02-26-2008, 07:00 PM
well not many noobs can come into uruga anymore cause of the "relog ressing" thing but at the same time some people will just folow high levels, id say put level requirments for both..

katiebb87
02-26-2008, 07:10 PM
i don't really think there should be a level restriction period.
it's not really hurting anyone honestly. the bots suck, yeah.
but if people can go somewhere that is higher level than they are
and kill mobs without dying, then good for them.

IroguroMeek
02-26-2008, 07:16 PM
i don't really think there should be a level restriction period.
it's not really hurting anyone honestly. the bots suck, yeah.
but if people can go somewhere that is higher level than they are
and kill mobs without dying, then good for them.

That's the problem though, to be even able to Solo an orc in Uruga, you have to be at the very least lvl 40 and even then you have issues staying alive. The problem is that so many low levels are coming to uruga and making the area lag. I know that I personally find it very hard to grind in Uruga, because of the lag.

Catica1
02-26-2008, 07:19 PM
i don't really think there should be a level restriction period.
it's not really hurting anyone honestly. the bots suck, yeah.
but if people can go somewhere that is higher level than they are
and kill mobs without dying, then good for them.

The lvl restriction isnt to keep the bots out.. Its to keep the lower lvls out who CANT kill the mobs without dying...

ZombieMouse
02-26-2008, 07:42 PM
The thing I find most amazing about this thread is because a GM started this everyone is all for it, but on the one I started the polls are tight. I will paste a link to my 41 page thread on this, where lots of ideas have been discussed on this issue. I don't care if someone says it is necroing it has 41 pages of good imput.

http://www.outspark.com/forums/showthread.php?p=297656&posted=1#post297656

Catica1
02-26-2008, 07:46 PM
It could be cause your poll was started at the Beginning of Jan, its almost 2 months later and things have changed alot since then. The people who voted last month may feel differently now and cannot go back and change thier answers on your poll. This is a more recent poll on it and with the same majority votes:

http://www.outspark.com/forums/showthread.php?t=46315

TestSubject
02-26-2008, 07:52 PM
I voted for the scrolls, but I would say both. I think that Uruga should be a little higher, maybe 35. Actually, I haven't been there yet (32 almost 33 Cleric), so I don't really know. I don't like that there are level 2X running around in Uruga.

_Sirius_
02-26-2008, 07:53 PM
I think that both the gates and scrolls need lvl limits, deffinately 40 for uru, and there should be limits on the aew /fos/ and now the br gate (that one most of all). espically if a lvl 1 can get the quests, talk somebody into taking them.. then end up near lvl 40 out of it. O.o

Its not to say that lower lvls dont have rights too, but work your lvl up the way the rest of us did.. alot of hard work!

whitecrowe
02-26-2008, 08:13 PM
Lvl 30 limit sounds good to me. Heck a lot of my guildmates are helpful to have around even if they arnt level 40, not to mention the number of times stun has saved us from dieing to an unexpected third mushroom. I don't think the gates should have a requirement because without the relog bug people actually have to fight wave after wave of enemies to escourt lower levels alive.

Other than people begging to get pleveled (usually 26-) I don't see a problem with the lower levels. All the time I've spent there it was a high level too weak/lazy to take care of business that trains the stairs and kills US with those extra mobs. What happens when they train us? We don't go after other people, we stand and fight or die like heroes, and most low levels couldn't train the stairs since they die in one hit. The faults of the people complaining in the first place shouldnt keep me from taking friends, sightseers, or guild mates to uruga.

But I guess the level limit is fine, anything higher would justify making the monsters uruga and up harder to kill. The monsters in there never really seemed elite enough to be worth a level limit, a little balancing is in order.

ZombieMouse
02-26-2008, 08:18 PM
If the 30's-40's are going to take the place of the 1-29's of begging and training nonstop. Then ya I say keep them out of FOS AEW and BR. There is definatly nothing in those areas a 30-40 can solo. SO DON'T SAY YOU SOLO JUST FINE THERE YOU ARE LIEING IF YOU SAY YOU DO. If low 50's have a tuff time soloing those areas then I know a 30-40 would find it almost impossible. Uruga is fine they do get the milk quest at lvl 37 or 38, and AOE parties seem to do fine in Uruga. But really 1-29's have nothing to gain there solo. Still can't beleave you get Uruga scrolls from crabs in Sea of Greed. The only 1-29's you really ever see in Uruga (if they are not alts) are NOOB beggers. And I say noob becuase they are to lazy to do their quest like the rest of us had to do to get to where we are. There are alot of good lowbies that grind their hearts out, and quest quest quest. Then there are the noobs that find a way there to beg. And if you help them once they keep coming back, and then comes the whispers "can you give me some silver?", um NO. I worked for it so will you. Really I could care less about the XP bonus they give because it is more of a hassle to try to keep them alive then it is worth. Been down that road with a newbie and eventually they got mad and left. I can't watch every part of the map for monsters that are spawnig everywhere in random spots. If you are a 1 hit kill then hey you made the choice to get there. AND NO I WILL NOT BUY YOU A SCROLL TO GET YOU BACK YOU GOT THERE GET YOURSELF BACK. Now if it is a good reason I will help them back to the CP gate no problem. But if I see you in chat spamming for pwr lvling and asking people for silver then you must be able to take care of yourself since you got there to beg in the first place...

Kinda went off on a rant there :D

Gravvi
02-26-2008, 10:25 PM
ok i say make the Return scrolls lvl requirement. Because if a lvl 29 cleric can make it to uruga and help out then he can be there. If you can't make it you shouldn't be there.

and they can't make the uruga 40+ for that u get a quest at what lvl 37 38.

Hassan_Ninja
02-26-2008, 10:57 PM
Hm this is an interesting idea Dakkon. But one thing wrong with it is the level limit that you have set. The principle of a certain place should be if you can't solo at least one of the mobs on a given map you shouldn't be in that area. I haven't seen any Level 30-40 person from any race been able to solo orcs without spending a long period of time doing it. Uruga has been crowded with low levels asking for power leveling and blocking them doesn't help because they just keep sending you party invites. If there was a option to perhaps block people from sending you party invites that would make my life perfect.

Kaiza
02-26-2008, 11:11 PM
Yeah nice idea. I think no need uruga lvl req, but only the scrolls ^-^

Kyo_Sama
02-26-2008, 11:24 PM
i support both.

since i cant make that option on the poll ill just let this stand as my vote.

Allnighte
02-26-2008, 11:32 PM
the question should really be "level limits for towns: yes or no?"

because those who want level limits for an area are probably in favor of both gate limits and scroll limits. It isn't too hard for a lower level player to gather up a few silver and then beg for power leveling/quest help. especially when the drops in high areas can easily sell for MUCH more than their scroll cost them.

I'm in favor of scroll and gate limits.

Vajrabhairava
02-26-2008, 11:36 PM
I support both, and I'd say that the level limit should be at the minimum where that milk delivery quest can be done. 37 or whatever I wouldn't have a problem with, and people of that level usually aren't part of the problem anyway, at least not as much.

Cha0sTribe
02-26-2008, 11:37 PM
I think min. level 35 is much preferable...
Sooner or later you're gonna visit Uruga anyway..
Can ya'll just be patient? There a lot of places that can gain more exp faster than Uruga itself...

flamegirl
02-26-2008, 11:43 PM
I support both options actually.

... But i'd have to say the lvl limit on scrolls is much more effective since now the relog glitch is fixed.

Lvl limit on scrolls = no more spammers, anyone below that lvl with enough money still won't be able to get to uruga, and if someone can get to uruga without the relog glitch, good for them, they probably deserve to be there since they worked so hard for it.

Shounen
02-26-2008, 11:43 PM
I think that this idea is great but i'm pretty sure that most people will go for just the level limit for uruga, since that's what most people have been complaining about. If they make level restrictions then they should make scroll restirictions too i think...

Serric
02-27-2008, 12:35 AM
I'd vote for both but would like to see a system in place where lower lvls already in a group can access the higher leveled areas as long as their party leader is at east the minimum required level. Of course, that would mean should the lower leveled players leave or be expelled from the group they either have a limited amount of time to find another group or automatically be teleported back to the previous town.

Just my 2 cents.

HateUchiha
02-27-2008, 12:42 AM
=.= omg....i accidentaly pressed uruga lv gate, but i emnt return scrolls. if u can get to uruga on ur own then there shouldnt be a lock on it. only scrolls ^^ plz dun lock the gates, D= thad suck if i wanted to help sum friends

Chegism
02-27-2008, 12:47 AM
I vote both.

Since lastnight i have already seen level 1's in Burning Rock. Level 1's exploiting the available uruga quests to instantly hit level 39.

It is pointless to have a block on one, but not the other.

Also, once the blocks have been installed, please move EVERYONE back to roumen. Those who are high enough can then get to the higher towns/maps again, and we are spared from the lowbies who were already there.

Atmor
02-27-2008, 12:59 AM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30

B) Adding a lvl 30 or higher requirement to the Uruga gates

Unfortunetly I didn't see where I could make the poll multi voteable. So if you choose to leave feedback please add in if you support the other idea
If you agree with these ideas cast your vote if not then simply leave it as is.

I strongly believe there should NEVER be a restriction on where anyone can go. That being said IF these locks were to be instituted, I would begrudgingly agree to Roumen 1, Elderine 10, Sand Hill 15, and Uruga 30, with their respective scrolls of course being locked at those levels as well, as well as a lvl 30 lock on the CP1 gate so they can't just die there.

Suna_
02-27-2008, 01:16 AM
I support both.

lightningmystix
02-27-2008, 01:26 AM
Outspark is doing some good stuff with the new patch! ;O

I voted for the Uruga gate requirements ...

Although I would probably be below the requirements (as the requirements probably should start somewhere around the milk quest) I think it'll do well overall to have a gate lock to Uruga.

joecracker
02-27-2008, 01:34 AM
the only lvl gate i think is needed is for the BR one to be 70+

bluedahlia
02-27-2008, 02:28 AM
I support both as well, but in the poll I went for the scrolls. No point in the urg lock if they can go to CP1 and die, but with the scrolls at least the lowers can save some silver from using them.

my full opinion is already in Fury_Knight's thread.

ljkabookie
02-27-2008, 05:13 AM
I vote for both, but i think it should be 40+ for uruga, 25+ CP (im tired of lvl 10 characters ksing me), and 60+ for BR.

DeathBringer01
02-27-2008, 05:19 AM
bots will have a much harder time without the relog glitch anymore so i vote for just scroll locks.

I dont like uruga lock b/c some guilds like to plvl their noobies and I dont think they would like it very much if they had lvl restrictor.

Mekoides
02-27-2008, 05:23 AM
Well, I certainly agree that the gates should be level restricted. I don't, however, believe the scrolls should be. I've had my lvl 20 noob character in uruga for months. I use him to trade with guild mates and to shop for t3 scrolls when my main character is elsewhere. Restricting the gates (including the CP1 gate) should be enough to get rid of all the noobs begging for money and powerlevel and bots now that the relog exploit is gone.

LunarCyanide
02-27-2008, 05:35 AM
I voted for scroll restrictions. In my opinoin, there is no need for a gate lock, because without the relog glitch, lower levels are going to find it even more difficult to get anywhere, and having a restriction on the scrolls will again make it harder for them.

Spirit_of_Fire
02-27-2008, 08:09 AM
I want to vote for both. However, since i can only chose one, I voted for level restrction on Uruga.
There should have been a third option on the poll for C) All the above.

Dragon_Ladysupreme
02-27-2008, 08:39 AM
I'm another that supports both. *Shrugs* Though, due to the ease that it holds, and you can't really get around it, I voted for the scrolls.

apathos
02-27-2008, 09:50 AM
I disagree with this entirely. I have a lvl 47 cleric, and I strongly believe there should not be a lvl lock on any non-dungeon area. If people want to throw their money at scrolls, or convince someone to walk them to uruga, so be it.

I get annoyed by trains and spam just like anyone else. But if a person is ABLE to get somewhere, there should not be a limit on his access.

I was invited to help a lvl 50 mage in uruga when i was lvl 2x. He asked me to help him. With these restrictions, would not have been able to help him.

As a lvl 37 cleric I could solo orcs (tough, but I could do it). A scrolled party of lvl 35's could grind orcs if they wanted.

Or take me--there is no DPS in my guild, so I'd like to lvl my mage fast. Only place that can happen is Uruga, and a lvl lock would keep me out. I don't bug people. I don't ask for parties. If I grind, it's with my guild. But that couldn't happen with a lvl lock.

I stand completly against the idea of lvl-locking any non-dungeon area. There is no real need. Noobs will always be noobs, plenty of people will never learn, and apparently a lot of people don't know how to avoid noob-trains. I grind reds all the time, and the trainers who kill me are higher lvl than me.

I would also say that no action should be taken on this until we have a few weeks of the relog bug being fixed to see if it makes a difference.

--apathic

smitske
02-27-2008, 09:54 AM
Well lock on gate and on scrolls, it ruins the game cause all can get easy exp and makes me and many others fed up

Zero2-21-92
02-27-2008, 10:02 AM
I think that putting a lvl restriction on both the scrolls and gate is a great idea cause it help us out and also we don't get as much lag Dakkon ur a genuies

non_existent
02-27-2008, 10:03 AM
Well, I do not believe in the gate and scroll level restrictions. If I wanted to vend in Uruga, it would mean that I would have to base my main character there. However, the bulk of my training currently does not happen in Uruga. It instead happens closer to Elderine.

Does that mean that everytime I stopped vending I would have to either waste an Elderine scroll, or risk training someone or dying on my way back to Elderine? And if I wanted to go back, would I have to do the same?

The alternative for me would then be to train a character to level 30 JUST TO VEND...which is a waste of time, since my time is already limited training my main...

angel_sanctuary
02-27-2008, 10:39 AM
Sorry, but I am all for this level lock. Quite honestly, if you can't survive 1-2 hits, then you really shouldn't be in the area, as there isn't much benefit for you being there besides being plvled. Yes, as someone stated, there is the chance that a friend may want to invite you but..there are many people all the time around the area level that look and need parties, so they could grab them.

smitske
02-27-2008, 10:47 AM
well they screwed up already, yay vopen BR without fixing quests and without a lvl lock, seriously did you guys even think before opening or was it liek ' NOO THEY WHINING OPEN THE GATE'

MageDragonShadow
02-27-2008, 10:48 AM
First, I favor gate locking. Scrolls...not so much. Scrolls drop, and yes, (who ever it was that didn't believe Uruga scrolls drop) they do drop in the sea of greed at times. I have seen them drop everywhere. So if you are lucky enough to get the drop, I feel you should use it if you want.

Okay, going out on a BIG limb here with this suggestion.

What about death returning by level?

In other words, if you die at say level 1-15 you automatically spawn back to Roumen...(where you technically belong)..unless someone revs you. 16-39 Eldy...etc so forth. This doesn't seem fair in a sense, but at the same time..it does. True there are some quest that cross the boundaries of areas, but if you are not strong enough to get there alone...wait...cash in later. This may be an unacceptable option, but it is another thought...and nothing has to be locked.

Oh and for the record. I earned all my levels. I also did not go to Uruga before level 35. And still managed to level up.

Another quick clue to everyone..quit dragging low levels to higher levels with you. EXP gain or no EXP gain... the reason we get asked to do it, is because someone will do it. You can't be guilty of what you are complaining about and expect results...

anyway.

smitske
02-27-2008, 10:53 AM
First, I favor gate locking. Scrolls...not so much. Scrolls drop, and yes, (who ever it was that didn't believe Uruga scrolls drop) they do drop in the sea of greed at times. I have seen them drop everywhere. So if you are lucky enough to get the drop, I feel you should use it if you want.

Okay, going out on a BIG limb here with this suggestion.

What about death returning by level?

In other words, if you die at say level 1-15 you automatically spawn back to Roumen...(where you technically belong)..unless someone revs you. 16-39 Eldy...etc so forth. This doesn't seem fair in a sense, but at the same time..it does. True there are some quest that cross the boundaries of areas, but if you are not strong enough to get there alone...wait...cash in later. This may be an unacceptable option, but it is another thought...and nothing has to be locked.

Oh and for the record. I earned all my levels. I also did not go to Uruga before level 35. And still managed to level up.

Another quick clue to everyone..quit dragging low levels to higher levels with you. EXP gain or no EXP gain... the reason we get asked to do it, is because someone will do it. You can't be guilty of what you are complaining about and expect results...

anyway.

well said, some dont seem to get that

Tamlinari
02-27-2008, 10:59 AM
Personally I am opposed to the lock on both the gates and scrolls.
I can put forth an equally compelling argument as to why High Levels should be kept out of low level areas as well.
High levels in Roumin and PvP areas and interfering with events specifically for lower levels are just as much of a nuisance if not more so than lower levels running around in Uruga.
I can site many examples of high levels harassing and taking unfair advantage of new players and lower levels.
If you are intent on restricting the movement of lower levels than the same should be done for higher levels as well in the interest of fundamental fairness.
Just my opinion.

DarkBlaze15
02-27-2008, 11:09 AM
i think the return scrolls should have the lvl requirement as the relog bug is fixed lvls 30- wont be able to get to uruga this will stop the bots and the low lvls asking for plvls and training ppl.

Catica1
02-27-2008, 11:16 AM
I can put forth an equally compelling argument as to why High Levels should be kept out of low level areas as well.
High levels in Roumin and PvP areas and interfering with events specifically for lower levels are just as much of a nuisance if not more so than lower levels running around in Uruga.
I can site many examples of high levels harassing and taking unfair advantage of new players and lower levels.
If you are intent on restricting the movement of lower levels than the same should be done for higher levels as well in the interest of fundamental fairness.
Just my opinion.

You know I completely agree with you on this part, I would throughly enjoy not have to walk or scroll back to roumen to pick up quests in the 40s, 50s, or 60s... I used to hate Dying in a MD KQ and being sent back to roumen... Or having to go all the way to LS1 if I want to go to the 60-69 BG...

Get the devs not to place my quests in roumen or take me there if i die in a KQ and you wont see me in Roumen...

Akio950
02-27-2008, 11:18 AM
i say 50+ :DDD

smitske
02-27-2008, 11:24 AM
You know I completely agree with you on this part, I would throughly enjoy not have to walk or scroll back to roumen to pick up quests in the 40s, 50s, or 60s... I used to hate Dying in a MD KQ and being sent back to roumen... Or having to go all the way to LS1 if I want to go to the 60-69 BG...

Get the devs not to place my quests in roumen or take me there if i die in a KQ and you wont see me in Roumen...

same here, we are there because we have to for quests/KQ fail.
lower lvls have nothing to be in uruga.

fadingsensation
02-27-2008, 11:30 AM
i think it would be nice to have LVL limit at 35 for both scroll and gate
it not possible for fighter to solo orc at LVL 30 unless buff Green and pot
Clerics is undestandble b/c i been solo orc with my cleric since LVL 30 with buff,
green and pot ^^

*But also plz do this fast b/c of BR gate *** lvl 1 - 39 in 1 shot ^^ that really ... lmao

Tamlinari
02-27-2008, 11:59 AM
same here, we are there because we have to for quests/KQ fail.
lower lvls have nothing to be in uruga.

But the point is, not every higher level in Roumin is there for quests.
Just go to the PvP area and see how many are there just to spam kill lower levels who are just trying to have fun.
I have seen whole events ruined by high levels who use their high level skills to kill entire spawns just to prevent lower levels from getting drops.
Some go there to sell stuff like Slime Jelly as pets, etc. etc.

I could go along with level locking the scrolls but not the gates.

My simple solution to the "problem" would not to be to lock the gates but instead make it so that when anyone lower than the level of 40 dies in Uruga and is not revived they automatically get transported back to Roumin.

But I don't like this attitude "since I am already on board lets pull up the ladder".

apathos
02-27-2008, 12:35 PM
But I don't like this attitude "since I am already on board lets pull up the ladder".

I completely agree with this statement. Just because you are up there does not mean that you are better.

Every time some high lvl player whines because all the noobs in Uruga cause him lag, I want to respond with an attitude like his. "I have basic DSL and zero lag. If you have lag issues, you clearly don't have the right connection to play this game, and should have your account disabled."

I do not actually believe that, but the 2 arguments are similar, with one person having something better (higher lvl/better connection) complaining about someone who doesn't have it (low lvl/bad connection).

If they ever institute a lvl lock of any kind, I'm going to immediately start a petition to automatically drop someone for an hour if they can't connect at better than dial-up speeds.

Because both of these ideas are simply ridiculous.

smitske
02-27-2008, 01:30 PM
I will be for lvl lock even if i fall out of the boat, i dont give a damn, it even encourages me for lvling instead of now im decouraged for lvling, no goals and noobs get the spots.

KateeHellen
02-27-2008, 01:56 PM
Random invitations are serious problem not only high level areas but all maps in Fiesta.
Try to move by SoG to Burning Hill without atleast 5 random party invitations... almoust impossible task.
To be honest there is no universal remedy on this problem(party, powerlevel, buff spamm)and i doubt that from various reasons such remedy will ever be find...

Tigerpaws
02-27-2008, 02:04 PM
I say lvl lock both and then maybe make it so when u die in cp1 u go to eld cp2 uruga ? that way ppl just can use that to get there :)

Scarlets
02-27-2008, 02:06 PM
Lower levels are not always noobish. Some of them know what they're doing. I mean come on, people playing this game wants adventure, and where do you get that if you can only grind on easy mobs?

I believe the solution for the lack of mobs isn't level restriction. It's the duplication of maps, like they did for Collapsed Prison. I can still remember people petitioning for a level lock in Collapsed Prison, and now that it has Scaffold Execution Grounds, I don't see them anymore. It's only about Uruga now.

smitske
02-27-2008, 02:08 PM
cause people come uruga cause thats even faster, BR now cause Gm's were foolish enough to open it without fixing quest+ a gate lock -_-

Catica1
02-27-2008, 02:31 PM
But I don't like this attitude "since I am already on board lets pull up the ladder".

As put in another post, its not an Im already on board lets pull up the ladder. As of this last weekend I have been playing this game for 1 month. I am lvl 67 and will hit 68 in just a few hours. I have never been pwrlvled. I didnt go into MT until like lvl 28, CP till around lvl 40, and Uruga till lvl 48.. And geeze somehow I made it to almost lvl 70 in a month..

Plain and simple lower lvls dont need to be pwrlvled and they dont need to be in Uruga. If they actually spent half the amount of time soloing in their lvl appropriate area as they do spamming shout for a party or pwrlvl them where they dont belong they would lvl a whole lot faster anyway.

Even as a mage I solod and still solo a lot, spending 30 min trying to find a party then killing 5 mobs and suddenly half the party has to go isnt worth it.

I worked darn hard to get where I am and they can do it too, instead of being lazy and looking for free rides..

Tamlinari
02-27-2008, 03:15 PM
As put in another post, its not an Im already on board lets pull up the ladder. As of this last weekend I have been playing this game for 1 month. I am lvl 67 and will hit 68 in just a few hours. I have never been pwrlvled. I didnt go into MT until like lvl 28, CP till around lvl 40, and Uruga till lvl 48.. And geeze somehow I made it to almost lvl 70 in a month..

Plain and simple lower lvls dont need to be pwrlvled and they dont need to be in Uruga. If they actually spent half the amount of time soloing in their lvl appropriate area as they do spamming shout for a party or pwrlvl them where they dont belong they would lvl a whole lot faster anyway.

Even as a mage I solod and still solo a lot, spending 30 min trying to find a party then killing 5 mobs and suddenly half the party has to go isnt worth it.

I worked darn hard to get where I am and they can do it too, instead of being lazy and looking for free rides..

So you feel that the GMs should impose your way of thinking on everyone, right?
Believe it or not, the game isn't just about leveling to everyone.
Some people (like me) like to play it just to have fun after work or whatever.
OMG! can you believe that?
As was pointed out earlier, it is supposed to be an adventure game.

It makes more more sense to keep the higher level mischief makers out of lower level areas than it does to prevent lower levels from exploring higher level areas.

I think the pro-restriction supporters believe that after a certain level you "earn" the right to move about freely without restrictions and harass and menace whoever you want, like so many higher levels are doing now i.e. "don't bother me while I am grinding but when I get tired of doing that I will come and bother you as much as I want"

I am saying that in the interest of fairness if you are going to restrict one than the other should be restricted as well.

methusala
02-27-2008, 03:38 PM
the only lvl gate i think is needed is for the BR one to be 70+

Umm... I'm level 55 and can solo in BR and FM just fine, at least make the lvl limit 50 for these areas.

When i first heard of this idea of locking the gates i was against it as one of the best parts of the game for me is to explore new areas and was already bothered when i didn't understand why dungeon gates were blocked. However, since Uru has been my home town now since mid 30s and getting SO many random invites, spam for power levels and all the basic noobishness that takes place i agree with both the scroll locking and gate locking.

Just my 2 copper,
meth

Vajrabhairava
02-27-2008, 03:40 PM
It makes more sense to keep the higher level mischief makers out of lower level areas than it does to prevent lower levels from exploring higher level areas.

In the spirit of "fairness" that you're all concerned about, I think "makes as much sense" would be a bit more fitting.

GM_Dakkon
02-27-2008, 03:56 PM
Please keep the replies focused on supporting or not supporting. This is not a flame thread nor a thread designed for a debate.

Dakkon

Tamlinari
02-27-2008, 04:17 PM
Please keep the replies focused on supporting or not supporting. This is not a flame thread nor a thread designed for a debate.

Dakkon

No debate?
:(
Ok, Mr. Dakkon
You are Lord Governor Supreme.
So I will Just say that I do not support it.

Serric
02-27-2008, 04:22 PM
No debate?
:(
Ok, Mr. Dakkon
You are Lord Governor Supreme.
So I will Just say that I do not support it.

I think he means the subject is open to discussion as long as the discussion is constructive in nature rather than disruptive. As long as it is moving toward the postive, a debate is a good thing. Once it slips into the negative it is very difficult to get back on track.

This is not to say you cannot voice your opinion, pro or con, for or against - it just means keep the discusison on the topic at hand and moving forward, not backward.

On a side note, you make some very valid points in your previous post.

Chobitsfan07
02-27-2008, 05:19 PM
i think that there should be a limit on both the scrolls and the gates.
the limit should be at least around the lvl of the milk quest

Catica1
02-27-2008, 05:55 PM
So you feel that the GMs should impose your way of thinking on everyone, right?
Believe it or not, the game isn't just about leveling to everyone.
Some people (like me) like to play it just to have fun after work or whatever.
OMG! can you believe that?
As was pointed out earlier, it is supposed to be an adventure game.

It makes more more sense to keep the higher level mischief makers out of lower level areas than it does to prevent lower levels from exploring higher level areas.

I think the pro-restriction supporters believe that after a certain level you "earn" the right to move about freely without restrictions and harass and menace whoever you want, like so many higher levels are doing now i.e. "don't bother me while I am grinding but when I get tired of doing that I will come and bother you as much as I want"

I am saying that in the interest of fairness if you are going to restrict one than the other should be restricted as well.

1. Never said GMs had to impose my way of thinking on anyone, Nor do they have to impose yours.

2. Play to have fun at work etc is fine, I play for fun leveling happens when your out there having fun too. The game being adventure exactly, but how much of an adventure is it really when you go from lvl 1-39 in an hour? Thats 40 lvls of adventuring your missing out on. Being pwrlvled means your standing around barely if at all able to contribute to the party, how is that an adventure? Standing around in Uruga for Hours spamming shout for pwerlvl or party, how is that an adventure? Sorry but I fail to understand your reasoning on that one.

3. Once again Im all for staying out of roumen lower lvl places etc.. Once again please tell the Devs not to place any of my quests there or take me there from failed KQs etc and toss those High lvl restrictions on all the lower places by all means! Ill even support that poll with all my heart.

fadingsensation
02-27-2008, 07:22 PM
Lower levels are not always noobish. Some of them know what they're doing. I mean come on, people playing this game wants adventure, and where do you get that if you can only grind on easy mobs?

I believe the solution for the lack of mobs isn't level restriction. It's the duplication of maps, like they did for Collapsed Prison. I can still remember people petitioning for a level lock in Collapsed Prison, and now that it has Scaffold Execution Grounds, I don't see them anymore. It's only about Uruga now.

yeah up all low lvl are noobish .. *Grind on easy mobs*
it not easy to kill a harkan at LVL 30 Even with my 2 end 1 strength.. full green with buff pot and scroll .. it take a while to solo even so ... i built 2 fighter character from basic.. and so does my clerics and archer ... for clerics LVL 35 solo orc *FULL green with buff +9 it still take me a while to kill an orc by myself ... unless you are in party with DPS then orc can be a little faster but definitely not fast enough like a LVL 43+ solo an orc ...

Even so ... for a LVL 40 *fighter* solo an orc... if a second one come attacking .. he better start running already **

* so defintely plz * Lock on both scroll and gate at LVL 35

BebopQueen
02-27-2008, 09:46 PM
I agree with you Dakkon. I think the Uruga gate/scroll level is a fantastic idea. Hope it goes over with everyone at the office there :P

Apoline
Lilium Archer lvl 56

Moon-Princess
02-27-2008, 09:53 PM
I really think that both would be nice actually.
1) Lvl limits on scrolls would be so nice...no botters in the higher lvl places and it wouldn't be as laggy.
2) Uruga really needs a lvl limit. Yes it's nice to have people asking for help once in a while, but really...if you help them they continue to harass you -.- it's not fun or cool.. I don't mind helping people once in a while...but you get a ton of people in Uruga asking for plvling and whatnot. It's semi-annoying..
But that's my opinion...either one would be nice and I support your thoughts on this Dakkon, whichever it may be =3
<3 Sarini

Erbian
02-27-2008, 09:54 PM
omg Dakkon excellent idea
lvl restriction scrolls and lvl restriction door Pssst 35+ please
and yeah the relog thing is cool except that it prevets me for cheating to go to FOs lol ROFL na me and my bro can kill almost everything so im not afraid of dying and il stop the relogg thing.....so....yes the restriction on both things would be cool...


u have my support all the way.....^_^

lowblow
02-27-2008, 10:01 PM
i think that the scroll lock is a must and that uru should be locked.....but y don't u lock aew instead.......or also.....like uru lvl 30 and aew 50 or higher.

Frocyn1
02-27-2008, 10:07 PM
I would like to see both, but uruga should be level 40+.

Erbian
02-27-2008, 10:08 PM
I vote both.

Since lastnight i have already seen level 1's in Burning Rock. Level 1's exploiting the available uruga quests to instantly hit level 39.

It is pointless to have a block on one, but not the other.

Also, once the blocks have been installed, please move EVERYONE back to roumen. Those who are high enough can then get to the higher towns/maps again, and we are spared from the lowbies who were already there.





wow nice idea i vote for u lol

no seriously this is a good idea except for the lagging hell that it would be having all Fiesta in Roumen......¬_¬ or no i dont see a way out.....maybe having all players reset to the are of their lvl lvl 10 and less in roumen lvl 8 to 14 in forest of tides and on lvl 40 +in uruga and AEw

SalaDarth
02-27-2008, 10:18 PM
yeap, all for scrolls being lvl req.
Cp should be 30+ (since most people use it to get to GC)
Urg should be 35+ (due to quest and scroll)
Aew 40+
Fos 45+
Br 50+
Tos 55+

vonartrix
02-27-2008, 10:28 PM
no point putting a lock on the certain gates anymore since relog bug is fixed. However putting a lv req on scrolls would be a gd idea like lv35 for uruga scroll. However in cp and even uruga, ppl may want to use a low lv cleric to duo.

Madcharo
02-27-2008, 10:39 PM
I don't see a point in getting a lock on the gates anymore. If you can get to a map on your own, you should be able to train there. A lv 30 making it past the Templars or all those Colls, Vivis and Prisoners would be impressive. Finding a scroll and being able to right click it... Not impressive... I'd mostly agree with the scroll lock.

dracodits
02-27-2008, 10:46 PM
I can agree with LVL 30 restriction to Uruga. The ideas players had about 50+ and stuff were too much...

Catica1
02-27-2008, 10:46 PM
For everyone who thinks no gate locks are needed cause it will be too hard for a lvl 1 to get there I direct you to this post:

http://www.outspark.com/forums/showthread.php?t=48767


First day on new server and what do the lvl 1s decide to do? Go to uruga and the even bigger thing.. This was on the new server which means no higher lvl people escorted them, no aoe parties were there to help clear out the mobs, no help what so ever in any form or fashion.. And yep somehow quite a few got to uruga on thier lvl 1s the very first day of the new server..

smitske
02-27-2008, 11:40 PM
I don't see a point in getting a lock on the gates anymore. If you can get to a map on your own, you should be able to train there. A lv 30 making it past the Templars or all those Colls, Vivis and Prisoners would be impressive. Finding a scroll and being able to right click it... Not impressive... I'd mostly agree with the scroll lock.

look at the post about the ones in epith at lvl 1 where they went

My_Doctor
02-27-2008, 11:50 PM
I vote for both ideas. Gate lvl restriction, and scroll lvl req. Prevents a few less bots in the other towns.

AngelAsh
02-28-2008, 12:03 AM
I fully support putting level locks on BOTH scrolls and gates. This will definitely help address the bot spamming problem partially at least. And it'll be less likely to find some Level 1 hacker running around populated zones dcing people! I hope it gets implemented.

kevinromig
02-28-2008, 12:06 AM
i think you should just put a level 40 limit on a uruga. cuz all these low levels get SUPER annoying.
asking for buffs and to party
o god.
i just wanna kill them !!!
in the game of course ^^
but yeah.
they get annoying
so a 40 level limit on uruga gates and scrolls would be good :D
cuz mostly everyone else worked hard for levels
i know i worked hard for my level.
only 54 but it took forever!

KaizokuEpic
02-28-2008, 12:20 AM
That's the problem though, to be even able to Solo an orc in Uruga, you have to be at the very least lvl 40 and even then you have issues staying alive. The problem is that so many low levels are coming to uruga and making the area lag. I know that I personally find it very hard to grind in Uruga, because of the lag.

Not True... If you are a cleric that is.. My Cleric charactar solod an orc at lvl 32.. took forever... but its been done...
As for lvl locking i agree.. lvl 30 for gate and scrolls is a good idea for uruga... 35 even would be good.

Jewelseeker
02-28-2008, 12:34 AM
I agree with the whole gate lvl and scroll lvl requirements. I have been playing for 6mths and have earned all my lvls. I dont think it is right for all the low levels to be able to come to Uruga to beg to be plvld and run around with trains to kill other high lvls after they die. This would also solve the bot miners in the mines. The whole Br issue of lvl 1s going to 30 would not have happened. Power leveling a player does not give the player an opportunity to learn how the game and their character plays best.

Bjorli
02-28-2008, 01:05 AM
what about the few quests where you have to go to uruga tho :p dont remember exactly what lvl they are at, but someone should be able to find out. :)

Darksnow
02-28-2008, 01:48 AM
That's the problem though, to be even able to Solo an orc in Uruga, you have to be at the very least lvl 40 and even then you have issues staying alive. The problem is that so many low levels are coming to uruga and making the area lag. I know that I personally find it very hard to grind in Uruga, because of the lag.


i aggree with iroguro
cus man cp is getting crowded 2
got lvl 20+ asking 4 parties omg creating
trains. im complaining cus im loosing exp's over something
these guyz cant handle
hmmm >.<
im an archer i solol cus no one ask 4 pt
with an archer exopt if its a fwend hahaha
well yea . do some gate lock on gates wer lvl's matter
haha poor roumen. just block them spammers and bots
takes like 1minute

Meppy
02-28-2008, 02:05 AM
The level restriction is a great idea, with that implimented, i might actually feel like going to uruga again.

jacthesnake
02-28-2008, 02:07 AM
i say yea for the restriction on them

DemonEyeKyo
02-28-2008, 02:59 AM
good idea seem fair to me... lvl restriction on uru gate n scroll but dang make sure people that die in cp1 dont get warped to uru... or itll be useless.... anyway anything below 30 shouldnt be in uru anyway even if u use charm and have all the best green ever b4 u 30 im sure aoeing in cp is far enought... its a great idea

DemonEyeKyo
02-28-2008, 03:01 AM
limit of 30 is fine... not 40 though... even without charm i was duoing with cleric at 38 b4 and wasnt even +9 green.... so 30 is perfect

danenotdang
02-28-2008, 03:58 AM
I agree with putting a level lock on the scroll and gate. (30)

=3

Hydr0
02-28-2008, 04:03 AM
I vote for uruga gate restrictions but i dont find any diffrent from scroll.
uruga scroll cost only 5-7s. so noobs can still come to uruga.
so make uruga and retrun scrolls limited for levels..

Storme
02-28-2008, 04:46 AM
I completely agree!!

It would also stop so much of the

"WL u LVL me PLZ"

ARGH..makes me wanna poke out my own eyes..

Chosen
02-28-2008, 04:53 AM
kind of easy actually.....you need to do both?

example: If the Gate to Uruga got a lvl 35+ Restriction
( Than the Uruga scroll need a lvl 35+ Restriction aswell)

I also want a lvl-restriction on the:

AeW Gate
FoS Gate

THis will prevent allot of bad stuff

adryden1313
02-28-2008, 05:11 AM
My personal vote...locks on all gates and scrolls...if your level 15 you have no business being in CP or Uruga or anywhere else excpet at your level...and its nice that there is finally a more Proactive approach to this issue, since we have been asking for gate locks for months

Aieral
02-28-2008, 05:46 AM
Personally, I think you should have the scroll lock put up instead of gate locks.

If the newbs can get to Uruga or higher lvl places without the help of the relog glitch AND without the help of a higher lvl player, then I believe they can stay in Uruga and I congratulate them on that. Plus, I'd like to see a low lvl group fight in Uruga.

And I agree that as soon as this is actually done, that we all should be teleported to Roumen (Though I think the lag might be horrible) and see who can get to wherever without dying.

That would save a lot of people from all the spamming noobs (And I say noobs because they are noobs to spam for plvling...>.>) that ask for plvling and money.

Being a lvl 48 cleric, I've been running into them a lot lately in places like Uruga or CP (Collapsed Prison) And when I solo in those places I constantly get party invites that cause my death most of the time.

And no, I can't set it on auto-reject because I do have guildies and friends that might need an extra cleric.

The scroll lock also keeps from lazy noobs getting to Uruga because 8-10s isn't at all hard to make even for low lvls.

Oshe_Rono
02-28-2008, 06:05 AM
I for one would also recommend a lvl 30 lock on the CP gate as well. Really the only class somewhat useful at lvl 20 in CP is a cleric but just keeping it at lvl 20 would be unfair for the other classes. Heck even at lvl 30 ppl would have a little bit fo a hard time. I would also have a lvl restriction in elderine for lvl 15 and above, sorry ppl but really you can't get to elderine unless you are around lvl 18 or so unless you are cleric and even then. This would allow the GMs to focus on dealing with spammers in Roumen only which would really make things easier for them.

Paorth46
02-28-2008, 06:30 AM
:D i vote for BOTH ^^

gokabr
02-28-2008, 07:32 AM
Im thinking even a higher restriction to Uruga.

This is the best map.... but have 70% noobs there...

Saying please party, party, party, party, party, party....

I sik of that!

Like Paorth46 I VOTE FOT BOTH 2!!!!!

Khanna
02-28-2008, 07:33 AM
I would have allowed for the thrid option of 'Both' in the voting

for I agree that both should be in place, Gate and scroll restrictions.

AngelsFist
02-28-2008, 07:58 AM
Yes, these two options are both wanted by majority of the players.. we should have a third voth for both.

As this will greatly decrease spam floods by a large line.

kyubihunter
02-28-2008, 09:02 AM
I perfectly agree with both of the ideas. i lvled to my lvl (37) by workin hard in my area's level and by doing quests:mad::mad:

Stenbumling
02-28-2008, 09:29 AM
I'd prefer a 40+ block, but 30 is a good start...

apathos
02-28-2008, 11:21 AM
The poll should have included a 'both' option and a 'No locks' option. This is not going to bring accurate results. Lots of people will click on a poll option but won't take the time to post a statement.

I think it is interesting to note that ALREADY the calls have gone from locking the gate to Uruga to locking every gate PAST Uruga, to locking ALL gates. Where does this nonsense stop?

The problem is not access, the problem is dumb people. If I want to walk to uruga as a lvl 1, why shouldn't I be allowed to? (also please note, that the people in Epith who did that spent by their own admission "many hours" getting there)

Please note the people calling for the lock "as long as it's below my level". Those are the ones pulling up the ladder behind them.

If any gate now open gets locked, the calls will go on FOREVER to lock other gates.

I just don't understand why "high lvls shouldn't have to deal with stupid noobs", but noobs have to just put up with high lvls who harrass them.

There are dumb people and trainers at every level. I hate to break it to you, but you will still be trained even after the gates get locked.

Many people also seem to think that this will reduce the population in Uruga and reduce lag. They don't consider that the population of Fiesta is getting higher lvl, and there's just going to be more people there, like it or not.

I still firmly believe the gates should be left open. I know it frustrates some, but the relog bug being fixed should go a long way to stopping a lot of the stuff people are whining about.

smitske
02-28-2008, 11:50 AM
lock uruga and BR

ikeburner
02-28-2008, 06:58 PM
I believe a level lock on Uruga should be 37.
The scroll should also be level 37 lock.
I first made it to cp1 when I was 37 with the assistance of a cleric.
We grinded then died to get to Uruga. Other than rare scroll drop, that
was the only way there... before the gate.
The quest is for 37 also, so it is fitting to make lock 37.
Level 30 is just to low...
It is nearly unbearable to play,even after recent re-log fix.The constant asking of parties and whispers to plvl people is outrageous. Outspark has no control over the players behavior. I do block people constantly, but that is not a good fix.
It makes it impossible to screen shot rude language. While I may not have to read it I am able to see from others responses that they are flamming still.
Hopefully a cap would minimize that behavior.
Cp is not as big of a problem since the opening of Scaffold Execution Ground.
I don't feel a cap is necessary there.

Skizzler
02-29-2008, 06:18 AM
Both! And i think lvl 40+ is best choice. Thats only because that if it was lvl 30+ lock, once everyone hit 30s they'd want to go there immediately thinking their high enough level because it unlocked.

booyah8876
02-29-2008, 09:08 AM
omg... people keep voting for the gate req's...

PEOPLE ARE GETTING URUGA SCROLLS IN FOM!!!

That means a lvl 15 could get into Uruga with the lucky drop!

=/

I say put restrictions on the scrolls, and make the gates no lvl restriction.

Moar mobs near gates please ^^

ryuarashi
02-29-2008, 09:26 AM
IMO:

Uruga gates, and any gates that lead to uruga if you die there, should have a lvl 30 restriction. Also the return scroll to uruga should have a lvl 30 limit.

My reasoning:

At lvl 33, my archer with a lvl 35 cleric could duo orcs in a timely manner. I had no problem doing this and I also didnt hinder the ability of anyone else grinding.

At lvl 30, my mage trio'd with a cleric and a fighter, both lvl 30-34. We killed orcs and king mushies easily, and quickly. Again we didnt hinder anyones ability to grind.

Yes some lvl 30's can be a bit annoying in uruga, but then so can some lvl 40's. If there was a lvl 30 limit on the gates and scrolls, gates being cp1, uruga and seg or at least segs uruga gate, then we would have no unreasonably low lvl characters clogging up the city.

If the restriction is set to lvl 40, this is a bit unreasonable, for the reason stated above. A lvl 30 pt has no problems grinding in uruga.

KillTheIdiot
02-29-2008, 10:15 AM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30

B) Adding a lvl 30 or higher requirement to the Uruga gates

Unfortunetly I didn't see where I could make the poll multi voteable. So if you choose to leave feedback please add in if you support the other idea
If you agree with these ideas cast your vote if not then simply leave it as is.

I say make Uruga lvl40+ accessible (oh, and if anyone has that milk quest, he/she allowed in) and as for uruga return scroll.. make it lvl40 too. =x

having lowlvls in uruga/aew/fos to train us all, beg for parties and lag us up is really.. unbearable. Not to mention some of them KS.

A_Dark_Sprite
02-29-2008, 10:45 AM
Hm this is an interesting idea Dakkon. But one thing wrong with it is the level limit that you have set. The principle of a certain place should be if you can't solo at least one of the mobs on a given map you shouldn't be in that area. I haven't seen any Level 30-40 person from any race been able to solo orcs without spending a long period of time doing it. Uruga has been crowded with low levels asking for power leveling and blocking them doesn't help because they just keep sending you party invites. If there was a option to perhaps block people from sending you party invites that would make my life perfect.

You can block party invites by going into your Game Settings. Personally, I rarely party (hence the knowledge of the block) and build myself as if I'm going to go through every quest alone. It'll be interesting to see what I can do at lvl 30 *g*.

As for the limits... I can definitely see limits on scrolls. But blocking levels to enter through gates is a little harder to decide on because depending on how a person builds their character, they might just be able to suprise us. Instead, what if where you return to upon death is NOT locked by location, but instead by level? That would solve alot of the problems I'm seeing mentioned. A NOOB could get to Uruga ONCE, but it would be a big hassle for them to try to do it a second time.... if they have the staying power to do it again, they probably aren't going to be the type to whine and ask for plvling anyway. Lock 1-20 to Roumen on Death, then up to 40 to Elderine, then Uruga from there... people can still get there IF they can get there, but without scrolls and with the deaths locked by levels, it isn't going to be as easy.

Just a thought...



Supriana, LvL 24 Cleric, Teva

apathos
02-29-2008, 12:40 PM
As for the limits... I can definitely see limits on scrolls. But blocking levels to enter through gates is a little harder to decide on because depending on how a person builds their character, they might just be able to suprise us. Instead, what if where you return to upon death is NOT locked by location, but instead by level? That would solve alot of the problems I'm seeing mentioned. A NOOB could get to Uruga ONCE, but it would be a big hassle for them to try to do it a second time.... if they have the staying power to do it again, they probably aren't going to be the type to whine and ask for plvling anyway. Lock 1-20 to Roumen on Death, then up to 40 to Elderine, then Uruga from there... people can still get there IF they can get there, but without scrolls and with the deaths locked by levels, it isn't going to be as easy.

I still don't like the idea of locks, but if we had to have locks, this is an idea I could go with. I'm not a whiner or trainer, and I want the freedom to go where I like. If I decide it's worth the effort, in this idea I could still go.

ryuarashi
02-29-2008, 06:28 PM
Hm this is an interesting idea Dakkon. But one thing wrong with it is the level limit that you have set. The principle of a certain place should be if you can't solo at least one of the mobs on a given map you shouldn't be in that area. I haven't seen any Level 30-40 person from any race been able to solo orcs without spending a long period of time doing it. Uruga has been crowded with low levels asking for power leveling and blocking them doesn't help because they just keep sending you party invites. If there was a option to perhaps block people from sending you party invites that would make my life perfect.

lol come watch my 36 archer do it fast as my 53 tank

lenny666
03-01-2008, 04:41 AM
i also support both scroll and level restrictions. If u don't put lvl restriction, then low levels can still come to uruga. In my opinion the hardest part of getting to uruga is getting from CP to scaffold (cuz there are lots of monsters by the gate). However if you dont put lvl restriction, then all these noobs will start to bother people to help and "escort" them to uruga. Or they can just wait a strong party to appear and follow them.....this way even lvl1 could just walk into uruga.

About scrolls.....if you don't put scroll restriction, then low levels will collect money to buy one scroll (or find it via monster drop) and teleport to uruga. However that means, that once they have done that...they cant go back....if they go back, they have to buy another scroll. They cant make KQ-s also, cuz that will teleport them away from uruga as well. So only thing they have left to do is beg for party and try to power-level there.

I cant understand, why do so many low levels want to go to uruga anyway? If you cant play the game as it is meant to be played, then clearly this game isn't for you and you should find a game better suited for you. And i don't mean that killing strong monsters is bad....i understand that at some point you have few quests and a lot of exp needed. If you go with party and kill monsters that are stronger than you then thats fine...thats why party-s exist.....but thats pointless if some lvl1-20 goes to uruga and begs for party.

There should be special version of the game for those people who go to uruga while being lvl 1-10.....it should give them all the weapons, armor, spells etc. in the beginning and then show around the map....allow to kill some monsters and then roll the ending credits and the player can go and find some other game, that he or she can cheat his/her way through...

Anyway...as i just said....i support scroll and gate restrictions.

Yodaman
03-01-2008, 06:11 AM
I support, to an extent, for both scrolls and gate restrictions..... but I think 30 is a maximum restriction for Uruga..... any higher is lame because a group of 30's could easily survive and fight there. Everybody saying you can't solo orcs before 40? That's so not true. Both my fighter and cleric been soloing them since mid 30s..... soloing chickens since low 30s. Since the problem is with spammers, and you don't see those over level 6-7 (whenever /s is allowed), I think a lvl limit of 25 would be fine for Uruga gates and scrolls.

If you have problem with a 25-30 wanting you to plvl, just block them, and an addition to the block function it would be nice that if you have someone blocked, they can't try inviting you to group so you don't have to worry about them annoying you that way.

Just my 2 cents.

lenny666
03-01-2008, 07:53 AM
I support, to an extent, for both scrolls and gate restrictions..... but I think 30 is a maximum restriction for Uruga..... any higher is lame because a group of 30's could easily survive and fight there. Everybody saying you can't solo orcs before 40? That's so not true. Both my fighter and cleric been soloing them since mid 30s..... soloing chickens since low 30s. Since the problem is with spammers, and you don't see those over level 6-7 (whenever /s is allowed), I think a lvl limit of 25 would be fine for Uruga gates and scrolls.

If you have problem with a 25-30 wanting you to plvl, just block them, and an addition to the block function it would be nice that if you have someone blocked, they can't try inviting you to group so you don't have to worry about them annoying you that way.

Just my 2 cents.
the problem with blocking is that as far as i know there is no unblock....and if u have to block lots and lots of people, then you stop looking and just block whoever invites you (because you're pissed off). And since there is no unblock then the only way is log off (or reinstall if log off is unsuccessful), witch will remove all the blocked people, and you have to start again. I think for now at least, blocking should be used only on bots (or really really annoying people).
Besides....its not really fun to play when half time you have to block people. (it bothers me that i have to always block bunch of bots whenever i go to town...but luckily bots don't have friends who would harass me by constantly asking, why did i block their friend.).

And why do lvl20-30 need to come to uruga anyway? They have their own areas intended to them....and if you must kill stronger monsters...well, its not like monsters in CP don't give enough exp (if you can kill them that is). As i stated in my previous post, it takes some fun out of the game, if u level too fast....the idea of the game is not who can reach the level cap fist (as far as i know anyway). And don't get me wrong....if few lvl70 come and ask my lvl37 cleric if he wanted to go to Burning hill with them (like thats gonna ever happen) then i'd be wagging my tail and saying "yeah yeah....lets go....," but i'm totally fine if it doesn't happen....i don't have to get powerleveled...i can play the game as it is.

I find that level restriction will help you avoid temptation. (its like when you play single player games and you have cheats......you use them once...because the situation was really difficult....and you think you wont use them again....but then another hard place comes....you use cheats again....and before you know....you use cheats all the time...and the game looses its point..)

wannabeguyo
03-01-2008, 12:47 PM
usually i'd vote for no level restrictions at all, but because of the increasing amount of pty request ive been getting id say put a lock on the uru gates for anyone below lvl30. seems liek each time i lvl i get more people asking for pt. sometimes i feel sorry for them and let them leach off of me, but now it really has to stop.

KateeHellen
03-01-2008, 08:06 PM
In poll is really needed third option "scrolls AND gates" because locking scrolls when gates are free and locking gates when i can use scroll to get inside locked area have no sense.
From my today experience in Uru i am far more closer to support lock idea as i was week ago.
But case of Uru i will vote for +35 as minimal cap
Its really sad to look when Orcs mopped down by one hit some low lvls who really have nothing to search in Uru.
I am currently lvl 38 and whit little dificulties can solo handle Orcs, but thanks to my gears and build.
If you can solo kill something in CP or GC then THEORETICALY you can survive in Uruga.
I will suggest put such lvl lock first on test time <for example one month>and see if such locks will work.

Yodaman
03-01-2008, 10:21 PM
the problem with blocking is that as far as i know there is no unblock....and if u have to block lots and lots of people, then you stop looking and just block whoever invites you (because you're pissed off). And since there is no unblock then the only way is log off (or reinstall if log off is unsuccessful), witch will remove all the blocked people, and you have to start again. I think for now at least, blocking should be used only on bots (or really really annoying people).
Besides....its not really fun to play when half time you have to block people. (it bothers me that i have to always block bunch of bots whenever i go to town...but luckily bots don't have friends who would harass me by constantly asking, why did i block their friend.).

And why do lvl20-30 need to come to uruga anyway? They have their own areas intended to them....and if you must kill stronger monsters...well, its not like monsters in CP don't give enough exp (if you can kill them that is). As i stated in my previous post, it takes some fun out of the game, if u level too fast....the idea of the game is not who can reach the level cap fist (as far as i know anyway). And don't get me wrong....if few lvl70 come and ask my lvl37 cleric if he wanted to go to Burning hill with them (like thats gonna ever happen) then i'd be wagging my tail and saying "yeah yeah....lets go....," but i'm totally fine if it doesn't happen....i don't have to get powerleveled...i can play the game as it is.

I find that level restriction will help you avoid temptation. (its like when you play single player games and you have cheats......you use them once...because the situation was really difficult....and you think you wont use them again....but then another hard place comes....you use cheats again....and before you know....you use cheats all the time...and the game looses its point..)

What does it matter how many of them you block? If they're being that way, I wouldn't want to have any dealing with them anyways, ever... so I have no problem blocking ever single annoying person begging for anything, spamming, or whatever.

As for levelling too fast..... I've already got 3 characters above 40, why would I want to level another character slow? I will group at the highest place I can survive cause that's where the best xp will be, and yes Uruga gives a good deal beter xp than CP..... I'd get 400xp for soloing a mob in CP at 37, and 800xp for soloing a mob in Uruga at the same level.

If you're worried about unblocking..... you don't need to reinstall anyways, just delete the blocklist file listed in a number of threads about it (you can't edit the file because against ToS, but I remember seeing a GM said somewhere that you could delete it).

Dup84
03-02-2008, 02:55 AM
w00t another thread of "Higher levels think they own the game!"


My 2 cent

Erbian
03-02-2008, 10:29 AM
uuhh when ur this lvl u'll understand ....if ur then u havent received spamming invitations or being whisper again and again.....

apathos
03-02-2008, 08:40 PM
i am lvl 48 cleric, been spammed and trained, gotten pt spam and buff spam--and it's the same in uruga as in every other place on the map. Life is a pain sometimes. Deal with it.

Nephthys
03-02-2008, 08:51 PM
w00t another thread of "Higher levels think they own the game!"


My 2 cent

That's not the issue at all. You obviously have not been playing long enough. It's quite disrupting to the game play when people are discourteous to others by constantly annoying them with spam, repeated party invites, etc. No matter what level you are, you should be able to play in peace.

And there you have it. MY two cents.

Nephthys
03-02-2008, 08:57 PM
Also, if it has to be one or the other, I'd rather have gate restrictions than limits on scrolls. The prices may rise for town scrolls, but it's better than a stampede of lower levels through the gates. It keeps people from bringing lower levels into Uruga, just to leave them there to be stuck (yes I've seen that happen frequently enough to even mention it).

It doesn't make any sense to enter an area that you can't get out of on your own. =/

lenny666
03-03-2008, 08:26 AM
w00t another thread of "Higher levels think they own the game!"


My 2 cent

i don't consider myself to be a higher lvl (im lvl38), but i think that "Higher levels think they own the game!" is better any time, than whats been going on so far....and that would be "Lower levels ACT like they own the game"

I still cant see why lvl block is so unacceptable to some people. And whats this s*ht about higher lvls thinking that hey own the game. If u look at the poll, you can clearly see, that more people support locking the gates. And if its about whether they should restrict access to uruga, then i think the poll says it all. If GM didn't put an option "don't put lvl restrictions" then that means it has already been established that lvl restriction is needed....now we are just deciding what restriction to apply.
Lots of games have places you cant get pass unless you have certain level. ...so what? I think lvl 30 or 35 is quite reasonable lvl to be allowed to uruga.

And for the sake of argument.....i think higher lvl-s should be bit more important (and i mean those who got there honestly.....without using powerleveling or any other shortcuts and who really act like normal person). I really dont want some pissant lvl20 to come here and talk about how this game should be played. You can get to lvl20 with 2-5 days (depends how often you play).....but that doesn't mean you're a veteran....or that you know anything about the game. Lots of people quit before they even reach lvl40. I'm not even going to say that i know awfully lot about this game....thats not the case.....i cant even buff yet......however i have been around in uruga and AEW and i can see how people act in there.

apathos
03-03-2008, 08:59 AM
i don't consider myself to be a higher lvl (im lvl38)...[snip]....I'm not even going to say that i know awfully lot about this game....thats not the case.....i cant even buff yet......however i have been around in uruga and AEW and i can see how people act in there.

And if some people have their way, you won't be able to go back for 2 more levels.

I've thought about it a lot over the weekend, and I guess these are my thoughts on the issue right now...

I don't mind things being locked if there can still exist SOME way for a low level to get there. Make it incredibly hard, whatever, but there needs to be some way for someone who is DETERMINED to get there to do it.

If the gate ONLY gets locked, the price of scrolls is going to go up. That will make it less cost efficient for a noob to get there. Right now anybody willing to wait a few minutes can walk all the way to uruga from elderine.

Does anyone have some ideas on how to allow low level people in certain circumstances? I'm trying to lvl my mage fast (i already have a 48 cleric), and my guildees/friends always grind in uruga. how do we keep the random noobs out, while letting experienced player's alternates in?

If there could be some way to allow low-level characters in who are grinding with higher friends or are the alternates of higher level players, I'd support that.

yaymes23
03-03-2008, 09:01 AM
I say make Uruga lvl40+ accessible (oh, and if anyone has that milk quest, he/she allowed in) and as for uruga return scroll.. make it lvl40 too. =x

having lowlvls in uruga/aew/fos to train us all, beg for parties and lag us up is really.. unbearable. Not to mention some of them KS.

T_T nuuuuuu wat about my mage??? i never ksed any1..lolz i just made here yesterday T^T.....

lenny666
03-03-2008, 09:33 AM
And if some people have their way, you won't be able to go back for 2 more levels.

I've thought about it a lot over the weekend, and I guess these are my thoughts on the issue right now...

I don't mind things being locked if there can still exist SOME way for a low level to get there. Make it incredibly hard, whatever, but there needs to be some way for someone who is DETERMINED to get there to do it.

If the gate ONLY gets locked, the price of scrolls is going to go up. That will make it less cost efficient for a noob to get there. Right now anybody willing to wait a few minutes can walk all the way to uruga from elderine.

Does anyone have some ideas on how to allow low level people in certain circumstances? I'm trying to lvl my mage fast (i already have a 48 cleric), and my guildees/friends always grind in uruga. how do we keep the random noobs out, while letting experienced player's alternates in?

If there could be some way to allow low-level characters in who are grinding with higher friends or are the alternates of higher level players, I'd support that.

thats my point....i don't mind if i cant go to uruga before 40 if they decide to make lvl restriction starting from 40 (not 30 as dakkon suggested). If thats how its going to be then fine......i can live with that.

Btw....that is a good idea....keep random noobs out and let good players in. However how do you suppose we do this.....even if we put a live person in front of uruga gate to judge who passes and who doesn't then even he cant tell who is qualified to go through and who's not. Actually who is even qualified to make the decisions who is "random noob" and who's just noob going to his/her guild mates. Thats why block by lvl is best at the moment....because then everyone is equal...if u are not high lvl enough you cant enter....it doesn't matter if its alternate or not. Of course if anyone can find a good solution that would keep the "harassing" type noobs and bots away, but would let normal low levels in, that would be great. I would welcome it any day....

PS: If you get along with your guild-mates, then you could ask them to come of uruga and help you lvl-up somewhere else...where you CAN go to.

Krusnik02
03-03-2008, 09:07 PM
I think we need both level requirements on return scrolls and on the Uruga gate. Or better yet, the CP gate. 40 begins the time when you really gotta party to level so I'd say make the level restrictions for Uruga level 40.

Erbian
03-03-2008, 09:32 PM
u know ur right in CP would be ok a lvl 30 restriction men that place is so laggy and theres always ppl asking for plvling more than in uruga

viorexx
03-04-2008, 12:47 AM
I have to vote for both.. i have worked hard to be able to get to uruga and solo orcs and other mobs. Right now i have the some quest that put me right in the stretch to the gate to uruga in cp. i am seeing noobs asking for help to get to uruga and i am right in the meddle of fighting my mobs and mobs that someone has trained to me. and when we are in uruga the constant "party plz" or the party request. i had 1 noob send an invite to be every 10 to 30 sec for about 5 mins.

if you dont like the idea of a lvl limit to get in to uruga and other area. how about the GM idea about if a mob is killed that is 30 or so lvl above the players lvl will get 1 xp. in that way even if a noob gets to uruga and joins a party he will get 1 xp.. there would be really no reason to come to uruga. you can find more info at this link
http://www.outspark.com/forums/showthread.php?p=434976#post434976

But that will not stop the farmers who come and get the hurbs and other items. they dont loss any xp so it not really a loss.

Also on a different note.. there should be a lvl limit on the cleric buffs.. i have been here since the closed bata and i was able to get through all my quest and other events without knowing what a buff was. now i am getting noobs all the time asking for a buff..
i dont mind give it but if i give one then there are 5 more asking for it

even when i am grinding player come up and ask for a buff and expect it now. even when i am still fighting a mob

Bandages
03-04-2008, 06:45 PM
thank you gms ur making the game better everyday, cept the maintanance , but we understand, nd we will be patient. I agree with the return scroll thingy, but not really with the gate requirements,

I SUGGEST U MAKE THE GATE REQUIREMENT TO AFTER THEY FINISHED THE LVL 20 JOB THAT WAY PPL WHO CAN AFTER THEY FINISH THE JOB CAN ENTER URUGA, I THINK THIS IS BETTER THAN LVL 30 REQUIREMENT, BUT THATS JUST ME

Tetsuyo-Inezuka
03-04-2008, 08:15 PM
i believe that the noobs getting a free ride to 30+ by begging deserves to know what it's like to the REAL players who worked hard by soloing day in and day out, no level up is meant to be done by someone else, and i think the uruga req. should be 40+, no one lev. 30 on any class could solo a orc, pixie, archon jr. etc.

Tamlinari
03-04-2008, 09:23 PM
In the interest of not getting involved in more debate I withdraw this comment.

A_Dark_Sprite
03-05-2008, 05:29 PM
As I mentioned before, and I still think it would work to solve all the problems that have been mentioned:

I can definitely see limits on scrolls. But blocking levels to enter through gates is a little harder to decide on because depending on how a person builds their character, they might just be able to suprise us. Instead, what if where you return to upon death is NOT locked by location, but instead by level? That would solve alot of the problems I'm seeing mentioned. A NOOB could get to Uruga ONCE, but it would be a big hassle for them to try to do it a second time.... if they have the staying power to do it again, they probably aren't going to be the type to whine and ask for plvling anyway. Lock 1-20 to Roumen on Death, then up to 40 to Elderine, then Uruga from there... people can still get there IF they can get there, but without scrolls and with the deaths locked by levels, it isn't going to be as easy.

Just a thought...



Supriana, LvL 24 Cleric, Teva

Erbian
03-05-2008, 05:42 PM
mmm death locks that would be so cool i support that

kira1211
03-05-2008, 05:59 PM
Hard to decide... Return scroll lock means newbies can't come to uruga at lvl 1 and spam ask for plvls. But even if we put lvl lock on the gate, low lvls can use scrolls to come to uru. :/


But I think Uruga should be lvl 40+ only. I'm sure some lvl 30 parties can survive there, but most likely the monsters will be too much to handle and they end up training the town. (I've seen this happen) So sometimes I stand on the stairway and become "Stairway Patrol."
And when the pt breaks up, most of them don't return to Elderine. They spam ask for parties and trains town again. (Has seen this happen)
So I say put lvl lock to 40+ and prevent trainage by low lvls once and for all! >:/

jello
03-06-2008, 08:36 PM
Nahh I think both should be lvl locked. There's no point if you only lock the Uruga Gates. All a newbie has to get is about 5-10k money and then buy a uruga scroll to get to Uruga. Once you're there, its not like you go back to Elderine when you die, so they can stay as long as they way, but if you put limit lock on BOTH, then they can't get into any.

Then again, Uruga scrolls will be sky rocketed on money to get ^_^ which will probably be 10-15k to get. I vote on Gates to be lock only if both can not be locked.

Limit limit should be lvl 40. Screw the lvl 37 quest to go to Uruga to turn in milk bottles. Change it to lvl 40 or just take it out.

smitske
03-07-2008, 01:43 PM
lock both to atleast 35+(or 37+ the fuirst quest in uruga)

XcakerulesX
03-07-2008, 02:56 PM
I support neither. Good day.

Tackey
03-07-2008, 08:07 PM
add on that below lvl 30 dying in cp shoots them back to elderine. or they'd just suicide in cp to get to uru.

smitske
03-08-2008, 12:43 AM
erm cp1, cp is elderine.

Cloud-Strife1984
03-08-2008, 05:23 AM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30


OMG,the problem are the level 30+ in uruga xDxD
Gates...
CP = Level 4o Gate
Uruga = Level 50 Gate (shi* of the uruga Quest level 38)

smitske
03-08-2008, 01:51 PM
those are to high, lvl 30 CP, uruga 40

Cloud-Strife1984
03-08-2008, 03:30 PM
those are to high, lvl 30 CP, uruga 40

To high what O.o xD
You become with level 5o+ CP Quests and than level 40 gate to high ye sure xDxDxD

ryuarashi
03-08-2008, 04:19 PM
Hard to decide... Return scroll lock means newbies can't come to uruga at lvl 1 and spam ask for plvls. But even if we put lvl lock on the gate, low lvls can use scrolls to come to uru. :/


But I think Uruga should be lvl 40+ only. I'm sure some lvl 30 parties can survive there, but most likely the monsters will be too much to handle and they end up training the town. (I've seen this happen) So sometimes I stand on the stairway and become "Stairway Patrol."
And when the pt breaks up, most of them don't return to Elderine. They spam ask for parties and trains town again. (Has seen this happen)
So I say put lvl lock to 40+ and prevent trainage by low lvls once and for all! >:/


Lol my lvl 30 archer never had a probelm with the mobs. That and i see more lvl 50+ training the town than anything

dewey08
03-08-2008, 05:39 PM
please dont vote to close urura gates and scrolls im only lvl 25 and i have to burn up stones and pots but it is a great way to lvl fast and high lvl mon. give low lvl players good drops . just report spammers and send them to prison eazy. i dont think a lvl 20 or better will chance imprisonment they have worked to hard to get where they are most spammers ive seen are lvl 1-5.if you want to put a lvl restriction lvl20 would be great , there is no way a lvl under 20 could fight in or around urura, where 2 or 3 lvl 20s can make it with stones and pots
thanks

smitske
03-09-2008, 12:53 AM
lol most spammers are lvl 20-30.
Lvl 20 is close to nothing and you shouldnt be at uruga before lvl 40. We could do it without uruga and so can you.

KenshinGi
03-09-2008, 09:02 AM
I like the idea of scroll locks more than gate locks, because not only in uruga do you get low level players buggin the living daylights out of ppl for buffs and pwlvl on the other hand if a level 1 player can WALK to uruga on his own then ...0.o :D

smitske
03-09-2008, 09:07 AM
they can walk there on their own, by training everyone else.

Lasombrs
03-09-2008, 11:11 AM
I say both, but make the lvl limit 37 for the milk bottle quest, lvl 30 is still to low to be there

Cloud-Strife1984
03-09-2008, 01:08 PM
Please GM Level Gates NOW!!!!!!!!!!!!

CP,newbies
Uruga,newbies
Elven Wood,newbies

Hello i need exp !!!!!!!!!!!
But the shi* newbies train with level 60+ hello!!!!!!!!!!!!!!!!!!!
I fight alone.

The level 6o+ players draw all mobs for the noob party ><

PLS LEVEL GATE!
And not uruga level 30,uruga gate level 40 or 50

My english is not good^^

http://80.190.202.79/pic/k/kingdomhearts1-2clan/screenshot020.jpg

http://80.190.202.79/pic/k/kingdomhearts1-2clan/screenshot021.jpg

http://80.190.202.79/pic/k/kingdomhearts1-2clan/screenshot023.jpg

All newbies ><

Krusnik02
03-10-2008, 06:34 PM
Wow, bad luck to find all the n00bs when you're around. You're english is great, it's a stupid language anyways :O. I started a new character awhile back, and I got a quest for Burning Hill...

AND NO ONE IS THERE! Everyone's off in high level places getting leveled -.-

Hakai_Miko
03-10-2008, 07:02 PM
lvl limit to uru should be 45 for both scrolls and gates cuz thats when anyone is surely able to solo an orc without trainin ;)

WarpstonePsycho
03-10-2008, 11:15 PM
since im now above lvl 40 it doesnt make any diff to me.

but i thought the whole point of the game being an open game ment that all areas apart from special ones where accessible by everyone. putting caps on the gates and scrolls just limits the games options . it does not "add" to the game.

I see one problem with this. my GF is lvl 27 and im lvl 42 and we party together in elven woods. i would not be able to party with her and she would likely stop playing as she would not be playing with me. likewise i have friends who are lvl 60+ who i party with in places that are beyond my limit. and i would be highly disappointed if suddenly these places where no longer accessible.


i dont know what the point in making changes like this. It would make far more sense to get rid of players who repeatedly abuse the game and scam peole. such as the A_qua in elderine who has been selling fake vit02 learnng scrolls for weeks now and never been deleted dispite many people reporting him. i dont even think the reporting pop up works

Kaomech
03-11-2008, 12:24 AM
My vote was for the Gate in Uruga but i think it should be accessable at lvl 38 ...


I've solo'd and Duo'd in Uruga since 38 and never once have i had a problem...

Kraehe
03-11-2008, 05:37 AM
Wow, bad luck to find all the n00bs when you're around. You're english is great, it's a stupid language anyways :O. I started a new character awhile back, and I got a quest for Burning Hill...

AND NO ONE IS THERE! Everyone's off in high level places getting leveled -.-
True, lower lvl maps are slowly becoming more deserted. CP and Uruga for one are both already crowded. Why all the low lvls gotta come there too? There are maps made for their lvl, why can't they use them? Wonder if they would feel being nice after they've had 10 low lvl players spamming for a party and ksing after it just because you said a simple word no. Seriously. Could you think about the higher lvl players too?

Miazma
03-11-2008, 06:51 AM
I would love to see a lvl limit on both gates and scrolls. It is extremely frustrating training in Uruga with people constantly jumping in your face demanding to be power lvld. Completely off topic but I would also like to see channels in each world to stop a lot of the struggle finding grinding areas. I know it says the population is low when we log in, but, if that is the case why is it so hard to find a spot to grind in? There are only limited amounts of each monster available and if a few want to grind on the same monsters for quests etc it is good game someone.

charmle
03-11-2008, 07:41 AM
i don't really think there should be a level restriction period.
it's not really hurting anyone honestly. the bots suck, yeah.
but if people can go somewhere that is higher level than they are
and kill mobs without dying, then good for them.

sry but in my opinion it does hurt ppl that can actually be there...all the noobs asking for pt and if they don't get, they like to KS!
and I'v seen ppl spamming for a pt that are way to low to be in Uruga.
I would love a level limit of at least 35 in Uruga. most ppl even 35 lvl die after just one hit from a mob. I didn't even feel comfortable in Uruga till i was lvl 49
and didn't realy go there to grind till lvl 50.
and oh ya! they train other ppl that can be in Uruga as they are running for their lives!
CUZ they cant take more than one or two hits.

ShiroiMori
03-11-2008, 07:55 AM
I voted for Return scroll level requirements coz I had very low levels (10 and below) come to me in Sand Hill saying that they got there by accident (via scrolls) and ask for party to power level when I am soloing =__=
But if I could vote both, I would. Uruga is not for the lower levels (I know, got there by scroll at level 34 and couldn't do a thing but to teleport back to Elderine :o) Level 37 would be nice for Uruga =)

level 37 Mage Teva

apathos
03-11-2008, 08:08 AM
I have been ginding in Uruga for the last 2 weeks with my guild. Of all the times we have been trained, every time was from people higher level than I (I am a lvl 48 cleric). The problem is not noobs, the problem is people who are inconsiderate, and that crosses all levels. I mean it--just watch, and keep count of how many times it was actually someone lower than lvl 20 that trained you. You'll see even if you stand in a high traffic area (which is your own dumb fault for being trained anyway) that those who do the most training are high-enough level players who just don't want to stop to kill their own train.

And about a noob KS'ing. What exactly are they getting? 10 exp, if they can even land a hit? Unless you are questing, a noob can't KS you. Stealing EXP is not KS'ing. If I solo an orc, and a noob runs up and hits it twice and gets 40 exp, what do I care? He had to hurt it to get the Exp, which means I had to do less work. It works out in the end.

Syndil-san
03-11-2008, 08:21 AM
>.> I think it be nice to have a limit on CP, so many lowbies in there it's kinda crazy.

Miazma
03-11-2008, 11:23 AM
And if some people have their way, you won't be able to go back for 2 more levels.

I've thought about it a lot over the weekend, and I guess these are my thoughts on the issue right now...

I don't mind things being locked if there can still exist SOME way for a low level to get there. Make it incredibly hard, whatever, but there needs to be some way for someone who is DETERMINED to get there to do it.

If the gate ONLY gets locked, the price of scrolls is going to go up. That will make it less cost efficient for a noob to get there. Right now anybody willing to wait a few minutes can walk all the way to uruga from elderine.

Does anyone have some ideas on how to allow low level people in certain circumstances? I'm trying to lvl my mage fast (i already have a 48 cleric), and my guildees/friends always grind in uruga. how do we keep the random noobs out, while letting experienced player's alternates in?

If there could be some way to allow low-level characters in who are grinding with higher friends or are the alternates of higher level players, I'd support that.

An experienced players ALT is still a new char and should have no special treatment. IF you want to create and train new characters then it is only fair it doesnt have an unfair advantage over other new players.

Fight_Knight
03-11-2008, 12:08 PM
I agree with you completely Dakkon, i made a post a month ago relating to this same topic, if you can, check it out, i put up a couple other ideas and have a poll also to see what everyone else thinks.

http://outspark.com/forums/showthread.php?t=46315

masterace89
03-11-2008, 12:12 PM
there should also be a level requirement for Collasped Prison, I'm tired of seeing lvl 1-15 noobs asking for parties and KSing

bigham1991
03-11-2008, 12:15 PM
hey that is a good idea..maybe you should think about a lvl limit to collapsed prison? i get tired of lvl 10's and such asking for pt..i like to help ppl but thats just too much

MangaHero18
03-11-2008, 12:44 PM
This was an idea I had been tossing around and I wanted to get the communities opinion on it prior to suggesting it to my superiors.

A) Adding a level restriction on Return Scrolls.
Roumen = lvl 1
Elderine = lvl 10
Sand Hill = lvl 15
Uruga = lvl 30

B) Adding a lvl 30 or higher requirement to the Uruga gates

Unfortunetly I didn't see where I could make the poll multi voteable. So if you choose to leave feedback please add in if you support the other idea
If you agree with these ideas cast your vote if not then simply leave it as is.

Yet another example of unecessary restiriction on the players!
If lower level players wanna try and kill them selves getting to Uraga, then you should let them! And as for the spammers, thats the GMs and Whoever else is in charge responsibilty to get rid of them, we shouldnt have to suffer because of them!

apallday
03-11-2008, 12:51 PM
Yes there should be lvl req for both gate and scrolls I think if you put a lock on cp gate at lvl 35 it would make the game alot more better for everyone. Including the low lvl chars who miss half the game by plvling. It would also make it better for the higher lvl chars because they wont be botherd by all of the nonsense of low lvl people asking for everything they should do them selfs.

entrewaii
03-11-2008, 01:08 PM
aha, finally, a *kinda* good idea..
but how bout the *dead* spammers near *almost each* gates?? just like lotzie of fallen corpses in Gold mine?? surely they'll put that cave in to a mad-creepy-haunted place (w/ their moaning).. =.="
ahah, n how bout the *hacked* bot chars, that dun hv to be revived to be respawned at the same spot?? that must be resolve!!
we need peaceful place to play in!!!

jediant1
03-11-2008, 02:56 PM
ok id vote for scrolls bc well no relog means no way to get into uru and i also like to lv my lower lv alts with the help of guild mates in uru and such and face it if u DO lock gates it MIGHT help us but it could also harm u remmber if u have higher lv stuff and alts/mules to sell stuff then u might be stuck in romem trying to sell 30+ items

whitefang-53 mage-immortals-teva
whitefang2-30 cleric-The_Faithful-teva
whitefang10-23 fighter-Terror_of_Death-teva

night is forever dark but my sun will rise when you look my way

Tamlinari
03-11-2008, 04:20 PM
I have been ginding in Uruga for the last 2 weeks with my guild. Of all the times we have been trained, every time was from people higher level than I (I am a lvl 48 cleric). The problem is not noobs, the problem is people who are inconsiderate, and that crosses all levels. I mean it--just watch, and keep count of how many times it was actually someone lower than lvl 20 that trained you. You'll see even if you stand in a high traffic area (which is your own dumb fault for being trained anyway) that those who do the most training are high-enough level players who just don't want to stop to kill their own train.


You are so right about this.
The bad behavior (and there is a lot of it) by higher levels is completely disregarded.
They go ripping through areas on those idiotic dog sleds pulling a bunch of mobs behind them and they could care less when the mobs give up chase and turn around and attack other players.
The worst thing they have to put up with is lower level players asking for help leveling and for buffs from clerics, which they are all guilty of doing themselves at some point, but now they are elite snobs and don't want to be bothered by others doing the same to them.
But they still want to be able to come down from their high level areas to harass and kill the lower levels with a single hit in guild wars or PVP areas whenever they get board of grinding in FoS just to demonstrate how godly and powerful they are in their fantasy world.

"Oh the spammers in Uruga!" "And the "noobs" asking for power leveling and buffs!"
"It's just too much to deal with!"

Now the whiners want gate level restrictions on Collapsed Prison too.
Next will be Vine Tomb and Goblin Camp.
And it won't stop there because some people just like to complain and don't want to deal with any of the annoyances themselves like using the ignore feature for example.

I agree with the scroll restrictions but I am completely opposed to the gate restrictions for the reasons that I mentioned previously.

Go ahead and flame me now, I could really care less.

hootie
03-11-2008, 05:49 PM
Mangahero, i totally disagree with you... the GM's are trying to help us. You must be one of the people who try to get to Uruga just to spam the chat box with 'party plz' and spam party invites to people. As for my opinion, I saw level 40+ for Uruga, scrolls and gate. I'm tired of seeing people in places they don't belong in begging for partys and buffs when they are just a one hit kill. It totally messed up the game in my eyes. So yeah, I'm all for the level restrictions.

Gekkido
03-11-2008, 05:58 PM
Is it one or the other?

Does putting level restrict on gates mean ppl lower than level 30 cannot enter the map through the gate, BUT they can scroll there if they can afford to scroll?

just a random thought.. nvm if i'm thinking too much at this stage :D

Read the first post.. He mentions putting them on scrolls too. X.x

Takimi
03-11-2008, 08:09 PM
I still think it should be lvl 30. I pull my weight in uruga as a cleric and I honestly work hard to level. I know how to use my skills, and the most I've ever "plvled" is two levels at one time.

I know that higher level players like the idea of lvl 38 or 40, but didn't they themselves too at some point get help in Uruga with guild mates? I do, and it's fun, I get to bond with guild mates, learn fun things and just have fun.

I seem to be the only person advocating level 30, but that's fine with me. I just hope that if the level lock goes on at say, level 38, I"m above that by then... >.>

Raddak
03-11-2008, 08:14 PM
well if ya gonna put lvl restriction on gates it should work both ways meanin higher lvl should not be able to go to the lower lvl areas to be fair all around. i can remeber 1 event when i was lower lvl santa something an high lvls flooded the low lvl area leave poor low lvl ppl nothin.

mcnutty
03-11-2008, 08:22 PM
well i myself am lvl 38 so if the lvl restrictions keeep me away from AeW or Uruga then ill be a little mad, becuz i train there and if i cant get there then damn. so i believe the scrolls should have a lvl restriction 30 is fine. but the gate in collapsed prison shouldnt have a limit. Becausee its hard to get to the gate so if u work hard enough to get to uruga, i believe u should be able to stay there no matter wat ur lvl. as for scrolls its a different story.

GoddessEden
03-11-2008, 08:56 PM
I personally have played this game for several months, and I worked hard to get where I am on my own. It just doesn't strike me as fair that people who just don't want to work hard and do the quests should be able to get to higher lvls. It really makes for bad players because in many cases the player who gets power leveled doesn't know how to properly function in a party, and it's alot of those people who don't know how to be considerate of others in the area. I am for both restricting the scrolls and the gate. Let everyone work hard to get where they want to be. I mean that's why exp is increased every lvl. THat's why it gets harder and harder to lvl. Think about it. If everyone can get to Uruga at lvl 20 then where is the incentive to work harder? And it saps so much fun out of the game to get to uruga and see lvl 20s cussing you out because you don't want to accept them into your party, or you don't want to take the time out of your lvling to hold their hand while they leech exp.
Yes, I know life isn't fair, but let's try to make is a fair as possible. If you want to keep higher lvls out of Roumen, that's ok. I don't really go there anyway and it'll keep high lvls out of the Roumen pvp and whatever else. But seriously, people who can't solo something in the area have no business being in the area. Or better yet, people who cannot do damage to the enemies have even less business being there.
(sorry ranting here) But another thing. If you, all of a sudden, decided to start a new character, that is your choice and you have to get to the top on your own like you did before. Just because this is your alt doesn't give you express rights to have someone power lvl you. I have an alt or two and I don't beg people around me to plvl me.

So yeah! Let's lock some gates!

apathos
03-11-2008, 09:14 PM
(sorry ranting here) But another thing. If you, all of a sudden, decided to start a new character, that is your choice and you have to get to the top on your own like you did before. Just because this is your alt doesn't give you express rights to have someone power lvl you. I have an alt or two and I don't beg people around me to plvl me.

So yeah! Let's lock some gates!

Eden, I have made alts, and am trying to lvl one up now to join my guild mates. If you disagree with that, that's fine. But I would like to point out that I NEVER ask anyone to plvl me. It is in my guild mates interest to plvl me,and they have ASKED me to do so. I always ask their permission before I join them, in case they have other plans. I would never DREAM of asking a random stranger to plvl me.

So in my particular situation (which I admit is rare), I am bothering no one when I plvl in uruga. If I get a mob on me, I will run, but if know there are others around, I will just stand there and die instead--what am i going to lose? My guildees are there to rev me if they can. That low lvl alt is NEVER grinding without my guild-mates.

The only other point I have to make is that if the game was intended to cleanly separate between characters so that one would have to lvl on their own, why do those 4 alternates share a common inventory? (Seriously--why can I buy all greens for lower lvl alts?) Why is there no lvl limit on parties? (i.e. only join party with people +/- 5 lvls of you) Maybe that's another thing I can petition for if the gates/scrolls get locked...

GoddessEden
03-11-2008, 09:28 PM
I understand your point because I've had guild members interested in lvling my alts as well. Unfortunately the case of just honest lvlers is getting more and more rare. There are way too many people begging and interfereing with other's gameplay. Like they say it only takes one bad apple to spoil the whole barrel. Unfortunately there are more and more bad apples every day. If there was a way to allow low lvl alts in, I would be for it. But for now it just seems the best idea to keep people who can't fight in high lvl areas out of those areas. Besides, lvling in CP1 is just as good as lvling in Uruga, it might be an acceptable alternative to those like you who are lvling for the sake of the guild.

HokutoSerizawa
03-12-2008, 01:07 AM
I support this COMPLETELY.
I'm so tired of "im level 3 but i wan 2 join ur CP pty. can i?????///"
And it'd keep bots out a little bit more.

h3r0m4g3
03-12-2008, 04:29 AM
GM i stuck in Restricted Area, how to get out of there?

I think there is bug.

Please fix it.

VerityViridian
03-12-2008, 08:14 AM
I agree with scroll level requirements, for an entirely different reason.

I'm a new player, just started, and I'm only lv. 9. I found some scrolls while training for Sand Hill and Elderine. Now I have no idea where or what these places are. So I was training at a map somewhere outside of Roumen (Sand Beach or something? No idea as I'm still trying to figure out my way around) and I got "Sand Hill" and the actual name mixed up. So I figured hey, the scroll will take me back to that map so I won't have to walk from Roumen! So I used it...and now I have absolutely no idea where I am. I tried leaving town, but got killed instantly. I used my scroll to Elderline because it sounded more benign but I'm still incredibly lost and I have no idea how to find my way back. Seriously, put level requirements on these things so that n00bs don't harass players that work hard, and so that newbies don't get confused.

KateeHellen
03-12-2008, 08:27 AM
I agree with scroll level requirements, for an entirely different reason.

I'm a new player, just started, and I'm only lv. 9. I found some scrolls while training for Sand Hill and Elderine. Now I have no idea where or what these places are. So I was training at a map somewhere outside of Roumen (Sand Beach or something? No idea as I'm still trying to figure out my way around) and I got "Sand Hill" and the actual name mixed up. So I figured hey, the scroll will take me back to that map so I won't have to walk from Roumen! So I used it...and now I have absolutely no idea where I am. I tried leaving town, but got killed instantly. I used my scroll to Elderline because it sounded more benign but I'm still incredibly lost and I have no idea how to find my way back. Seriously, put level requirements on these things so that n00bs don't harass players that work hard, and so that newbies don't get confused.

I am sure if you ask someone in Elderine to help you back to Roumen and explain what is happend he/she will give you scroll or even help you get to safe area in Forest of Mist and after that you will be able by youself back to Roumen :).
<by the way Elderine/FoM gate can be sometimes death trap for people emerging form city>.

jonathansxm
03-12-2008, 12:49 PM
dakkon i can't play fiesta anymore the thing tells me that i should download a new update plz pm me if u can help me send me a msg

Konni93
03-12-2008, 01:45 PM
i think that scrolls should be restricted, but not the gates. i mean, if my guild members want to plvl me, then that is their choice. i would never dream of asking random people to plvl me, but i mean if someone does, JUST BLOCK HIM/HER!
that is a point of the function, isnt it? and i do not think that anyone below lvl35 will make it through the cp on its own. so pls do not block the gate, that is rather nonsensical...

circaskater
03-12-2008, 02:53 PM
i think it should be like i think once you hit 60 you should be able to go to uruga because thats the actualy lvl you have to be isnt it? collapsed prison should be 40+ eldy 20+ i hate seein people leveling constantly because they always in uruga and aew and stuff

Syrlith
03-12-2008, 03:50 PM
The game's not broken, the people are. I personally think that if the scrolls are blocked, the only way for a lowbie to get to Uruga is to be escorted. I, a level 32 character who purposefully tries not to level, find KSing and the constant badgering for parties just as annoying as anyone else.

As for the highbies who have never been powerleveled by another, I salute you. Brag about it! =D

XXSuccubusXX
03-12-2008, 04:05 PM
I am sure if you ask someone in Elderine to help you back to Roumen and explain what is happend he/she will give you scroll or even help you get to safe area in Forest of Mist and after that you will be able by youself back to Roumen :).
<by the way Elderine/FoM gate can be sometimes death trap for people emerging form city>.
omg yes I couldn't agree with you more, that gate from Elderine to FoM is deadly lol, I remember the first few times coming though that gate and getting killed on the FoM side, you have that first few seconds where you cant move after coming out of a gate, and that's when I would die lol, ppl have a bad habit of running through to the eld gate with a huge mob/train coming after them, so pity help any low lvls that are coming out the other side at the same time....

Takimi
03-12-2008, 04:07 PM
i think it should be like i think once you hit 60 you should be able to go to uruga because thats the actualy lvl you have to be isnt it? collapsed prison should be 40+ eldy 20+ i hate seein people leveling constantly because they always in uruga and aew and stuff

Then where are the level 30's supposed to go? If Elderine is going to be level 20 and up, then it will be practically impossible for anyone level 30 and up to find peace in Moonlight Tomb or even Vine Tomb. I know Vine tomb is hardly ever crowded, but soon enough, if that happens, newbies and noobs alike will flood while Uruga gets a reprieve. Not only that, but Collapsed Prison is also a frequent place I got to with my 3x cleric and a tank from my guild. So what happens then? There will be a ton of dissatisfied people with that if Elderine goes on 20+ and so on so forth. And isn't there also a quest or two you hae to get in Elderine before you hit 20? Correct me if I'm wrong, but I think there is. I know by that time, most people have picked up an Elderine scroll, but still, some people frequently run to Elderine... (I still do... )

I understand that it's god damn annoying to see idiots and noobs hanging around where they shouldn't be. But what can we do otherwise? If the level lock goes on too high, Outspark gets tons of flames, if it goes too low, then there will still be a ton of flames.

The question is, where is the middle ground that we can stand upon? The most common level lock for Uruga I hear is level 40. Another one is level 30. My perosnal opinion stands at level 30, but that will most likely change when I get to a higher level... I know, it's biased, but don't we all have our own personal intrest in this? Aside from trying to keep spammers, bots, noobs and idiots out, we also look out for our own...

My little tidbit...

~Taki

MelvinUnderBelly
03-12-2008, 04:09 PM
I think that there should be a lvl req on both ret scrolls and gates :D

fundude93
03-17-2008, 05:58 PM
i voted for uruga gate requuirement but i support both
you should probably make the uruga gate maybe 35(no, im not 35, im about 30-31 or so on my highest level dude)


maybe you should add a skill level requirement to access certain areas of the map or someting, like if you have enough potion production skill to make all of the tier 2 things, not needing the recipes, you can enter an area that gives mostly tier 2 potion things, full of things to give herbs and a smaller area with things to kill for meat and spirit fruit and such

several areas, each different in level stuff, could help out the skill people with high skills, but perhaps a slightly low level to the point they can only barely survive an attack of a mob that would ordinarily be there, this could lighten the load a bit, help make people self sufficient, thus avoiding scams if less trading is needed, but could also help sales of certain things, because of a lack of materials or somthing

fundude93
03-17-2008, 05:59 PM
o, and by the way, is it just me or does the far right elf person's frontal clothing look a bit too close to skin coloring...?

Takako
03-17-2008, 06:03 PM
I love this idea but i think you should do both. Some newbies can still afford teleportation scrolls.

KireiYosei
03-17-2008, 06:08 PM
Yeah.. put level limits on the scrolls and the gates. I think you should earn your exploration!(via leveling)

Tamlinari
03-17-2008, 08:50 PM
I agree with restrictions on scrolls but I for one will stop my support for the game in the cash shop the very same day they place level restrictions on gates to cities unless those restrictions include level restrictions on higher levels going to lower level cities and areas as well.
If they are going to apply Draconian rules then apply them equally and fairly or not at all.

Since some lower levels are offenders then all must be punished.
Ok, fine then all higher levels must also be punished for the offenses of the higher level mischief makers as well.
Restrict all of them from lower level areas as well.

Penhaligon_5
03-17-2008, 09:58 PM
Level locks on Uruga and scroll locks are an awesome idea that I hope will soon take affect. The whole "level 15+" for Elderine is really smart because level 15 is the first level you get an Elderine quest, no point in going there before then. Also, the whole "if you can get there thing" isn't that smart, so many people follow me to the Uruga gate. Every time I level it becomes harder for low levels to follow me, which is a good thing in my opinion. Just saying, level locks and gate locks are an A-o-K idea. =']

M-warrior
03-17-2008, 10:48 PM
that acualy sound quite fair i like that idea

Keeter
03-17-2008, 11:02 PM
They both need to be done.

When I was lower level, I never even saw Uruga for the longest time. Heck, I didn't even go into CP until the mobs were almost orange. That is how things were supposed to be. If you can't make it in a party with members of your same level range, then you should not be there.

I may be picky, but I think even level 30 is too low. What business do people that low have there? There are no quests to be done, the NPC's dont sell anything they can use, and they are too weak to fight the monsters even in a full party of people their same level.

I hate bots yes, but what I hate more is seeing people start new characters and run to CP and beg for buffs and parties, and ks if they don't get included. Or low levels farming sap in uruga, training mobs up the stairs killing shops.

By the way, am I the only one that stays where they are supposed to be until they're strong enough to solo? I'm level 53 and I barely set foot very far into AEW unless I'm in a full party.

coldstone
03-17-2008, 11:39 PM
but then again neither am i, i like to travel to new places whole new worlds to explore, and yes that means i like to travel to worlds like uruga and forest of slumber and elven forest even though i have never been there. and if it means i have to level up enough to go then i will do that since i like the idea of traveling. if its too much of a problem then why doesn't eldrine start crying about these people? uruga is just another town on the map. your just higher levels, it doesn't make you any more special. sorry to say that. but its true. like seventy plus is the only level that gets hit with these please level me cripers i get that and i'm a level twenty eight mage. that won't stop me from finding a way out to some place i've never been before. though. neither say i let the game continue.

Garvin2000
03-18-2008, 12:14 AM
I agree with restrictions on scrolls but I for one will stop my support for the game in the cash shop the very same day they place level restrictions on gates to cities unless those restrictions include level restrictions on higher levels going to lower level cities and areas as well.
If they are going to apply Draconian rules then apply them equally and fairly or not at all.

Since some lower levels are offenders then all must be punished.
Ok, fine then all higher levels must also be punished for the offenses of the higher level mischief makers as well.
Restrict all of them from lower level areas as well.

Quick question:-do you consider Sand Hill a city?

also what would be the point or restricting higher-lvled chars from going to lower-lvl maps? I'd like your points o.o

Tamlinari
03-18-2008, 08:08 AM
Quick question:-do you consider Sand Hill a city?

also what would be the point or restricting higher-lvled chars from going to lower-lvl maps? I'd like your points o.o


It may be buried in the thread by now but I have previously stated various reasons for my position on being against the level restrictions on gates.
I prefer not to reiterate because that would be tantamount to debating the issue with you directly and Mr. Dakkon previously stated that he would prefer there be no debating.
You are by far the most sensible person in the forum Mr. Garvin2000 and I would love to debate what I feel are the pros and cons with you but Mr. Dakkon is Lord Governor Supreme.
You can read back on my previous posts if you like.
Cheers!
:D

killian1695
03-18-2008, 10:47 PM
dude make a poll about guild tickets then u might be able to use them if a LOT of ppl want them

killian1695
03-18-2008, 10:52 PM
who here would LOVE it if u could buy guild tickets with sparkcash and get a guild with the guild ticket and keep it forever and and be able to get one without buying gold and getting banned and terminated huh HUH plz tell me what u think btw im lvl 38 soloing in uruga eat that Keeter

joe951
03-18-2008, 11:09 PM
I think there should be a level 30 requirement on the collapsed prison gate as well as urgua.

klemzorz
03-18-2008, 11:20 PM
Oi its all nice and pretty till high lvl char or people with high lvl friends wanna create a new char..
Now perhaps im mistaken but im pretty sure that in 90% of the time when a person with a high lvl char or someone with high lvl friends decides to create a new char he gets plvling ..and where does this plvl occurs? mostly around uruga.
So before your hasting to shout yea block em gates think a bit forward when you wanna experience something new and wanna enjoy your social status with having friends to help you progress faster..but then you wont be able cuz now you voted to block em gates.. Yea times are rough cuz many noobs are begging for plvl and it gets kinda annoying and gold spammers can do whatever they want but still id rather to keep the situation the way it is. You can always block the noobs and about the spammers..they shouldn't be anywhere to begin with.
so if they wont be in uruga they will INFEST in roumen and elderine? perhaps its fair for higher lvls but what about the lower ones?

I Say no to blocking gates.

Miazma
03-19-2008, 12:06 AM
We already have many areas on Fiesta that are level restricted. Why is the level restriction on towns any different? I personally think BOTH scroll and gate restrictions are a bonus to ALL levels.

eg: a lvl 1 is taken to CP and power levelled, by the time he is lvl 30 he considers the CP exp low, so wants to move to the next level. He/she cant do this effectively on his/her own, so once again relies on higher levels for his/her training. I see many people say *OH but I could grind in Uruga when I was level 30*, and yes maybe they could BUT was it effective training? I highly doubt it. IF it takes 5-8 hits to drop a monster for 350 exp against 20+ hits for 500 exp is that EFECTIVE training, nah I dont think so. Yes a party of lvl 30+ could grind in Uruga but they kill slower and therefore have an effect on the respawn rate of monsters. Plus the important thing is they are taking up space where higher level players are meant to be grinding. Today the 1 exp for monsters 30 levels higher than your level is being put in place, I expect to see lots of screaming about that being unfair. BUT what about the reverse? I at lvl 65 get no benefit or reward from going to lower level areas to grind. My point being lower levels shouldnt be allowed to access the areas meant for higher level players because this then leaves the higher levels even fewer places to grind. SO COME ON PUT THEM GATE AND SCROLL LOCKS IN PLACE PLEASE :D :D

apathos
03-19-2008, 12:14 AM
As with the relog bug being fixed, I'd like to see the result of the "1 exp for mobs 30 lvls higher than you" before any action might be taken on this.

I will concede that fixing the relog bug didn't have much of an effect on the problems in uruga. I have hope that this fix will drive everyone lvl 30 and under out of Uruga. The only reason left to stay or getthere would be to sell things or spam. Partying and KS'ing would be absolutely pointless for them.

I would hope 2 weeks would be all it would take to figure that out...

ToorimaKun
03-19-2008, 09:29 PM
BOTH!!
i support both... or even moveing the uruga gate to CP2 would be good for the gate.
but something needs done.

Miazma
03-19-2008, 09:31 PM
We already have many areas on Fiesta that are level restricted. Why is the level restriction on towns any different? I personally think BOTH scroll and gate restrictions are a bonus to ALL levels.

eg: a lvl 1 is taken to CP and power levelled, by the time he is lvl 30 he considers the CP exp low, so wants to move to the next level. He/she cant do this effectively on his/her own, so once again relies on higher levels for his/her training. I see many people say *OH but I could grind in Uruga when I was level 30*, and yes maybe they could BUT was it effective training? I highly doubt it. IF it takes 5-8 hits to drop a monster for 350 exp against 20+ hits for 500 exp is that EFECTIVE training, nah I dont think so. Yes a party of lvl 30+ could grind in Uruga but they kill slower and therefore have an effect on the respawn rate of monsters. Plus the important thing is they are taking up space where higher level players are meant to be grinding. Today the 1 exp for monsters 30 levels higher than your level is being put in place, I expect to see lots of screaming about that being unfair. BUT what about the reverse? I at lvl 65 get no benefit or reward from going to lower level areas to grind. My point being lower levels shouldnt be allowed to access the areas meant for higher level players because this then leaves the higher levels even fewer places to grind. SO COME ON PUT THEM GATE AND SCROLL LOCKS IN PLACE PLEASE :D :D

This morning I was training one of my newbie characters and I see where the reverse locking should also be put in place. lvl 13 so I wander off to FoM to kill some ratman and boars. And there he was, a high lvl mage calmly going around and hitting all in his way, mobbing them and killing the mob in one hit with some fancy skill. High levels have complained for so long about low levels in their grinding areas so the 30 lvl higher 1 exp was put in place. So now the higher levels are going to be going to the lower level grinding areas and ruining those maps for the lower level grinders.

High levels in low level areas can do the game a LOT more damage than vice versa. NEW members to the site, NOT alt chars are soon going to decide the game isnt worth playing if every time they try to grind they are ks'd by high level players. Locking high levels out of low level areas isnt an option and would be bad for the game BUT maybe high level players NOT having the option to party in low level areas would.

mattblak
03-20-2008, 01:24 AM
This morning I was training one of my newbie characters and I see where the reverse locking should also be put in place. lvl 13 so I wander off to FoM to kill some ratman and boars. And there he was, a high lvl mage calmly going around and hitting all in his way, mobbing them and killing the mob in one hit with some fancy skill. High levels have complained for so long about low levels in their grinding areas so the 30 lvl higher 1 exp was put in place. So now the higher levels are going to be going to the lower level grinding areas and ruining those maps for the lower level grinders.

High levels in low level areas can do the game a LOT more damage than vice versa. NEW members to the site, NOT alt chars are soon going to decide the game isnt worth playing if every time they try to grind they are ks'd by high level players. Locking high levels out of low level areas isnt an option and would be bad for the game BUT maybe high level players NOT having the option to party in low level areas would.

see when im bored i like to go to the lower level maps.. 1st get talking to a random person and help them out with whatever quests they need doing, this would stop this from happening, now i can see ur problem... but in a lower lvl map where a higher lvl doesnt agro the mob... then it shouldnt rly be a problem... and if u are repeatedly being ks'd then take a screenie and report them :)

Nerevar158
03-20-2008, 06:58 AM
Agreed.....doubtful any high lvls would find enjoymeny out of killing grey mobs that grant them 1 exp with no drops.....

Miazma
03-20-2008, 09:17 AM
Yes you would think that would be the case wouldnt you? But now that the changes have been made making it more difficult to power level in higher areas it is going to be an issue. I wont name the particular mage who was running around hitting the ratman because he couldnt agro them, but it did happen. And I think it only fair if we higher levels are complaining about low levels in our grinding spots then we should stay out of theirs.

ILiKePieLoRDoFKNiVeS
05-18-2008, 09:19 PM
I say the scrolls because if you have a good party at level 29 and want to go to uruga their should be nothing stopping you from doing something you can do. most spammers would find it alot harder to get to the places and if they did manage to get there they had to work for it.

Shadowic2
05-18-2008, 09:22 PM
*Facepalm*
Please pay attention to the date of this thread.
Don't Necro old threads. It's considered spamming, and this issue is mostly resolved with the Exp Cap put in place. So this thread was happily dead.

Cherushi
05-19-2008, 07:36 AM
wow, I love you siggy!! D; I want too! It's so colorful XDDDDD!!! I'm such a sucker for those colors XDDDDD!!

and yes i know I'm aware I ended up bumping this..... Zzzzzz

Jhanniss
05-19-2008, 07:55 AM
2 months have passed.. rise from your grave.. *raises hands*

Tamlinari
05-19-2008, 08:07 AM
2 months have passed.. rise from your grave.. *raises hands*

I am still here.
*raises hand*

Personally I think that what was a problem has been solved in the best way possible.
No one's freedom of movement has been restricted and the begging has been dealt with.

As soon as someone figures out that they only earn 1 Exp for mobs that are way out of their league they return to their level area on their own.

Problem solved.

As far as the spam bots go, just deal with it via the ignore feature.

KateeHellen
05-19-2008, 11:14 AM
Who call that mumy from her sarcophagus?:eek:
Any CLs please lock this thread and burry him somewere in deepest prts of Isya.

MorganZoo
05-23-2008, 04:55 PM
hi im a gm i am such a noob XD IM DAKKON A IDDYIT :eek:

MorganZoo
05-23-2008, 04:56 PM
i mean sry O.O

ToorimaKun
05-23-2008, 05:05 PM
well since this is back...

the best thing would have been to levl cap the gates to Uruga and CP1 (levl 30) AND cap the Uruga scroll.

** caping eldin/sand hill would be good so that new players don't get stuck in an area they cant get out of. **

firefly-
05-23-2008, 05:11 PM
i think there should be a requirement on both the Gate and Scrolls.
it would get rid of all the spammers in Eldy.
although, it isn't that hard to get to level 10 and Roumen would be packed with spammers.
;)

MINEX
05-23-2008, 05:28 PM
its not that hard to get to levl 10... i can get to levl 20 in aday... about 8HRs.
** depending on the class **

but yes BOTH would be sweet.
and would be nice if GMs could stop by more often and kill the spamers in Roumen.

DarthRaider666
05-23-2008, 06:37 PM
Both are good ideas, but I would like to change the restriction level for Sand Hill return scroll to 20 and Uruga to 35. For Elderine, it's a maybe...

KateeHellen
05-24-2008, 04:51 AM
Please... let not start another feud betwen low and high levels over gates locking because right now<because of monster lvl cap> this is pointless.

gothalls
09-13-2008, 10:21 AM
my 2 sence is that eld should be lvl 20 sand hill 25 uruga 37 by town potals to work and scrolls but normall gates if they make it all luck to them lol

kimikawaii
09-13-2008, 10:28 AM
I love the idea, it gets pretty annoying finding 3x people asking for plvls in Uruga. I totally approve :D

drigr_x
09-13-2008, 10:29 AM
***!!!!!!! This is so necro'ed....

Shadowic2
09-13-2008, 10:41 AM
Ew, Double Necro.

Please do try to pay attention to the dates of previous posts before you make your own to avoid such issues in the future.

This thread is now Closed.