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View Full Version : New skills for every class!!!!


The_Zeroith
03-03-2008, 11:28 PM
HA!!! You wish!!!


But wouldn't it be sweet if all classes had new skills available?


Archer- AoE flame arrows!!! (sweet damage and periodic burns)
Clerics- Holy rage!!! (AoE magic attack with 5 minute cooldown)
Fighters- Decapitation!!! (+400 Damage with .001% instant death rate)
Mages- Merlin's Dragon (extended area AoE mini dragon type attack)

I know, I know... I'm awesome, lol


-digiversed
7x healer
teva

ChaosSeraph2
03-03-2008, 11:32 PM
When you whispered me you were going to troll the fourms.. I thought you were kidding.. I guess not rofl

The_Zeroith
03-03-2008, 11:33 PM
lmao....I was SO serious ^^

UltimatumX
03-04-2008, 12:16 AM
Nice nice XD

darjpen10
03-04-2008, 12:20 AM
HA!!! You wish!!!


But wouldn't it be sweet if all classes had new skills available?


Archer- AoE flame arrows!!! (sweet damage and periodic burns)
Clerics- Holy rage!!! (AoE magic attack with 5 minute cooldown)
Fighters- Decapitation!!! (+400 Damage with .001% instant death rate)
Mages- Merlin's Dragon (extended area AoE mini dragon type attack)

I know, I know... I'm awesome, lol


-digiversed
7x healer
teva


.. that would get rid of all the other classes but fighter, instant death rate makes it unfair, compare instant death to a magic attack, a perodic burn, and an extended aoe. if these were added, i would switch STRAIGHT TO FIGHTER CLASS.

darjpen10
03-04-2008, 12:22 AM
HA!!! You wish!!!


But wouldn't it be sweet if all classes had new skills available?


Archer- AoE flame arrows!!! (sweet damage and periodic burns)
Clerics- Holy rage!!! (AoE magic attack with 5 minute cooldown)
Fighters- Decapitation!!! (+400 Damage with .001% instant death rate)
Mages- Merlin's Dragon (extended area AoE mini dragon type attack)

I know, I know... I'm awesome, lol


-digiversed
7x healer
teva


also, archers should be the ones with extra AoE's. maybe more poisons but "burns" like you suggested xD

Bjorli
03-04-2008, 12:23 AM
Yesss aoe for clerics please lol:D

Canboy
03-04-2008, 12:55 AM
.. that would get rid of all the other classes but fighter, instant death rate makes it unfair, compare instant death to a magic attack, a perodic burn, and an extended aoe. if these were added, i would switch STRAIGHT TO FIGHTER CLASS.

Seriously? youd switch for a 1 in 100000 chance of instant kill?

And Mages need an sp barrier(mobs attack SP instead of hp) more like it. We have 3 AOEs that enough for us lol

viorexx
03-04-2008, 12:59 AM
aoe for cleric no way
a clerics job is to heal players not fight
they need a better solo ability
i do agree that a cleric should get a new attack or trip and bleed get some kind of buff add to them
trip and bleed are weak attacks that take too much sp.
i have not found a use for trip or bleed yet
maybe something like sp burn.. it can work like bleed but with sp. the sp burned off will hurt the mob for some any sec
man i am really bad at explaining stuff

Bjorli
03-04-2008, 01:02 AM
aoe for cleric no way
a clerics job is to heal players not fight
they need a better solo ability
i do agree that a cleric should get a new attack or trip and bleed get some kind of buff add to them
trip and bleed are weak attacks that take too much sp.
i have not found a use for trip or bleed yet
maybe something like sp burn.. it can work like bleed but with sp. the sp burned off will hurt the mob for some any sec
man i am really bad at explaining stuff

Clerics job in a party is to heal, a solo cleric needs a aoe, we can just take 1 on 1 as for now, tho Ill solo even if i dont get aoe, as for bleed and trip, they are useless now, but trip are supposed to stun and bleed are supposed to cause bleeding, if they fixed this it would all be good.

wolfdance
03-04-2008, 01:06 AM
aoe for cleric no way
a clerics job is to heal players not fight
they need a better solo ability
i do agree that a cleric should get a new attack or trip and bleed get some kind of buff add to them
trip and bleed are weak attacks that take too much sp.
i have not found a use for trip or bleed yet
maybe something like sp burn.. it can work like bleed but with sp. the sp burned off will hurt the mob for some any sec
man i am really bad at explaining stuff

if trip or bleed actually did something besides a fancy looking weak bash it would help, bleed dont bleed!! trip? what does that mean?

i can pull huge mobs to me but even if i have 15 on me at once i still can only kill them 1 at a slow time, ive played mage and i can tank with it as long as im mindful of mob lvl and i can kill them all at once, so i think mage is better if your mindful, yes cleric can fight higher lvl mobs, but mage can fight in lvl and kill many at a time therfore getting more exp in same amount of time.