Utakata
08-06-2007, 09:29 AM
Hello some of you may know me from my massive post count. I joined up with Outspark on June 3rd and have been hyping the game ever since. Through the two closed beta phases I have come up with a short little review of the game.
Fiesta has some good points:
<ul>
Kingdom Quests are somewhat innovative and fun
Leveling isn't too difficult
Some innovative monster models
Good guild communities
Guild wars sounds fun
wasd movement
Somewhat original/fun quests not just kill 100 of x monster
Quite a variety of environments
[/list]
But there's a lot of bad:
<ul>
Climax is gone, been hype for the game too long with no release
Hyped up too much for being too generic
4 generic classes
Unbalanced pvp - will probably be fixed but meh
Unfair GM involvement
Terrible crafting system
No customization whatsoever
Limited stat and skill distribution and customization
Jumping is great, but you can't jump onto/over objects...
Lots of douchebag elitists
Kingdom quests were made too hard
Regular quests give too little exp now, aka grindfest now
Limited rare items, everyone looks the same
Lots of stat issues, INT hardly helps mage damage, doesn't affect healing amount, etc.
[/list]
So all in all it's a pretty generic Korean MMO. I had high hopes for it, but it turned out to be pretty plain. The only things boosting its fun and innovation factor [all MMOs really go by nowadays] is wasd movement, which seems to be implemented far after point and click was implemented, that is to say it's pretty much useless and you get stuck a lot and can't jump over things. Kingdom Quests, which are like WoW instances but much harder with only sub-par rewards and you can't even make a private party you have to HOPE all of the people you want to go with get in, and it's only at certain times. Being able to declare war on any guild at any time and kill them anywhere is cool, but unfair to lower levels. The rest is all bad, I mean I can't think of anything else that makes this game stand out. I can think of a lot of stuff I would change but nothing much else good. A lot of the bad will be fixed in patches in the coming YEARS because the dev team is so slow [I'm a programmer so I do know how long this stuff takes], but overall since it's an exported game I don't think we'll be seeing any new innovative stuff for a very long time. Good game to pick up and play for a week or so, maybe more if you're really suicidal and/or have never played any other MMORPG in your life. Fiesta is one and the same with the common MMORPG, on a basic level.
Fiesta has some good points:
<ul>
Kingdom Quests are somewhat innovative and fun
Leveling isn't too difficult
Some innovative monster models
Good guild communities
Guild wars sounds fun
wasd movement
Somewhat original/fun quests not just kill 100 of x monster
Quite a variety of environments
[/list]
But there's a lot of bad:
<ul>
Climax is gone, been hype for the game too long with no release
Hyped up too much for being too generic
4 generic classes
Unbalanced pvp - will probably be fixed but meh
Unfair GM involvement
Terrible crafting system
No customization whatsoever
Limited stat and skill distribution and customization
Jumping is great, but you can't jump onto/over objects...
Lots of douchebag elitists
Kingdom quests were made too hard
Regular quests give too little exp now, aka grindfest now
Limited rare items, everyone looks the same
Lots of stat issues, INT hardly helps mage damage, doesn't affect healing amount, etc.
[/list]
So all in all it's a pretty generic Korean MMO. I had high hopes for it, but it turned out to be pretty plain. The only things boosting its fun and innovation factor [all MMOs really go by nowadays] is wasd movement, which seems to be implemented far after point and click was implemented, that is to say it's pretty much useless and you get stuck a lot and can't jump over things. Kingdom Quests, which are like WoW instances but much harder with only sub-par rewards and you can't even make a private party you have to HOPE all of the people you want to go with get in, and it's only at certain times. Being able to declare war on any guild at any time and kill them anywhere is cool, but unfair to lower levels. The rest is all bad, I mean I can't think of anything else that makes this game stand out. I can think of a lot of stuff I would change but nothing much else good. A lot of the bad will be fixed in patches in the coming YEARS because the dev team is so slow [I'm a programmer so I do know how long this stuff takes], but overall since it's an exported game I don't think we'll be seeing any new innovative stuff for a very long time. Good game to pick up and play for a week or so, maybe more if you're really suicidal and/or have never played any other MMORPG in your life. Fiesta is one and the same with the common MMORPG, on a basic level.