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View Full Version : This game is good but ... GM might want to take this in consideration



suchandr
08-08-2007, 10:57 PM
Hi guys,


*I enjoy this game a lot, but there are 3 things that make me feel this game is hm...


*1. Event


I know maybe most of the players are in GMT -8* zone, but I believe there are also bunch of players not in this timezone. Such as me who is in GMT +8, most event happen on 2am or 5am for me. So I can not participate. I hope GM can make the event become 24 hours event after open beta or make 1 event happen twice in a day like 1pm GMT-8 and 1am GMT-8. If fiesta want to get more international players. I think this need to be done.


*2. Experience


This might be my lack of knowledge. Because currently there is not much information how you can level up efficiently. So I think this game is too grinding. For a lv 16 to get to lv 17 u need around 3500 exp, and the monster on the same level with you, such as boogy only give u 17 exp. Thats mean you need to kill 200+ boogy for level up. Lv 16 is low level in any game, but need to kill 200 monsters .... Can you imagine what happen when you lv 50? From my point of view lv 50 still low or mid level, so if need to kill 3000 monster for 1 level, oh well ...., if it is possible make party get more bonus exp or maybe double current exp rate please.


*3. Kingdom Quest


It is quite hard to get into kingdom quest sometime, so it is possible to make kingdom quest available 24 hours. So lets say we only allow team A to F. Once a team finish the kingdom quest, other player can participate immediately. That will make it easier for people to participate. And set a rule so that you cannot join kingdom quest if you just finish one (restrict it until 30 minutes), so players can not keep joining for one, and make it fair for other players.


 


That is all that I got to say, overall I enjoy this game, and like this game. Sorry for my poor english.


If anyone agree with me, please post it in here as well, and hope GM can see this.




*

StealthFire
08-08-2007, 11:15 PM
You got some good points there, I certainly hope they will not go unnoticed by the developers.


I know this counts as nitpicking, but GMs don't have anything to do with the way the core game works. They just keep players in check and hold events.


...well maybe they do pass on suggestions to developers. Who knows?

elfreakyfrog
08-09-2007, 12:33 AM
there are other ways to gain experience as you rise in levels and complete quests you get more an more experience, like I just got done with a quest with my level 17.8 fighter and got 320 exp!!!* better than killing any boogie...and u can actually use your fame points to buy items in eldine or however u spell it

titanofdoom
08-09-2007, 02:37 AM
I agree, before level 20 at least you shouldn't hit the 'grind wall'. There is grind in every MMO, but the grind is kind of big here, even supplemented with some quest xp.

suchandr
08-09-2007, 03:22 AM
Yeah, hope GM will let developer know what we need. I think this is one part of closed beta as well. Improve what they currently have depend on what most players want.


*I said "most" does not mean I represent most.I hope most people will agree to me and post in here, so GM or Developer can see it, and make those changes, if it is possible.


 

Rilixi
08-09-2007, 05:50 AM
I agree. Especially with the 1st. I'm central time zone so all the events are at 4-5 pm so that I'm busy doing something else at that time.


 

4swordlink
08-09-2007, 08:17 AM
I like the KQ idea because eventually there will be 2 many people and only around 60 out of thousands of players will be able to participate at a time.

nellshini
08-09-2007, 09:35 AM
I didn't hit the grind wall until 40.

suchandr
08-09-2007, 06:37 PM
I didn't hit the grind wall until 40.




How do you do that? Mind share your experience?


As I said before, there is no information of how to level up efficiently.


 

hyperswoss
08-09-2007, 07:52 PM
The events happen in Pacific time because that is where Outspark HQ is. All I can say is, tough. No matter what timezone it would be held for, there would always be a lot of other places where it doesn't work. That's how timezones work.*People are always going to complain and ask for it to be held in their own timezone, but there really isn't anything you can do. I mean, the GM are workers. They probably wont want to be up and working*at 2 AM*Pacific (I would if I worked at Outspark! /sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-laughing.gif)*just so other people can have the event at a reasonable time. I think this may be one of the only MMO games I've played*that is based around GMT -8 time. Can't you just play the Chinese version? I'm pretty sure that the English version of Fiesta is geared twords primarily English-speaking countries.


You aren't supposed to only kill Boogy's at that level.*That is what quests are for. You can get over 500 EXP for a quest.

nellshini
08-09-2007, 08:01 PM
At the lower levels there's a pile of quests, and if you actively pursue them at least 50% of your exp is out of your way. While doing them you'll get another 25%, and after that you round it off with some KQs.


By Lv40 nearly 1/3 of the quests are bugged and KQs are nearly impossible, so no one attempts them, so from that point on it was a straight, hard grind.

elfreakyfrog
08-09-2007, 09:29 PM
I try to pick my advesaries as die'ing can be detremental to your advancement...lol that was all...I've since moved from boogies to monsters with better experience rewards

Keenan
08-10-2007, 01:27 AM
@4sword,they will have def servrs by OB in on so that will slove the kq prob.


*i like the lvling the way it is its easyer then othir mmorpgs ive played.

suchandr
08-10-2007, 01:37 AM
The events happen in Pacific time because that is where Outspark HQ is. All I can say is, tough. No matter what timezone it would be held for, there would always be a lot of other places where it doesn't work. That's how timezones work.*People are always going to complain and ask for it to be held in their own timezone, but there really isn't anything you can do. I mean, the GM are workers. They probably wont want to be up and working*at 2 AM*Pacific (I would if I worked at Outspark! /sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-laughing.gif)*just so other people can have the event at a reasonable time. I think this may be one of the only MMO games I've played*that is based around GMT -8 time. Can't you just play the Chinese version? I'm pretty sure that the English version of Fiesta is geared twords primarily English-speaking countries.


You aren't supposed to only kill Boogy's at that level.*That is what quests are for. You can get over 500 EXP for a quest.





 


Sorry, but did you even read my post, i said not for every timezone, if possible make it 24 hours event, it is not that hard to make double exp for 1 day, then turn off the other day. It is a bit unfair for other timezone player. Also I am in english speaking countries (Australia) and it is GMT+8 in Perth.


I know u can do quest, but will u do say like 10 quests per level? for a lv 16.., need to do 10 quests for 50% and need to go back town every 15 mins just for quest.

isisjade
08-10-2007, 02:51 AM
From what i have seen all the events are not held at the same time all the time.

Keenan
08-10-2007, 03:06 AM
accept more then 1 quest at a time btw the time you get done with the quest you most likey would wanna repot.

lullabies
08-10-2007, 04:38 AM
KQ is not hard to get in if you don't lag and click at the right time. You just gotta know you're competing against like what, 40+ people just to get in. And even with that, I've gotten into dozens and dozens of [a] KQs, so it just tells you how easy it is if you know what to do. Basically, KQ gets rid of grind, IMO, 'cause I've leveled only with KQ & quests through lvls 5-24 and it took me less than a week. @_@

suchandr
08-11-2007, 09:26 PM
KQ is not hard to get in if you don't lag and click at the right time. You just gotta know you're competing against like what, 40+ people just to get in. And even with that, I've gotten into dozens and dozens of [a] KQs, so it just tells you how easy it is if you know what to do. Basically, KQ gets rid of grind, IMO, 'cause I've leveled only with KQ & quests through lvls 5-24 and it took me less than a week. @_@


*Sorry for saying this, but what you said is useless. You said it is easy if you know what to do, but the thing is we dont know what to do to make it easy to join KQ, if everyone know what to do, then it will become hard for getting in KQ again. Zzzzzz


*Why cant we just support the idea of making more KQ or letting KQ become 24 hours with restriction can only join once every 30 mins or 1 hour.


*And also I tried my best to get in for 6 hours, so is 18 times, but cant even get one today. Zzzzz


And one of the easiest leveling way as you guys saying is KQ so thats mean no way I can level up effieciently except keep repeatly doing quest that give 1-5% of experiece of kill 300+ monster for a level

gebomato
08-12-2007, 01:45 AM
I hate how in kingdom quest there are 15 people... and i can't get a credited kill nor experience...


 


 

skweebl
08-12-2007, 05:03 PM
I really like the KQ idea; hopefully they'll take it into consideration :O

tingrui22
08-13-2007, 07:04 AM
i found out that by lvl 20+, there are already having bugged quest..Kq is the most bugged one..but the bug makes you not able to do a quest,for gold hill 3 quest,the questions is not there..it is just a blnak with (=********************** )* i dunno what happen but this is very bad..

rNadom
08-18-2007, 05:35 PM
the KQ idea is good.. the problem with having so many KQs would be that it will take a long time to fill up the slots when it opens up unlike now it fills up instantly.. and with the 1 hour wait.. you will be with the same group of people everytime since everyone will sign up everytime their cd is up :s right now KQ is a for sure PUG which allows even bad players a chance to keep up.


the thing i dont like abt KQ is fighting for last hits... i mean your join KQ and you are suppose to finish the instance together.. but when you go in ppl dont even want to help.. some clerics may be scared you get last hit and let you die so their group can get kill count... i think once you enter KQ you should automatically be able to join a raid so everyone will get the kill count and shared exp between all the mobs.

Lodos
08-18-2007, 05:47 PM
The first thing you have to realise is, GM is a job. You can't expect someone to work 24 hours so everyone in the world can participate in an event. Also i'm shure the events take some time to set up and a 24 hour event. The reason the times are the way they are is because that is when the GMs work.


As for the lvling and kq, try maplestory. Anyone who has played that game for any length of time will appreciate this games setup.

mobhunter
08-18-2007, 08:12 PM
I dont agree, if anything the exp system was too easy, its an mmo get used to it, but perhaps*they need more supportive party systems, like lfg options, easy invites, more specific job classes, Fighters*damage tone down so they can be focused as a tank, Add more DDs and diffirent kinds of clerics, healing mages,*good benifits for being a whitemage, like teleportation etc.*full penalty on solo, and full bonus for party systems.*


Solo should only be to level 10, too many skills they did too many dmg, focus on a few skill to develop


getting a character to level 22 only takes 16 hours, focus


*<font color="#2e8232">http://www.megavideo.com/?v=WY3BYUWI</font> ("http://www.megavideo.com/?v=WY3BYUWI")

Cloud371
08-18-2007, 08:42 PM
First of all, an event like the double experience one you mentioned almost never occurs for one hour, that'd be pointless, they're usually a day, or even a couple days long if they're going to do it. If not, tough, it's a weak event anyway. The other events, can't be done 24 hours a day or they'd be borrring, annoying, and tolling on the GM's. What, you want them to siege mara and marlone on the town all day long? The events would also become less special, if they happened twice a day. The server caters to people in north america, and you should be glad they're doing them in the first place, you can easily play without them.


Also you exaggerate how hard it is to level, and the lack of knowledge. It is easy to either ask someone, look online, or just take quests to get a general idea of where you should be leveling. Quests also give quite a good deal of experience, it does not take up to 10 to get half of a level, and the experience you get while completing them is generally good enough plus the bonus to get you levels. Rather than expecting them to give you levels, they're more guidelines.


Finally, the Kingdom Quest suggestion is horrifically disorganized and would send people into panics given the constant pressure of trying to join a KQ with no sort of schedule. It would ruin the experience, and focus everyone completely on KQ, rather than giving them the off time of about an hour and a half, to enjoy the other aspects of the game.


The game is fine the way it is and will be even better when it's finished.

Setari
08-18-2007, 09:26 PM
*There's always gotta be a burner in every forum eh? well i think the game is good, as soon as i saw teh infinite arrows i was like <3 (flyFF, crash and burn)... they do have a few aspects to improve on though but im sure when its finalized it will be very, very nice.


 


 


 

Avers
08-18-2007, 10:21 PM
The man speaks the truth let him be heard through out the wisdom of speaking!


But besides the weird talking he has a point though and I thought flyff was boring enough as it is.

Keenan
08-18-2007, 10:49 PM
lol the the more you lvl the harder the kq's get there for less ppl will join cause thir punks-.-


wait to you get lvl 33+ in you only can do robo*kq*

smitske
08-19-2007, 06:24 AM
i find thelimit of quetss sux(max 10) because i gather all quests i can then go grind kill all the monsters and deliver them at once.


well i started to grind at lvl 25 because im out of quests since that lvl:/* only the quests u get every level and if you get 1000 exp or 2000 when you need 42000 you have to grind long with only 3 quests.


*some monster/exp is unbalanced like the marlone hideout. i get low exp for those but highj for those in the moonlight tomb although i find moonlight tomb monsters weaker then marlone dungeon.I support the more exp proposal because all mmorp's are grind* to get a high lvl and i hate it(im a quester not a grinder), some more quests at lvl 20-30 would be nice(havent been over lvl 30 so no commenton that)


Also a change for cash, the only way to get cash now is by gathering silver/copper bars, i would add* a skill to* let you make those bars out of ores(for example 3 low quality, 2 normal and a high quality orso)


The events, yes i would like to that they are held different timezones but i know the GM do this for there work and so they do only in the working hours.


Would like it though if the times of the events would be indicated in gmt to because they only say eastern pacific time orso.I would like the GMT timezone to.


*lolz ive quitted flyff ages ago, game got a virus in my cpu somehow, they never fix buggs but update CS every week but never a bugg fix(instead they added buggs -_-)

Shombagiba
08-19-2007, 07:18 AM
<u><font color="#3366ff">Hopefully developers or GMS do read this and do something about it. The biggest problem I have right now is lack of character design features, and the lack of interesting classes, or the ability to have an option of class personalization in later levels like having a warrior turn into a knight, or a barbarian for example. As for the time zone problems, probably one of the best things that could be done, is to create more servers, there are probably going to be problems figuring out how to control events with GMS in other time zones and what not, but it could be done. As long as the game is in Beta though, chances are it's going to be a rough ride, but we know there are a few things wrong and bugs, but at least it gives everyone something to look foward to later on when they fix it.</font></u>

Angels
08-19-2007, 12:01 PM
<u><font color="#3366ff">Hopefully developers or GMS do read this and do something about it. The biggest problem I have right now is lack of character design features, and the lack of interesting classes, or the ability to have an option of class personalization in later levels like having a warrior turn into a knight, or a barbarian for example. As for the time zone problems, probably one of the best things that could be done, is to create more servers, there are probably going to be problems figuring out how to control events with GMS in other time zones and what not, but it could be done. As long as the game is in Beta though, chances are it's going to be a rough ride, but we know there are a few things wrong and bugs, but at least it gives everyone something to look foward to later on when they fix it.</font></u>









First off of copurse theres gonna be more than one server but they dont need it up right now, also havent you forgotten the wizmage, hawk archer, cleverfighter and highcleric classes, once you do the level up quest your class actually changes to them and you get the ability to have new armour and specials i dont see any need for more.