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Ifrian
04-15-2008, 06:36 AM
Greetings.

So i started playing Fiesta today , and i made a Cleric ( gonna be healer ), and i ran up to my first problem.

I thought i would do some kq , that one about killing the king jelly , to practice my healing and have fun and lvling while at it.
I can say i made a quite a nice job, and even got a couple compliments, but...

x.x

Mages.

Mages tend to die in 1 or 2 hits, and a lot o times i am not fast enough to switch target ( even if i do it with their portrait ) and heal before they die.

Also , since Heal has a cooldown ( that im trieing to lower with the improve spell thingy ) a lot of times they catch me in middle of it.

What are your strategies to heal your mages when they get aggroed?.

datur
04-15-2008, 06:45 AM
Mages who die in 1 or 2 hits will die. Part of the mage's role is to control his own aggro..instead of going all out on damage all of the time. I'm sure that this mage will learn this after multiple deaths..hopefully.

Iris_May
04-15-2008, 07:05 AM
Once your at 20+ Restore can really help when you're healing mages but that of course depends on the mob. Just watch around them I say and if it looks like somethings after them switch targets.

Narfblat
04-15-2008, 09:04 AM
Best way to keep mage alive is to keep aggro(aggression of the monster) on someone less "squishy". If there's a fighter, they should, otherwise the cleric should try to keep aggro; fortunately heal generates some aggro.

Drakalord
04-16-2008, 01:19 AM
First things first Welcome to fiesta! If your new and I do agree a bit with you but as other people said they must hold aggro and normally they should have a defense scroll. Higher lvl mages don't tend to die normally and might even solo sometimes since of all their scrolls they're using.

HotRed
04-16-2008, 01:49 AM
Mage who dies in just 1 hit will surely die no matter how many Clerics around him/her!

Mage who dies in 2 hits might be saved but hard to!

Anyway, do you have your 2.1 secs cooldown yet? If so then you just have to use keyboard and mouse like set your heal in no. 1 then use your move to move and switch target to heal while pressing the no.1 key on your keyboard! Using mouse all the time will give you a great delay for everything! :p

As everybody knows, Mage is a tissue paper which means easy to die! *Sigh*

In short, don't expect you can keep you Mage alive all the time in a party if he/she is a 1-2 hits KO except in duo! ;)

Hope it helps! ;)

Shadowic2
04-16-2008, 01:56 AM
I luff my squishies ^^.
It all really depends on the party. I know some high level mages who are in their 70s and such, and they wish to duo with me. So I let them tank, since I know as a Cleric I can't hold aggro against a 70+ mage.
Their lack of def makes them a challenge to heal sometimes, and that in itself can be fun.
However if you are in a party, and the mage is in the background and either you are doing the tanking or someone else, just spam heal them and rejuve to get the aggro. Though I think you are a bit far away from Rejuve XD. If you have a tank in the party, just try to heal the mage while waiting for the tank to kick and regain their aggro.

Ifrian
04-16-2008, 04:15 AM
Thanks everyone for your answers.

And yes, i do have heal binded to 1 , and 1 almost 2.1 ( i reduced its sp cost at first)

I have no problems healing mages when we are alone, the problem is in the party because i am usually focused into healing the fighter and the melees around him and all of a sudden bam , the mage loses 75% of his hps
and between the surprise, the switching targets and the fact that maybe im still castin a heal on the fighter makes it impossible most of the times.

Usually if t hey run as soon as they see they aggro i manage to put in a heal, but most of them just stay there spamming their spells so...

Shadowic2
04-16-2008, 04:20 AM
Thanks everyone for your answers.

And yes, i do have heal binded to 1 , and 1 almost 2.1 ( i reduced its sp cost at first)

I have no problems healing mages when we are alone, the problem is in the party because i am usually focused into healing the fighter and the melees around him and all of a sudden bam , the mage loses 75% of his hps
and between the surprise, the switching targets and the fact that maybe im still castin a heal on the fighter makes it impossible most of the times.

Usually if t hey run as soon as they see they aggro i manage to put in a heal, but most of them just stay there spamming their spells so...

Don't feel bad if you can't heal them in time. The tank in your party has the responsibility of regaining that aggro. Though if it's in a KQ and your tank happens to be main tank, then the rest of the fighters need to pull the aggro from the DD's and Clerics, so they can continue healing and picking off spawns.

There is only so much a cleric can do in a party of unexperienced players. Just do your best and all will be good. ^^
Also here's a little trick to switching between people in your party. the F1-5 keys. You can toggle between yourself and the people in your party with these.
F1 will automatically select you. F2 will select the first person on your party list, F3 the second and so on. And since these are close to the heal button it makes it easy to press one and go straight to heal, rather than clicking.

Ifrian
04-16-2008, 04:26 AM
Also here's a little trick to switching between people in your party. the F1-5 keys. You can toggle between yourself and the people in your party with these.
F1 will automatically select you. F2 will select the first person on your party list, F3 the second and so on. And since these are close to the heal button it makes it easy to press one and go straight to heal, rather than clicking.

Ooh! i did not think of that ^^

Thanks, that will help a lot.

hazeal
04-16-2008, 04:45 AM
At the lower lvls the mages can not really survive as "tanks". When I am in the King Slime and the Mara KQs I remind tankers/fighters to gather agro from monsters and for the mages and archers to only hit what has been hit by a fighter or cleric *FIRST* so that they are not taking damage. By about lvl 23 a mage can successful duo with a lvl 18 cleric (of course I did this with my alternate cleric after having months of practice duoing with mages). If the mage is your lvl or higher you really can not keep agro all the time so its better to support (spam) heal while they agro and kill.
My main is actually a hybrid cleric which means I can switch between the different roles quite quickly and this has proven to be quite useful with my mage partner soitre (who is my lvl). When soitre was in high 3x I had him start getting used to tanking (its quite a different strategy for a mage just like it is for a cleric so it takes practice) and now he and I can switch off agro in seconds and whoever does not have agro is support. The benefits is that neither of us die and we are quite good at taking on mobs that are "higher" lvl than us quite quickly. One of the best ways to do it is for the cleric to gather the mobs, keep agro, and right before the mage starts with the AOE attks invic the mage.

Naruto299
04-16-2008, 05:40 AM
ok im help you

Greetings.

So i started playing Fiesta today , and i made a Cleric ( gonna be healer ), and i ran up to my first problem.

I thought i would do some kq , that one about killing the king jelly , to practice my healing and have fun and lvling while at it.
I can say i made a quite a nice job, and even got a couple compliments, but...

x.x

Mages.

Mages tend to die in 1 or 2 hits, and a lot o times i am not fast enough to switch target ( even if i do it with their portrait ) and heal before they die.

Also , since Heal has a cooldown ( that im trieing to lower with the improve spell thingy ) a lot of times they catch me in middle of it.

What are your strategies to heal your mages when they get aggroed?.

Naruto299
04-16-2008, 05:42 AM
can im join in your guild
At the lower lvls the mages can not really survive as "tanks". When I am in the King Slime and the Mara KQs I remind tankers/fighters to gather agro from monsters and for the mages and archers to only hit what has been hit by a fighter or cleric *FIRST* so that they are not taking damage. By about lvl 23 a mage can successful duo with a lvl 18 cleric (of course I did this with my alternate cleric after having months of practice duoing with mages). If the mage is your lvl or higher you really can not keep agro all the time so its better to support (spam) heal while they agro and kill.
My main is actually a hybrid cleric which means I can switch between the different roles quite quickly and this has proven to be quite useful with my mage partner soitre (who is my lvl). When soitre was in high 3x I had him start getting used to tanking (its quite a different strategy for a mage just like it is for a cleric so it takes practice) and now he and I can switch off agro in seconds and whoever does not have agro is support. The benefits is that neither of us die and we are quite good at taking on mobs that are "higher" lvl than us quite quickly. One of the best ways to do it is for the cleric to gather the mobs, keep agro, and right before the mage starts with the AOE attks invic the mage.

Naruto299
04-16-2008, 05:53 AM
Drakalord you are cool:D:D
First things first Welcome to fiesta! If your new and I do agree a bit with you but as other people said they must hold aggro and normally they should have a defense scroll. Higher lvl mages don't tend to die normally and might even solo sometimes since of all their scrolls they're using.

Cherushi
04-16-2008, 06:23 AM
LOL at the last three posts? o.O It didn't make any sense to me anyways. *shrugs*

As mentioned getting used to F1-F5 keys is the keys to mastering healing other party members in an AOE party or KQ.

However after mastering this technique, do not feel frustrated with yourself if the DD (archer or mage) still die. There could be different reasons which could be beyond the control of the cleric.
(1) The fighter has a problem tanking and does not know how to tank properly.
(2) Either the DD (mage/archer) are too lazy to watch their HP or too cheap to use stones and pots which is not your problem. ;) A good DD knows how to watch their HP even if there is a cleric in their party. That's not your problem anymore.

Hope it helps. And also, reserve invincible for dangerous occasions such as that, if you see the mobs coming after the DD or the boss mob in KQ immediately use INVI on the mage or archer that got the aggro which also gives the fighter some time to regain the aggro.

If the mage dies in one or two hits as mentioned by some of those who replied already, it's not really your fault they died and you can't do anything much about it. ;)

Goodluck and have fun playing a cleric ^.^

PoisonRanger
04-16-2008, 03:56 PM
I had no idea about the F1, F2, F3, F4, and F5 keys! I'm a lvl 42 cleric and didn't know that. LOL Thats for sharing that with us! That will really help me out alot.:)

SoyBean
04-16-2008, 04:49 PM
mm I suppose you can do invincible on them?

TestSubject
04-16-2008, 06:25 PM
I had no idea about the F1, F2, F3, F4, and F5 keys! I'm a lvl 42 cleric and didn't know that. LOL Thats for sharing that with us! That will really help me out alot.:)

I am exactly the same...level 42 cleric, and I had no idea. XD

FredT
04-18-2008, 11:10 AM
If you press F2-F6 (I think thats right) it scrolls through your party members. F2 is yourself and so on. It will scroll in the order of your list on the left. This is just a tip, I'd heal in this way but its way too confusing for me, I prefer clicking on the left list.

FredT
04-18-2008, 11:12 AM
WAHHHHHHH!

:( Some1 got my tip before me. I didn't see it.

Bogeys
04-18-2008, 12:13 PM
I train with my mage bro :p he never dies in 1 or 2 shots (hes lvl 35) but we kill mobs etc and train together in GC and CP i cant tank cuz mages allways agros em!!!! My bro nearlly dies every 10 secs!!! I have to spam heal:mad:

TinyHowie
04-18-2008, 08:17 PM
1. let him die
2. heal others til boss's dead
3. rev him
4. profit

Luna_Moore
04-19-2008, 09:14 AM
Simple, SPAM HEAL! ><

Yeah... that sums it up.

It also helps when the mage is smart enough to run right when they get hit, since the monster pauses for a bit before continuing to chase them. This increases the mage's chances of surviving greatly. lol.