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w1ndsinger
04-17-2008, 10:28 AM
Firstly, a little info:

I play Fiesta over a dial-up connection... slow, sometimes lags. It's the only connection that I can get in the area where I live. Given this, I tend not to party if I'm having troubles with lag. Secondly, I only have a few hours in the day that I can dedicate to playing, usually early morning before other people are up and around and wishing to use the phone line.

The situation being what it is, I have to try to make the most of my time in order to make money/experience. I've had some good friends help from time to time, but they are above my level, and I don't just want to string along stealing from their success. So I solo a lot, unless someone needs help with a quest, something like that.

Recently, having heard some rumors of decent drops to be had in the Abyss, I took my my archer in to hopefully harvest enough to earn money for upgrades to skills and weapons/armor. Upon arriving, I managed to hold my own against the monsters there, but some of the players who arrived afterward were a different story. Long story short, my archer gets massacred by a party of three player killers, while I'm in the process of trying to finish killing a ghost. They then proceed to laugh and take the kill, as well as the drops.

This wouldn't bother me quite as much, except for the tiny little factor - Exp drops at death. I lose 1% of my experience each time that I die, and getting jumped from behind does not help at all, even though I'd previously run from confrontation twice before, using up massive amounts of stones in order to just be left in peace. The end result is that I had far less drops than I'd anticipated, lost experience in the long run instead of gained, and barely managed to restone from the drops that I did get.

My one suggestion from this to the developers would be: Make it so that player kills do not cause experience loss. This would make PvP at least a little more attractive, and definitely cut down on the irritation factor when you get bushwhacked by a fellow player.

Anyway, just had to vent a little bit. Hope I didn't bore you all too much while doing so.

TRUEGAMERFORLIFE
04-17-2008, 10:36 AM
Best thing you can do Is take a screenshot, ssould they do it to get rid of you, and report them to a GM. The GM will take care of it. I recommedn sending a PM to Dakkon, as he tesnd to be on Epith more often.

Jhanniss
04-17-2008, 11:04 AM
Rather than clutter their mailboxes with such things, I'd rather just tell you now and help to avoid flooding their mailbox: Being killed in a PVP zone is not a crime to be reporting to the GMs.

Sorry for your loss in the arena. I believe it was instilled however in order to make the risk vs reward factor more apparent. Where is the risk if you do not lose experience? You want the bonus loot drops and experience? Be ready to pay the price in working to attain it.

Thus the exp loss in the PVP zones. :)

w1ndsinger
04-18-2008, 12:56 PM
@Jhanniss - Yeah, I understand that PK'ing in PvP zones is not a crime - I indicated that I knew about the risk in my post. I just needed to rant, to vent a little. I know who two of the players are who killed me, and will avoid them as possible (unless there is some way to maybe discomfit them, but that's neither here nor there). I had no intentions of bothering the GM's with this, since it is entirely legal. I was merely suggesting that PvP might be slightly less odious if the death penalty for a player being killed by a player were removed, or even if it was halved or something. Not removing the experience loss from death by monsters.

*shrugs*

What else can I say? I merely make a suggestion, one that will probably be ignored in the long run in favor of the status quo. ^^