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lullabies
08-12-2007, 02:54 AM
K, when I first started my cleric, my lovely<333 friend gave me a lv 15 Raging Wind Spiked Club, and at my first KQ with my cleric, I got an awesome +5 lv 15 mace. Yeah, and surprisingly, I got more maces after but they were like +4 and +3.





So, anyway, which is better? Stats?;;


*Raging Wind Spiked Club [+3 because I enhanced :P]


SPR+5


DMG: 36~51(+4)


AIM: 58


Crit. Rate: 3%





And then.. Spiked Club [+5]


DMG: 31~43[+13]*


AIM: 48.


Crit Rate: 3%*





Yeah.. It seems like Wind Spiked has more stuff, but then the dmg is like.. +13 which is a big diff. from +4.

biffenbob
08-12-2007, 06:15 AM
Well the spiked club has one more point in max damage but really thats not worth sacraficing everything else

lullabies
08-12-2007, 07:02 PM
Does the aim make a difference at all? x.x

tingrui22
08-13-2007, 07:10 AM
Yes aim means how common u hit..is means whether u hit the monster sucessfully (deals damage) or just simply missed the opponent..upgrading that super rare wpn has a risk if u break = bb...but i still say the special one is better damage difference is -1..aim difference is +10 and still got SPR +5 (clerics needs some SPR)