shinesprite
06-15-2007, 12:15 AM
Woo 6th Topic >_>
Anyway, on to the question.
First, is this game instanced, partially instanced, or completely persistent(I think that's the word)
Second, does this game have any "time management" functions? What I mean is does it have anything like the stamina system in Rappelz? In that system you would get xamount of xp for the amoun of stamina you had like 2x or 1.5x.
Finally, if this game(probably will) has a cash shop, will it be outrageously high. I know we can only speculate, but on one game with CS I played, a simple cloak that gave meager bonuses was 8000 GPotatoes.(Consider that 100 Gpotatoes=$1)
Thanks for all the answers and let's have fun in CB
Anyway, on to the question.
First, is this game instanced, partially instanced, or completely persistent(I think that's the word)
Second, does this game have any "time management" functions? What I mean is does it have anything like the stamina system in Rappelz? In that system you would get xamount of xp for the amoun of stamina you had like 2x or 1.5x.
Finally, if this game(probably will) has a cash shop, will it be outrageously high. I know we can only speculate, but on one game with CS I played, a simple cloak that gave meager bonuses was 8000 GPotatoes.(Consider that 100 Gpotatoes=$1)
Thanks for all the answers and let's have fun in CB