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View Full Version : this is game is not balanced and dont got the basics of an rpg



deathforce2
08-19-2007, 04:44 AM
1.* no gold drop

2.* when u lvl up it should be easyer to get money ! not like when your lvl 20 and you can see a obius down going line

3.* kingdom quest , more gold hills or just create an 24/7 kindom access

4.* no item drops


5. and because of no gold , item drops the weapons are skills , armors are to expensive!*


6. and you might wanna consider to only to use skills and create monsters in the wildy not the city because thats creates alot of laggs alls the glitters of your weapons and shields*

smitske
08-19-2007, 05:44 AM
you are wrong in your topic name, you complain about gold, item and weapen drop, it isnt unbalanced the way you say it because unbalanced means 1 class has a big advantage and this isnt true.


*This games has all the basics of the mmorpg, if you dont like it quit it. Gold drop isnt a basic of mmorpg.


I do aggree that more KQ and better ways for gold need to be added i had 70s, bough skills for archer which i didnt had(all from 20-29) + lvl 30 gear and i was broke.


 

TastyTapioca
08-20-2007, 01:15 AM
Why are we so persistent on gold? I was expecting to hear cries about platinum next. Ex-EverQuesters flooding into the world of Fiesta Online?


The game is in beta. This is why they call it beta. They test the system. Kind of like how clerics use to have near unlimited casting ability in using invincibility spell. They corrected that to 2 minutes between useage because it was being abused... you know.. unbalanced.


There's a lot of unbalanced things but if you've ever played a MMORPG before then you'd already understand that is a forever ongoing thing. Now you know.

Desolace
08-20-2007, 12:52 PM
monsters in citys????wutever/sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-undecided.gif

justcre4tiv3
08-21-2007, 01:27 AM
1.Honestly, aare you trying to say RagnarokOnline isn't RPG? or MMORPG. w/e. Gold isn't the basis of Roll Playing Game. Pokemon doens't got no gold. ***? You make no sense. Roll Playing Game are games that you actully have to do something inorder to trigger something else. What does gold have to do with that?


2.It's still in close beta my friend. So don't expect much from it yet. You should feel glad that actully allows people to play in CloseBeta. A lot of games don't actully allows all people to play. They choose people randomly and pick out like 1 out of 10? people to test the game.


3.You're a bad businessman.


4. What does item specificly means? Potion? Oh, plently.


5. Item drops the weapon are skills? Interesting. Non-sense.


6.Just one thing, your computer sucks. Turn off the effects if it lags you. There's no point changing the actual game. It's your own problem.


Also, about the monster. It's because it's the last day of the CloseBeta. GM tend to mess around abit. More of an Event? Horhor.

Anmonte
08-21-2007, 01:41 AM
I dunno bout you guys but im very happy with the game so far, i understand its very new still. But things are kinda expencive* i had 7 silver at level 20. i have not baught much of anything other then nessesity.. and it cost like 5s just ot upgrade my little mushroom house. Its 300 silver to make a guild, i know they odnt want everyone in the game making their own guild but god that would take me weeks to get that much silver. and lastly why do we even have the ability to get platinum u have any idea how much u would have to get to get even 1 platinum lol. i just hope it gets a little bit easier to make money. Though when the GM's made all the bushs appear in town i made 100s off selling things that dropped haha.

ahref
08-21-2007, 07:00 AM
wants to make sugestion, yet he types in nonsense about things that dont exist





oh dear :(

NoluckNed
08-21-2007, 07:38 AM
1. Gather drop.


2. Save what you can use for creating items. Sell the rest.


3. Create Items and sell them.


4. Profit.

elfreakyfrog
08-21-2007, 07:49 AM
lol...all i got to say is people whine too much, esp when the game is still in the developement stages.* dont people understand what beta really means?* lol ok ok i'll give the definition...it simply means testing...


I look forward to the improvements they will make...and personally lol find out what the hammer and nails were for in the item shop pey's in roumen...anybody else wonder about that?* was it for repairing the horse if it broke???

mobhunter
08-21-2007, 05:53 PM
actually if anything, it was too easy to make gold

<div id="post_message_12584">
theres a*difference between mmorpg and rpg*

<div>


<font color="#28672b">http://www.megavideo.com/?v=WY3BYUWI</font> ("http://www.megavideo.com/?v=WY3BYUWI")


<div>
__________________

Mobhunter



Retired 16 hours, level 22 Fighter, tried the beta for a day.



was a really fun mmo, good job outspark =)

Keenan
08-21-2007, 06:11 PM
the higher the lvl you are the easyer it is to lvl up lvl30+ silver is very very very easy to make while your lvling pick up everything in sell it.


its not that hard at all.


THE END^^

conorman
08-21-2007, 06:17 PM
I agree with Everybody's points of veiw(very little of Darkforce's) about the game, the thing needed most is money drops, but i'm not really complaining, this is just beta right now. so it'll improve, trust me. /sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-smile.gif

hyperswoss
08-21-2007, 06:54 PM
Ok, first of all, you're grammar is aweful.


You "dont got" basic grammar skills, buddy. Spent more time in school and less *****ing about online games.


*I think the present money system is fine. This isn't G**scape (Nerdscape). By the time I was Lv20 I had about 30s. This is not counting the 6 Lv20 weapons I bought, and later broke. >_<


The only thing I wanted to be added was the Enhancing Rate +'ers, and those will be in the store when its released.

Alastor1996
08-21-2007, 08:03 PM
You people should stop complaning, complaning change nuttin, just get along with it and overcome the hard stuff.

NachtKrieger
08-21-2007, 08:17 PM
How fun would the game really be if everyone could get moeny really fast? Everyone would have the best armor and you wouldn't feel "cool" or feel like you achieved anything in the game. I feel the best part about MMO's is working your way up in the game...start with nothing, work at it and end up looking cool. Just my opinion though.

pandychan
08-21-2007, 08:20 PM
<font color="#ff99cc">u got everything right ITS SO HARD TO LVL UP IN HIGHER LVL! AND DROP SOME BETTER ITEMS monsters...like armour or weapon...like FLYFF THEY DROP WEAPON</font>

silverequiem
08-21-2007, 08:48 PM
flyff=gay and money system is fine and u can get weapons. i hit lvl 20 with me and my awesomeness and had 300s. yes by lvl 20 with no help, how? cuz im better than you thats how. get a life or learn to play the game

pandychan
08-21-2007, 09:18 PM
<font color="#ff99cc">lol dude i played longer than u..... so i should understand more...and ur telling me to get a life ur telling urself too....and its summer dude...lol</font>

Keenan
08-21-2007, 11:31 PM
its still summer for you pandy?wow.


but how do you know you played longer then him?


because you have more post?


if he*can get 300silver and you cant well hes better then you atm in money makeing.


just go kill monters at your lvl ppl and pick up every thing*sell the lame stuff to a npc and the rings*and rare*weapons and armors*and othir stuff like that sell to othir players.

pandychan
08-21-2007, 11:50 PM
<font color="#ff99cc">hey, for all closed beta test i wouldnt spend my time lvl-ing then loosing an acc.... i travel and make my own guide of which monster to kill in lvl # - # i made a lvl-ing guide already ^^ and a map of quest to do lol.</font>

smitske
08-22-2007, 12:47 AM
he made money prolly because he lvls slower.


*i find it wrong that you accuse someone for his spelling, he probebly aint even english he tries, its because of a$$es hyperswoss people just go talk in their own language and then idiots like him come and complain again because theyr to stupid to understand it.


dont talk about flyff, flyff is crap it had potential but now its bad.


i do find 1 thing dont let the chests of KQ be empty all my mara hests were emty and my gold hill were 90% potions.(while a friend who was warrior got +5 armors and stuff,im archer)

Ty10k
08-22-2007, 02:50 AM
I don't know about everyone else but Its slow to lvl a magician because:


U can't do melee combat. So u have to wait for all your spells to recharge. U get Very little exp but u need alot more everytime u lvl and spells take to long to recharge so while everyone keeps killing i'm either dying because i have under 300hp without VIT scroll or I'm just standing or resting while waiting for spells. It gets boring

Angelcake505
08-22-2007, 03:45 AM
All ppl in fiesta think about anymore is gold gold gold =P I agree with 24 7 KQs tho

-Cloggie-
08-22-2007, 04:08 AM
I had no problem really with how to make money - it makes it a challenge imo


and the hammer and nails from pey are for a quest i think i got the quest at 25 or 26 not sure Maria needed fire wood and the hammer and nails lol


Fiesta Rocks!

nate5858
08-23-2007, 04:48 AM
People really need to get a better understanding of economics. Time for me to play professor...


*puts on glasses and sweater vest*


For this case, we are interested in the application of inflation in the mmorpg Fiesta. The law of supply and demand will also come up so if you don't know what either of those are I'll wait while you look them up on wikipedia (and/or learn English)


*Elevator music*


Ok, now that you're back we'll continue on. Inflation...in case you were too lazy to look it up...is a persistent rise in the general price level. You might be asking yourself what this has to do with fiesta. Well, I'll tell you. Inflation is characterized by what is commonly called "cheap" money. By increasing the rate at which money is gained in game the developers would be flooding the game economy with it, this lowers it's value. As money would be easier to come by, players would value it less, and this would lead to players demanding higher prices (yeah this would be inflation) for the same goods. This means that the amount of work to earn the money needed would be the same...you'd just be dealing with bigger numbers.


If I was you right about now I'd be thinking...


"Yeah, but npc shops have set prices...inflation doesn't affect them."


And you/I would be right. However, this brings up another basic economic principal, supply and demand. If the prices in npc shops were not changed then everyone would be able to afford a base weapon easily. The problem arises because people are greedy. As the weapons would be considered cheap now everyone would buy and enchant them to a high level. This would flood the market with high level weapons and make the base models...well...nooby.


So, you have inflation from an increase in money driving prices of non-npc items way up and the low npc prices driving the price of enchanted equipment way down.


What this would eventually result in is everyone hording any item that could only be picked up from a drop and almost everyone having all +9 equipment. So, by increasing the "drop" rate of money in game and not changing npc prices you would effectively kill any between player economy, kill any sense of accomplishment from having high level equips, and make the game mind numbingly easy since we would all have such insane stats/damage from the +9 equips. You basically killed the game...thanks. That is unless you raise npc prices in which case the only thing that changes is the size of the numbers.

Alykotah
08-23-2007, 07:56 AM
The bottom line is, the game works just fine the way it is.


Gold, or coins do not need to drop because 99% of everything you pick up can be sold to a merchant. You don't need ALL those dusts you've accumulated, or the copper lumps, or the herbs, or the scrolls...etc.


On the final day of CB2, I took everything I had in inventory, and in storage, and I sold it. I went from 4 silver to 79 silver. Screenshot. ("http://www.aly-kotah.com/screenshot056.jpg")

That was with selling everything at a NPC merchant, NOT as a vendor. So that should stand as proof that you don't need gold or coin drops.





Lastly, since there seems to be an abundance of complants about the game lately, please keep in mind that you are not paying for it, and you don't need to play it. So if you don't like it, go play something else. I hear flyff is nice....

Resandben
08-23-2007, 08:10 AM
the higher the lvl you are the easyer it is to lvl up lvl30+ silver is very very very easy to make while your lvling pick up everything in sell it.


its not that hard at all.


THE END^^





Haven't sifted through all the posts in this thread but what you've said isn't true, if i hadn't had guild members giving me money because they got lucky in events i would never have got all of my equipement and skills.


I only started making a profit without quests at about 56 when soloing. If there had not been a cap the lvl 60 sword would have cost 200s+ by itself never mind the armour and shield since i was 1h.


Money was easier to make in cb1 but because of the quest nerf money is almost impossible to make in later lvls if soloing.


Hopefully sometime during ob they will reblalance the quest exp and money rewards, as they are now, repeatable quests aren't worth doing to make money.


@the thread starter - your only point i agree with is the 2nd point everything else just seems to be asking for an easy game, no fun if a game is too easy.

elfreakyfrog
08-23-2007, 11:12 AM
* All this bickering and complaining has to do with your level of intelligence.* This would be a hard game for the younger generation as generating silver and gold is based on either selling to NPC's or to other players, if you chose the latter, what prices do you set on items...if you set too high of prices nobody buys from you...if you set to low of prices you lose money and you blow your inventory and have nothing to show for it.* this is just one example of how to lose money, hence one of the reasons you are complaining


*If you are the intelligent type then you will have already figured out how to set a price that will give you a nice profit without over pricing your items and without underpricing.


*all that said...WHY ARE YOU ALL BUYING reg*ELRUE reg XIR, and reg LIX...I certainly hope the only time you guys do this is when you're low on the ingredients and dont feel like making your own supplies...if you guys haven't noticed yet...every character you make (as of the cb2) has/had access to the SAME storage.* That means you can make use of all of the, then 5 skills just by having 2 extra characters and putting the products in your storage.* People say sell everything u pick up...I say save everything u pick up...go without money for awhile and just level up...so when u get to a certain point u can take all the stuff u looted and set to creating elrue and his cousins, upgrading ore and stuff, making scrolls...all without buying ingredients or worse yet...spending butt loads of time searching for the ingredients...then u can sell the items u make for a larger profit...see the lightbulb?


i've said more than my share...I'll leave you to chew on that for a bit...

Exube
08-23-2007, 12:19 PM
At lvl 20 the drops are better then at lvl 5... you start picking up more dim dust and tender meat etc.\. items which sell for 50c each.... The higher level the more common these items are which equal out to being able to even npc them for good money.

imported_MyYing
08-24-2007, 02:38 AM
Im sorry but not everyone plays the same so You cant answer his question with a simple "set up a vendor". There are many diefferent types of gamers,some are grinders others are vendors and some are in between.


*I for one am a grinder and thought easy to make money till around lvl 25. I do understand that copper lumps*drop but maybe an increase in drop rate of it would help.*Also someone stated that they are better than another because they had 300s at lvl 20 O.o. Well you have succeeded in you pixel congradu-******-lations but no you are'nt any better than any of us.


Please people stop flaming, and for the creator of this thread learn to speak fluently so that we may have a better understanding of the point that you are trying to get across.


I'm tired of adding bodies to the dog pile...I'll stop now because this is way to easy...

brenthebli
09-29-2007, 01:52 PM
I don't know about everyone else but Its slow to lvl a magician because:


U can't do melee combat. So u have to wait for all your spells to recharge. U get Very little exp but u need alot more everytime u lvl and spells take to long to recharge so while everyone keeps killing i'm either dying because i have under 300hp without VIT scroll or I'm just standing or resting while waiting for spells. It gets boring

You can level a mage up with melee. You hit with the staff (my mage is lvl 1 still but i know). Anyway, archers are better...

Shadowfiend
09-29-2007, 01:58 PM
Ya gold isnt basic in mmorpg , but still wont be bad for monsters to drop copper or silver so selling wasnt the only option of getting gold.(or quests):D