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NightRyda
08-19-2007, 01:54 PM
I would like to see a suggestion forum put up for any suggestions players might have.


My first suggestion- Suggestion Forum


Second suggestion- I don't know if it's just me but I find it really hard to buy things when your over lvl 20. All I have saved up is 5s but most skills cost around 4s and equipment is way out of my price range. I probably would have made more if I didn't sell all my things to the npc but I don't have time to sell to people.


I would like to see money being dropped by monsters when you kill them. Just a few copper to start of with, then increasing when you get to higher levels. Or you could*also lower npc prices. That will definately solve the money problem.


Please feel free to comment.

gorack42
08-19-2007, 02:01 PM
yes i believe they should lower the prices of the hp stones to at least 7c a stone thats where everyone is losing money thats my suggestion is the economy they need to lower the price of everything starting with hp stones.


and having more than two composition skills would be nice too.

NightRyda
08-19-2007, 02:40 PM
I love everything else about this game but the only thing thats*letting it down is the money problem.

Izkua
08-19-2007, 03:36 PM
my suggestion is to put lvls on the monsters because, if your a beginner in this game you can easily get killed if you wander off to another area and dont know the lvls of the monsters there. i also suggest you should lower the hp and sp stones down as the people said before me. the 3rd suggestion, is to put colored dots for friends and have info on where they are. 4th suggestion is when ever your typing to a friend or to another person you should be able to use "Q" for hp pot and not type the letter "Q" to reduce the deaths in this game. Also i've seen these weird white flashs whenever i play fiesta. Also when you are ready to leave the starter town how do you go to the second town to buy new clothes and weapons, i have no way of knowing which way to go. those are all my suggestions take it or leave it =P

NightRyda
08-19-2007, 04:29 PM
nice izkua, i like them all

gizelaX
08-20-2007, 02:21 AM
Izuka, as far as your third suggestion is concerned: they already have that. In the comunity window under friends press More Information and you'll see the location of friends. On Basic Inf you also see who's online. Plus if you and your friend/party member are on the same map you can see their location in the map window - on the small one as green dots, on the big one as blue smylies (i think that if you hoover over one it tells you who it is)


And as far as the second city (Elderine) is concerned its through the sea of greed or forest of mist though at lower levels it's kind of hard to get to the portals. But if you really want to go you can get yourself killed in the Sea of Greed, you'll revive in Elderine. To get back to Roumen die in Forest of Mist. An alternative are ofcourse the teleport spells you can buy/get for finished quests.

lullabies
08-20-2007, 03:53 AM
For a starter, change the HP and SP stone button. Mainly because I'm pressing something else, an error like not pressing enter or something, and I type something with e and I waste all my expensive SP stones like that! Which brings me to the next issue -- Lowering prices. I think when it was 11c it was a pretty good price, but now since I'm a higher level, grinding more, less resting, I waste a lot more money.





Another issue I think is how to make money. It's super hard to make some money. It sucks especially since weapon breaking is a little high on chances, and lv 20+ items aren't cheap. Well, they sort of are, but then the skills aren't exactly a day at (insert a store with low prices here).


Another suggestion might I say is lowering the weapon breaking chances. To even it out so that everybody doesn't have +9 weapons...


Make it harder to get ingredients for erule so that it isn't as easy to make (or in whole, just take out the skillso that it's only acquired through quests, drops). Or make it so that the chance of SUCCESS is lower as well. It doesn't exactly have to break. In fact, I'd prefer it to downgrade than to break. Which also adds to this suggestion -- make the downgrade chance go up. So when you enhance an item, your chances of breaking are probably slim to none (I'd actually have it to slim so that it can still break, but I think less complaining will go on if it's not a big chance).

Pauli
08-20-2007, 04:06 AM
My suggestion is that we should be able to click on the little map that appears on the top right corner and tell the character where to go...a bit like most strategy games, it's useful for when you only want to go directly to the gates or meet your friends.

BlackyFlare
08-20-2007, 05:29 AM
I have a suggestion, when you right click to buy something from a store.. be it player or npc - have an alert come up saying something like "Purchase X?" with an accept and cancel options, because just now I was right clicking to change the camera view while in a player store and bought an overpriced mace while I was at it >_>.

Keenan
08-20-2007, 12:14 PM
if noobs cant tell what monters are a higher lvl then them then they have a problem in will never get any respect in-game*

Pauli
08-21-2007, 05:02 AM
Well, how can you tell unless you try defeating them then die trying and having to end up back in the town!! Constructive criticism pls!?!

Deedolith
08-21-2007, 05:15 AM
Well, how can you tell unless you try defeating them then die trying and having to end up back in the town!! Constructive criticism pls!?!


Easy: Look at their name color when you target or move the mouse over them. IIRC from easyer to harder difficulty:

- white: not even worth a grain of sand.

- grey: very little to offer.

- green: less XP than usual

- yellow: about your lvl (this is what you should hunt)

- orange: difficult oponment.

- red: what would you like your tombstone to say ?

Pauli
08-21-2007, 06:28 AM
Thanks /sites/all/modules/tinymce/tinymce/jscripts/tiny_mce/plugins/emotions/images/smiley-surprised.gif

Nacknemo
08-21-2007, 06:39 AM
LOl i still think there should be an assasin class that would own so badly !!!!!


GO in stealth etc hahahaha man freaking great !

Eldda
08-21-2007, 07:25 AM
There is no money problem. There is only a problem of users complaining about it. What is the point of grinding to level 20 by then have enough money to buy all the skills and equipment for that level and go on with grinding. That way you can just as well give the skills/equipment away for free. If you have as much money for those things, you will spend them after that on HP pots and Scrolls. This will result in you being an EXACT copy of ANY other lvl 20. He will have slain around the same amount of beast for reaching that level and will have around the same amount of money, and will have the same skills and equipment.

With this system why bother to start making potions or scrols or stones, you have enough money anyway. If you make them and sell them to others you will have money, with which you can buy... ehm, what? Oh, yeah, you allready had everything...


As it is now you have to choose on what to spend your money. Do you buy pots/scrolls so you can level faster, do you buy a skill or buy that awesome sword. This results in ppl making different choises and thus being different characters. This way it is profitable to make stuff and sell them. When you sell enough you can buy something you otherwise couldn't, thus you being stronger then another lvl 20 who didn't craft anything. This way it makes sense to start crafting and sell it afterwards.


It's an economy based game, remember ;)

lhokion
08-21-2007, 07:34 AM
agreed on that Eldda :) However, i must say i still didnt have all lvl 20 skills when i was lvl 22..


What if the chest you get from KQs contains some money as well? i mean, sometimes there is nothing in it at all.. put some copper (compared to that lvl ofc.) in that chest and i am sure ppl will enjoy :), however it must not be too much because too many ppl will do KQs then and its allready too hard to join in those KQs.

lhokion
08-21-2007, 07:51 AM
@those who have comments on enhancing


I know this is kinda hard to do, i broke down my lvl 20 hammer (wich is 5.5 Silver at NPC) with just 3 tries on making it stronger.


To solve this, i would suggest to be able to put more of the same kind of stone in the slots around the item you wish so hard to enhance, and so you increase the chance of success. Since higher lvl stones are more expensive this will not mean everybody will walk with +9 stuff since it might be hard to get 8 Lucky Lix [4]. and the normal elrue cant get your item above +3. though this will mean everybody will walk with +3 items in the beginning, later when it will be harder to get the stones it will decrease (i think/hope).


I know this solution is not the best, but i think it is a nice step up to a nice solution.