dorablue
08-19-2007, 07:59 PM
This seems to be the opposite of the "Floating in Elderine" graphics bug.
My character was killed in Forest of Mist. When I was transported back to Roumen I found myself - and everyone else- at the forest exit on the upper level were standing on the level of the lower waterfront level.
Same "x" and "y"* coordinates you expectwhen reviving, but negative "z" coordinate. This happened once before; I was able to run the length of the street and join the lower level's pavement, even walking underwater under the pier before the "blue screen" and diassociation of character happened.
*Loggong off then back on usually fixes this.
My character was killed in Forest of Mist. When I was transported back to Roumen I found myself - and everyone else- at the forest exit on the upper level were standing on the level of the lower waterfront level.
Same "x" and "y"* coordinates you expectwhen reviving, but negative "z" coordinate. This happened once before; I was able to run the length of the street and join the lower level's pavement, even walking underwater under the pier before the "blue screen" and diassociation of character happened.
*Loggong off then back on usually fixes this.