View Full Version : when your in a KQ ...
crazyscott12
08-22-2007, 07:29 AM
do you think an entire team of the same thing like 15 archers or 15 clerics
would win ?
Or do you think a team with a balenced amount of types would win ?
NaiPinG
08-22-2007, 08:16 AM
whose gonna tank lol
well it is a 15 cleric they gonna win just takes times
15 archer or 15 mage highly doubt soon =/ since the boss can just finish them off in a matter of blows and mage and archer take time to kill them
15 fighter if they used all the scroll available and take turn to tank + use the pots and stones combo who know maybe they still stand a chance
Azath
08-22-2007, 08:20 AM
i have to agree with NaiPinG
NaiPinG
08-22-2007, 08:28 AM
any way most of the time is depend on experience
<u>every class can only have it one way dont try to outplay ur role. </u>
example :
<u>Clerics </u>
cleric killing instead of focusing on party member
well tanker cleric we know u can tank well but we need u in kq for
another reason =P to res the dead and heal the weak ur tank was to make
sure ur the last one to die in KQ cos we all be goner without them lol
<u>8 or of 10 kq fails because of cleric death or lack in kq experience. </u>
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<u>Fighter</u>
for god sake if u not dont use a shield dont tank -.-
<u>shield was made for a fighter for a reason =/</u>
<u>
and 2handed weapon for another -.-</u>
tanker running away from normal mob in kq &lt;== seem that couples of time . this really make others wonder -.-|||
if hes running from normal mob how he gonna handle boss O_o???
<u>h3ll and chaos happen when tank die &lt;= boss runs around killing everyone =/ only the strongs one survive </u>
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<u>Archer and mage </u>
Archer and mage hitting on other mob when fighter hitting another
it ok if u guys can kill them b4 they reach u =D which is highly
possible but tried to keep it one at a time =D for ur own safety =P unless u're consider a high lvl in KQ cos
in mare KQ is kind of dangerous to be running ard since we avoid as
much battle as possible, and in gold mine well the mobs they are just too ........ if u get surround well hope the cleric learned
res =/
well mage power is a must in KQ
Archer is a bonus =D
<u>Reminder to all </u>
<u>Be polite to all archer =D </u>
<u>cos in open beta archer get spell like vines traps and critical increase spell ^^ u gonna love them for it =D </u>
<u>if there a couple of archer with vines trap and mages of either pure int or spr build they gonna rule alot </u>
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And most importantly only lure 1 boss at a time ^^
was in 1 KQ that a cleric lure another boss while the tanker is tanking one and well =/
most of the &lt;lvl 20 just died in a blow =/ tanker died too cos other
cleric are too busy running ard . But was fun =D . cos KQ need team
works without them is mission impossible =.= and i believe there no tom
cruise in the game haha
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lhokion
08-22-2007, 08:34 AM
i would say 15 clerics wont win because the lack of dmg, you dont have hours to do the KQ only 50 mins. (even if there are about 7 &quot;dmg&quot; clerics)
NaiPinG
08-22-2007, 08:44 AM
Even with all 12 cleric just hit at the same time 3 for the tanker the rest they can just heal themself i still think is possible
Lodos
08-22-2007, 08:50 AM
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I tryed to be a tank in one kq and it didn't work to well. I died twice one the second levle of the slime kq because the clerics wanted were fighting insted of healing. It's annoying having to save clerics from monsters there fighting when you are fighting a different one. -.-
kenpoluvr
08-22-2007, 09:07 AM
I agree with mostly everything NaiPinG except that a fighter with a 2handed weapon shouldn't tank. I loved my axe and was a good tank with it. If u have the right build it will all even out. :)
crazyscott12
08-22-2007, 10:08 AM
kk
misoka
08-22-2007, 11:19 AM
A good build, a good team, and great teamwork's needed, and I think you can totally beat a KQ with a full team of clerics or fighters. If everyone focuses on healing and tanking, then it'll be possible for clerics. If fighters time their potions and stones correctly with the right build and scrolls, then it'll be pretty good for fighters too. Basically what NaiPinG said.
Archers and mages would die like flies, even with the correct build FOR archers/mages and scrolls/pots/stones. Especially if you're doing the Mara KQ and above.