View Full Version : In Game Issues reporting
Lahar
07-01-2008, 08:14 PM
This thread is for you guys to report any issues regarding in game problems bugs and such even the quests and other things *note: this is not for new ideas of things to come* and also for the balancing of the spells and such
I will be using these for the council meetings to report these issues so please be as detailed as you can be and if possible provide screen shots of the problems when its possible
i hope to see as many suggestions as you can give me and also you can contact me in game
Thanks for your support and remember that this is to make the game better for all of us
Council Mage Rep: Lahar
ggBuRNe
07-01-2008, 10:14 PM
1) Big problem with in game potions especially low mp pots..
We need potions that can heal for at least 30 mp or 40 mp since our skills require more than 20 mp.. As you can see, our mp bar always nearly 0 while grinding.. In fact, continuous spamming of pots cause some delay to our casting speed.. Therefore, we need better pots since our mp consumption will increase as our skill level increases..
Lahar
07-01-2008, 11:05 PM
Well this post is mainly regarding mage class thus i decided to post it in the class board since each class has their representative
here you can post ideas suggestions and issues regarding the mage class but for now i would appreciate if you guys would stick to issues in game like quests and suck even balancing of the class etc
you can also post suggestions and things you would like to see implemented in the game mainly for the mage class but those issues will not be discussed during the first council meeting so they will be saved for future meetings
thanks and again i hope to have everyone participate in this and please be as detailed as possible with your issues or suggestions
Council Mage Rep: Lahar
Nights_Fang
07-03-2008, 08:56 PM
One major problem all apprentices face:
Massive mp usage per skill. Many of our skills drain a lot of mp, and comparing it to other classes, their skills hardly drain up mp. This is unbalanced considering magic classes in general should use less mp per skill considering that their primary attacks are magic itself.
Nights_Fang
07-04-2008, 02:00 PM
Another one I just noticed:
We apprentices have no shield as part of our armour. If we did I think it would solve the laughable def crisis
Darcaen
07-22-2008, 12:14 AM
Would really like to see the spellings of "Concetration" (Concentration) and "Lightening" (Lightning) fixed. :)
farrence
08-07-2008, 06:57 PM
The problem in this game is that it sucks. Why would you even play this game.....
flereous
08-08-2008, 05:34 AM
Criticals and Lightning.
I have never seen my lightning to Crit. I dont' have any problems with my frost but lightning never does criticals T.T I was just wondering if its some kinda bug or don't ppl want mages to do enormous damage with AoE skills?
chibikun89
08-08-2008, 09:00 AM
Criticals and Lightning.
I have never seen my lightning to Crit. I dont' have any problems with my frost but lightning never does criticals T.T I was just wondering if its some kinda bug or don't ppl want mages to do enormous damage with AoE skills?
i dun think its a bug my acher aoe also neva had a crit even my men 60 ^^ so no wori fler
flereous
08-08-2008, 09:21 AM
ow... okie
Lahar
08-08-2008, 10:36 AM
hehehehe i though this thread was dead but oh well
Ill say thanks for the reporthing of these bugs but at the same time i ask you guys to be more detailed with the reporting and with the suggestions
Criticals and Lightning.
I have never seen my lightning to Crit. I dont' have any problems with my frost but lightning never does criticals T.T I was just wondering if its some kinda bug or don't ppl want mages to do enormous damage with AoE skills?
AoE skills do have critical hits though its a bit harder to see them since you are hitting a group of monster and the crit doesnt apply to every monster that is being hit just to some
Would really like to see the spellings of "Concetration" (Concentration) and "Lightening" (Lightning) fixed. :)
Those kind of text error are noted and will be fixed in due time but they are unimportant so they are put at the bottom of a very long list of things that need to addressed
The problem in this game is that it sucks. Why would you even play this game.....
I would really appreciate if you never show your face in these forums again since you are nothing but an annoyance and you dont even like the game so please refrain from posting here ever again or ill report you for spamming
cdar52184
08-08-2008, 11:30 AM
hmm just a game balance since power type classes use the mask that increases their power and which makes archers, warriors and templars seems to be hitting or giving more damage will when they add a mask that boost int so we int type classes wont be left behind..
Lahar
08-08-2008, 07:25 PM
hmm just a game balance since power type classes use the mask that increases their power and which makes archers, warriors and templars seems to be hitting or giving more damage will when they add a mask that boost int so we int type classes wont be left behind..
According to what rider said its an item that he has all ready requested to be made but he has got no answer regarding when it will be implemented
though i dont think that adding SC items is the solution i think an in game rebalance of our power would be better and that the mask for int boosting could be a plus but we need the char rebalance as well as exp rebalance first
still many suggestions on these matters where given and now all we can do is wait and hope to see if they are being implemented
flereous
08-09-2008, 02:37 AM
AoE skills do have critical hits though its a bit harder to see them since you are hitting a group of monster and the crit doesnt apply to every monster that is being hit just to some
Have you ever tried to aoe with frost and lightning? You clearly see the crits when frosting but with ligthning...NEVA
ggBuRNe
08-09-2008, 07:40 AM
Have you ever tried to aoe with frost and lightning? You clearly see the crits when frosting but with ligthning...NEVA
From my experience aoeing, I think I saw my lightning criticals especially after accuracy from rogue.. Lightning, Frost, Icicle and Volcano can reach critical hit depending on your luck.. I saw it myself, so I believe it is not a bug..
As for our damage, to be honest I hit higher than all existed archers(with horror mask) in game now without crit and buff.. However, their build is mixed build (men + agi + pow), which is kind of unfair to our class.. I wonder how high is their damage if they are pure power..
As for defense, I do think my defense is good.. The phil mogul in Phil hit me less than 30 with magic shield + bless + cloak of love, 4x without bless with cloak of love, 5x without clock of love and 9x without shield and bless.. And some of you know that the mobs at Edine hit me less than 1 damage back when I was 8x and 9x.. LOL
Overall I think what do we need is class balancing.. That is the best solution for all.. Probably more hp, more mp pool, better magic shield (I never see any movie or any magician using real shield, the shield idea is crap for me), and more damage since we should be the one that deals the highest damage..
PS: better pot is coming.. xDD
OmegaTrooper
08-13-2008, 08:22 AM
7 Hits on magic shield and we are dead i think maybe it should be made more into a defense buff until the time ends kinda like saint rising~
ggBuRNe
08-13-2008, 12:19 PM
7 Hits on magic shield and we are dead i think maybe it should be made more into a defense buff until the time ends kinda like saint rising~
I disagree with that.. Magic shield is way better than saint rising.. 7 hits are kinda too little but it still one of the best skill for me.. I dueled another archer today named Mortelle and it was easy win.. I used less than 7 hp pot thanks to magic shield alone which enough to protect myself from hp reduction.. 150 damage from me vs 4x damage from him.. Only siphon reduced my hp from DOT..
Magic shield protects us from hp reduction.. Just spam mp potions and recast after 6 hit.. We can become undead is we do that.. I just hope magic shield can take more hit..
Just another info, Magic Shield lvl 3 reduces physical damage from monsters for 35 damage while lvl 4 reduces 40 physical damage from monsters..