View Full Version : Cheated out of my kill?
KungFuHobo
07-28-2008, 05:34 AM
Ok i just finished kingdom slime kingdom last night. I was on Part 3 where you are supposed to kill king slime and queen slime.
Most of my team focused on king slime first, a good portion of us didnt attack any other creature. We killed him, but for some reason, it didnt count as my kill. I dont know how damage here works, is it like, he who does the most damage gets the kill, but in a kingdom quest area, how the hell do you expect someone to do that?
I mean, somehow i killed queen slime, but i was out there working just as hard as any other joe-shmo, so why didnt you think i was worthy enough to get the kill?
And I cant even finish my quest anymore, because after we succeded in finishing, the quest automatically took me to level 17...Now im mad.
I know its just a game but things make me mad easily. How am i supposed to finish this quest?
I really think there needs to be some fixing, it doesnt make any sense that only one or a few people get the kill, when everybody worked to kill it? i mean, if you did like, 10 damagei guess you dont get the kill but if you were shooting arrows and magic at the thing for just about 5 minutes, where is your credit?
Why does all that work not count? You mean to tell me that i wasted my time shooting at that thing.
Well, that was all i had to say.
People, dont go out and be all harsh on me if you read this. I used to play MMORPGS and ive seen how mad a person gets at a simple statement or suggestion.
My opinion in short: Why didnt i get credit for something i worked for?
scottish2
07-28-2008, 05:43 AM
yeah they need to rework how the credit systems work. I too never officially finished this quest in part because I couldn't ever get into more then 1 of this KQ which robbed me of finishing this quest. But I agree there needs to be a better way to assess who gets credit. Like yesterday I was fighting speedy boddys for a repeatative quest and some noob kept jumping in and taking the last shot while my spell was recharging and hence he got both my XP and my kill credit. mage can be an expensive skill and is wrong to have the game give the credit to the person who kills the monster if someone else has spent time killing it and then loses at the last second due to some noob jumping in. :mad:
Ryokosha
07-28-2008, 06:12 AM
No, the system is good as it is. The final hit counts as kill and it's fair so every party has a chance to get the kill even if they don't have many damage dealers. If you deal more damage your chance is already higher to get the kill but it's not automatically 100%. If they made it most damage instead of kill all the party would want to have the mages in their party and then there will be a lot of fighting over them.
scottish2
07-28-2008, 06:18 AM
it's not fair when someone comes along after you've spent time and money killing something just to get robbed of xp and credit. Cause mages at least have to keep pouring money into SP stones jsut to keep themr spells going. It's wrong for some one to come by after someone else has spent time killing something and rob them of the xp and kill credit.
Let me guess you're a wimpy kill stealer rerason you oppose this?
kingsleyn
07-28-2008, 06:20 AM
Ok i just finished kingdom slime kingdom last night. I was on Part 3 where you are supposed to kill king slime and queen slime.
Most of my team focused on king slime first, a good portion of us didnt attack any other creature. We killed him, but for some reason, it didnt count as my kill. I dont know how damage here works, is it like, he who does the most damage gets the kill, but in a kingdom quest area, how the hell do you expect someone to do that?
I mean, somehow i killed queen slime, but i was out there working just as hard as any other joe-shmo, so why didnt you think i was worthy enough to get the kill?
And I cant even finish my quest anymore, because after we succeded in finishing, the quest automatically took me to level 17...Now im mad.
I know its just a game but things make me mad easily. How am i supposed to finish this quest?
I really think there needs to be some fixing, it doesnt make any sense that only one or a few people get the kill, when everybody worked to kill it? i mean, if you did like, 10 damagei guess you dont get the kill but if you were shooting arrows and magic at the thing for just about 5 minutes, where is your credit?
Why does all that work not count? You mean to tell me that i wasted my time shooting at that thing.
Well, that was all i had to say.
People, dont go out and be all harsh on me if you read this. I used to play MMORPGS and ive seen how mad a person gets at a simple statement or suggestion.
My opinion in short: Why didnt i get credit for something i worked for?
You get the kill for getting last hit, nothing else and... It shouldn't be changed, I dont see why xD
scottish2
07-28-2008, 06:45 AM
oh so you noobs are saying that it's ok for you to sit back do nothing and then take the last swipe and take someone elses kill. Typical of noobs to lazy to do anywork more willing to sit back and let someone else do your work for you.
Change the system to be fair rather then unbalanced!!!!!!!
KungFuHobo
07-28-2008, 09:24 AM
The last hit gets the kill? That is a pretty horrible and uneven system if you ask me.
When i was killing King Slime i wasnt worried about items or exp, i just wanted it to count towards me finishing the Kingdom Slime Pt3
Because of this unbalanced system i missed out on 9400exp. The system of last person gets the kill means that 14 other people doing the quest lose, in the end, there is only 1 winner, the rest are just unsung heroes.
I just ask that the kill be spread amongst everyone, because if your like me and you are lvl 16 on this quest, kill the queen and not the king, and level up and never get a 2nd chance, you are Pissed off....
ffx_seyha
07-28-2008, 09:43 AM
sorry dude, if the one who do the most damage get the kill, then it's not fair for cleric class cause their responsibility is to heal. even if they try to hit, they deal a lot less damage than other classes so it's totally unfair for them. GET IT?
so there shouldn't be any changes to this system, you say you didn't get the kill and can't get the experience? so do thousands of other people. this kind of thing is very common so stop whining. try again and get in a party that has many damage dealer and you'll have higher chance to get the last hit. (it doesn't mean that it has to be you to do the last hit. anyone in your party that do the last hit on the monster will give you the kill)
it's a good idea too to tell all people in the KQ that you need any perticular monster for quest so they can cooperate and help you get the kill.
again, STOP whining about it lol
globule
07-28-2008, 10:49 AM
<snipped>
Because of this unbalanced system i missed out on 9400exp. The system of last person gets the kill means that 14 other people doing the quest lose, in the end, there is only 1 winner, the rest are just unsung heroes.
<snipped>
The way it usually work [hope I am not mistaken], is that the PARTY who made the last hit gets the kill [not only the individual].
So assuming fully-formed parties, you get 5 people getting the kill and 10 that do not.
I remember in the only and last robo KQ I did, parties were being remade at the end to get all the people needing Robo in their quest. The others were essentially healing [when clerics] and handling the other monster spawns.
It is essentially a cooperative system, and represent what Fiesta is, in my opinion.
evilotakuneko
07-28-2008, 12:56 PM
Seriously in a KQ, everyone involved--perhaps within a certain distance--should get credit for the kill.
Out in the world, first-hit tag.
scottish2
07-28-2008, 01:24 PM
sorry dude, if the one who do the most damage get the kill, then it's not fair for cleric class cause their responsibility is to heal. even if they try to hit, they deal a lot less damage than other classes so it's totally unfair for them. GET IT?
so there shouldn't be any changes to this system, you say you didn't get the kill and can't get the experience? so do thousands of other people. this kind of thing is very common so stop whining. try again and get in a party that has many damage dealer and you'll have higher chance to get the last hit. (it doesn't mean that it has to be you to do the last hit. anyone in your party that do the last hit on the monster will give you the kill)
it's a good idea too to tell all people in the KQ that you need any perticular monster for quest so they can cooperate and help you get the kill.
again, STOP whining about it lol
If all clerics do is heal then whats the purpose of you even being there if you get no credit and you want ti left unchanged for you to just heal and get no credit because you didn't kill the beast ROTFLMAO
scottish2
07-28-2008, 01:26 PM
My main gripe isn't so much the KQ's as I can barely get into them but is in the open world when i spend time doing a quest and some noob keeps swiping the last shot while my spells recharging. Just ticks me off to waste the time just so someone else gets the kill credit and the XP.
Adrichiang
07-28-2008, 02:23 PM
My main gripe isn't so much the KQ's as I can barely get into them but is in the open world when i spend time doing a quest and some noob keeps swiping the last shot while my spells recharging. Just ticks me off to waste the time just so someone else gets the kill credit and the XP.
If someone constantly kill steals you (It needs to be with intent to ruin your fun and over a long period of time like 15minutes or more), press "print screen" on your keyboard to capture several images as proof of their actions. Then send a message to Fiesta_Help and the GMs may determine a type of punishment for the offending player if necessary.
Here are a few things I have noticed about people who kill steals from me:
1. The kill stealer/party do get the credit for the kill if there is a quest that involved killing said monster. For example, some player/party in Kingdom Quest got the kill shot on King Slime even though your party contributed the majority of the damage done to King Slime, they get credit for the kill to complete a quest condition.
2. The kill stealer do not get full credit for the experience gained for getting kill shot on said monster. For example when I was soloing off Orcs in Uruga I received 900 exp per kill, then I noticed some other player attacking the orc at the last minute with a weapon skill and getting the kill. I received 850 exp when the orc died, not 0. Hence this shows that the exp you receive from a monster is equal to the amount of damage you dealt to it. So if a low leveler attacks my monsters, they would hardly kill steal enough experience from me to make a noticable difference.
A possible solution to kill stealing could be the implementation of a first taunt/attack on a monster will flag/claim the monster in a way that no one outside the original puller and their party can even attack the monster.
Pros of such a solution:
1. Prevents killstealing from players outside yourself/party.
2. Increase customer satisfaction.
Cons of such a solution:
1. Outspark rents the license to operate Fiesta game from Ons On Soft and they can not directly change the gameplay/codes for Fiesta outside the Cash shop items. This is a long process that will request time and resources to complete to contact Ons On Soft and let the original developers of Fiesta to implement those changes if (any business will weigh this fact) implementing the changes will produce more income than they expend in the long term.
2. The ability with claiming a monster to yourself/party will start having issues in making Kingdom quests more challenging because you can not receive any outside assistance. For example, if yourself/party attacks King Slime first, only you and your party can kill it, no one else can interfere. I can only pray for the Kingdom quest participants if a party of five clerics got the claim on the boss monster... it will much longer to kill the boss and you can lose due to not killing the boss in the set time limit. They can counter this issue by implementing the ability for parties to form alliances with each other to share exp but that also means more time and resources spent to change the basic coding of the game.
In conclusion, one can start a plan which can inevitable change the face of Fiesta, but before you start, you must think to yourself how will making such changes benefit Outspark in the long term so they may generate more revenue? Show them business a plan where they may generate more revenue by implementing your idea, rather they keeping the status quo. For example, charting the number of customer who quit Fiesta due to issue of kill stealing and note how much potential revenue they will be losing if those quitted customers no longer buy sparkcash. You will also need to confirm that the potential lost revenue from quitted players is equal to or greater than the expense of implementing the code changes. For example, if it costs more money to fix an old car than buying a new car, would you not just buy the new car because in the long term it is the cheaper option with same amount of benefits? Follow my examples and I am sure you will be even more successful in real life as you are successful in virtual life.
PS - it's a shame I do not live anywhere near California or I would consider taking an internship and huff puff show Outspark what I am made off :P
scottish2
07-28-2008, 02:27 PM
limiting kills in some areas and not in others is simple. Runscape has many areas that are first tag areas while other areas are multiplayer areas. If they can do it it can also be done here. People want to team go to those team areas and team to their hearts content. People who don't want to team can get the rightful credit for the monsters they started to fight first.
ffx_seyha
07-28-2008, 04:06 PM
If all clerics do is heal then whats the purpose of you even being there if you get no credit and you want ti left unchanged for you to just heal and get no credit because you didn't kill the beast ROTFLMAO
dude, who said the cleric got no credit? they are very important in KQ because they... "HEAL"!! without cleric a kq will fail. and i never say that all cleric can do is heal lol. i just say that their role in pt or kq is to heal (and revive if sum1 die).
and who said they don't get the "kill" if they only heal? i already said, u don't need to be the one who hit last on the monster. "ANYONE" in ur party who manage to hit last, will also give u the "KILL".
bleh, i sumhow feel dat i'm getting flammed >.>
KungFuHobo
07-28-2008, 04:44 PM
You praise the role of cleric because they heal...there are cheap stones and potions that do that, and last time i checked, the stones and potions dont brag,complain, or get high and mighty about it...
Joke man Joke, dont get all mad about it
Hmm what other comments were made on here...ooh? Party gets kill...Well, if everyone is participating in the kingdom quest, why do we have to split up into separate parties, we could all automatically be in one party...that would solve a problem. And i know people are thinking "well that is too many names on the side of my screen.
Well seeing as clerics are the only people who need the names up there to know who to heal, i think that solves a problem, and i know clerics are thinking "well how am i gonna fight or heal with all the names on my screen" well we just make it so that by clicking on the name to the side you heal the player, and as for fighting, your embassador just claimed you dont fight...and that you obviously are horrible at it so...you pretty much dont need to now do you?
Anyway, i was just out training and i was yet again, p'd off by kill stealers...
I propose a solution to this problem, some sort of help/assistance button/switch.
The way it works is that when it is on, you may receive assistance, but when it is off anyone trying to attack your kill will get a notification
"The player has turned his assistance switch off, you may not participate in the kill" or something along those lines
Look, i do alot of solo training and i do some <emphasis on some> group training, sometimes i just dont want everyone and their mother on my kill like R. Kelly on a middle school girls soccer team. (oh yea, i went there, R Kelly is so guilty)
Seyha...did i not say that this was all opinion and not to get riled up...then again, ignorance is bliss...isnt it?
Anyway i know there are bound to be bugs and problems in the system...but if the players work together with outspark we can work to get most of em out...and if your saying "only most" i think the only problem that remains is the angered or annoyed players who liked the old system...some people just dont like change...
ray249
07-28-2008, 07:38 PM
if someone KS (killing steal) your mob, try to follow them and ks all mob they hit to let them fill the filling being ks.:p
KungFuHobo
07-29-2008, 06:33 AM
Well i was more towards the thing that, everyone was working on the quest and anyone who didnt die shoud've gotten credit for their work.
Everybody worked on the king just not one party of like, 3 people since the other 3 died. Everybody who worked on the king slime should get credit for him.
Like when you work on a movie, to anybody who actually reads those words in the end set to an often lame song, You get mentioned in the end, you get credit for your work, it doesnt matter if your an actor, director, stuntman, cameraman, hell, i even think the guy who went and bought the donuts gets mentioned.
ffx_seyha
07-29-2008, 09:46 AM
it's not dat i don't like any changes to make it better. and i don't wanna get heated up. i stated the problem that will occur if we change the system to sumthing like scottish2 hav said. and the way he response to my post is some sort of mocking me (if u know wat i mean).
anyway, my point is we can't say that the person who deal the most damage on the monster is working hard to get the "kill". no, we can't say dat.
KungFuHobo
07-29-2008, 09:58 AM
But we cant just say last hit gets the kill, its annoying, especially if you are doing quests.
But odds are outspark isnt gonna help us anytime soon seeing as they just came out with project powder and they are working on blackshot (think the beta is open) so for now i guess Fiesta is going to be like the deformed foster child who you make clean up the house but you put him in a closet with a butter knife and a moldy piece of bread and say "Have fun" when company is over...
ffx_seyha
07-29-2008, 12:09 PM
yep i agree dat sometimes it's annoying. but sometimes it's very helpful. why? because you can ask for help from high leveled players to help you with some difficult quests dat you can't do it alone.
for example like if you need King Slime, are you gonna kill it all by yourself? it's not gonna be easy. so you can ask other players to help tank the monster and reduce it's HP to low enuff for you to kill. then you just have to do a few last hit and you get ur quest done. dat's the good point of it.
the main point is we all should cooperate and share. you help me this time, i'll help you back next time. but well... i know dat some people don't understand what it's about. so skrew them lol. anyway, there's an official punishment to those who KS other player. but i think it doesn't apply to KQ cases, only in general training field. If someone KS you in the field, you just have to take a few screenshots to show it clearly that he/she is KSing you, then send it to Support@outspark.com via e-mail. he/she will be punished
for more information about KSing and Spot Claiming, read this thread (http://www.outspark.com//forums/showthread.php?t=50016)
many CLs and GMs joined in this discussion and provided a lot of idea, but there seems to be no solid system that can solve all the problems at once at all. the best way to get rid of KSing and other problems is to make our community better, so to say.. every player have to respect each other.
battler22222
07-29-2008, 01:14 PM
They should make it so that the person who does more damage gets credit.:)
scottish2
07-29-2008, 01:18 PM
KQ's would not be limited as their meant to be a team event. What I am complaining about is the outside world where I am say training or doing a quest and some noob comes by and steals all the kills at the last minute robbing me of my rightful kill. outside areas could easily have limits where once you hit a monster it's yours. not lets take part of your example thoguh lets say you needed help killing for sake of argument lets say a ratman fighter as one is in one of the quests. Well you could request help and then the other player could help you kill it but you get the last shot being the one who requested the help. Other games use this to help stop item stealing if say you needed something made but weren't high enough to make it you could help request someone and the materials nevr leave your hand. So something like this could be set up for monsters you need help fine you request help and then you tag the monster first to claim it and then the others can join in. Sure you're gonna get attacked but hey it's your quest so.....
KungFuHobo
07-29-2008, 01:39 PM
Im not saying to do KQs all alone but its like, i dont see why one party of maybe 4 people out of 15 get the credit for a team effort, everybody worked on King Slime (i will assume) so why doesnt everybody get credited?
Adrichiang
07-29-2008, 02:23 PM
Im not saying to do KQs all alone but its like, i dont see why one party of maybe 4 people out of 15 get the credit for a team effort, everybody worked on King Slime (i will assume) so why doesnt everybody get credited?
In my experience when it comes to quest rewards for killing the final KQ boss be it king slime, robo, queen spider, etc. The rewards are substancial and the often times I have to repeat the KQ again and again to finally be in a party to get the kill shot on the final boss. The greater reward justifies it being more difficult to complete the task. Is is it annoying? yes it can be since I was 0/40+ on killing robo myself but considering I have heard stories where it took certain players much more times to finally get credit for the kill, I have no right to keep complaining about it. You will find once you get to much higher levels, it will take much longer to level up and you will have plenty of chances at the same KQs repeats. There are also considerate players that will shout if someone needs to kill a specific boss and rearrange parties so the majority of the party will needs kill will be given a chance to kill the boss as everyone breaks off at the last moment when boss almost dead. If at first you don't succeed try, try again!
KungFuHobo
07-31-2008, 10:22 AM
There are some nice people out there....and then there is that large number of jerks.
Anyway, im just saying, if this game supports teamwork so much with things like parties, guilds, and kingdom quests, why dont they support that full team effort, 3 quarterbacks cant win a football game...
notetoself
08-06-2008, 03:08 PM
sorry dude, if the one who do the most damage get the kill, then it's not fair for cleric class cause their responsibility is to heal. even if they try to hit, they deal a lot less damage than other classes so it's totally unfair for them. GET IT?
so there shouldn't be any changes to this system, you say you didn't get the kill and can't get the experience? so do thousands of other people. this kind of thing is very common so stop whining. try again and get in a party that has many damage dealer and you'll have higher chance to get the last hit. (it doesn't mean that it has to be you to do the last hit. anyone in your party that do the last hit on the monster will give you the kill)
it's a good idea too to tell all people in the KQ that you need any perticular monster for quest so they can cooperate and help you get the kill.
again, STOP whining about it lol
we don't have to heal, its more as to just keep it from failing >.>
llokii
08-06-2008, 08:14 PM
I don't think that Fiesta needs to change anything about the kill credit system. Although it is annoying when a nubcake comes and KSes you, or party, their system is pretty flawless otherwise. HOWEVER. I must say, with Kingdom Quests it is rather annoying to get kill shots on King Slime, Queen, Robo, Honeying, etc. So, I honestly think Fiesta needs to "raid" party in Kingdom Quest. So everyone in said Kingdom Quest is in the same party, hence everyone gets exp, and kill shots for all the monsters. But that would take a lot of the enjoyment of time taken on trying to get a quest.
Unfortunately, there are losers in-game that find enjoyment because of their insecurities so, they laugh behind that computer screen when you get mad if they KS you. Just remember, not everyone in-game is that way, and if you're in PvP zone [Abyss of any level], you can kill them for revenge. ^^ Or notify their guild [if they have one] that one of their members were being a nubcake.
If it was so easy to get credit for quests, etc, it'd be so easy to level. And although you don't like to admit it, it would take away the fun of the game. I speak for myself, and I have not gotten the Robo kill. Because I never got kill shot in my party. [I'm a cleric. ;P] But it's okay. Because I can save the kill for kill boss events or MD KQ. And try again. It is annoying to get KSed. But you know what, for every... say... hour you get KSed in a total of one week of playing, I think you have more fun in time, then you do being annoyed.
If Fiesta changes their credit system, it could ruin the game.
So please. Stop complaining about their system, and accept it. It is actually a decent system, and considering this is a free game, you have to learn to accept the flaws that come with it. :)
Also, clerics don't "have to heal". We choose to. Anyone who disrespects what clerics do, [because I know for a fact sometimes stones and potions aren't fast enough, nor enough period] then they have obviously no idea about the class, and should quickly educate themselves by trying to be a cleric themselves. ^^ Instead of trying to sound smart and act as if they know how a class works, they should consider actually knowing the class.
That's personally my two cents in this entire thread. :)
And don't give up!! Enjoy the game. :D
strawrberry
08-07-2008, 03:30 PM
You praise the role of cleric because they heal...there are cheap stones and potions that do that, and last time i checked, the stones and potions dont brag,complain, or get high and mighty about it...
Joke man Joke, dont get all mad about it
Hmm what other comments were made on here...ooh? Party gets kill...Well, if everyone is participating in the kingdom quest, why do we have to split up into separate parties, we could all automatically be in one party...that would solve a problem. And i know people are thinking "well that is too many names on the side of my screen.
Well seeing as clerics are the only people who need the names up there to know who to heal, i think that solves a problem, and i know clerics are thinking "well how am i gonna fight or heal with all the names on my screen" well we just make it so that by clicking on the name to the side you heal the player, and as for fighting, your embassador just claimed you dont fight...and that you obviously are horrible at it so...you pretty much dont need to now do you?
Anyway, i was just out training and i was yet again, p'd off by kill stealers...
I propose a solution to this problem, some sort of help/assistance button/switch.
The way it works is that when it is on, you may receive assistance, but when it is off anyone trying to attack your kill will get a notification
"The player has turned his assistance switch off, you may not participate in the kill" or something along those lines
Look, i do alot of solo training and i do some <emphasis on some> group training, sometimes i just dont want everyone and their mother on my kill like R. Kelly on a middle school girls soccer team. (oh yea, i went there, R Kelly is so guilty)
Seyha...did i not say that this was all opinion and not to get riled up...then again, ignorance is bliss...isnt it?
Anyway i know there are bound to be bugs and problems in the system...but if the players work together with outspark we can work to get most of em out...and if your saying "only most" i think the only problem that remains is the angered or annoyed players who liked the old system...some people just dont like change...
I WASN'T going to give my 2 cents... But your comments about clerics being horrible at fighting.... Really got me mad. My cleric is level 58, Solo/Party cleric, and I find that when fighting mobs 1on1, yes I do kill slowly, but I can also put many tanks to shame.
My cleric is not a heal bot, so implementing a system where even clicking on a name with insta-heal them would be wrong, because they could have full health and you want to trade them, but instead you waste your sp healing them.
And the reason why we cannot have an entire KQ with one party is because parties Fiesta wide are made to be 5-man only. It is the same in KQ's.
Also, your comment about not gettting angry to (forgot name) is just ridiculous because you did the exact same thing, instead of reading a post and interpreting it, you picked out the bits you didn't agree with and basically flamed him.
The deal is, the party / person who gets last hit gets the kill. The problem is Kill stealers. The solution? Warn them that you don't like what they are doing and will be reported. Screen shot them. File report. Its easy, and it does work.
Don't want the hassle of screenshotting them killing your mobs (which may cause lag and you to die)? MOVE AREAS.
And in the case of Kingdom Quest, and kingers can agree here, we made a party to kill Robo, which King would tank, and we would all DD/heal for it, but we had an arcehr party come and steal it right before the last hit. (But damn, that was some fine tanking). Never did a robo since, but what i have learned if at first you don't get the kill, get over it or try again.
Goodness sakes, its only 9.4k... I can make that in 5 kills....
KungFuHobo
08-07-2008, 07:37 PM
I told you, that i was joking on messing with clerics...For something so sweet you sure did seem sour for a minute
(just a joke berry, i had to take advantage of the cheesy pun moment)
Ok i wasnt trying to belittle clerics in any way just at the time i was kinda mad about what happened and how i missed out on a bundle of EXP i mean, you could make 9.4k exp in 4 kills, but how many is that to someone at level 16, yes, i took it hard...
But i learned to get over it...
Anyway i wasnt trying to be mean or anything to (also forgot name) i was just being myself...but then, you'd have to know me when im around some of my friends outside of the games...
But instead of being myself for now (and im a real...<cant say on forums> IRL) I will admit i was wrong and apollogize
But now...im gonna shift my hatred into a new direction of Evil...Kingdom Quest Recruit times...
Ok i am really getting P'd at how the Kingdom Quest times are so messed up. Like it'll say 17:02 but doesnt start until 21:19 and the times are so messed up it just starts when it wants to...
And i just give up at times and come back in an hour, but by then All the kingdom quests have started and yet again, i missed out
strawrberry
08-07-2008, 11:03 PM
I told you, that i was joking on messing with clerics...For something so sweet you sure did seem sour for a minute
(just a joke berry, i had to take advantage of the cheesy pun moment)
Ok i wasnt trying to belittle clerics in any way just at the time i was kinda mad about what happened and how i missed out on a bundle of EXP i mean, you could make 9.4k exp in 4 kills, but how many is that to someone at level 16, yes, i took it hard...
But i learned to get over it...
Anyway i wasnt trying to be mean or anything to (also forgot name) i was just being myself...but then, you'd have to know me when im around some of my friends outside of the games...
But instead of being myself for now (and im a real...<cant say on forums> IRL) I will admit i was wrong and apollogize
But now...im gonna shift my hatred into a new direction of Evil...Kingdom Quest Recruit times...
Ok i am really getting P'd at how the Kingdom Quest times are so messed up. Like it'll say 17:02 but doesnt start until 21:19 and the times are so messed up it just starts when it wants to...
And i just give up at times and come back in an hour, but by then All the kingdom quests have started and yet again, i missed out
Eh I just don't like being told how to do my job as a cleric.
And KQ's have a time frame, which is when they recruit. If they fill before time is up, they start automatically, otherwise we are waiting for soemtimes up to an hour to KQ. If they don't fill, then the second time listed for the KQ will be its unofficial start time.. hope that cleared it up a little.
Oh, and my nick isn't Violent Berry for nothing >.> *can be really evil*
KungFuHobo
08-10-2008, 05:08 PM
Im not sure if that answeres my question...And i think something is just glitched on my end because Kingdom Quests like King Slime Counterratack and Mara Pirate avengers fill up in an instant, your lucky if an open spot is there for over 45 seconds let alone an entire hour
talon_sky
08-10-2008, 06:49 PM
Im not sure if that answeres my question...And i think something is just glitched on my end because Kingdom Quests like King Slime Counterratack and Mara Pirate avengers fill up in an instant, your lucky if an open spot is there for over 45 seconds let alone an entire hour
That, my friend, seems to depend on your luck and timezone. If you're like me, KQ's at 1-2 a.m. seem to stay open for about ten minutes or so (the first few fill up faster) before getting 15 participants.
I have a mixed opinion on EXP sharing in KQ's, because that simply breeds leeches. However, I do think that if a KQ's boss is killed (like King Slime), then I think all participants should get a cut of the EXP. After all, if you made it to the boss fight and survived, you probably worked your butt off.
That way, everyone who helped kill the boss is happy. Now, as far as regular mobs (even in KQ's)? Meh, if you get KS'd here or there, just brush it off. If it's happening a lot, from different people, see if you can't get in a party with them :) And if it's one person doing it purposefully, report them.
Yeah, there are a lot of jerks out there that KS for amusement. But remember most noobs are just that: noobs. This is probably their first online game, and they probably haven't learned any better yet. If they do, then great, and if they don't, they won't make it past level 30-40 ^_^
roosterkureno
08-13-2008, 03:48 AM
I think the system should be changed a bit. After all, against a reallyreallyreallyreally hard boss, you're going to want some support Clerics, right? A lot of them, right? Mhm. So bravo, the tank is staying alive for... everyone else to take his credit. What a nice tank! Actually, I think that if the monster is killed, everyone who needs the credit should get it. Which of course leaves room for leeches and such. If someone is totally leeching, as in not doing ANYTHING, there should be an annonymous voting system in which every participant of the Kingdom Quest must decide whether or not the leecher shall get credit. Because I see how this can be abused, at least 80% of the Kingdom Quest should say "No, they get no credit" for the credit not to be issued. The poll may be started by anyone if they feel someone is leeching. It should be a verb that'll be added after the "Success" thingy (so someone who actually is helping won't be accused, and fighting won't be interrupted for a vote, and so someone has the chance TO start helping if they were AFK or something, etc...) and be accessible by right clicking the leech. ^_^; Just an idea... the leech obviously doesn't get a vote. If this feature is abused, find a way to prove that you were helping. Screenshot, I dunno. And no, a Cleric standing back and healing people... isn't really leeching. >_> Sometimes a Cleric needs to know when to back off.
This issue is especially annoying in... near impossible Kingdom Quests such as, let's say... Honeying? Yeah, I'd suggest just revising Honeying all together. You're lucky to even get to Honeying unless you've got almost a full Kingdom Quest of 49s and 50s (which, in reality... doesn't happen often), and then half the Kingdom Quest quits and cries because they worked so hard for zip. Honeying isn't difficult, it's actually pretty easy. It's the time limit and lack of participants that pretty much says "Once you get to Part 3, please don't even try."
But hey, if all else fails and you decide to turn to KSing as your answer, make an archer. :)
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Also, I didn't want to double post, so I'm editing here. =D
Im not sure if that answeres my question...And i think something is just glitched on my end because Kingdom Quests like King Slime Counterratack and Mara Pirate avengers fill up in an instant, your lucky if an open spot is there for over 45 seconds let alone an entire hour
Try joining a Kingdom Quest that doesn't have [A] on the end, as those usually fill up pretty fast, especially at the lower levels where there's a jillion people wanting to join. As the letters progress, you're more likely to get in, but beware - the Kingdom Quest may not fill completely depending on the time and you may be teleported to do it with very few people. I remember doing Mara with 5 people a long time ago while training a friend's character. One quit immediately. I think another died. I ended up soloing Mara, basically. Was funny. Anyways... xD
Ryokosha
08-13-2008, 04:29 AM
Last hit is just the best possible system to keep it fair. The other systems all have disadvantages:
First hit - Someone could just run ahead and hit every monster on the map once
Most damage - Only the strongest player / group will get all the skills and the other stand no chance
Everyone in KQ gets kill - It's too easy to finish the quests, no challenge at all... they can do it like this if they require you to kill the bosses 10+ times, so the difficulty to finish the quest remains the same and is just less random
Last hit is the best solution:
- weaker players can get the kill
- no collecting of mobs and saying 'those are my mobs' possible
- who gets the kill is rather random, but it still depends on how good you play (more damage = higher chance to get the last kill)
The system should just stay as it is. If you are getting constantly KSed then report it.
And no, I never KS outside KQs so that's not the reason why I protect this system. I just think that it's already best how it is.
KungFuHobo
09-04-2008, 03:45 PM
With that all new patch where the exp is killed for low level quests, i think everybody should get kill now cause its barely worth doing the quests anymore for the ammount of exp u get >:(