Sirril
08-31-2007, 04:25 PM
You've probably all seen enough threads about the KQ problem. Well sadly,it's not yet been addressed and the problem remains so this is another one you'll be seeing
I seriously think that the*Fiesta game team*have somewhat seriously underestimated (or largely ignored,hoping it would pan out over time) the 'surge' of people that were initially expected to enter Open Beta. As it turns out,Deva server has become 'Busy' within 2 days of OB launch and the King Slime KQ's are already a case of click and pray. So now we have ONE server full of lag most of the time and a KQ system that has insufficient supply to the 'demand' of the Outspark community.
Which makes me wonder two things.
One: Why didn't they open TWO servers on OB launch,so that people could spread out their characters across the servers? Right now we have just ONE very under-people pressure server,where everybody is establishing their characters and thus we have an upcoming bad case of 'full server lagitis' in the making. (even if you say: "Oh but Sirril,maybe they didn't have the capacity to host two servers." I could say, "then why did they bother doing OB until they could? Surely they'd expect a fair amount of attention,and thus LAG in OB!")
Now the thing is,if the staff NOW decide after weeks/months to open*the second 'Apoline' server to cure the 'lag',IT WONT WORK! Why?
Because barely anyone except bored alts and very new people to Fiesta will enter the server,both of which will be in the minority by then. Everyone will remain on the first 'Deva' server for the large part because they'll have established themselves there. Only the people who are low levels or those who have large determination to shift to the second server and escape lag will go to Apoline,and these will ALSO be in the minority. Heck,you're more likely to get people running characters on BOTH servers!
If two servers were open on OB launch,I do believe people would have spread out across the servers over very quick time. The CB testers may be largely confined to 'Deva' due to their level 20 names stored on it,but the new person OB 'zerg' as such would mainly go to BOTH servers,and thus the lag would be spread out across both servers,causing less problems. Some CB testers may also have gone to Apoline,not caring for name storing.
<<MY OPINION: Fiesta game staff need to open up Apoline or a general second server ASAP,or else their plans for having two servers LATER to fix the 'lag' (should they choose to do this) will not have the major impact desired. The lag problem on Deva is only going to get incredibly worse.>>
Two: Did they really think 6x15 slots of the King Slime KQ and every*other KQ*so far every 2 hours would be sufficient to satisfy everyone wanting to enter a KQ in the early stages of OB at least?
As it turns out,the KQ crisis*may eventually fade out as the OB 'zerg' moves up in level. But this will take a VERY LONG time,especially since the King Slime KQ can be done early on and will thus be a constant ground for alt experimentation and brand new players to clog up the KQ queue. (maybe even the ones after that...)
At this early OB time however,I would have thought that MORE KQ slots would have been created. The demand is outweighing the supply here folks,pure and simple! And it won't go away soon!
Atop this,the secondary problem is that due to the lag on the ONE server even if you patiently wait to click,sometimes the YELLOW invitation of recruitment pops up too late through the lag and 15 people will have rushed onto the KQ by the time you're permitted to even attempt to click 'Participate'.
<<MY OPINION: Fiesta game staff need to impose one or all of the following KQ system tweaks AT LEAST TEMPORARILY in the early days of the OB 'zerg' to solve the saturation problem,if not permanently so:
A: Limit the amount of times any one IP address (not character,IP address because alts come into play here) can enter a KQ per day. Once a day seems fair to me,and would lower the queue somewhat.
B: Increase the KQ slots from every 2 hours to every hour in 6x15 slots. I don't think more players or general slots per X hours are needed,just a general increase from every 2 hours to every 1 hour,at least TEMPORARILY if needs be until the saturation crisis has passed. This would be my main suggestion to the Fiesta game staff,as I don't 100% see how this cannot be done for the moment. More KQ slots would mean more chances for people to enter,obviously.
B2: If B is not possible,either increase the number of slots per 2 hours from 6 to 8-10 or the number of players per KQ from 15 to 20-25.
C: Change the KQ 'Participate' system. Maybe allow people to 'book' KQ slots at certain times?>>
Feel free to discuss my ideas and come up with your own.
I seriously think that the*Fiesta game team*have somewhat seriously underestimated (or largely ignored,hoping it would pan out over time) the 'surge' of people that were initially expected to enter Open Beta. As it turns out,Deva server has become 'Busy' within 2 days of OB launch and the King Slime KQ's are already a case of click and pray. So now we have ONE server full of lag most of the time and a KQ system that has insufficient supply to the 'demand' of the Outspark community.
Which makes me wonder two things.
One: Why didn't they open TWO servers on OB launch,so that people could spread out their characters across the servers? Right now we have just ONE very under-people pressure server,where everybody is establishing their characters and thus we have an upcoming bad case of 'full server lagitis' in the making. (even if you say: "Oh but Sirril,maybe they didn't have the capacity to host two servers." I could say, "then why did they bother doing OB until they could? Surely they'd expect a fair amount of attention,and thus LAG in OB!")
Now the thing is,if the staff NOW decide after weeks/months to open*the second 'Apoline' server to cure the 'lag',IT WONT WORK! Why?
Because barely anyone except bored alts and very new people to Fiesta will enter the server,both of which will be in the minority by then. Everyone will remain on the first 'Deva' server for the large part because they'll have established themselves there. Only the people who are low levels or those who have large determination to shift to the second server and escape lag will go to Apoline,and these will ALSO be in the minority. Heck,you're more likely to get people running characters on BOTH servers!
If two servers were open on OB launch,I do believe people would have spread out across the servers over very quick time. The CB testers may be largely confined to 'Deva' due to their level 20 names stored on it,but the new person OB 'zerg' as such would mainly go to BOTH servers,and thus the lag would be spread out across both servers,causing less problems. Some CB testers may also have gone to Apoline,not caring for name storing.
<<MY OPINION: Fiesta game staff need to open up Apoline or a general second server ASAP,or else their plans for having two servers LATER to fix the 'lag' (should they choose to do this) will not have the major impact desired. The lag problem on Deva is only going to get incredibly worse.>>
Two: Did they really think 6x15 slots of the King Slime KQ and every*other KQ*so far every 2 hours would be sufficient to satisfy everyone wanting to enter a KQ in the early stages of OB at least?
As it turns out,the KQ crisis*may eventually fade out as the OB 'zerg' moves up in level. But this will take a VERY LONG time,especially since the King Slime KQ can be done early on and will thus be a constant ground for alt experimentation and brand new players to clog up the KQ queue. (maybe even the ones after that...)
At this early OB time however,I would have thought that MORE KQ slots would have been created. The demand is outweighing the supply here folks,pure and simple! And it won't go away soon!
Atop this,the secondary problem is that due to the lag on the ONE server even if you patiently wait to click,sometimes the YELLOW invitation of recruitment pops up too late through the lag and 15 people will have rushed onto the KQ by the time you're permitted to even attempt to click 'Participate'.
<<MY OPINION: Fiesta game staff need to impose one or all of the following KQ system tweaks AT LEAST TEMPORARILY in the early days of the OB 'zerg' to solve the saturation problem,if not permanently so:
A: Limit the amount of times any one IP address (not character,IP address because alts come into play here) can enter a KQ per day. Once a day seems fair to me,and would lower the queue somewhat.
B: Increase the KQ slots from every 2 hours to every hour in 6x15 slots. I don't think more players or general slots per X hours are needed,just a general increase from every 2 hours to every 1 hour,at least TEMPORARILY if needs be until the saturation crisis has passed. This would be my main suggestion to the Fiesta game staff,as I don't 100% see how this cannot be done for the moment. More KQ slots would mean more chances for people to enter,obviously.
B2: If B is not possible,either increase the number of slots per 2 hours from 6 to 8-10 or the number of players per KQ from 15 to 20-25.
C: Change the KQ 'Participate' system. Maybe allow people to 'book' KQ slots at certain times?>>
Feel free to discuss my ideas and come up with your own.