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poochyenarulez
08-06-2008, 10:34 AM
alot of people think that xens cost is raising so much just because there isn't enough, but really its because of the 50/50 chance of it failing.

say you got 2 xens free and you used the first one and it was a success so you just sell the other xen, but if you used both of them and they both failed you might be tempted to buy more until you get it enchance to the right amount, lessing the amount of xens in the game cosing the price to rise. so i think there should be a 90 or 80% chance of a success, not a 50/50 or xens should add +2 and not just +1.

i hope this help alittle.

monday0829
08-06-2008, 11:16 AM
I do not agree with your points of the gambling elements in the Xenning process (affecting the prices.)

The main reason is that Xen stones are generally more useful than it was thought. (Well,
Xen stones are useful.) Most, if not all, players who hit level 66 (56 for squires) will start
to get way better armour kits, which are smelted by Xen stones, for something obvious
(AOEing.)

One thing one might need to know is that the equipment renewal cycle in SotS is
un-thoughtfully long. This feature plus the already harsh leveling system makes playing
very difficult without upgrading equipments. The only method to upgrade the
equipments during the 10-level life cycle is by enhancing, i.e Xen stones.

(For your information, the game Xenepic has apparently the same leveling curve
as SotS, but one renews equipments every 3 level for more defense, so Xenning
becomes much less critical than hard core luxury playing.)

This boosts the demands of the already rare items. Therefore there will never
be problems say over-supplying of Xen stones, and the prices of Xens will just go up, but
not down. The regular Xen Pursuits, Magic Monkey and other events do give out
a large amount of Xen stones, but I am afraid they can do very little efforts to prevent
the Xen inflation - since some professional sellers knows that there is no decrease in
the Xen demands (unless I think 5-6 years later when there are over-supply of urber
equipments), the events are just giving them chances to stack Xen stones from cheaper
sellers, and put them in their shops for whatever prices they like.

Unless you get Xen drops like stones in the road I will not see a price drop. Maybe
there are other better solutions than that ....

Asmodejjj
08-06-2008, 11:20 AM
Basically, the demand for them is so high, and the supply is so limited, that the only way I can see a noticeable price drop is indeed if they drop like stones.....

andrewgie
08-06-2008, 12:05 PM
THE ONLY WAY TO STABLIZE XEN PRICES:

Is to have an NPC sell them. for a price maybe 2 mil? 1 mil? 500k? what ever and the prices will stablize around that price. cause if anyone tries to sell over that price i'll buy from NPC if not then they will sell at a lower price.

Its the ONLY way. but that may never happen. so inflation :)
yay

This would also provide a Sink into the economy. well thats my 2 cents

bobalitos
08-06-2008, 12:06 PM
omg i would love it if it was 50/50.

mirouku
08-06-2008, 12:17 PM
why is solstice reflecting the real world, theres one item that everyone wants, ppl want it at low prices but it keeps getting higher, so the whole economy starts to fail, in other words xens are now like oil....O.o

monday0829
08-06-2008, 12:37 PM
Time to replace the blacksmith LOL...

Zeltar
08-06-2008, 02:26 PM
i honestly can't be bothered giving the whole explanation again, these threads just keep coming up. if someone has the energy they can find the link to all my previous posts.

hmm, i wish i had a quater for every "xen price is too high" thread.

bobalitos
08-06-2008, 03:17 PM
i honestly can't be bothered giving the whole explanation again, these threads just keep coming up. if someone has the energy they can find the link to all my previous posts.

hmm, i wish i had a quater for every "xen price is too high" thread.


i didnt bother to post about my thread on this too >.>
bleh

monday0829
08-06-2008, 03:40 PM
i honestly can't be bothered giving the whole explanation again, these threads just keep coming up. if someone has the energy they can find the link to all my previous posts.

hmm, i wish i had a quater for every "xen price is too high" thread.
Could not find your post :-(

Can you post a link?

Lost_Sage
08-06-2008, 07:56 PM
Somebody said Xen prices = Gas prices, and i agree.
Anyone here know the Supply & Demand thing around here?
The demand for xens for 2nd and 3rd tiers are enomorous, and by my last check, we haven't had a pursuit of xen in a loooooonnnnngggggg time.
Random drops still occur once in a while, but that lowers the supply into shocking numbers and almost all 2nd and 3rd tiers want them so they can lv easier and go to stronger maps and get larger AOE mobs to train on.

Short term solution?
-GMSSSS!!! WE NEED A PURSUIT OF XEN TO RAISE THE # OF AVILABLE TO PLAYERS!

Long term soultions?
-Somebody up ther said about NPC seeling xens, and that's probably a good way of doing so.
-Raise the drop rate of Xens

Daft_Brat
08-06-2008, 08:10 PM
meh, I say tinker with the success rate. 2 successes out of 10 xens sucks....bad.

Arkova
08-06-2008, 09:22 PM
6 xens to get to +4 from +1; 20 xens to get from +4 to +5.
50/50 please! D:

and whatever happened to the blacksmith saying gears only degraded at +7 onward..

Teiji25
08-06-2008, 10:40 PM
6 xens to get to +4 from +1; 20 xens to get from +4 to +5.
50/50 please! D:

and whatever happened to the blacksmith saying gears only degraded at +7 onward..

7 xens to get from +1 to +5; 50 xens to get from +5 to +6 >.>

I think the blacksmith said gears break from +7 onward. Anyways, the enhancing system sucks so bad. I agree with Daft about making the success rate more "normal."

Zeltar
08-07-2008, 12:58 AM
OK, i found all the quotes. hmm, maybe i should just write a guide to the economics that we could just link to and put in alll these "xen price" threads that appear in the future.



This is a free-trade economy, with fixed supply. By buying all the items you are actually using up a portion of the supply, meaning demand exceeds supply, thus raising the prices. Releasing them back onto the market might VERY temporarily reduce the price for the moment that people are copying your price, but it will nearly instantly return to the original price, as you are just releasing the supply that was originally there. The thing is that by buying extra and saving it for later sale at a profit, you actually helped drive up the price. In the end achieving nothing but wasting your guilds money. If you were storing items at that time then you were actually driving a reverse process, making money off the fluctuation while it stabilizes. But by definition, the money gained from the fluctuation can never match the money put into creating the fluctuation as there will be other people also buying-reselling to make profit off the fluctuations (hmm, this all reminds me of many years ago in economics class in high school)

The simple fact is in a free-trade supply-demand economy it is impossible to fix the prices.

Firstly supply does increase, as more people do AOE, then more mobs will be killed, and so more xens become available.

Secondly the passing of second hand equipment sill reduce the need to enchant equipment. There is only a need to enchant so much now as there isn’t much second hand equipment available. Once the game matures and the number of people at a certain level remains constant then there won’t be any need for new equipment, there will be just as many new people moving into that level range as people leaving the level range.

lol, 5%? I kill 50 mobs in an AOE load, that would make 2.5 xens per AOE load, they would become more common than trackers. To get a level you need to kill about 10,000. so that means you’d get 500 xens per level. What are you going to do after you upgrade your equipment to +6? Next step is +7, and you have a chance of the item breaking. That is not good. It is not expected that everyone can get the best

as for ap increase, who says that EVERYONE musty have 6ap? It seems like 90% of the high levels are all 6ap, now +1/4ap won’t even sell for 50k. there will also be even more 6ap coming onto the market as there are more people doing AOE, and also second hand equipment coming onto the market. If 6ap is as common as +1/0ap then it is not worth anything, everyone easily gets 6ap instead of making an economical decision between investing in 6ap or using a 4ap, the end result is everyone has 6ap and NPCs everything else, so, we all get better amour, we just made the game easier.

it is not essential for everyone to have +6/6ap equipment. It is natural that people need to work the econonomy to be able to obtain better equipment. It also causes cash flow in the economy. If we all could have everything served on a platter then it would take one aspect out of the game, and what else do we want to spend money on anyway?

Finally the value of xen is much more, think about it, if it allows you to AOE the next area then you could get another 50-100k per hour, and a lot more exp. The return on investment is immense, so the value should match it. With that return on investment everyone would want to enhance their equipment as much as possible. The benefits of the extra 2 def IMO is worth more than 2mill (with good def you can make 2mill easily), so with 50% failure then that would make the xens return on investment to be well over 1m,ill. Therefore I would actually say that xens are underpriced at the moment, and worth a LOT more than the current market price.



yes, it is a competitive market, the thing is there is little circulation, as there is nothing to spend the money on. so many people have 10+mill kron. as people level it is easier to earn money, getting a mill every 4-5hrs purely from NPC drops. and where should this money go?
well there is only one thing worth spending money on after purchasing 6ap equip, it's xen stones.
Players do not purchase much from the NPC, and mainly purchase expensive items from other players, but we get lots of money from the NPCs then there is a steady flow of kron from NPC to the players, and none going back, meaning that more money is stockpiling, and so driving inflation. therefore with peoples cash supply increasing, and more money coming onto the market then the price of xen will naturally increase.
it is the same as in real world if everyone could print their own money, then there would be massive inflation. that's why the world bank does not print that much money, as by doing it will make the value of money go down and drive inflation.

the only way to stop inflation is if the amount of money flowing from NPC to players would balance the money flowing from players to NPC.

also currently the only luxury good worth buying is xen stones, so naturally they take the brunt of the inflation.

on another note, what's the big deal about high xen prices? the people doing AOE will be earning massive amounts of money from the NPCs. it's not such a big deal. but then for the lucky lvl 20, they just got a mighty 800k drop, that just made their day! since everyone can get xen stones, and only the high level really need them, then it works as a means of recirculation the kron in the economy, taking from the richer higher levels and giving to the poorer.

so in the end, yes personally i would love to have xen stones for 500k, but looking at the economical forces behind it it is only natural what is happening. and inflation will continue, so unless something is done about the inflation(make some more money flow from players back to NPC to balance the economy) then the price of xen stones will continue to increase. in the end i wouldn’t be surprised if xen stones go over 2mill by the end of the year.

The fact is that the economic model needs xen prices to perpetually rise in order to keep balance. The solution is for outspark to make more worthwhile expensive goods purchasable from the NPC to balance out the inflation, and make more different luxury goods, so xen are not the only luxury good worth having, so balance out the demand.
http://www.outspark.com/forums/showthread.php?t=71031&page=3

What interesting luxury goods?

Butter, 40k? you’re joking, it’s not worth that much. Only really good for pet quest. Yeah food is good healing, good for PvP, but then many people use spark cash potions. The demand for food is very limited to people going into PvP, and it’s relatively cheap. I have 13mil of fruit, I don’t need any more, and wouldent consider it a worthwhile luxury good.

Leather: well it’s only useful for the pet quest, once people have passed that stage of the pet quest it’s useless for them

YWM: poyos are useless, and the new pets are better. This is just for people that can’t be bothered to do the long pet quest. For me YWM is just a nice side income when I do AOE.

Xen stones: the only item worth buying for a high level player. With many high levels having 10-50 mill in the bank, and a steady income from NPCs the cost of xen stones is small (even 800k isn’t that much). It is the only item that can be used to further advance your character, so might aswell get an extra 2 def/attack, much better than sitting on that money just looking at it.

So it seems like there is only 1 worthwhile luxury good that is always valuable. Hence the full effect of inflation goes straight to the only worthwhile luxury good. this will still be the case, even if there was a xen increase, unless the increase became so significant that xens became common, meaning that you could easily max out the enhancements, then there is not a single luxury good worth buying, so high lvl people just start hoarding more and more money. this would actually make inflation much worse.
http://www.outspark.com/forums/showthread.php?t=71031&page=3

the problem is not the xen stone drop rate, it is that there are no sinks in the economy(read professional research articles on MMO economies). therefore the economy is unbalanced, causing infinite inflation. peoples income keeps rising exponentially with no extra expenses. xen stones being the only luxury good that is always valuable (pet quest items are only a temporary expense till the quest is completed). so xen stones take the brunt of the inflation, similar to gold pricing in real life economy.

the bottom line is that changing the drop rate, or boycotting xens won't change anything. and the only way to curb inflation is for the economy to have sufficient sinks to equal the inflow into the economy from people doing AOE and selling a million items to the NPC.
http://outspark.com/forums/showthread.php?t=70143&highlight=sinks&page=15


there are two main factors as described in my previous posts


the game has no high level money sinks. therefore uncapped inflation.

xens are the only high-end luxury good that will always be valuable (pet quest items etc will only be needed till you've finished the quest). there is nothing else for the rich people to spend their money on (i know people with over 100m)


so xens are the commodity, similar to gold in real life. therefore they will continue to go up in price when there is uncapped inflation.

increasing xen drop rates, boycotts etc will do nothing. the underlying factor is the balance in the economy based on the game mechanics.
http://outspark.com/forums/showthread.php?t=70143&highlight=sinks&page=16

legendaryJ
08-07-2008, 01:52 AM
Lalalala Music to my ears...Xens will go up Xens will go down =] you really cant beat the system...it sucks.

thrakx
08-07-2008, 05:44 AM
I guess zeltar should call the quarters for these threads!! looks like ur on top of it again. Anyway ill start things off-

*gives zeltar quarter*

monday0829
08-09-2008, 12:58 PM
I guess this topic should be made sticky.

If sticky means having people pay it attention, this topic does definitely need
attentions and should be sticky, and should be on the very top of the topic
lists.

dmon121
08-10-2008, 12:58 PM
u know...I'm so tired of this Supply and Demand B.S everyone is one. That don't have anything to do w/ the prices, and this is y. Xens will never stop dropping unleash the ppl in control of this game want it to. The problem is greed. ppl know the demand for xens is high, and drops has always been low. so ppl stash xens, instead of using them. keeping them from Continue it's Cycle around the maps and selling it when they see that ppl really wants it. Yes...xens r in high demand but it's nothing like oil because oil can run out. But xens as u clearly can see can never run out. on top of that u have ppl that store 100+ xens on the basics and vent them all for 1mil each.

This is not a real life economy. there isnt any reason to not have a set price.

And plz don't feed me this more ppl is playing and want xens B.S either. Cause the number of supplies or drops is depended on the numbers of players. The only thing we really need for the increase of players is more space not supplies.

i ask u to study ure economy in both real life and online game before u start talking about supply and demand.

what u learn about in rl Economy is completely diff from a game

Ayanami
08-10-2008, 09:57 PM
u know...I'm so tired of this Supply and Demand B.S everyone is one. That don't have anything to do w/ the prices.... [snip]
i ask u to study ure economy in both real life and online game before u start talking about supply and demand.

what u learn about in rl Economy is completely diff from a game

Wow that last post was so full of wrong I don't even know where to begin...The economics of the whole thing are pretty plain to see. If economics don't apply, then why do xens keep rising in price?

Zeltar went and explained everything quite clearly point by point and you managed to ignore everything. Nice job.

OK, so I think the only thing I will mention here (too tired to start a flame war really), is that your assumption that xens are unlimited is just...wrong.

At any given time there is a finite number of xens in existance. Just because they still drop every now and then doesn't mean they are "unlimited". Perhaps, sometime in the FAR far future, when everyone has uber-upgraded stuff, then the number of xens in circulation will keep up with the rising demand, but for now the price will keep going up up up until people stop paying for them.

Ack, I'm going to bed now, why am I even posting here, this is pointless... >_<

monday0829
08-11-2008, 12:46 AM
Wow that last post was so full of wrong I don't even know where to begin...The economics of the whole thing are pretty plain to see. If economics don't apply, then why do xens keep rising in price?
The original poster said the economics in this game, which is heavily
relied on Xen stones, is somewhat different from conventional
supply-demand economics in real life. Are you really reading the posts?


OK, so I think the only thing I will mention here (too tired to start a flame war really), is that your assumption that xens are unlimited is just...wrong.

At any given time there is a finite number of xens in existance. Just because they still drop every now and then doesn't mean they are "unlimited".
Please prove it.

If your theory is true, tell me how many Xen stones are existed exactly,
and how do you know the number is finite.

I do not think so. Xen stones is hard to farm, but it should not be different
from Weak HP Potions.

ARNOTA
08-11-2008, 01:49 AM
1 xen to get from +5 to +6 on my armor and one xen to get from +5 to +6 on my shoes, but like 13 xens to get to +5 from +1 on my bow! so the bow really sucked but i was lucky on the armor and the boots.

I like to point out that that when xen stones were 350k there was still same drop rate but lot less ppl on the sever than there is now. And from what i see at pursuit of xen more than half the ppl that go there just get the xen to sell them at high prices so the pursuit of xen dont help much.

thrakx
08-11-2008, 06:54 AM
whos said theres a finite number of xen stones in the game? is that "officially" posted somewhere? Did Break tell you that? Cause that sounds like a pretty BIG assumption without data to support your theory. Not that im trying to flame, im just curious.

Zeltar
08-11-2008, 07:38 AM
in the end i don't think the issue is about supply vs demand etc, it is about inflation. how much is a kron worth? the prices of everything has gone up as more money comes onto the economy, equipment prices go up, people gain levels, spend hours mobbing in harder and harder areas, selling junk items to the NPC all the time. i know i've done my contribution to the inflation, in an AOE grind i make about 400k an hour just from selling normal or +2ap items to the npc, i then feed that money into the economy buying whatever i want to buy. everyone is feeding money into the economy, people have more moeny, so become spendthrift, who cares about a couple of mill for a luxury item when it will provide some small advantage, better to be stronger then to just sit there looking at a big bank account.

the stream of money coming from the NPCs means that the kron is not worth anything. in the past i would pay the income from 4h of grinding to buy a xen, now i do the same, the price is similar, peoples salery increases when they level up, and hence the price of items goes up. low lvls also advantage by getting more for their xen purchases, and so the inflation goes around the whole market.

xen prices are not the topic here, they are just a side effect of inflation.
the issue is that there is no money leaving the economy back to the NPC. if we all had a reason(more meaningful than xens) for our cash to flow back to the NPC, then all those fat bank accounts would drain, inflation would slow, people would all have less money, and be williing to spend less on xens. if suddenly everyone had only 500k in their bank instead of 50+mill (which a lot of people have), then maybe they would not be willing to spend so much on xens, so the numerical price would be less, though hurt our pockest just as much.


whos said theres a finite number of xen stones in the game? is that "officially" posted somewhere? Did Break tell you that? Cause that sounds like a pretty BIG assumption without data to support your theory. Not that im trying to flame, im just curious.

On an asside(sory to pick you out on the logic thrakx):
Actually, at any one point in time there must be a finite number of xens in the game. Nobody knows the number, and it's pointless to count, but it is finite if it is to fit on the database (computer databases can't handle the number infinute very well).

even if X million have dropped, a GM gave Y million to players in events, it is still a set finite number. it is growing every time one drops, and goes down each time someone goes to the black smith, but it is still logically defined as a finite number. personally i don't care about this number, as it is only an asside from the topic of inflation which is the cause of the xen price symptoms.

monday0829
08-11-2008, 09:41 AM
On an asside(sory to pick you out on the logic thrakx):
Actually, at any one point in time there must be a finite number of xens in the game. Nobody knows the number, and it's pointless to count, but it is finite if it is to fit on the database (computer databases can't handle the number infinute very well).
How do you know that ? I am sorry but I do not believe you because
you do not code the game ;);)

If that is true this game is obviously flawed. >.>

I hope we will see clarification from the GM regarding this.

techno-viking
08-11-2008, 10:13 AM
Well one possible solution/alternative could be to introduce a new drop called a xen fragment, lets say you need to collect 20 of them and take them to the Alchmist so he can turn them into a xen.

BloodLimit
08-11-2008, 10:31 AM
Well one possible solution/alternative could be to introduce a new drop called a xen fragment, lets say you need to collect 20 of them and take them to the Alchmist so he can turn them into a xen.

Since the original version dont have this then it'll be impossible to do.

CyberPhoenixSlayer
08-11-2008, 10:44 AM
Hmmm, ok! I know Xen Stones have attained records on prices now, i know too that the Xen Failure have risen up too.

But there fews problems and it's:

1:People that level up too fast and want to overxen their gears knowing the high risk of failure(i know it's luck too, so you can be good or bad at Xenning) So the demand of buying Xen is rising up so, the price too. (Max Xenning is +5 at my advice for now to not have bad result after.)

2:Also, Xen Gears LV 66 and lower is kinda useless at my advice because have a Knight that was level 6X (almost level 7X) and i have almost all my Equip +1 ap6, except the shield +1 ap3, and can tank easily Proteon or Scorging Maps solo without Xenning gears, even my Disciple earlier have all +1 ap6 gears at level 73, i was able tank Velcro Forest map easily (I was able to get level 80 and change Templar easily).

3:People want to advance too fast on this game and lost enjoyement after they reach the end, so they want to Xen their gears to be much stronger and be able to mob the strongest maps to get more exp.

4:Level-up up to 40 without a booster is kinda easy if you want enjoy this game, also that the best way to level-up too for farming items and rare stuffs. Sell Xen Stones up to level 40 is really good to make money too.

But there a limit about this and it's:

1:More you Xen a gear=more the Xen Failure can occur(happen to me a lot of time)

2:You will said, yea but...i want to be stronger, but if everyone complain about the price of Xen Stone, how do you think the game is enjoyable?

:( Not enjoyable.

I learn now to be patient since the Xen Stone have rise up to 850K. Some have the money to afford Xen Stones, some have not.

There kinda some solutions about this and i will go by 3-2-1 count:

3:Buy Gears already Xenned: I know some gear with lot of + and ap6 are really expensive, but buying it worth a lot at the end for you if you want to mob the strongest maps.

2:Some proposed this on the earlier posts and i like the idea: put some Xen Stone Quest(but not a lot and repeatable) to not affect the balance of this game.

and the number 1: since the price rise up a lot lately and this became hard for some buy them:

Maybe not buy Xen Stones simply and wait when you will be higher level to be able to go on dangerous maps to have better gears to buy Xen Stone(high level up: LV 60-70+).

I know, the exp is tough to get and you want to go on dangerous maps like level 80+ to get more exp. But Xenning gears at level 45 to +4 like i see at some shops, not a good idea. But that the choice of everyone if they want to Xen their gears earlier on this game, but let me tell you, some have quit the game because they level up too fast, overxen their gears and get bored of this game. So maybe enjoy the game and take time to level up without dieing too much and wait for Xenning gear at level 70+ should be the best solution for now.

Well that my point for this thread.

Character's names:
CyberClyde: LV 8X Templar
CyberSlayer: LV 6X Knight
Marshmalow: LV 4X Scout
????????: LV 4X ???????
CyberNeos: LV 1X Acolyte

Nights_Fang
08-11-2008, 11:09 AM
How do you know that ? I am sorry but I do not believe you because
you do not code the game ;);)

If that is true this game is obviously flawed. >.>

I hope we will see clarification from the GM regarding this.

It's true Zeltar doesn't code the game but I thought the fact that computer databases can't handle the number infinity well, was kinda common knowledge? Guess I was wrong.

Also it makes sense that there is a FINITE number of Xens in game, since if Xens were infinite even in theorectical terms they won't be a luxury good anymore.

Personally I'm not that high level really, neither am I kron rich so I don't see the need to buy xens and Xen my gears. I'd rather save my kron for fruits and pots, which will work 100% than something which I'm doubtful about.

monday0829
08-11-2008, 11:53 AM
I doubt if the game will keep track of a particular item (i.e. Xen stones.) Because it
is a game it is ever pointless to remember how many an item is created.

A lot of cash store users have loads of CS potions. I believed that there are millions
of CS pots in the game's user's pockets, nearly infinity. So it looks very likely that
the server handles infinity very well then. :-)

BTW we had better give up the invalid concept of Xen stones being luxury. Since we
can make our armors, which are pretty much vital for some classes, better with Xen
stones, Xens are actually necessary instead of luxury.

TRXSTA
08-11-2008, 12:15 PM
A lot of cash store users have loads of CS potions. I believed that there are millions
of CS pots in the game's user's pockets, nearly infinity. So it looks very likely that
the server handles infinity very well then. :-)

LOL. Take some programming courses, pl0x.

paladin_sword
08-14-2008, 12:17 AM
Hmmmm....

Based on my knowledge of the Laws of Supply....

I see a great surplus of Xen stones in the recent months

According to the Law of Supply, as the supply of a product increases, the price should act inversly and vice versa

As you all now know, Xen stones are 850k to a solid million kron and even outragously higher:mad:

So, i believe, based on my extensive knowledge of business mechanics and microeconomics, the prices of xen stones should have remained steady at 500k to 600k a piece.

Lv 53 Acolyte - Master-Heal
lv 47 Disciple - Tatsujin
Lv 37 Apprentice - --Iyoku--
lv 27 Squire - Holy-Sword
Lv 27 Neophyte - Blood-Stab

justin_2006
08-15-2008, 07:02 PM
*bump* :) --edit-- i think this was bumped while i was typing so ..... lol


ummmm i dont really believe that theres a "supply and demand" situation in a game...[or inflation >.>] like in real life, prices rise because of supply shortage..... theres technically not a supply shortage in a "game", its either someone is selling it overpriced[cuz they are greedy or they find it valuable] or theres none[of that one item] being sold at all(or that one item is a rare drop, but even so its not a shortage >.>)[maybe because whoever was or wants to sell it isnt online]... i dont kno about the whole finite or infinite xen thing, but IF there was a finite amount of xens i would think there would be MORE than enough for everyone... i dont think a million ppl play this game... and im sure [again IF xens were finite] a game could be coded to where maybe, idk, billions[not just a billion mind u] of xens could go into "rotation"[and if for some reason that werent possible, xens will be used just as quickly as they are sold/bought, and i deff. dont think many ppl will hold on to alot of xens--well not enough to interrupt the finite number of xens(again that is to even say there IS a finite amount)], which would be mooore than enough for everyone in the game... especially since they drop so rarely... so in MY opinion, this is NOT an inflation matter nor supply and demand >.>
the only way i would think of it as supply and demand would be if there was ONE xen vendor in the entire game....

and i dont think its that much of a problem to sell xens at a raised price[i think 800k is fair] since i mean u get a bunch of them[which takes forever!!] and then u go to enhance and most of them fail.... so yeah i would want quite some kron for a very rare item that i might not even be able to use[cuz of failure rate].... and due to failure rate, it would probably[unless ur lucky] cost alot more to buy all the xens to xen all ur equipment than to just by the already xenned equips....



*lol srry for all those brackets and paranthesis[did i spell that right?], just wanted to be clear as to what i was saying...*


---edit---
had just read something in another "how to stop xen prices from rising" thread..... ummmm, has anyone blamed[well not so much as blamed but brought to attention] the higher lvl and very kron rich players??? if they are lazy to go looking around for xens and they have like 40mill kron[or even 25mill] im sure they wont care to buy an 800k-1mill xen stone since they have loads of kron... well the vendor sees that his alleged overpriced xens are selling... so what does he do, sells them for that price[if not more to press his "luck"]

well the point of that edit is that its not just the vendors fault, if someone vends a xen for like 1mill and it doesnt sell then im sure he wont waste his time to keep at it....

monday0829
08-20-2008, 03:36 AM
Well it is ... bump...

I guessed it is not good to forget the Xen price problem (at least for myself)

Ginto
08-20-2008, 08:54 AM
yeah 80% - 90% is just asking way to much

aLba.
08-20-2008, 09:18 AM
well, Xen Stones are easy too high in there price -.-
who wants to pay 1.5 million for an thing , which doesnt work ... pff
they should cost 200-300k, like at the gamestart

monday0829
08-22-2008, 12:50 PM
Recently I found that the Xen sellers will (naturally) not response to the buyers
if they do not offer for 900k Krons or above....

This is serious...

BellaAnimorum
08-22-2008, 03:29 PM
Recently I found that the Xen sellers will (naturally) not response to the buyers
if they do not offer for 900k Krons or above....

This is serious...

No it isn't. Just save up money, or go kill and EARN the Xen Stones.

CyberPhoenixSlayer
08-22-2008, 03:46 PM
No it isn't. Just save up money, or go kill and EARN the Xen Stones.

Kinda right about this one, better grind and earn it than buy it.

SoS Characters:
CyberClyde: LV 89 Templar
CyberSlayer: LV 69 Knight
(Others characters are on stand-by)

Propanol
08-22-2008, 05:32 PM
Hmm, looks like the xen price skyrocketed again. It was like 1.0mil about two weeks ago. I didn't think it would go up any more. But now it's 1.4mil according to shops in towns o_O

bobalitos
08-22-2008, 06:47 PM
I see a great surplus of Xen stones in the recent months

According to the Law of Supply, as the supply of a product increases, the price should act inversly and vice versa


there was never a surplus of xen before, its just that there is more demand for it now- with all these peoples getting to second jobs.

monday0829
08-23-2008, 01:01 AM
No it isn't. Just save up money, or go kill and EARN the Xen Stones.
I am poor and I cannot pay 900k for this.

Better farming like crazed....

monday0829
09-05-2008, 01:21 AM
So far we have these ideas :

(1) NPC Xen stone seller
(2) +6/ap6 gears sold at NPC (that will indirectly manifest the demands of Xen enhancing)
(3) Increase in Xen stone drop rate
(4) Decrease the success rate of Xen enchancing (though doesn't seems to work well)
(5) Kron enhancing (my second/no. 2 favourite)
(6) Cartel actions (agreements between parties to restrict the Xen stone prices)
(7) Deluge (stressing the suppliers of Xens by not buying overpriced)

We need more ideas!!

BTW, please make this thread sticky.

Julia1
09-05-2008, 02:39 AM
Monday, firstly can i ask you not to double post. you can edit in more information if you forget something.

Anyway monday has resurected a old dead thread. i wonder if it'll turn into another pointless discussion like his "lets overpower disciples" threads.

i don't know if i have energy for another discussion with monday, but here goes:
So far we have these ideas :

(1) NPC Xen stone seller
(2) +6/ap6 gears sold at NPC (that will indirectly manifest the demands of Xen enhancing)
(3) Increase in Xen stone drop rate
(4) Decrease the success rate of Xen enchancing (though doesn't seems to work well)
(5) Kron enhancing (my second/no. 2 favourite)
(6) Cartel actions (agreements between parties to restrict the Xen stone prices)
(7) Deluge (stressing the suppliers of Xens by not buying overpriced)

We need more ideas!!

BTW, please make this thread sticky.
(1)This will not help but make the situation worse for inflation, as visible in Eitarou's posts in here:
http://www.outspark.com/forums/showthread.php?t=106830

(2)LMAO! hey let's hand out +6/6ap to everyone, i'm sure people that worked hard for their gear will like that. maybe you should do a bit of farming and try to earn the gear. or are you used to having your mother give you everything you want?

(3)This would only turn xens into a common item, increasing defence standards, but not affecting inflation. then there will no longer be any rare item, so what goal are people going to strive for?

(4)decreasing the success of enchanting, do you want to make it harder for people? in the end you need to factor in failure in enchanting, be prepaired to use on average 2 xens for every enchantment.

(5)how is kron enhancing different from xen from NPC? well the same applies as to number (1), bad idea.

(6)nice in theory, try pledges, cartel, etc. in the end it is a free-market economy, and there will always be people that will want to make some money, hence as seen in the past, it's doomed to failure. prices will always be controlled by the forces affecting the market. instead of trying to artificially fix the prices, it's better to look at the forces behind the pricing.

(7)the same applies to this as to (6)



The only way to tackle the rise in xen prices is to tackle the inflation. this makes things more balanced, though it'll still take work to achieve greatness.

in the end it takes work to get the best items. by the sound of monday's disciple threads, he wants everything made easier for him. and now he wants everything given to him, nice and easy +6/6ap. that is common for children that have had everything given to them all their life.

My advice: get a job and earn some money for yourself, then you'll realize the value of money, and feel the reward of getting something special out of the hard work(this applies to in-game and in real life).

I hope this thread does not become yet another thread where monday demonstrates his noobery by arguing against all the more experianced players the game.

Julia1
09-05-2008, 04:32 AM
LOL, your post did not make a lot of sence.
please read up about economics, and try to understand the logic of all the people that have been trying to help educate you.


(10) Greatly increase the attack power of monsters in 66+ maps


Isn't this contrary to what you want?

The result of xens becoming doubly abundant will mean that people will be able to enchant twice as much, so if someone could previously afford +2 then now they can afford +4. so everyone will have increased standard of defence. this would be the same effect as increasing everybody's defence by 4. or the same effect of decreasing all the mobs attack by 4. there will still be those that afford more than others, but the average standard of enchanting goes up. hence making it all easier for everyone.

making it harder to enhance convercely will mean that the average level of enhancement will be less, meaning maybe slightly less defence on average, and so the same reletive effect as increasing the mobs attack.

these seems to be two contradictory changes.

BTW, why is enchanting so important to you? have you ever thought that low lvls are not intented to have +4/6ap standard gear, and xens and enchanting is intended for people 66+ whenb you can AOE.

My advice to you is to forget about xens for the time being, save what you have, and only start enhancing once you reach 66+.

in the mean time in your low lvls it's better to just put your energy into grinding, and gaining the next set of equipment. it is pointless for people in their 3X, 4X, and 5X to even bother with enchanting as they should be changing items regulary.

When you het to higher lvl you'll be able to AOE, and only then is the time to start thinking about xens and enchanting.

fjskl2442
09-05-2008, 05:26 AM
Monday, firstly can i ask you not to double post. you can edit in more information if you forget something.

Anyway monday has resurected a old dead thread. i wonder if it'll turn into another pointless discussion like his "lets overpower disciples" threads.

i don't know if i have energy for another discussion with monday, but here goes:

(1)This will not help but make the situation worse for inflation, as visible in Eitarou's posts in here:
http://www.outspark.com/forums/showthread.php?t=106830

(2)LMAO! hey let's hand out +6/6ap to everyone, i'm sure people that worked hard for their gear will like that. maybe you should do a bit of farming and try to earn the gear. or are you used to having your mother give you everything you want?

(3)This would only turn xens into a common item, increasing defence standards, but not affecting inflation. then there will no longer be any rare item, so what goal are people going to strive for?

(4)decreasing the success of enchanting, do you want to make it harder for people? in the end you need to factor in failure in enchanting, be prepaired to use on average 2 xens for every enchantment.

(5)how is kron enhancing different from xen from NPC? well the same applies as to number (1), bad idea.

(6)nice in theory, try pledges, cartel, etc. in the end it is a free-market economy, and there will always be people that will want to make some money, hence as seen in the past, it's doomed to failure. prices will always be controlled by the forces affecting the market. instead of trying to artificially fix the prices, it's better to look at the forces behind the pricing.

(7)the same applies to this as to (6)



The only way to tackle the rise in xen prices is to tackle the inflation. this makes things more balanced, though it'll still take work to achieve greatness.

in the end it takes work to get the best items. by the sound of monday's disciple threads, he wants everything made easier for him. and now he wants everything given to him, nice and easy +6/6ap. that is common for children that have had everything given to them all their life.

My advice: get a job and earn some money for yourself, then you'll realize the value of money, and feel the reward of getting something special out of the hard work(this applies to in-game and in real life).

I hope this thread does not become yet another thread where monday demonstrates his noobery by arguing against all the more experianced players the game.

Wow. There is nothing I disagree with in this post. Great response julia. ~.~

Monday0829: I can imagine you being one of those people that will live off government welfare checks...and continue to ask for more. xD

monday0829
09-10-2008, 07:53 AM
It is strange. One of my post is missing, losing my points (8)-(10), forum
corrupted ?

But anyway...

Just wanted to asked :

(1) What is the reason for the Xen stone inflation ? Although we have
some theories going on, it is not bad for new ones. A phenomenon like
this can be viewed in different ways, isn't it ?

(2) What is the fear of getting uber gears in common place ? Back when
the game launch, Squire armors are uber (more defense than other class)
and there is no fears regarding this. No one complained the dropped
ap4/ap6 gears uber when they first appeared, having fears about noobs
having them in one day (it is predictable!) If we are really concerning
the uber gears, we should have warned the game about this, and simply
have every ap4/ap6 gears deleted.

As it is an irresistible force for people chasing for perfectness, one day
we will see our uber gears - +5/+6/ap6 - everywhere, and I can see the
day coming sooner. I think it is better to embrace it, rather than mere
refusing.

And ideas to fix Xen stone price. So far we have these ideas :

(1) NPC Xen stone seller
(2) +6/ap6 gears sold at NPC (that will indirectly manifest the demands of Xen enhancing)
(3) Increase in Xen stone drop rate
(4) Decrease the success rate of Xen enchancing (though doesn't seems to work well)
(5) Kron enhancing (my second/no. 2 favourite)
(6) Cartel actions (agreements between parties to restrict the Xen stone prices)
(7) Deluge (stressing the suppliers of Xens by not buying overpriced)
(8) Removal of additional point (ap1/2/3/4/6) system
(9) [will add back when I remember]
(10) Greatly increase the attack power of monsters in 66+ maps
(11) Daily quest, Xen stone guaranteed

We need more ideas!!

BTW, please make this thread sticky.

thrakx
09-10-2008, 08:01 AM
BTW please stop posting and quit the forums, you are ill informed and pass said ill information along to others. It is quite wrong.

Aclaus
09-10-2008, 09:00 AM
(2) What is the fear of getting uber gears in common place ? Back when
the game launch, Squire armors are uber (more defense than other class)
and there is no fears regarding this. No one complained the dropped
ap4/ap6 gears uber when they first appeared, having fears about noobs
having them in one day (it is predictable!) If we are really concerning
the uber gears, we should have warned the game about this, and simply
have every ap4/ap6 gears deleted.

As it is an irresistible force for people chasing for perfectness, one day
we will see our uber gears - +5/+6/ap6 - everywhere, and I can see the
day coming sooner. I think it is better to embrace it, rather than mere
refusing.[/B]

There is no fear of ppl having good gears. Its the fact that you are proposing that ppl who dont deserve good gears will have access to them. Have you ever tried to enhance your gears to +6? Do you know how much kron that can cost? the ppl who have any type of + probably had to work for it, either by getting enough kron to pay for it or by enhancing it their selves. And trust me, it feels good when you are able to get +5 gear from hard work and enhancing it yourself.

If we did as you say it would take all the pride in having good gears.