justinmcd
08-07-2008, 11:17 AM
I made an Archer today.
I finally got him to level 20 a few moments ago.
The original plan since level 1, was to put my first 10 skill points onto multi shot, and my first 25 free stat points into spirit. (you get an extra 5 free stat points at level 20)
So.. I already have the Dragon Pack which gives me +15% crit. Liberty hat which gives me +7% crit. So thats 20% crit so far
The Spirit increase gives me +5% crit.
So thats +27% crit. Thats flippin crazy.
But this is the craziest part.
I went to increase the damage on my multi shot.
After I did that, I decreased the cool time of multi shot.
That makes my multi shot have a 2.1 second cooldown.
I can't even believe how powerful my archer is.
In the future, I'm putting the rest of his stat points into endurance.
So thats going to be +64 stat points into endurance.
So +25 spirit, +64 endurance.
+27% crit. (Not including my +9 weapon, which increases crit rate by 8%. Soon to be licensed. So it will be 11% crit.)
If I did add my weapon into my crit rate, it would be 35%. 38% crit if licensed.
Then to top all that off, all of my armor adds strength and endurance. (some dexterity and spirit too)
Lv19 earrings which give +1% crit and +1% aim.
So 36% crit. 39% crit if licensed.
Lets get back to my endurance. If I added a T2 defense, vitality, and dexterity scroll. (remember my archer is level 20 not 79.)
I think T2 defense scroll gives +79 defense. I don't remember.
Do you think my archer is overpowered? Or any archer for that matter?
I mean ROFL 39% crit thats crazy.
I know that any class could have that much crit rate. But with a 2.1 sec cooldown spell? HA!
That means I'm critting 1/3 times.
I finally got him to level 20 a few moments ago.
The original plan since level 1, was to put my first 10 skill points onto multi shot, and my first 25 free stat points into spirit. (you get an extra 5 free stat points at level 20)
So.. I already have the Dragon Pack which gives me +15% crit. Liberty hat which gives me +7% crit. So thats 20% crit so far
The Spirit increase gives me +5% crit.
So thats +27% crit. Thats flippin crazy.
But this is the craziest part.
I went to increase the damage on my multi shot.
After I did that, I decreased the cool time of multi shot.
That makes my multi shot have a 2.1 second cooldown.
I can't even believe how powerful my archer is.
In the future, I'm putting the rest of his stat points into endurance.
So thats going to be +64 stat points into endurance.
So +25 spirit, +64 endurance.
+27% crit. (Not including my +9 weapon, which increases crit rate by 8%. Soon to be licensed. So it will be 11% crit.)
If I did add my weapon into my crit rate, it would be 35%. 38% crit if licensed.
Then to top all that off, all of my armor adds strength and endurance. (some dexterity and spirit too)
Lv19 earrings which give +1% crit and +1% aim.
So 36% crit. 39% crit if licensed.
Lets get back to my endurance. If I added a T2 defense, vitality, and dexterity scroll. (remember my archer is level 20 not 79.)
I think T2 defense scroll gives +79 defense. I don't remember.
Do you think my archer is overpowered? Or any archer for that matter?
I mean ROFL 39% crit thats crazy.
I know that any class could have that much crit rate. But with a 2.1 sec cooldown spell? HA!
That means I'm critting 1/3 times.