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sKariin
08-08-2008, 12:46 PM
Hey all !

Just wanted to share some ideas i got some days ago :D

We are clerics, and as character selection description says, we "purify the world". This little skill may help on it: "Pacify" ---> Enemy is unable to fight (attack, block) and speed decreases somewhat around 10% for some time :p (You want to chase them back, don't you? :p)

Second, c'mon, light is on our side! We have divine powers XD ! I've seen this skill before: Holy. (Yush, Dakkon'll think "How didn't I come with that one?" D: ) We have a decent INT (cant be compared to mages' obviously) and i think it has no use for us. Lets make it one. Could have a chance of decreasing dexterity (You know, so much light in your eyes can affect your vision XD) Could be a 360º skill, affecting eveything that's melee-ing you. (Yes, finally the AOE)

And at last, I don't see Trip/Bleed getting fixed. But anyway, Trip's description says you direct a blow to enemy's soul or something like that. Well then, you can't "defend your soul". Make it ignore target defense (Even MDef, yeah :p ) so its damage can compare to Bash's.

I think it would be cool if we had Holy, it's like, you know... cool! XD We only use divine powers for healing, why not for attacking? God can punish too >:/ (Mine can XD)

That's all :) Hope you like some of the ideas ;D
Have fun!

Klothos
08-08-2008, 12:48 PM
The first two are excellent.......... :cool:

ahtai
08-08-2008, 05:43 PM
If we think cleric class are as close to the devine power, we can also think about the destructive force of nature.

Earthquake - a stunning skill
Storm - something similar to fear

Or if we think cleric can heal everything what about the ability to heal SP too not just HP?

Finally I wish the ultimate verson is the abnormal monster become normal. Like Tree soul just become a normal tree. Lips becomes flower etc. That is the final healing of the Fiesta world.